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Test Drive Unlimited Solar Crown - Head to Head (Teaser Trailer)


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TEST DRIVE UNLIMITED
SOLAR CROWN

 

NEWS // 21 April 2021

KT Racing + Nacon have provided their second glimpse at the highly-anticipated third installment in the Test Drive Unlimited series.  The brief trailer teases the lifestyle players can expect to experience:

 



 

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Why send a message to a Solar Crown competitors' smart-watch when you can leave a conspicuous-looking envelope on the dresser?

 

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Somebody better start a car list thread...

 

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Have you ever seen such high quality car key fobs in a racing game before? 

 

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Indicators present and accounted for.

 

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Dat Ass... ton Martin.

 

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Is this a hint at the quality of in-game characters and level of customisation available?  Might this person be 'feeling in top form'?

 

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The casino will be a welcome return for many players.

 

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You got to know when to hold 'em, know when to fold 'em, know when to walk away, know when to run...

 

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You never count your car keys while you're sitting at the table, there'll be time enough for countin' when the dealing's done.

 

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Could this be the exit ramp of a giant yacht?  With a casino on said yacht?

 

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The next chapter (presumably another video trailer) is expected 3 months from now in July 2021.

 

Don't be shy, what do you think of this trailer?  What hints have we missed speculating about? 

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Not gonna lie I'm slightly concerned about the fact it's releasing on Switch. It's an amazing console in it's own right, but when my company ported our game descenders (High paced downhill mountain biking game) we had to cut A LOT of corners, and that was just for a Unity game with relatively small procedurally generated stages. An open world game is going to take some biiiiiig cuts to run on that hardware.

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Yeah, releasing a huge open world game like this will be pretty heavy if not impossible. Just look at The Witcher 3 on Switch. It's a 5-6 year old game but still there had to be made some huge comprimises to make it run on Switch. It basically runs on the minimum graphics, with dynamic resolution scaling, and then still it doesn't run great at all.

You'd kinda hope that it will be a smaller separate game, like TDU1 was on PSP.

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I was thinking the same thing (TDU1 on PSP).  Also I had no idea you were involved in game development, Dan!  I purchased that game last year and enjoyed it.

 

The number plates could well be encoded.  Is 0222 pointing to a Feb '22 release window and N simply stands for Nacon?   

Or does N stand for North and the E on the Range Rover stand for East, with numbers being global coordinates, which keeps leading me back to Hong Kong.  Not the greatest driving area perhaps, but it sure does fit in with the rich vibes of the trailer.

 

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22 isn't 222, but there is no 222 north/south coordinate.  But for now my belief is the Aston plate relates to the release window.

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4 hours ago, Ryzza5 said:

I had no idea you were involved in game development, Dan!  I purchased that game last year and enjoyed it.

I'm not Dan 😛 I'm Arwyn, though tbf it's been so long since I was active here that i'll let it slide 😉

 

But yeah, I've worked at No More Robots for about 2 years, and I was at Rockstar for 5 years before that 🙂 . I kinda vanished after TDU2 was.... a bit crap, and then the Crew give me about a month of entertainment then also went in the bin. Fingers crossed for the new TDU though, if nothing else it's on the WRC engine so I unlike TDU2/The Crew it should actually be fun to drive 😛  

 

I'm really glad you enjoyed our game!

In other news, do you think that a bad CGI trailer, heavily featuring a Silver Aston is a throwback to the original TDU Trailer? 😅

 

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lol sorry on the name screw-up.  I'm just glad you corrected me instead of letting me think I was correct.  So who the heck was Dan then?

 🤪

Anyway, yeah I put that same TDU1 trailer up in our Discord before the premiere and drew the connection too.  Reminds us not to be too impatient and take it too seriously.  Funny how Eden kept those CGI trailers on the in-game TVs despite the missing rain features shown.

 

I have a feeling TDU SC is more about what Alain wanted to achieve in TDU2 but couldn't due to Atari and/or limited money to spend.

 

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