GMEDESIGNER = TRUE
ALLCHALLENGESSOLO = TRUE
OpponentDifficulty = 1.000
NavOppRespectLane = false
SameCarThanPlayer = 0
PathOptFixedNormals = false
PathOptTrackDistance = 0.000
PathOptForceFactor = 0.000
PathOptDamping = 0
PathOptCoeffMaxValue = 0.000
PathOptMethodPower = 0
PathOptMinAmpFactor = 0.000
PathOptMaxAmpFactor = 0.000
PathOptUncurveToExtractCoeff = 0.000
ENABLEMINIMAPIA = FALSE
VEHICLEMAXCOUNT = 35
TRAFFICMAXCOUNT = 10
PARKEDMAXCOUNT = 6
PHYSICSMAXCOUNT = 35
//FX by DarkAvengerGirl for TDU Platinum
[CAR]
[OCEAN]
FXO_REFLECTIONBLURINESS = 0.00
FXO_SPECULARPOWER = 512
FXO_BLURINESS_ATTENUATION = 6.01
FXO_FRESNEL_ATTENUATION = 0.0015
FXO_NMAP_LR = 0.18 0.6
FXO_NMAP_HR = 0.01 0.4
FXO_NMAP_SCALER = 0.25
FXO_FRESNEL = 0.1 2.0
FXO_USE_REFLECTION_MAP = 9
FXO_REFLECTION_COLOR = 0.12 0.21 0.23
[GLOW-INGAME]
FXB_LUMTHRESHOLD = 0.95
FXB_BLURNBPASS = 2
FXB_BLURSIZE = 200.32
FXB_MODCOEFF0 = 1.075
FXB_MODCOEFF1 = 0.43
[PAUSE]
FXP_FADEIN_DELAY = 0.5
FXP_FADEOUT_DELAY = 0.5
FXP_LUMTHRESHOLD = 0.95
FXP_BLURSIZE = 2.0
FXP_MODCOEFF0 = 1.5
FXP_MODCOEFF1 = 2.0
[GRASS]
NBELTULTRANEAR = 99999999999999999.0
NBELTNEAR = 99999999999999999.0
NBELTFAR = 99999999999999999.0
ALPHASTARTULTRANEAR = 20.0
ALPHALENGTHULTRANEAR = 27.0
SCALESTARTULTRANEAR = 0.001
SCALELENGTHULTRANEAR = 80.0
SCALEFACTORULTRANEAR = 1.0
ALPHASTARTNEAR = 200.0
ALPHALENGTHNEAR = 300.0
SCALESTARTNEAR = 15.0
SCALELENGTHNEAR = 70.0
SCALEFACTORNEAR = 1.0
ALPHASTARTFAR = 9999999999999999.0
ALPHALENGTHFAR = 9999999999999999.0
SCALESTARTFAR = 150.0
SCALELENGTHFAR = 60.0
SCALEFACTORFAR = 1.0
ALPHAREF = 100.0
HEIGHTGRASS = 0.5
WIDTHRATIOGRASS = 2.3
SIZEDELTAGRASS = 0.6
HEIGHTBUSHES = 1.8
WIDTHRATIOBUSHES = 1.0
SIZEDELTABUSHES = 0.6
[HDRI]
FXHDRI_GAMEMODE = 0 // GAME_MODE_BOOTMENU = 0
FXHDRI_GAMEMODE = 1 // GAME_MODE_FREERIDE = 1
FXHDRI_GAMEMODE = 2 // GAME_MODE_MAP = 2
FXHDRI_GAMEMODE = 3 // GAME_MODE_HOME = 3
FXHDRI_GAMEMODE = 4 // GAME_MODE_SHOP = 4
FXHDRI_GAMEMODE = 5 // GAME_MODE_MISSION = 5
FXHDRI_GAMEMODE = 6 // GAME_MODE_EDITOR = 6
FXHDRI_GAMEMODE = 7 // GAME_MODE_CARSHOWCASE = 7
FXHDRI_GAMEMODE = 8 // GAME_MODE_INSTANTCHALLENGE = 8
FXHDRI_GAMEMODE = 9 // GAME_MODE_TESTCAR = 9
FXHDRI_GAMEMODE = 10 // GAME_MODE_GARAGE = 10
FXHDRI_GAMEMODE = 11 // GAME_MODE_LIVING = 11
FXHDRI_GAMEMODE = 12 // GAME_MODE_SANDBOX = 12
FXHDRI_GAMEMODE = 13 // GAME_MODE_GOODIES = 13
FXHDRI_GAMEMODE = 14 // GAME_MODE_AVARTARSHOWCASE = 14
FXHDRI_GAMEMODE = 15 // GAME_MODE_DRIVEIN = 15
FXHDRI_GAMEMODE = 16 // GAME_MODE_DRESSING = 16
FXHDRI_GAMEMODE = 17 // GAME_MODE_AFTMARKT = 17
FXHDRI_GAMEMODE = 18 // GAME_MODE_VIDEOBUMPER = 18
FXHDRI_GAMEMODE = 19 // GAME_MODE_AITRAINER = 19
FXHDRI_GAMEMODE = 20 // GAME_MODE_CINVIEWER = 20
FXHDRI_GAMEMODE = 21 // GAME_MODE_ESTATES = 21
FXHDRI_GAMEMODE = 22 // GAME_MODE_CLUB = 22
FXHDRI_GAMEMODE = 23 // GAME_MODE_LOBBY = 23
FXHDRI_GAMEMODE = 24 // GAME_MODE_LOGIN = 24
FXHDRI_GAMEMODE = 25 // GAME_MODE_ONLINEREPLAY = 25
FXHDRI_GAMEMODE = 26 // GAME_MODE_INTRO = 26
FXHDRI_GAMEMODE = 27 // GAME_MODE_OUTRO_DEMO = 27
FXHDRI_GAMEMODE = 28 // GAME_MODE_BOATTOUR = 28
FXHDRI_GAMEMODE = 29 // GAME_MODE_JAIL = 29
FXHDRI_GAMEMODE = 30 // GAME_MODE_INTRO_DEMO = 30
FXHDRI_DO_ADAPTATION = 1
FXHDRI_ADAPTATION_TIME = 5.5
FXHDRI_MIN_AVG_LUM = 0.04
FXHDRI_MAX_AVG_LUM = 0.22
FXHDRI_MIDDLE_GRAY = 0.18
FXHDRI_SATURATION = 1.0
FXHDRI_CONTRAST = 1.3
FXHDRI_GLOW_MOD = 1.5
FXHDRI_STAR_MOD = 0.3
FXHDRI_BRIGHT_THRESHOLD_GLOW = 0.6
FXHDRI_BRIGHT_THRESHOLD_STAR = 1.2
FXHDRI_GLOW_BLUR_NBPASS = 4.0
FXHDRI_GLOW_BLUR_KERNEL_SZ = 1.5
[AVATARLIGHTFACTOR]
AVATAROUTCARLIGHTFACTOR = 1.0 0.0 0.0 0.0 0.0 0.0
AVATARCONVERTIBLELIGHTFACTOR = 0.8 0.25 0.45 0.7 0.75 0.65
AVATARINCARLIGHTFACTOR = 0.7 0.25 0.4 0.8 0.75 0.85
END