GMEDESIGNER = TRUE
ALLCHALLENGESSOLO = TRUE
PhysicsMaxCount = 0
OpponentDifficulty = 1.000
PhysicsThread = OFF
UseNewDynamics = 1
RemoteDebugger = 1
PhysicsDebugInfo = 1
DriveTime = 0
AeroSpeeds = 10.0 20.0
LinearDamping = 0.0 0.0 100.0 0.0 200.0 0.0 300.0 0.0 400.0 0.0
LongGripCoef = 1.0
LatGripCoef = 1.0
LongDampingCoef = 0.0
LatDampingCoef = 0.0
AISpeed = 450.0
[COMPOUND]
Name = "Michelin Pilot Sport Cup"
FRONT:
DryLatLong=(1.352, 1.371) // Lateral/longitudinal coefficients in dry weather
WetLatLong=(1.200, 1.210) // Lateral/longitudinal coefficients in wet weather
Radius=0.3320 // per BMW E92 M3 product manual
RadiusRPM=2.01e-6
Width=0.235 // Width of tire
Rim=(0.2413, 750000.0, 7500.0, 3.0) // Rim Radius, spring rate, damper rate, minimum velocity to create sparks
SpringBase=45000.0 // Base spring rate with no pressure
SpringkPa=980.0 // Spring rate per unit pressure
Damper=1145.0 // Damping rate of tire
SpeedEffects = (350.0,0.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
LoadSensLat=( -3.88e-6, 0.350, 24800.0) // Load sensitivity for lateral grip (initial slope, final grip multiplier, final load)
LoadSensLong=(-3.88e-6, 0.355, 24800.0) // Load sensitivity for longitudinal grip (initial slope, final grip multiplier, final load)
LatPeak=( 0.255, 0.335, 11000.0) // Slip range where lateral peak force occurs depending on load
LongPeak=(0.134, 0.1803, 11000.0) // Slip range where longitudinal peak force occurs depending on load
LatCurve="Lateral" // Slip angle curve (data uses normalized angle)
BrakingCurve="Decel" // Slip ratio curve under braking
TractiveCurve="Accel" // Slip ratio curve under acceleration
CamberLatLong=(4.00, 0.07, 0.31) // Peak camber angle, lateral gain at peak, longitudinal loss at 90 degrees
RollingResistance=3065.0 // Resistance torque (Nm) per unit deflection (m) on ground
PneumaticTrail=5.50e-6 // Pneumatic trail per unit load (m/N), adjusted based on slip
HeatBasePeak=(0.245, 0.060) // Base peak slip to compute friction heat, fraction of base to use (0.0=use dynamic peak slip only)
Heating=(4.32e-1, 4.0e-3) // Heat caused by (rolling, friction)
Transfer=(10.40e-3, 2.00e-3, 2.90e-4) // Heat transfer to (road, static air, moving air)
HeatDistrib=(12.80,125.0) // (Max camber angle, max off-pressure) that affects heat distribution (higher number -> less temperature difference)
AirTreadRate=0.010 // Heat transfer between tread and inside air
WearRate=0.12e-6 // Wear rate constant
WearGrip=(0.958,0.925,0.894,0.863,0.835,0.808,0.770,0.710) // Grip fraction at 13% wear, 25%, 38%, 50%, 63%, 75%, 88%, 100% (tire will burst at 100% wear)
