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TDU2VPE Release


binbow
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binbow how to change colours names ?

I have gotten the information from Mitkop before. But I can not explain it well here since it is so complex. :sorry:

 

Maybe,,I will implement the color setting feature in the near future to TDU2VPE. However, you will not be able to set your own new color. You will only be able to select one of the combination from color combinations that currently TDU2 have.

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I have released ver3.3.0.4.

 

Changes - ver3.3.0.4

Fixed: Access violation error had occurred in a particular vehicle.

- If not find assigned rim, VPE will look for the unused Car-ID, and register the rim set to the database automatically.

Download link: HALT

I am very sorry. If you load the new vehicle data of the same brand while editing a car, there may be a bug in which the vehicle name in the editing would change. Please wait for a while till bug fixed version release.

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Ver3.3.0.5 released.

 

Changes - ver3.3.0.5

Fixed: The bug by which a vehicle name and data are overwritten without intending.

When you work such as the following, there was a bug in which the vehicle name and the data is overwritten.

Load data "Audi TTRS Roadstar" - Change vehicle list to "Audi S3" - Click the "Apply" button --- Then S3 is overwritten by TTRS.

 

Download link :http://www.mediafire.com/download/q56k74toe69nje5/TDU2vPE_ver3.3.0.5.zip

 

 

Release for new version with the built-in color setting feature, is likely to take a little more time.

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In many cases, the files for unreleased car are not complete. Therefore, you must provide the missing file on your own.

 

Yeah, I noticed after looking at the files shortly after replying. I can find models for most of the cars but a lot of the soundmods are dead. And I also wish there was an easier way to replace these unreleased cars with new models, sounds, gauges, and wheels since I tried working a Huracan into one of the unreleased slots to try it out and the interior camera ended up in the middle of the car rather than at the wheel. I either missed something or there was a reason why the mod replaced a specific vehicle.

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Yeah, I noticed after looking at the files shortly after replying. I can find models for most of the cars but a lot of the soundmods are dead. And I also wish there was an easier way to replace these unreleased cars with new models, sounds, gauges, and wheels since I tried working a Huracan into one of the unreleased slots to try it out and the interior camera ended up in the middle of the car rather than at the wheel. I either missed something or there was a reason why the mod replaced a specific vehicle.

You can check and change file name in the "miscellaneous-Sensitive data-Filename definition" on tdu2vpe. With respect to the camera position, find the value to be set by using, for example, camhack, and you need to edit the camerasingame.xmb yourself.

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  • 2 weeks later...
Every time I launch TDU2VPE.exe it says "The specified file was not found." How do I fix this?

 

--- Post Updated ---

 

Also, my 302 cid Mustang can only go 43 mph tops, I have top speed set to 9999 and rpms max at 6400 stock. What is wrong?

I might've left a stupid bug. :sorry:

After replacing the file "TDU2vPE_ini.xml" with the modified version, please try again.

Or, first, remove the value of WorkFolder and ImportExportFolder of file "TDU2vPE_ini.xml" and then try again.

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  • 4 weeks later...
hi

how to do for sell car casino with tdu2 vpe

TDU2VPE is not helpful for your application. You can also sell any vehicle when in the following manner.

At used car dealer;

1. Click vehicle name which you want to sell. then

2. Click "Select". So you should see the selling price of the vehicle is displayed.

3. Now, you can sell it by clicking on the "Sell".

[ATTACH]27311[/ATTACH]

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me what i want to do is sell vehicles casino i double

 

The normal way you cannot sell cars like this, as far as I remember.

But there was a time, when it was possible to sell wreck cars, if I am right.

 

One way to sell these unsellable cars anyway is to use an old testdrive2.exe and an old db_data.cpr from before community patch time, for example. And you need then an old car id list so.

Then you could do car swapping by tsearch.

You should backup the orignal files before!

Just tested it with me, all fine, also with up-to-date profile and replacing program files with the backed up. :D

 

With new/actual program files you need to have an actual car id list.

If I am right, (some) car ids were changed with community patches.

I think StarGT should have such an actual list. ;)

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