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TDU1 bugging/glitching traffic


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Hello

Earlier (few years ago) I've played this game on my old PC (Windows XP) without bigger problems. But now - on my actual PC (Intel Xeon W3690, GTX 750 ti, 12 GB RAM, Windows 10) I have these weird bugs/glitches like disapperaring cars, hyperactive cars, invisible cop cars etc. I've found that enabling V-Sync solves this problem, but even when I've done that (I have the Project Paradise Launcher) it didn't helped. Riva Tuner Statistics Server showed me that I have almost all the time 60 FPS. So I have no clue how to fix this. Can somebody help me ?

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6 hours ago, HopelessDriver said:

Hello

Earlier (few years ago) I've played this game on my old PC (Windows XP) without bigger problems. But now - on my actual PC (Intel Xeon W3690, GTX 750 ti, 12 GB RAM, Windows 10) I have these weird bugs/glitches like disapperaring cars, hyperactive cars, invisible cop cars etc. I've found that enabling V-Sync solves this problem, but even when I've done that (I have the Project Paradise Launcher) it didn't helped. Riva Tuner Statistics Server showed me that I have almost all the time 60 FPS. So I have no clue how to fix this. Can somebody help me ?

Have the same problem with TDU (Project Paradise), I simple disabled traffic, by renameing the traffic folder.

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2 hours ago, HopelessDriver said:

I tried that too, but when I select the profile game says that TDU servers are unavailable (I have offline profile, so it's weird). Any other suggestions ?

I just put a sign in front of Traffic like _Traffic. Have had no issues comming online.

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@Oblibs Thanks. I'll try your method today.

 

@TDU Iceman But like I said - I've done that, my game was working in 60fps, but the traffic was still bugging/glitching. So I think Oblibs's idea is decent, because I don't need the traffic (I know - the Oahu will be more empty, but that's not a big issue for me)

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12 hours ago, HopelessDriver said:

@Oblibs Thanks. I'll try your method today.

 

@TDU Iceman But like I said - I've done that, my game was working in 60fps, but the traffic was still bugging/glitching. So I think Oblibs's idea is decent, because I don't need the traffic (I know - the Oahu will be more empty, but that's not a big issue for me)

I know you said that. It still sounds like a vsync issue, maybe persisting due to overlay apps you still have running, as I mentioned earlier. Try disabling anything like that first, and keep vsync checked in the launcher.

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2 hours ago, TDU Iceman said:

I know you said that. It still sounds like a vsync issue, maybe persisting due to overlay apps you still have running, as I mentioned earlier. Try disabling anything like that first, and keep vsync checked in the launcher.

Thanks, I checked vsync and undid renameing of traffic. Now the traffic acted normal and I can drive with it again.

15 hours ago, HopelessDriver said:

@Oblibs Thanks. I'll try your method today.

 

@TDU Iceman But like I said - I've done that, my game was working in 60fps, but the traffic was still bugging/glitching. So I think Oblibs's idea is decent, because I don't need the traffic (I know - the Oahu will be more empty, but that's not a big issue for me)

Chacking vsync in launcher worked for me, then I don't need to rename the traffic folder anymore..

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