GMEDESIGNER = TRUE ALLCHALLENGESSOLO = TRUE ENABLEMINIMAPIA = FALSE VEHICLEMAXCOUNT = 35 TRAFFICMAXCOUNT = 10 PARKEDMAXCOUNT = 6 PHYSICSMAXCOUNT = 35 //FX by DarkAvengerGirl for TDU Platinum [CAR] [OCEAN] FXO_REFLECTIONBLURINESS = 0.00 FXO_SPECULARPOWER = 512 FXO_BLURINESS_ATTENUATION = 6.01 FXO_FRESNEL_ATTENUATION = 0.0015 FXO_NMAP_LR = 0.18 0.6 FXO_NMAP_HR = 0.01 0.4 FXO_NMAP_SCALER = 0.25 FXO_FRESNEL = 0.1 2.0 FXO_USE_REFLECTION_MAP = 9 FXO_REFLECTION_COLOR = 0.12 0.21 0.23 [GLOW-INGAME] FXB_LUMTHRESHOLD = 0.95 FXB_BLURNBPASS = 2 FXB_BLURSIZE = 200.32 FXB_MODCOEFF0 = 1.075 FXB_MODCOEFF1 = 0.43 [PAUSE] FXP_FADEIN_DELAY = 0.5 FXP_FADEOUT_DELAY = 0.5 FXP_LUMTHRESHOLD = 0.95 FXP_BLURSIZE = 2.0 FXP_MODCOEFF0 = 1.5 FXP_MODCOEFF1 = 2.0 [GRASS] NBELTULTRANEAR = 99999999999999999.0 NBELTNEAR = 99999999999999999.0 NBELTFAR = 99999999999999999.0 ALPHASTARTULTRANEAR = 20.0 ALPHALENGTHULTRANEAR = 27.0 SCALESTARTULTRANEAR = 0.001 SCALELENGTHULTRANEAR = 80.0 SCALEFACTORULTRANEAR = 1.0 ALPHASTARTNEAR = 200.0 ALPHALENGTHNEAR = 300.0 SCALESTARTNEAR = 15.0 SCALELENGTHNEAR = 70.0 SCALEFACTORNEAR = 1.0 ALPHASTARTFAR = 9999999999999999.0 ALPHALENGTHFAR = 9999999999999999.0 SCALESTARTFAR = 150.0 SCALELENGTHFAR = 60.0 SCALEFACTORFAR = 1.0 ALPHAREF = 100.0 HEIGHTGRASS = 0.5 WIDTHRATIOGRASS = 2.3 SIZEDELTAGRASS = 0.6 HEIGHTBUSHES = 1.8 WIDTHRATIOBUSHES = 1.0 SIZEDELTABUSHES = 0.6 [HDRI] FXHDRI_GAMEMODE = 0 // GAME_MODE_BOOTMENU = 0 FXHDRI_GAMEMODE = 1 // GAME_MODE_FREERIDE = 1 FXHDRI_GAMEMODE = 2 // GAME_MODE_MAP = 2 FXHDRI_GAMEMODE = 3 // GAME_MODE_HOME = 3 FXHDRI_GAMEMODE = 4 // GAME_MODE_SHOP = 4 FXHDRI_GAMEMODE = 5 // GAME_MODE_MISSION = 5 FXHDRI_GAMEMODE = 6 // GAME_MODE_EDITOR = 6 FXHDRI_GAMEMODE = 7 // GAME_MODE_CARSHOWCASE = 7 FXHDRI_GAMEMODE = 8 // GAME_MODE_INSTANTCHALLENGE = 8 FXHDRI_GAMEMODE = 9 // GAME_MODE_TESTCAR = 9 FXHDRI_GAMEMODE = 10 // GAME_MODE_GARAGE = 10 FXHDRI_GAMEMODE = 11 // GAME_MODE_LIVING = 11 FXHDRI_GAMEMODE = 12 // GAME_MODE_SANDBOX = 12 FXHDRI_GAMEMODE = 13 // GAME_MODE_GOODIES = 13 FXHDRI_GAMEMODE = 14 // GAME_MODE_AVARTARSHOWCASE = 14 FXHDRI_GAMEMODE = 15 // GAME_MODE_DRIVEIN = 15 FXHDRI_GAMEMODE = 16 // GAME_MODE_DRESSING = 16 FXHDRI_GAMEMODE = 17 // GAME_MODE_AFTMARKT = 17 FXHDRI_GAMEMODE = 18 // GAME_MODE_VIDEOBUMPER = 18 FXHDRI_GAMEMODE = 19 // GAME_MODE_AITRAINER = 19 FXHDRI_GAMEMODE = 20 // GAME_MODE_CINVIEWER = 20 FXHDRI_GAMEMODE = 21 // GAME_MODE_ESTATES = 21 FXHDRI_GAMEMODE = 22 // GAME_MODE_CLUB = 22 FXHDRI_GAMEMODE = 23 // GAME_MODE_LOBBY = 23 FXHDRI_GAMEMODE = 24 // GAME_MODE_LOGIN = 24 FXHDRI_GAMEMODE = 25 // GAME_MODE_ONLINEREPLAY = 25 FXHDRI_GAMEMODE = 26 // GAME_MODE_INTRO = 26 FXHDRI_GAMEMODE = 27 // GAME_MODE_OUTRO_DEMO = 27 FXHDRI_GAMEMODE = 28 // GAME_MODE_BOATTOUR = 28 FXHDRI_GAMEMODE = 29 // GAME_MODE_JAIL = 29 FXHDRI_GAMEMODE = 30 // GAME_MODE_INTRO_DEMO = 30 FXHDRI_DO_ADAPTATION = 1 FXHDRI_ADAPTATION_TIME = 5.5 FXHDRI_MIN_AVG_LUM = 0.04 FXHDRI_MAX_AVG_LUM = 0.22 FXHDRI_MIDDLE_GRAY = 0.18 FXHDRI_SATURATION = 1.0 FXHDRI_CONTRAST = 1.3 FXHDRI_GLOW_MOD = 1.5 FXHDRI_STAR_MOD = 0.3 FXHDRI_BRIGHT_THRESHOLD_GLOW = 0.6 FXHDRI_BRIGHT_THRESHOLD_STAR = 1.2 FXHDRI_GLOW_BLUR_NBPASS = 4.0 FXHDRI_GLOW_BLUR_KERNEL_SZ = 1.5 [AVATARLIGHTFACTOR] AVATAROUTCARLIGHTFACTOR = 1.0 0.0 0.0 0.0 0.0 0.0 AVATARCONVERTIBLELIGHTFACTOR = 0.8 0.25 0.45 0.7 0.75 0.65 AVATARINCARLIGHTFACTOR = 0.7 0.25 0.4 0.8 0.75 0.85 END