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Hitman Absolution


iLLGT3
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It's been 5 years and now Agent 47 is back.

 

e3-2011-hitman-absolution-screenshots-art-20110607102423524_640w.jpg

 

It's easier than ever to get invested in Hitman's brand of problem-solving murder given how fantastic everything looks. Hitman Absolution is leaps and bounds beyond previous Hitman games presentation wise. Music booms and roars to emphasize suspense' date=' and the lighting and character detail are seriously impressive. Between helicopters firing into buildings, apartment to apartment chases - complete with Agent 47 bong-kill opportunities - and the same impressive crowds from Hitman: Blood Money, it's hard not to walk away impressed. [/quote']

 

Story 'n Stuffs - IGN

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  • 3 weeks later...

Some new info via Gamrzz.

 

  • Game is primarily set in Chicago
  • Begins with Agent 47 on the run from the Chicago police
  • IO’s Glacier 2 engine supposedly offer fantastic facial animations
  • Use of cover mechanics.
  • Bigger focus on staying hidden, rather than staying in disguise (sounds a lot like Splinter Cell: Conviction so far)
  • Instinct mode highlights enemies and their patrols through walls, like Arkham Asylum’s detective mode.
  • It’s powered by silent take downs
  • No big scale map screen as in previous games.
  • Mini map still highlights points of interest
  • New threat meter is a grey circle that wavers in directions where enemies may spot 47 (again as in Conviction)
  • There will be lots of improvised weapons players can use that are unique to each location
  • Players can take hostages as human shields as in previous games
  • This hostage taking prompted some complex AI patterns in the demo, with cops fanning out realistically to keep sight of the target.
  • Levels will be divided into checkpoints for the first time.
  • Some stages will be as large as in old Hitman games, others will be much smaller
  • New structure allows for greater variety and complex set pieces, as well as story driven moments
  • Having a disguise doesn’t mean you’ll be able to fool everybody
  • Plot will be more personal to 47, with the Hitman knowing some of his targets.
  • 47 and Diana will have new voice actors
  • Hand to hand combat will be involved.
  • Instinct mode increases disguise effectiveness. As cops in the demo questions 47′s movements while he’s disguised as a police man, he enters instinct and uses his police radio to fool them
  • Each disguise has safe spots, like a box of doughnuts for police men.
  • You’ll be completely safe in that disguise for as long as you want
  • New engine offers on the fly editing for AI. AI can also affect group behavior now.
  • Whatever you do, the AI will react to that dynamically
  • The way crowds will be used will be different

 

Info found here.

 

New voice actors is sort of a bummer tbh

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Trailer was amazing lol. But gameplay will be different. Hitman has ALWAYS looked good, so this won't be any different.

 

New voice actors... kinda bummed about that... If they were smart, they'd get Timothy Olyphant from the Hitman movie! :D

 

Anyway, looks interesting, not liking a TON of the changes, so once I get some gameplay, I'll set an opinion.

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  • 1 year later...

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