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Are you using world streaming ? I heard unity handle well this

Unity can't handle big scenes by itself. if you put a super huge scene in Unity, it'll eat RAM and it won't calculate mathematics well. I believe every other game engine behaves the same.

To solve this issue, I use a custom streamer addon for Unity to load/unload objects - just like the GTA V's streamer system.

Not only that, I am going to upgrade the streamer from CPU-based to GPU-Based, which greatly improves the streaming speed as nowadays normal CPUs have 4 to 10 cores while GPUs have 700 to 4000 cores! :)

Edited by Guest

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Do you see this small step that is shown in the red rectangle in the ToDo list below? It took me more than a month to be done! - well, still it is not really 100% done.

2lcuqgj.jpg

in case you don't know what's the point of this modding feature, then I suggest you watch the video below:

After 2 weeks of continues working, +10 licenses and thousands of lines of codes. You now can add your Blender or 3DS Max models (or literally any new FBX file formats) directly to this software as car mods.

Spoiler

I have plans for TDU-Style house real estate features and I think it would be cool to add house mods to this software when possible. what do you think? 🙂

Read my previous post to know more about that ToDo list.

Edited by DΛN

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On 2/27/2019 at 12:52 AM, kmix-rider said:

yes houses ❤️ and start coding clubs ! 

There is no plan for the multiplayer, at least for now. Thus, there are no plans for online clubs. I will add the house modding and single player clubs to the wishlist.

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Download a demo version!!
    Today I'm going to show you a demo of a physics engine, I'll be using this Physics engine for this software. This is not a part of the ATG: Kish simulator indie software yet. However, you can play with the physics engine as a beta demo.

vpp-jpickup-city-1.pngvpp-ascari-golf-1.png

About the demo
    This demo only demonstrates the future vehicle physics of ATG: Kish simulator software, the graphics and all the other game-play features are obviously NOT in this demo.
    The physics engine is currently based on nVidia's PhysX 3.4. It is made by Edy Garcia for Unity3D. Check its website for more info.
Requirements
    You'll need:

  1.         A Logitech G27, G29 or TrustMaster TX500RS wheel (recommended), or a gamepad (not recommended), or a keyboard (not recommended).
  2.         A Modern Windows operating system. However, if you go to Edy's website there are Mac-compatible demos available there.
  3.         A Decent computer

Download Links
Visit the above website link to know more about the demos!

Additional Info
I currently am using another physics engine for this software, it is also made by Edy but we heavily modified it to be as realistic as possible, that engine differs from this one. However, he is going to share a free version of this, And I am going to replace the current physics engine with this newer one.

Very Important Notice!!
This project is still paused, more info is here.

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I wonder that do you release this game before Kylotonn release TDU 3 ? I know it's hard to describe, but assuming that they release it in 2020/2021 , then there is chance that you finish ATG: Kish before them ?

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On 5/12/2019 at 12:40 AM, Zxc00cxZ said:

I wonder that do you release this game before Kylotonn release TDU 3 ? I know it's hard to describe, but assuming that they release it in 2020/2021 , then there is chance that you finish ATG: Kish before them ?

I would love to finish this passion project. But unfortunately, it is not possible. Currently, there are issues in my personal life and I have to deal with them first!, hence I paused this project. Moreover, I don't have enough money to hire even one person to work on this project seriously.

As I said in the very 1st post about the project here, don't expect anything special from this passion project as it is just a hobby for me, although I planned to share it for free once I complete it.

Edited by DΛN

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Watch a new short video clip of the new 4WS system in ATG.

Today I had a little bit of free time - which super rarely happens!! - and added a 4WS (rear wheel steering) system to it. Just watch it in action here, looks great and I think this is a very first of its kind. GranTurismo, AC, Forza, TDU or NFS haven't had this feature in their game, yet - the only game I know that has the feature is GTA SanAndreas which is very arcade-ish. Not that my one-man made, indie, low budget passion-project can compete with those AAA games, but it is cool to be first in the game lol.

giphy.gif

 

Here you can see how effective the 4WS system is, you can compare a 4WS equipped Lamborghini Aventador lp770 SVJ to the normal steering system of LP750 in ATG: Kish. This is interesting IMO.

wlZbVKI.gif

For technical reasons when tried to upload the above GIF to Instagram, it was not successful. So I made a new video for it and shared it both in its Instagram and its Twitter. Then I decided to share it here, too.

Reminder: the development of this project still is paused. 🙂

Edited by DΛN

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Well... guys I have an... lets say... interesting news!
As you know, Need For Speed Heat Studio is an app that is just  showcased and apparently it is official. With this app, you customize your ride on the go with your smartphone. The thing is, IT IS EXACTLY WHAT'VE I PLANNED for this project 2 years ago. However, My plan was to make an app that lets you customize your car, then syncs it with the actual software and you could see it in VR and export it as a 3D printable FBX file. In other words, You not only could customize your car with the software, but you could do so with your smartphone and then make the customized car a real-word object or project it into real world as a VR object. It is very interesting that this very individual idea actually and partially is happening by someone else, that's just amazing to me!Anyways, heading back to design the garage UI!! Please check the TurboDuck's discord to express your opinion on the UI design.

GarageUI-0-Explaination.png

Final UI designs will be showcased here in this thread, Stay tuned!

Edited by DΛN

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Well, as you know NFS Heat Studio previewed its AR feature. A while back I have designed an app as a test that does exactly like that. in fact - as I previously said -  I had planned a companion app for ATG Kish. Here is the ATG's test AR mobile app in action. You can see my old android phone that shows a virtual car object on it. This was designed back in 2016 or so.

ATG-Kish-CompApp-VR-Test-Old-Archive.gif

FYI, The final UI of the HQ/Garage scene is now uploaded in the Discord channel. Have a look at it there if you like.

  Reveal hidden contents

SPOILER_GarageUI-Preview.png

unknown.png?width=867&height=640

 

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