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Dillingham Airfield Resurfaced (WIP) 1.0.0

   (7 reviews)

3 Screenshots

About This File

About:

This mod allows you to drive on Dillingham airfield. 

This mod adds a collision surface to the far north-west airport of Ohau as well as sharper cleaner Hmap textures. The runway also has some markers for 1/4 mile and 1/2 drag racing. The airfield is enterable using the slip road already present in the original game, the barrier has been removed.    

Installation:

Extract the Rar into your tdu directory.

WIP

I may make more changes to this when I get a chance, nothing is truly final.

Edited by BEight

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User Feedback

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Homelander

· Edited by Homelander

   1 of 1 member found this review helpful 1 / 1 member

Nice addition, now we can do runs from the yellow marks! But I think adding 1000m mark, or maybe some boards on the side to indicate distance (400m, 800m, 1000m) will be appreciable.

Also, I found a bug (not sure if it was present before your patch), but, on the other direction (from right to left of the map), and, on the left side (at the left of the middle white line), we can collide an invisible wall!

Will be cool in the future if you could extend the track, if possible of course! With the Chiron SS + drag we can hit 493km/h right now! Need a few 100m mores to bypass 500 gap! Hahaha!

Will be cool to see you back with other environment projects!

Response from the author:

Yeah, Turns out there some fliped normals on the northen-most runway. Attempting to fix

Not sure i can increase the length of the runway, maybe by 50 yrds? but it would be right at the fence.

I like the billboards idea. Most of the sectors that makes up the runway are independent from the road, so its possible to add objects without destroying it.

I still have a few projects up my sleeve.

Link to review


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