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chocolatestar

Help with sound mod file (making)

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Hi,

 

So I made a startup sound (I use to make these and worked fine, but not working anymore)

 

ST_f599gtb_startup.wav :: Free File Hosting - File Dropper: File Host for Mp3, Videos, Music, Documents.

 

I converted it to the Microsoft ADPCM .wav file and when i rebuild the file etc, it's just silent ingame (not working).

 

Anyone have any ideas why?

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The file itself is not the problem. In fact, it sounds just fine to be incorporated into other my sound mod.

So I think, the file name is wrong? Or failed to repak? :confused:

 

i repacked it correctly and the file is named correctly afaik.

 

Let's see what tduchicken says if he checks it out.

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Well I downloaded the file and listened to it... Seems allright...

 

But I will explain it to you how to make a Soundmod working:

1. Take a root file (which has easy basics (at least at the beginning)) such as skyline_high.bnk

 

2. Unpack this bnk and look at the sound files (skyline_high.bnk/Build/R8_V10).

 

3. There you will find tons of sound files, but just (again for beginning) concentrate on ST_R8_Startup (startup), ST_clk_onhigh (revs), ST_R8_exhaust (exhaust rumble or turbos) AND ST_R8_idle (Idle, low revs)

 

4. Listen to the original (at 3. named) sound files

 

5. Rename your edited sound files to ST_R8_Startup etc. and paste them into the skyline_high.bnk folder (skyline_high.bnk/Build/R8_V10)

 

6. Repack skyline_high.bnk with the .bnk file you want to replace. For example skyline_high.bnk --> xkr_high.bnk etc.

 

7. Enjoy!

 

I hope this little instruction helped :)

 

Greets

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Well I downloaded the file and listened to it... Seems allright...

 

But I will explain it to you how to make a Soundmod working:

1. Take a root file (which has easy basics (at least at the beginning)) such as skyline_high.bnk

 

2. Unpack this bnk and look at the sound files (skyline_high.bnk/Build/R8_V10).

 

3. There you will find tons of sound files, but just (again for beginning) concentrate on ST_R8_Startup (startup), ST_clk_onhigh (revs), ST_R8_exhaust (exhaust rumble or turbos) AND ST_R8_idle (Idle, low revs)

 

4. Listen to the original (at 3. named) sound files

 

5. Rename your edited sound files to ST_R8_Startup etc. and paste them into the skyline_high.bnk folder (skyline_high.bnk/Build/R8_V10)

 

6. Repack skyline_high.bnk with the .bnk file you want to replace. For example skyline_high.bnk --> xkr_high.bnk etc.

 

7. Enjoy!

 

I hope this little instruction helped :)

 

Greets

 

Yes I know how to make a soundfile, that's quite obvious as I have stated.

 

I'm asking why the conversion file isn't working.

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