GMEDESIGNER = TRUE ALLCHALLENGESSOLO = TRUE PhysicsMaxCount = 0 OpponentDifficulty = 1.000 PhysicsThread = OFF UseNewDynamics = 1 RemoteDebugger = 1 PhysicsDebugInfo = 1 DriveTime = 0 AeroSpeeds = 10.0 20.0 LinearDamping = 0.0 0.0 100.0 0.0 200.0 0.0 300.0 0.0 400.0 0.0 LongGripCoef = 1.0 LatGripCoef = 1.0 LongDampingCoef = 0.0 LatDampingCoef = 0.0 AISpeed = 450.0 [COMPOUND] Name = "Michelin Pilot Sport Cup" FRONT: DryLatLong=(1.352, 1.371) // Lateral/longitudinal coefficients in dry weather WetLatLong=(1.200, 1.210) // Lateral/longitudinal coefficients in wet weather Radius=0.3320 // per BMW E92 M3 product manual RadiusRPM=2.01e-6 Width=0.235 // Width of tire Rim=(0.2413, 750000.0, 7500.0, 3.0) // Rim Radius, spring rate, damper rate, minimum velocity to create sparks SpringBase=45000.0 // Base spring rate with no pressure SpringkPa=980.0 // Spring rate per unit pressure Damper=1145.0 // Damping rate of tire SpeedEffects = (350.0,0.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) LoadSensLat=( -3.88e-6, 0.350, 24800.0) // Load sensitivity for lateral grip (initial slope, final grip multiplier, final load) LoadSensLong=(-3.88e-6, 0.355, 24800.0) // Load sensitivity for longitudinal grip (initial slope, final grip multiplier, final load) LatPeak=( 0.255, 0.335, 11000.0) // Slip range where lateral peak force occurs depending on load LongPeak=(0.134, 0.1803, 11000.0) // Slip range where longitudinal peak force occurs depending on load LatCurve="Lateral" // Slip angle curve (data uses normalized angle) BrakingCurve="Decel" // Slip ratio curve under braking TractiveCurve="Accel" // Slip ratio curve under acceleration CamberLatLong=(4.00, 0.07, 0.31) // Peak camber angle, lateral gain at peak, longitudinal loss at 90 degrees RollingResistance=3065.0 // Resistance torque (Nm) per unit deflection (m) on ground PneumaticTrail=5.50e-6 // Pneumatic trail per unit load (m/N), adjusted based on slip HeatBasePeak=(0.245, 0.060) // Base peak slip to compute friction heat, fraction of base to use (0.0=use dynamic peak slip only) Heating=(4.32e-1, 4.0e-3) // Heat caused by (rolling, friction) Transfer=(10.40e-3, 2.00e-3, 2.90e-4) // Heat transfer to (road, static air, moving air) HeatDistrib=(12.80,125.0) // (Max camber angle, max off-pressure) that affects heat distribution (higher number -> less temperature difference) AirTreadRate=0.010 // Heat transfer between tread and inside air WearRate=0.12e-6 // Wear rate constant WearGrip=(0.958,0.925,0.894,0.863,0.835,0.808,0.770,0.710) // Grip fraction at 13% wear, 25%, 