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  1. Milli

    Milli

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    Reymondox

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    StarGT

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  4. Djey

    Djey

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Popular Content

Showing content with the highest reputation since 08/08/2019 in all areas

  1. Version 1.21

    181,939 downloads

    ------------------------->>> ATENTION <<<--------------------------------- This is an Update patch. If you don't have TDU Platinum installed, make sure to install it before you get this patch. TDU Platinum Download link here. ----------------- TDU Platinum Update Patch v1.01 ------------------------- List of fixes in the patch: - Fixed the Caterham RPM gauge, where it went over than 8000rpm. - Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic. - AI Bots have been re-worked. - New GPS now is displayed on challanges. ----------------- TDU Platinum Update Patch v1.02 ------------------------- - Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2). ----------------- TDU Platinum Update Patch v1.03 ------------------------- - Fixed Russian language resources. - Replaced Mercedes-Benz SL65 AMG Black Series sound. ----------------- TDU Platinum Update Patch v1.04 ------------------------- - Fixed the race "The Dream in Your Fingertips" because it was not starting. - Fixed one apartament price in the database. ---> Extra features updated: - All fixes been added to the "Extra" database, for multiple prize cars. - Added a new extra and optional Expert level AI Bots. - Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! ) ----------------- TDU Platinum Update Patch v1.05 ------------------------- - Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec - Removed the duplicated Triumph from the dealer. - Added 10 seconds extra in the gold time to the race "A Serious test of car control". ----------------- TDU Platinum Update Patch v1.06 ------------------------- - Fixed Tesla tuning, where they could get in the tune shop, but not get tuned. - Fixed the lighting of the dealerships, reducing the intense brightness. - Added 2-Step tuning for FXX and Gemballa MIG-U1. - Added 2-Step tuning for Pagani Zonda R. ----------------- TDU Platinum Update Patch v1.07 ------------------------- - Fixed rarity of Audi Quattro Sport. - Fixed engine type of BMW M4 F82. - Fixed and replaced some car sounds. - Reworked dealership lighting. - Re-ordered the days, so fog weather won't be displayed so often when you start the game. ----------------- TDU Platinum Update Patch v1.08 ------------------------- - Replaced the sound of Mercedes-Benz SLR Mclaren and Audi R8 V10 Plus - Reworked the physics of BMW 850csi. - Fixed an issue with BMW M4 F82 Liberty Walk, where it couldn't shift gears when you retry an event in automatic gearbox settings. ----------------- TDU Platinum Update Patch v1.09 ------------------------- - Fixed the pricing of Kit 2 for Ferrari F430 Spider. - Improved the handling for bikes. ----------------- TDU Platinum Update Patch v1.10 ------------------------- - Added 2-step tuning for Brabus E63, Brabus SV12 S and Brabus ML63. - Reworked textures for Ferrari F355, Ferrari 348 TS, Ferrari F50 and Ferrari 599 GTB. ----------------- TDU Platinum Update Patch v1.11 ------------------------- - Reworked textures for BMW M3 E36, BMW M5 E39, Mclaren Senna. - Reworked texture of silver BMW Style 27 rims and BMW M3 E46 GTR standard rims. - Fixed the issue of missing material for Ford Focus RS, Nissan Fairlady Z (Z32) and Mitsubishi GTO Twin Turbo. - Added new set of rims for Audis and Ferrari Testarossa. - Added Lamborghini Huracán Performante Spyder and Mercedes-Benz 190E 2.6l (W201) - Fixed sound issue with BMW M635csi - New license plate added ----------------- TDU Platinum Update Patch v1.12 ------------------------- - Rework on Mercedes Benz 190E 2.5-16 Evolution II, Lamborghini Huracan LP610-4 and Lamborghini Aventador LP700-4 tunes. - Added True Blue color for Ford Mustang SVT Cobra R. Install: Just replace the files in the according folders.
    Free
    82 points
  2. Version 1.0.0