Softness=0.6 // Softness is now just for AI strategic use
AIGripMult = 9.027 // Grip multiplier for AI vehicles (due to tire model simplification)
AIPeakSlip = 0.9 // Simple peak slip angle for AI vehicles
AITireModel = 0.0 // 0.0 = original AI tire model in terms of slip, 1.0 = more similar to player tire model
AIWear=0.12e-6 // AI wear rate constant
Temperatures=(84.0, 22.0) // Optimum operating temperature for peak forces (Celsius), starting temperature
OptimumPressure=(115.0, 0.0235) // Base pressure to remain flat on ground at zero deflection, and multiplier by load to stay flat on ground
GripTempPress=(1.05, 0.80, 0.45) // Grip effects of being below temp, above temp, and off-pressure (higher number -> faster grip dropoff)
REAR:
DryLatLong=(1.385, 1.408)
WetLatLong=(1.208, 1.214)
Radius=0.3320 // per BMW E92 M3 product manual
RadiusRPM=2.01e-6
Width=0.305
Rim=(0.2413, 750000.0, 7500.0, 3.0) // Rim Radius, spring rate, damper rate, minimum velocity to create sparks
SpringBase=45000.0
SpringkPa=980.0
Damper=1145.0
SpeedEffects = (350.0,0.0)
LoadSensLat=( -3.88e-6, 0.348, 25200.0)
LoadSensLong=(-3.88e-6, 0.353, 25200.0)
LatPeak=( 0.255, 0.335, 11000.0)
LongPeak=(0.134, 0.1803, 11000.0)
LatCurve="Lateral"
BrakingCurve="Decel"
TractiveCurve="Accel"
CamberLatLong=(3.75, 0.07, 0.31)
RollingResistance=3065.0
PneumaticTrail=5.50e-6
HeatBasePeak=(0.240, 0.060)
Heating=(4.23e-1, 3.9e-3)
Transfer=(10.40e-3, 2.00e-3, 2.90e-4)
HeatDistrib=(12.70,125.0)
AirTreadRate=0.010
WearRate=0.12e-6
WearGrip=(0.958,0.925,0.894,0.863,0.835,0.808,0.770,0.710)
Softness=0.6
AIGripMult = 9.027
AIPeakSlip = 0.9
AITireModel = 0.0
AIWear = 0.12e-6
Temperatures=(84.0, 22.0)
OptimumPressure=(115.0, 0.0235)
GripTempPress=(1.05, 0.80, 0.45)
[PathOptimizerParams]
false
0.00000000
0.000
0.000
0.000
0.000
0
0
0
0
0.000
0.000
0.000
0.000
185.000
190.000
195.000
1.000
1.000
1.000
false
[Catchup]
5.60
9.60
900
10
10
900
[SPEED_DISTRIB]
[CAR]
[OCEAN]
FXO_REFLECTIONBLURINESS = 0.25
FXO_SPECULARPOWER = 64
FXO_BLURINESS_ATTENUATION = 0.01
FXO_FRESNEL_ATTENUATION = 0.000
FXO_NMAP_LR = 0.001 0.6
FXO_NMAP_HR = 0.01 0.4
FXO_NMAP_SCALER = 0.1
FXO_FRESNEL = 0.1 2.0
FXO_USE_REFLECTION_MAP = 1
FXO_REFLECTION_COLOR = 0.12 0.23 0.18
[GLOW-INGAME]
FXB_LUMTHRESHOLD = 0.95
FXB_BLURNBPASS = 2
FXB_BLURSIZE = 0.22
FXB_MODCOEFF0 = 1.075
FXB_MODCOEFF1 = 0.43
[PAUSE]
FXP_FADEIN_DELAY = 0.5
FXP_FADEOUT_DELAY = 0.5
FXP_LUMTHRESHOLD = 0.95
FXP_BLURSIZE = 2.0
FXP_MODCOEFF0 = 1.5
FXP_MODCOEFF1 = 2.0
[GRASS]