38%, 50%, 63%, 75%, 88%, 100% (tire will burst at 100% wear) Softness=0.6 // Softness is now just for AI strategic use AIGripMult = 9.027 // Grip multiplier for AI vehicles (due to tire model simplification) AIPeakSlip = 0.9 // Simple peak slip angle for AI vehicles AITireModel = 0.0 // 0.0 = original AI tire model in terms of slip, 1.0 = more similar to player tire model AIWear=0.12e-6 // AI wear rate constant Temperatures=(84.0, 22.0) // Optimum operating temperature for peak forces (Celsius), starting temperature OptimumPressure=(115.0, 0.0235) // Base pressure to remain flat on ground at zero deflection, and multiplier by load to stay flat on ground GripTempPress=(1.05, 0.80, 0.45) // Grip effects of being below temp, above temp, and off-pressure (higher number -> faster grip dropoff) REAR: DryLatLong=(1.385, 1.408) WetLatLong=(1.208, 1.214) Radius=0.3320 // per BMW E92 M3 product manual RadiusRPM=2.01e-6 Width=0.305 Rim=(0.2413, 750000.0, 7500.0, 3.0) // Rim Radius, spring rate, damper rate, minimum velocity to create sparks SpringBase=45000.0 SpringkPa=980.0 Damper=1145.0 SpeedEffects = (350.0,0.0) LoadSensLat=( -3.88e-6, 0.348, 25200.0) LoadSensLong=(-3.88e-6, 0.353, 25200.0) LatPeak=( 0.255, 0.335, 11000.0) LongPeak=(0.134, 0.1803, 11000.0) LatCurve="Lateral" BrakingCurve="Decel" TractiveCurve="Accel" CamberLatLong=(3.75, 0.07, 0.31) RollingResistance=3065.0 PneumaticTrail=5.50e-6 HeatBasePeak=(0.240, 0.060) Heating=(4.23e-1, 3.9e-3) Transfer=(10.40e-3, 2.00e-3, 2.90e-4) HeatDistrib=(12.70,125.0) AirTreadRate=0.010 WearRate=0.12e-6 WearGrip=(0.958,0.925,0.894,0.863,0.835,0.808,0.770,0.710) Softness=0.6 AIGripMult = 9.027 AIPeakSlip = 0.9 AITireModel = 0.0 AIWear = 0.12e-6 Temperatures=(84.0, 22.0) OptimumPressure=(115.0, 0.0235) GripTempPress=(1.05, 0.80, 0.45) [PathOptimizerParams] false 0.00000000 0.000 0.000 0.000 0.000 0 0 0 0 0.000 0.000 0.000 0.000 185.000 190.000 195.000 1.000 1.000 1.000 false [Catchup] 5.60 9.60 900 10 10 900 [SPEED_DISTRIB] [CAR] [OCEAN] FXO_REFLECTIONBLURINESS = 0.25 FXO_SPECULARPOWER = 64 FXO_BLURINESS_ATTENUATION = 0.01 FXO_FRESNEL_ATTENUATION = 0.000 FXO_NMAP_LR = 0.001 0.6 FXO_NMAP_HR = 0.01 0.4 FXO_NMAP_SCALER = 0.1 FXO_FRESNEL = 0.1 2.0 FXO_USE_REFLECTION_MAP = 1 FXO_REFLECTION_COLOR = 0.12 0.23 0.18 [GLOW-INGAME] FXB_LUMTHRESHOLD = 0.95 FXB_BLURNBPASS = 2 FXB_BLURSIZE = 0.22 FXB_MODCOEFF0 = 1.075 FXB_MODCOEFF1 = 0.43 [PAUSE] FXP_FADEIN_DELAY = 0.5 FXP_FADEOUT_DELAY = 0.5 FXP_LUMTHRESHOLD = 0.95 FXP_BLURSIZE = 2.0 FXP_MODCOEFF0 = 1.5 FXP_MODCOEFF1 = 2.0 [GRASS] NBELTULTRANEAR = 1200 NBELTNEAR = 1500 NBELTFAR = 1200 ALPHASTARTULTRANEAR = 20.0 ALPHALENGTHULTRANEAR = 27.0 SCALESTARTULTRANEAR = 1.0 SCALELENGTHULTRANEAR = 37.0 SCALEFACTORULTRANEAR = 2.0 ALPHASTARTNEAR = 80.0 ALPHALENGTHNEAR = 65.0 SCALESTARTNEAR = 14.0 SCALELENGTHNEAR = 29.0 SCALEFACTORNEAR = 3.0 ALPHASTARTFAR = 200.0 ALPHALENGTHFAR = 700.0 SCALESTARTFAR = 100.0 SCALELENGTHFAR = 100.0 SCALEFACTORFAR = 4.0 ALPHAREF = 100.0 HEIGHTGRASS = 0.5 WIDTHRATIOGRASS = 2.0 SIZEDELTAGRASS = 0.3 HEIGHTBUSHES = 3.3 WIDTHRATIOBUSHES = 1.0 SIZEDELTABUSHES = 0.3 [HDRI] FXHDRI_GAMEMODE = 0 // GAME_MODE_BOOTMENU = 0 FXHDRI_GAMEMODE = 1 // GAME_MODE_FREERIDE = 1 FXHDRI_GAMEMODE = 2 // GAME_MODE_MAP = 2 FXHDRI_GAMEMODE = 3 // GAME_MODE_HOME = 3 FXHDRI_GAMEMODE = 4 // GAME_MODE_SHOP = 4 FXHDRI_GAMEMODE = 5 // GAME_MODE_MISSION = 5 FXHDRI_GAMEMODE = 6 // GAME_MODE_EDITOR = 6 FXHDRI_GAMEMODE = 7 // GAME_MODE_CARSHOWCASE = 7 FXHDRI_GAMEMODE = 8 // GAME_MODE_INSTANTCHALLENGE = 8 FXHDRI_GAMEMODE = 9 // GAME_MODE_TESTCAR = 9 FXHDRI_GAMEMODE = 10 // GAME_MODE_GARAGE = 10 FXHDRI_GAMEMODE = 11 // GAME_MODE_LIVING = 11 FXHDRI_GAMEMODE = 12 // GAME_MODE_SANDBOX = 12 FXHDRI_GAMEMODE = 13 // GAME_MODE_GOODIES = 13 FXHDRI_GAMEMODE = 14 // GAME_MODE_AVARTARSHOWCASE = 14 FXHDRI_GAMEMODE = 15 // GAME_MODE_DRIVEIN = 15 FXHDRI_GAMEMODE = 16 // GAME_MODE_DRESSING = 16 FXHDRI_GAMEMODE = 17 // GAME_MODE_AFTMARKT = 17 FXHDRI_GAMEMODE = 18 // GAME_MODE_VIDEOBUMPER = 18 FXHDRI_GAMEMODE = 19 // GAME_MODE_AITRAINER = 19 FXHDRI_GAMEMODE = 20 // GAME_MODE_CINVIEWER = 20 FXHDRI_GAMEMODE = 21 // GAME_MODE_ESTATES = 21 FXHDRI_GAMEMODE = 22 // GAME_MODE_CLUB = 22 FXHDRI_GAMEMODE = 23 // GAME_MODE_LOBBY = 23 FXHDRI_GAMEMODE = 24 // GAME_MODE_LOGIN = 24 FXHDRI_GAMEMODE = 25 // GAME_MODE_ONLINEREPLAY = 25 FXHDRI_GAMEMODE = 26 // GAME_MODE_INTRO = 26 FXHDRI_GAMEMODE = 27 // GAME_MODE_OUTRO_DEMO = 27 FXHDRI_GAMEMODE = 28 // GAME_MODE_BOATTOUR = 28 FXHDRI_GAMEMODE = 29 // GAME_MODE_JAIL = 29 FXHDRI_GAMEMODE = 30 // GAME_MODE_INTRO_DEMO = 30 FXHDRI_DO_ADAPTATION = 1 FXHDRI_ADAPTATION_TIME = 5.5 FXHDRI_MIN_AVG_LUM = 0.04 FXHDRI_MAX_AVG_LUM = 0.22 FXHDRI_MIDDLE_GRAY = 0.14 FXHDRI_SATURATION = 1.0 FXHDRI_CONTRAST = 1.3 FXHDRI_GLOW_MOD = 1.5 FXHDRI_STAR_MOD = 0.3 FXHDRI_BRIGHT_THRESHOLD_GLOW = 0.6 FXHDRI_BRIGHT_THRESHOLD_STAR = 1.2 FXHDRI_GLOW_BLUR_NBPASS = 4.0 FXHDRI_GLOW_BLUR_KERNEL_SZ = 1.5 [AVATARLIGHTFACTOR] AVATAROUTCARLIGHTFACTOR = 1.0 0.0 0.0 0.0 0.0 0.0 AVATARCONVERTIBLELIGHTFACTOR = 0.8 0.25 0.45 0.7 0.75 0.65 AVATARINCARLIGHTFACTOR = 0.7 0.25 0.4 0.8 0.75 0.85 END