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KAMIL1945: BMW M6 Coupe [Version 1.2 - Working windows]


kamil 1945
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BMW M6 COUPE

Vehicle replaced: MASERATI RST

Converted And Edited by: KAMIL1945

photo by Wolf[PL]|94

Model & Rims From: /FM3

Textures:FM3

 

 

-HQ Exterior & Interior

-Working windows

-Working Interior Gauges

-Working Shadow

-Working Exhaust

-Highpoly body

-Highpoly BODY_LR

-Highpoly Car Shadow

-Highpoly Interior

-Highpoly BMW M6 ORGINAL RIMS

 

 

CAMS

IK JAGUAR XKR COVERTIBLE

cam a3

 

pics

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Bugs:

- Don't working doors

- don't working windows

 

This is my first Mod.

and please for forbearance

 

Sorry My grammary

 

 

 

 

Download version 1.2 BMW M6.rar | Game Front

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Good M6 :)

 

offtopic: Guys-modders, if you know any modelling/converting tutorials, leave me PM please. I wanna try it someday ;)

 

It's best that you learn modeling something from scratch instead of just converting models already done by someone else.

 

Start with a program like 3DSMax or Lightwave, and you'll find TONS of video tutorials on youtube for both. Text based tutorials are often EXTREMELY hard to follow where most video tuts you can see exactly what to click on.

 

Also if you start scratch building things, make sure you look for BluePrints to model from, modeling from pictures results in shape errors (from focal point distortion in the picture) that take HUGE amounts of time to fix.

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Congrats for ur first Rel mod bro

I think i Teached u very well

it makes my realy realy happy to see that u have learnd from me and it was not a waste of time im saying that bec i helpd so meny wannabe modders and after 3 hou modding they have quit dunno why

like i told u befor soon u well get better and better by each mod u make

And if u need eny help u can always count on me bro

P.s I wish u all luck in ur future projects

and offcorse 1+REP for u

and u also diserve a modder badge for all ur rims and ur fist car IMO i hope u well get it soon

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It's best that you learn modeling something from scratch instead of just converting models already done by someone else.

 

Start with a program like 3DSMax or Lightwave, and you'll find TONS of video tutorials on youtube for both. Text based tutorials are often EXTREMELY hard to follow where most video tuts you can see exactly what to click on.

 

Also if you start scratch building things, make sure you look for BluePrints to model from, modeling from pictures results in shape errors (from focal point distortion in the picture) that take HUGE amounts of time to fix.

 

Thank you. I'll take a look ;)

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