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ETS2 Updates and Discussion - Release October 19th 2012


CLR-GTR
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We still haven't managed to conclude licensing negotiations with some of the truck brand owners, but we are going to renew our effort again next week. We are now preparing materials to show to the truck companies - arguments to support the notion that they can only win extra PR points if they are officially present in Euro Truck Simulator 2. One of the brands that we still haven't secured is Volvo Trucks, keep your fingers crossed!

 

This is strictly work-in-progress presentation of an unfinished game. The all-new physics in ETS2 is still not finalized and in fact at the moment quite broken, so don't judge the truck driving behavior just yet - we still have a lot of work to do ahead of us to wrap up the work on the game.

 

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Yes...but I don't think that'll be the exact date.

 

SCS Blog

Until year hear it from us, any published release dates are purely speculation coming from sales departments of our distribution partners. We see the light at the end of the tunnel, the game is not far from completion, but we are dedicated to quality, not to particular release date.

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This is turning out better than TDU2! If only we could drive more than trucks.

 

If we only could import this map into TDU1 with all of it's features...That'd be brilliant. Cruising through the Alps towards the channel tunnel.:thumbsup: With a stop at the Nordschleife (imported from GTR Evo) Now thát would be a Gumball cruise:lol:

 

That'd be amazing! :nods:

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Today we have something different to show you... a short "making of" kind of video created by our friends from Silent Noise, who are helping us record a new database of truck sounds.

 

Some two weeks ago, we were recording Scania sounds. The R-series tractor and the trailer were kindly lent to us by Scania Czech Republic.

 

We have found a suitable place away from the civilization and background noise at the Tlustice airport. We spent most of the day there goofing with the tractor, also making tests and observations useful for our vehicle physics development. We actually continued late into the early morning hours - waiting until a nearby highway was mostly empty, so that we could record proper sounds while repeatedly going uphill and downhill on a steep incline near Lodenice.

 

We recorded a wide palette of sounds that day, way more than we can possibly use for Euro Truck Simulator 2. Hopefully with your kind support, we will find a way to use all those sounds in SCS Software's future truck sims.

 

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A little feature which was completed just this last week is support for country-specific license plates. Combined with generating the mix of AI vehicles in traffic with probabilities characteristic for various countries, it definitely improves the feeling of locality in the game. See if you can guess in which countries these screenshots were made... ;-)

 

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