    92,132 downloads

    Time to re-discover the island of Oahu. Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.
    Free
    37 points
  3. Time to re-discover the island of Oahu. TDU Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. New Physics Over 880 vehicles Correct color names Dedicated camera for each vehicle New weather - HDiR compatible New map textures New radio stations Easily moddable Easy installation Optional Russian language Toolkit How to install (By No_Longer_Tipsy): Images Modders and special mentions Djey Speeder Pator5 Minime891 Mondodimotori TDUZoqqer Combat-Shotgun Norby931 Miha2795 Tool831 2CV SUPER GT StarGT PhatPunk Reventon09 DriverTDU Takumi Acvet06 Doctor G DjoyTinnio Urban iLLusion Zebukas FenixZ Kvrt666 VDVS Opelos_HUN Tob-Racer MagicV8 Rulezzz Ryzza5 VDV522 XtensoJDM t0m3k911 scuderia458 =Comp@ct= Sourkho And many other who have worked to keep TDU alive and interesting for so many years. TDUCk HF Garage TDULOG :: Test Drive Unlimited tdu.net.ru Drivers-paradise Without everyone, TDU Platinum wouldn't be anything more than a dream, so, all those people deserve a round of applause and we'll meet somewhere in Hawaii. -Always remember to make a backup of your game before you perform any modification. - For existing profiles, it's recommended to sell your vehicles and stay only with an Alfa Romeo GT BEFORE you install TDU Platinum. - If you're not feeling like selling all vehicles, just drive off the house with an Alfa Romeo GT BEFORE you install TDU Platinum, but this method might crash your game once you check some vehicles in the garage. - Original copy of TDU installed - CPU: Pentium 4/Athlon XP or better - CPU SPEED: 3 GHz - RAM: 2 GB - OS: Windows 2000/XP and above - VIDEO CARD: 512MB Video Card with Pixel & Vertex Shader 2.0 (NVIDIA GeForce 7600+ / ATI Radeon X1600+) - TOTAL VIDEO RAM: 512 MB - 3D: Yes - HARDWARE T&L: Yes - PIXEL SHADER: 3.0 - VERTEX SHADER: 3.0 - DIRECTX VERSION: DirectX 9.0c included - SOUND CARD: Yes - FREE DISK SPACE: 18 GB - Additional Google Drive link ---> Update Patch Q. Why does some vehicles display an absurd Top Speed? That's because how TDU was codded. Sadly, to get the gear ratios to work as they should, you must set the car's Top Speed as the top gear speed. Which means, the maximum speed that the final gear could achieve, regardless of it's power or drag. Usually, vehicles that have an "Overdrive gear" will display absurd values, since the last gear is really long, with the porpouse of fuel saving. Q. Ok, but why it is actually the Top Speed value is lower than the final gear speed? That's because TDU, by standard, adds around 10% more top speed. So, if a car final gear speed is 330 km/h, if you set as 300 km/h, in-game the car will reach 330 km/h. Now, if you set 330 km/h, the car will actually be faster than it should, and will reach 363 km/h. Deducting 10% of the speed makes not only the final gear accurate, but every gear will top at the correct speed, if your gear ratios are correct, which means the speed you need to shift will also be accurate. Q. Why the car classes are broken and i have overpowered vehicles for it's class? Because that was the easiest way i found to get these high-power tunes and keep the game "easily moddable". TDU will only understand a car class change if it reads a new entry on the database. That being said, i would need 4 entries in the car database, for 1 single vehicle, 1 entry being it stock, and 1 new entry for each tune kit. That means instead of 880 vehicles, i would need at least 3520. Not to mention that if someone decides to modify that 1 vehicle, they will need to modify the tuning its aswell. That not only means it would take a long time, but that it would make the game much more complex to be modded, so i used the original upgrade system, that's based on % increase of the base vehicle, but sadly, it doesn't support class changes. Q. The traffic in my game is being glitchy and invisible, what do i do? In the Project Paradise Laucher, make sure to enable V-Sync, to lock your fps to 60. The game won't do well with higher fps. Q. The game is displaying too much brightness, what i did wrong? Usually the dealerships display a higher brightness than the road environment. But also, that could be caused by FX Tweak being enabled in Project Paradise Launcher. TDU Platinum weather system was developed to not require FX Tweak, if you enable it in the launcher, it may override the weather files. Q. The physics have been changed, but they seem the same? That's because the physics engine is the same, but TDU allows each car to have their individual physics worked on, and that's what's been changed. To match real data, because TDU has messed it up even on the original game. Q. TDUPE is not working? Yes it is, but unfortunately i've stumbled across an issue i thought i would have. This issue happens when the database has over a thousand entries, which is the case, since TDU Platinum's database has 1105 entries. So, to use TDUPE, you must follow these steps: To run TDUPE, you must open it as admin. Point your TDU database directory in the settings and click load. Once it has loaded the database, search for the Custom Car you replaced in the car list. Modify and Click save. (That is when the problem starts.) Because TDUPE can't deal with more than 1000 entries in the database, it will make the game crash, to fix that issue, you must open TDU Modding Tools File Browser. Extract the CarPhysicsData.db, located inside the DB.bnk. Decrypt CarPhysicsData.db using TDU UT (this tool i did not provided, but it can be found on the forums) Open it using notepad and set the number of "Items" as 1105, save and close. Encrypt the file again, using TDU UT. Replace the new CarPhysicsData.db inside the DB.bnk. Q. Do i need the game or this is a standalone game? No! You need the game first, this is a mod and won't work on it's own.
    33 points
  4. Version v1.0.2.5

