Reventón09 650 Posted June 6, 2013 Report Share Posted June 6, 2013 Hi guys, I write a small update about the F430 Today I've done the car I can say that will have all features of a normal car of TDU2 I've put one HD texture for the carpet and will have 2 sets of wheels. First rims: normal F430 Second rims: F430 Novitec I already sent this to Xarlith and he said that the F430 will be released in the next version of this patch Stay tuned! :p MagicV8, MadManCK, Emir13 and 1 other 4 Quote Link to post Share on other sites
Emir13 401 Posted June 6, 2013 Report Share Posted June 6, 2013 Reve that's great news! I am not fan of super-cars in TDU2 (I like usual normal cars) but F430 is simply too good to be truth! Thanks mate! Reventón09 1 Quote Link to post Share on other sites
chocolatestar 125 Posted June 6, 2013 Report Share Posted June 6, 2013 Hi guys, I write a small update about the F430 Today I've done the car I can say that will have all features of a normal car of TDU2 I've put one HD texture for the carpet and will have 2 sets of wheels. First rims: normal F430 Second rims: F430 Novitec I already sent this to Xarlith and he said that the F430 will be released in the next version of this patch Stay tuned! :p I suggest using the 599 wheels or "challenge" wheels on the f430 as a third or second option. Quite a few F430's around have the 360 CS wheels. Automotive Gaming 1 Quote Link to post Share on other sites
MadManCK 240 Posted June 7, 2013 Report Share Posted June 7, 2013 I already sent this to Xarlith and he said that the F430 will be released in the next version of this patch Stay tuned! :p Very cool, great job :cool: Quote Link to post Share on other sites
Escape 8 Posted June 7, 2013 Report Share Posted June 7, 2013 Hi guys, I write a small update about the F430 Today I've done the car I can say that will have all features of a normal car of TDU2 I've put one HD texture for the carpet and will have 2 sets of wheels. First rims: normal F430 Second rims: F430 Novitec I already sent this to Xarlith and he said that the F430 will be released in the next version of this patch Stay tuned! :p Rev, will it also have working indicators on the dashboard? Quote Link to post Share on other sites
Reventón09 650 Posted June 7, 2013 Report Share Posted June 7, 2013 Rev, will it also have working indicators on the dashboard? Yes of course ;) Escape and MadManCK 2 Quote Link to post Share on other sites
Escape 8 Posted June 7, 2013 Report Share Posted June 7, 2013 Discussing about getting cracked content is against the rules here. :evil: Soundwave, een van de weinige nederlanders hier. Helaas is tdu niet zo populair in NL Quote Link to post Share on other sites
Da_epic_ninja 16 Posted June 7, 2013 Report Share Posted June 7, 2013 Can't for the life of me find this Audi (South) dealer :confused: Also a big +1 for the Koenigsegg removable roof, and if it's possible to do it with a new Agera mod then I will be one very happy guy indeed! :bananajump: RobikV3, Escape and MadManCK 3 Quote Link to post Share on other sites
Escape 8 Posted June 8, 2013 Report Share Posted June 8, 2013 Yes of course ;) awsome! Quote Link to post Share on other sites
vinc5313 0 Posted June 8, 2013 Report Share Posted June 8, 2013 Great Patch! But i can't find the Audi shop south. Please help me. Quote Link to post Share on other sites
plakplak 8 Posted June 8, 2013 Report Share Posted June 8, 2013 Great Patch! But i can't find the Audi shop south. Please help me. [ATTACH]18810[/ATTACH] Quote Link to post Share on other sites
vinc5313 0 Posted June 8, 2013 Report Share Posted June 8, 2013 Thanks so much! Quote Link to post Share on other sites
Escape 8 Posted June 9, 2013 Report Share Posted June 9, 2013 [ATTACH=CONFIG]18810[/ATTACH] nice arrow you've made there Quote Link to post Share on other sites
plakplak 8 Posted June 9, 2013 Report Share Posted June 9, 2013 nice arrow you've made there Thx, Paint rules Also Jaguar Dtype interior speed gauge turns anticlockwise not clockwise and bunch of cars (mostly old ones like Jaguar Etype, Corvette C1, Shelby Cobra etc.) have speedometers not accurately calibrated. For ex. Jag TypeE driving 160kmph should have gauge at 100mph [ATTACH]18811[/ATTACH] Quote Link to post Share on other sites
DonnieBrasco 331 Posted June 9, 2013 Report Share Posted June 9, 2013 I have one suggestion, but i don't know if it's technically possible. How about inserting more rim-slots for several cars? (e. g. the Nissan GT-R and others have only one pair of rims) Da_epic_ninja and Automotive Gaming 2 Quote Link to post Share on other sites
nathanair 0 Posted June 9, 2013 Report Share Posted June 9, 2013 Very good job Wow you guys are the best, but I got a few questions. 1. How long does it take to unpack the game? 2. Can I use this online or I will get banned? 3. This is great :) Quote Link to post Share on other sites
DonnieBrasco 331 Posted June 9, 2013 Report Share Posted June 9, 2013 Answers about unpacking the game you will find here: How to unpack TDU2 How to install TDU2 mods. Ask for help in here! [PC ONLY] | turboduck forum The patch can be used online. Nothing bad happens. Quote Link to post Share on other sites
Escape 8 Posted June 9, 2013 Report Share Posted June 9, 2013 Wow you guys are the best, but I got a few questions. 1. How long does it take to unpack the game? 2. Can I use this online or I will get banned? 3. This is great :) How long unpacking takes depends on the speed of your computer. But as Donnie said more info at his link he send you Quote Link to post Share on other sites
Roger123 34 Posted June 9, 2013 Report Share Posted June 9, 2013 Nice patch! Quote Link to post Share on other sites
nathanair 0 Posted June 10, 2013 Report Share Posted June 10, 2013 Ok help help, I installed the patch, now I use the universal launcher but I get this message. "Couldn't find TestDrive2.exe file in game folder? I check the files and I see the TestDrive2.exe Still getting the error, what have I done wrong? --- Post Updated --- Ok I fixed the bug and I'm about to play :) You guys have done a 100% job on this, is it possible to finish the pacha club or its beyond your power? If you release a paid patch right now, I would buy it without thinking. Thanks guys. :) Quote Link to post Share on other sites
nathanair 0 Posted June 10, 2013 Report Share Posted June 10, 2013 I'm using the retail version of this patch. I couldn't unpack the game. I unpacked the game and the files stayed the same. So it's conformed you cannot change the sound of cars with the retail version? Quote Link to post Share on other sites
Popular Post Xarlith 197 Posted June 10, 2013 Author Popular Post Report Share Posted June 10, 2013 1) ML63 interior speed gauge with km/h isnt calibrated and a "fixed" version from Community patch doesnt work too. 2) Some default cameras could be fixed (Koenigsegg CCXR for exeple), via "camerasingame.xmb" file 3) Ascarii A10 and other cars have quite bad quality interior textures, could they be changed like this? /threads/28288-common_car-NEW-Hi-Res-TEXTURES 1 - ML gauges will be fixed in next patch. 2- I'm still learning how to edit camerasingame.xmb. I can repair broken camera's of unreleased vehicles. It's very important as they are so bugged, that it is impossible to use cockpit view. Now its possible but camhack will be needed because I don't know how to adjust camera position. 3- Patch is compatible with this modification. You can use both. A few more things that you can consider putting in later versions of this patch: (...) 2 things: the R8V8 was handling like before going left/right almost no control to drive straight. The Mustang V6 in the wet was braking like pulling the handbrake, lol. Almost like the Cobra before. I used the Unpacked version on a separate game. Thanks for ideas. Not all is possible but some of them are. In the next version of TDU2UP Audi and Mustang should be corrected. Also a big +1 for the Koenigsegg removable roof, and if it's possible to do it with a new Agera mod then I will be one very happy guy indeed! :bananajump:Theoretically possible, but whole model have to be redone. Also Jaguar Dtype interior speed gauge turns anticlockwise not clockwise and bunch of cars (mostly old ones like Jaguar Etype, Corvette C1, Shelby Cobra etc.) have speedometers not accurately calibrated. For ex. Jag TypeE driving 160kmph should have gauge at 100mphIf you could list all the cars with explanation which gauge should be corrected It would be helpful. Fixing gauges is quite easy. You only need to unpack bnk and adjust it in txt file. It would be faster if someone else could take this job over :p. I have one suggestion, but i don't know if it's technically possible. How about inserting more rim-slots for several cars? (e. g. the Nissan GT-R and others have only one pair of rims) Sadly, not possible at the moment. 2. Can I use this online or I will get banned?Unofficial Patch works online but I do not guarantee that nobody will get banned. I'm sure that patch is bypassing silly Atari hack detection system but it's always possible that you will be reported by a regular player. The more people use this patch the more people know that it's not harmful to others and less probability that someone will be reported. Ok I fixed the bug and I'm about to play :) You guys have done a 100% job on this, is it possible to finish the pacha club or its beyond your power? If you release a paid patch right now, I would buy it without thinking. Thanks guys. :) Patcha and Auction House are beyond my power. Probably it will never be possible to finish this spots even though in game are some remainings of AH strings. Maybe I will consider some kind of donations but will never force you to pay for a mod. Mods always were and should always be free. I'm using the retail version of this patch. I couldn't unpack the game. I unpacked the game and the files stayed the same. So it's conformed you cannot change the sound of cars with the retail version? Yes it's confirmed. Major thing that is impossible or very hard to do for retail game. That's why all new cars (e.g. F430) will only be available for unpacked game. For orginal game there will be no new content (beside clothes in the future) only bug fixes. Maybe I should integrate patch installer with a unpacker? Emir13, Da_epic_ninja, Automotive Gaming and 2 others 5 Quote Link to post Share on other sites
Da_epic_ninja 16 Posted June 10, 2013 Report Share Posted June 10, 2013 Hey quick suggestion here. Not sure if this is technically possible but I asked if I could blip upon downshifts in TDU2 and Jorgemodek promptly told me that it was impossible because of a problem with the physics. Would it be possible to add in it a patch? I appreciate that you're probably up to your ears in suggestions and it may not even be possible to do but just a suggestion :p Quote Link to post Share on other sites
plakplak 8 Posted June 10, 2013 Report Share Posted June 10, 2013 If you could list all the cars with explanation which gauge should be corrected It would be helpful. Fixing gauges is quite easy. You only need to unpack bnk and adjust it in txt file. It would be faster if someone else could take this job over :p. I can do it in free time, just tell me which file I need to edit. Quote Link to post Share on other sites
Xarlith 197 Posted June 10, 2013 Author Report Share Posted June 10, 2013 Gauges are stored in 3 folders. euro\bnk\frontend\hires\gauges euro\bnk\frontend\medres\gauges euro\bnk\frontend\lowres\gauges Unpack one of the BNKs, edit HUD.ini file from hires and medres and you are done. Quote Link to post Share on other sites
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