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The Crew: Ubisoft 'aiming for locked 30FPS' with PS4 & Xbox One


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[headline]The Crew: Ubisoft 'aiming for locked 30FPS' with PS4 & Xbox One [/headline]

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Ivory Tower and Ubisoft Reflections are "aiming for 30 frames per second locked" with the PlayStation 4 and Xbox One versions of next year's open-world racer The Crew, creative director Julian Gerighty has told VideoGamer.com, stating that a higher frame rate would be unrealistic given the size of the world.

 

"We've never been at 60 frames per second," Gerighty told us during a gameplay presentation this morning. "We've always been aiming for 30 frames per second locked. Today, unfortunately certain PCs have been overheating, so we're having frame rate drops. It's a hardware issue, not a software issue.

"60 frames per second is, of course, what we would all like to obtain," he continued, "but it's such a big world, and with all the online features running, it's just not realistic to obtain that. 30 [frames] locked is really, really good and exactly what we've been focussed on."

 

Despite being co-developed by Driver: San Francisco studio Ubisoft Reflections, development on The Crew is being led by French studio Ivory Tower, comprised of ex-Eden Games developers, which has created a proprietary engine for the next-gen racer.

 

"In fact, no," Gerighty replied, when asked whether The Crew was running on a modified version of Driver: San Francisco's engine. "It has the DNA of both Test Drive Unlimited, which was the world of Hawaii [and] seamless online, because it was conceived by Ivory Tower in France who are ex-Eden Games [developers]. But... this is a multi-studio project, so when Ubisoft asked Ivory Tower who [they wanted to] work with within Ubisoft, there is no better team - maybe in the world - for an action driving game, than working with Ubisoft Reflections. So Ubisoft Reflections are working hand-in-hand with Ivory Tower.

 

"The tech behind it is proprietary to Ivory Tower. This is something that is completely brilliant in terms of tools that allows us to build a very varied, very spectacular, beautiful world very easily... So it's really more, in terms of technical side of things, Ivory Tower."

 

Via Ubisoft 'aiming for locked 30FPS' with PS4 Xbox One The Crew - The Crew for Xbox One News

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Forza Horizon and PGR3/4 were 30fps so this doesn't bother me, I know some people cry "60fps or die" but I'm not one of them. For a first year next-gen launch that was supposedly being developed for current-gen and PC anyway I don't expect The Crew to blow me away visually but it will be decent and it's probable sequel will be the one to really look to astound!

 

At the end of it all, if it doesn't play well it doesn't matter what framerate it's running at anyway!

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Low FPS and twitchy action gamepad handling with lots of traffic around typically means I'd be crashing into things... a lot. I'll see what I can squeeze out of it on the PC - but of course the other advantage is of course picking my own graphics preferences - so I could reduce quality to increase FPS *if* I wanted to.

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