NBELTULTRANEAR = 1200
NBELTNEAR = 1500
NBELTFAR = 1200
ALPHASTARTULTRANEAR = 20.0
ALPHALENGTHULTRANEAR = 27.0
SCALESTARTULTRANEAR = 1.0
SCALELENGTHULTRANEAR = 37.0
SCALEFACTORULTRANEAR = 2.0
ALPHASTARTNEAR = 80.0
ALPHALENGTHNEAR = 65.0
SCALESTARTNEAR = 14.0
SCALELENGTHNEAR = 29.0
SCALEFACTORNEAR = 3.0
ALPHASTARTFAR = 200.0
ALPHALENGTHFAR = 700.0
SCALESTARTFAR = 100.0
SCALELENGTHFAR = 100.0
SCALEFACTORFAR = 4.0
ALPHAREF = 100.0
HEIGHTGRASS = 0.5
WIDTHRATIOGRASS = 2.0
SIZEDELTAGRASS = 0.3
HEIGHTBUSHES = 3.3
WIDTHRATIOBUSHES = 1.0
SIZEDELTABUSHES = 0.3
[HDRI]
FXHDRI_GAMEMODE = 0 // GAME_MODE_BOOTMENU = 0
FXHDRI_GAMEMODE = 1 // GAME_MODE_FREERIDE = 1
FXHDRI_GAMEMODE = 2 // GAME_MODE_MAP = 2
FXHDRI_GAMEMODE = 3 // GAME_MODE_HOME = 3
FXHDRI_GAMEMODE = 4 // GAME_MODE_SHOP = 4
FXHDRI_GAMEMODE = 5 // GAME_MODE_MISSION = 5
FXHDRI_GAMEMODE = 6 // GAME_MODE_EDITOR = 6
FXHDRI_GAMEMODE = 7 // GAME_MODE_CARSHOWCASE = 7
FXHDRI_GAMEMODE = 8 // GAME_MODE_INSTANTCHALLENGE = 8
FXHDRI_GAMEMODE = 9 // GAME_MODE_TESTCAR = 9
FXHDRI_GAMEMODE = 10 // GAME_MODE_GARAGE = 10
FXHDRI_GAMEMODE = 11 // GAME_MODE_LIVING = 11
FXHDRI_GAMEMODE = 12 // GAME_MODE_SANDBOX = 12
FXHDRI_GAMEMODE = 13 // GAME_MODE_GOODIES = 13
FXHDRI_GAMEMODE = 14 // GAME_MODE_AVARTARSHOWCASE = 14
FXHDRI_GAMEMODE = 15 // GAME_MODE_DRIVEIN = 15
FXHDRI_GAMEMODE = 16 // GAME_MODE_DRESSING = 16
FXHDRI_GAMEMODE = 17 // GAME_MODE_AFTMARKT = 17
FXHDRI_GAMEMODE = 18 // GAME_MODE_VIDEOBUMPER = 18
FXHDRI_GAMEMODE = 19 // GAME_MODE_AITRAINER = 19
FXHDRI_GAMEMODE = 20 // GAME_MODE_CINVIEWER = 20
FXHDRI_GAMEMODE = 21 // GAME_MODE_ESTATES = 21
FXHDRI_GAMEMODE = 22 // GAME_MODE_CLUB = 22
FXHDRI_GAMEMODE = 23 // GAME_MODE_LOBBY = 23
FXHDRI_GAMEMODE = 24 // GAME_MODE_LOGIN = 24
FXHDRI_GAMEMODE = 25 // GAME_MODE_ONLINEREPLAY = 25
FXHDRI_GAMEMODE = 26 // GAME_MODE_INTRO = 26
FXHDRI_GAMEMODE = 27 // GAME_MODE_OUTRO_DEMO = 27
FXHDRI_GAMEMODE = 28 // GAME_MODE_BOATTOUR = 28
FXHDRI_GAMEMODE = 29 // GAME_MODE_JAIL = 29
FXHDRI_GAMEMODE = 30 // GAME_MODE_INTRO_DEMO = 30
FXHDRI_DO_ADAPTATION = 1
FXHDRI_ADAPTATION_TIME = 5.5
FXHDRI_MIN_AVG_LUM = 0.04
FXHDRI_MAX_AVG_LUM = 0.22
FXHDRI_MIDDLE_GRAY = 0.14
FXHDRI_SATURATION = 1.0
FXHDRI_CONTRAST = 1.3
FXHDRI_GLOW_MOD = 1.5
FXHDRI_STAR_MOD = 0.3
FXHDRI_BRIGHT_THRESHOLD_GLOW = 0.6
FXHDRI_BRIGHT_THRESHOLD_STAR = 1.2
FXHDRI_GLOW_BLUR_NBPASS = 4.0
FXHDRI_GLOW_BLUR_KERNEL_SZ = 1.5
[AVATARLIGHTFACTOR]
AVATAROUTCARLIGHTFACTOR = 1.0 0.0 0.0 0.0 0.0 0.0
AVATARCONVERTIBLELIGHTFACTOR = 0.8 0.25 0.45 0.7 0.75 0.65
AVATARINCARLIGHTFACTOR = 0.7 0.25 0.4 0.8 0.75 0.85
END