    50,219 downloads

    Introducing the first Community Multiplayer Server for Test Drive Unlimited 2! __________________________________________________________________________________________________________________________ Important Notice Important!: TDU World DOES NOT support unpacked or otherwise cracked or modified editions of Test Drive Unlimited 2! NO mods other than the ones provided via our Launcher are supported. Let us know if you'd like to see a mod come to TDU World and we'll see about making it happen! We are aware there are no longer CD Keys for TDU2 at a reasonable price given the "abandonware" situation. A clean copy of the original DVD installation can be found on Internet Archives here: https://archive.org/details/tdu2-multi5-dvd If you do not have a CD Key, or can't find a working one online, you can use 80_PA to "fake activate" TDU2. The latest download can be found here, you need the 7Z release. https://github.com/Blaukovitch/80_PA/releases In order to use 80_PA, simply open TDU2, when asked for activation enter "1234-1234-1234-1234" then when prompted for invalid key, use offline activation. Launch 80_PA.exe in the zip and paste the "Unlock Request Code" into 80_PA. Click Generate Unlock Code. Copy/Paste the Unlock Code into the TDU Activation Window, then play as normal. __________________________________________________________________________________________________________________________ Current features TDU World Mod Pack (Featuring bug fixes, a curation of the best vehicle, graphics mods, and much more!) Free Roam across Ibiza + Hawaii Includes Instant Challenges, Online Police Chases, Vehicle Livery Syncing + In Game Chat (Text + Voice) Public and Private Multiplayer Racing (including Matchmaking) Friends (Search by player name and adding recent players) Invites/Joining players (Lobby Dependent) Moderation: Reporting Players In Game DLC Support: Emulates the experience of buying the DLC In Game using Tokens (Free) Unlocks exclusive avatar clothing for some vehicles TDU2: Casino: Slot Machines and Time Attack are open to all players. Club Houses: Create + Join Clubs Leaderboards: Leaderboards enabled for Single, Multiplayer and other special events. __________________________________________________________________________________________________________________________ Features coming soon: MyTDULife (Profile Statistics) Official Race Center (With weekly challenges!) Community Race Center (With anti-cheat and moderation) Club VS Club events + full Club statistics/leaderboards Casino: Poker and Roulette Rooms (Including VIP/Tournaments) __________________________________________________________________________________________________________________________ Known issues Map may occasionally cause hard crashes. This is an issue with new DirectX 12 GPUs and can be resolved by installing DGVoodoo via the Launcher. Lobbying: You may not see anyone when the player count is low. __________________________________________________________________________________________________________________________ How to install Step 1: Installing TDU2 Perform a clean, standard install of Test Drive Unlimited 2 either from Steam or DVD/Digital Download You must use a completely clean download if you do not have the Steam or DVD Edition. Repacked/Cracked editions are NOT supported! Step 2: Preparing TDU2 Before you install TDU World, please run the original UpLauncher.exe at least once. You do not need to start the game with the original launcher unless you want to make sure your game is installed properly. Failure to do so will result in TDU World failing to find your game! Make sure you have a text file named "key" in the game directory. Without this, you will not be able to access TDU World! If the key.txt file does not exist in your directory, create the text file yourself and paste your CD key inside. Note: The CD Key is NOT your Steam Key! Steam will give you a separate CD Key. Right click the game in your Library, select Manage, then CD Keys. Step 3: Installing TDU World If you haven't already, go to TDUWorld.com & register an account by clicking "Register" and activating your account. You must use a legitimate E-mail address! Inactivated accounts are not allowed online. Once you've registered and activated your TDU World Account, click the Download button on this page to download TDU World. Run the installer, It will automatically find TDU2 as long as you have a supported version installed. Optional: Tick the Shortcut box to put a cool TDU World Shortcut on your Desktop or in your Start Menu to easily play TDU World. The Installer will then ask you if you wish to proceed installing TDU World. Press "Yes" to proceed. When you first load TDU World you will be required to download and install the TDU World Base Pack, as well as the latest version of the game if you haven't already got an up to date version of TDU2. You can also find other mods available using the Mod Manager. Open the game and register a new account using your TDU World credentials. (Nickname = Profile Name, TDU World Account = TDU World Username, Password = TDU World Account Password) Congratulations, you can now play online! Have fun! __________________________________________________________________________________________________________________________ Credits Founder xXBeefyDjXx Project Managers Xarlith xXBeefyDjXx Server Developers xXBeefyDjXx and formerly MeFisto94 Redd Kuxii Website Developers xXBeefyDjXx Esurient Design Esurient and formerly Aquarious Special thanks to Atari Eden Games TurboDuck.net TDU2 fans all over the world!
    Free
    30 points
  5. