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Sullym8

I would like to get into TDU2 Modding

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Hi there!

I really got into TDU2 this summer and was wondering if any guides for modding the game exist? I am mainly looking into modding my own cars into the game. While most of the cars I would ever want have already been ported over, I wanted to learn about the process so that I could try it on my own. I tried to do some of my own research on modding the game but there doesn't seem to be much information regarding the same. 

I am not that new to game modding and I have created quite a few mods for Burnout Paradise (BP) and Need for Speed MW as well. As far as I know, TDU2 requires ZModeler in the modding process as well just like BP and MW. Still, I feel that TDU2 modding might be completely different, so I'm willing to start from scratch again!.

I hope some of you experienced modders can guide me in the right direction, and I look forward to creating mods for this community!

~Sullym8

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At least you need ZModeler 2, version 3 doesn't support TDU (2) afaik.
I still have the video tutorials by Minime, but I don't know, if he would allow me to reupload them, perhaps here at Turboduck.

Edited by MagicV8

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Yea, I have the most experience with Zmodeler 2 as well. (The geomtery.bin exporter for BP and MW hasn't been updated for Z3d v3 iirc). Also, regarding the tutorials, I would love to use them as a basis for learning modding in this game. But, I guess it would be better if you had Minime's permission before uploading it anywhere. I hope he's ok with that...

Meanwhile, is there any other way I could get started?

Thanks for responding so quickly btw. 

EDIT: Also, if you have discord, maybe we can continue this discussion there. My discord username is @sullym8#1962

Edited by Sullym8

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Hey Sullym8,

I'm in the same process, also learning to create my own car mods for TDU2. I am using TDU1 tutorials, they are mostly the same as far as the process in Zmodeler goes. Importing is a little different though.

This is my current issue, maybe you know the answer:

 

On 7/8/2020 at 5:44 PM, MagicV8 said:

At least you need ZModeler 2, version 3 doesn't support TDU (2) afaik.
I still have the video tutorials by Minime, but I don't know, if he would allow me to reupload them, perhaps here at Turboduck.

I would be very interested in TDU2 modding tutorials!

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On 7/8/2020 at 11:44 AM, MagicV8 said:

At least you need ZModeler 2, version 3 doesn't support TDU (2) afaik.
I still have the video tutorials by Minime, but I don't know, if he would allow me to reupload them, perhaps here at Turboduck.

hit up with @Ryzza5 maybe we can have them uploaded to tduck youtube

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Hi, I uploaded all video tutorials by Minime981 here: 🙂
One was to big to upload here, so it is at the moment at my webspace.

  • Setting up a TDU2 model with zmodeler
  • Setting up the cars body in zmodeler for TDU2
  • Making a copy of a existing material
  • Setting up a basic material for TDU2
  • Deleting old parts and setting the seat dummys
  • Setting up wheel positions for TDU2
  • Adding a new steering wheel
  • How to change color of a rim for TDU2

 

[EDIT] 😎

I have also video tutorials by

tduchicken (TDU2):

  • How to Create Mod your own Rims for your Cars

FerrariDriver 12 (TDU2):

  • Soundmodding 1
  • Soundmodding 2

DriverTDU (TDU):

  • How to build car for TDU 1 - Clef
  • How to build car for TDU 1 - Ep. 1
  • How to build car for TDU 1 - Ep. 2
  • How to build car for TDU 1 - Ep. 3
  • How to build car for TDU 1 - Ep. 4
  • How to build car for TDU 1 - Files-Progz

[email protected]$hotgun (TDU):

  • How to make your own rims for Test Drive Unlimited 1
  • Modding toturial Part 1 ((Making ur layer))
  • Modding Tutorial Video Part (1)
  • Modding Tutorial Video Part (2)
  • Modding Tutorial Video Part (3)
  • Modding Tutorial Video Part (4)
  • How to map Int parts
  • How to save ur TGA textures as dxt1 and dxt5

TDUZoqqer (TDU):

  • TDU modding 1 - Preparing
  • TDU modding 2 - Importing
Edited by MagicV8

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