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New Roads Project: Waialua backroads 1.0.0

   (13 reviews)

3 Screenshots

About This File

Back with a new road for TDU1.

Adds the backroads found behind Dillingham airport to Schofield Barracks from tdu2

Not a 1-1 port. There are a few differences.

Also added the runway from an older mod "Dillingham Airfield Resurfaced" to avoid conflicts


Have fun


How to install:

Normal route:

Find "Euro" should be the folder after "mod-data"

Replace Euro in your tdu1's directory. Let it overwrite sector files.


Andraste route(if you have the mod manager installed)

Extract RAR into "mods" folder located in your TDU directory







Edited by BEight

What's New in Version 1.0.0


Restored some sectors that might be affected by the airport mod. Should all work now.


User Feedback


Hi, a very cool project, I really like your roads, but you can make an extensive drift area like in forza horizon approximately, I've been dreaming about this for a very long time, although other players may too.

Response from the author:

I'll keep that in mind.

Link to review

Truly great, will be spending some time on this section of roads for some time. Is there any way to add traffic to the road? I think that would make it even more spectacular

Response from the author:

Nah, not possible rn.

Link to review

· Edited by Homelander


Impressive! That is amazing how you improved the quality of your work, almost look like a road made by TDU developers themselves! Thank you!

But while the Mountain pass has a lot of short corners & f****** massive bumps (grrrr, bumps!! Hahaha!), this one has a bit too much straight lines! Kind of complete opposite type!

I hope your next projects are: Race tracks with red & while borders (like TDU2 race tracks or real life tracks like Nordschleife)! We will all love to see such!

PS: Must check/test again, but on the airfield, there is still the invisible wall bug that made us instant crash, and, about the ground marks (1/4, 1/2, etc.), I have the feeling the 1/2 & 1/1 are wrong (I have to recheck with odometer/counter but please recheck them if you have time), and adding 1km will be nice too (for Europeans, 400M & 1KM is usually the test range of cars). Besides adding some kind of "skittles" or "board" on the side (above lateral white lines) could be nice for better spotting of the marks (because when we flyby at 300km/h hard to estimate the exact point when we pass the mark).

Link to review

1 million times thanks for this!!!You put smile on my face like in the old TDU days!!!Too bad there is no traffic on this roads but still,it is unique mode and make TDU1 younger than it is!!!I love mods like this,definitely fresh look on the game!👌👌👌

Link to review

· Edited by tdubot


BEight,your doing fantastic work for TDU1 !  i really like this backroads!

in "Dillingham Airfield Resurfaced 1.00" , Now you fixed the , like "air wall" ? (close to main road), great job!











Postscript:but i found a new bug in same area of Dillingham Airfield, Maybe it's an issue with my Intel graphics?


Response from the author:

Nah that looks like a terrain issue. Will fix in next update

Link to review

   2 of 3 members found this review helpful 2 / 3 members

At the north side, you have fast sweeping turns, while at south, you have some tight turns and climbs-declines. It's a great fun alternative road to north with two different characters.

BEight, you did it again!

Link to review

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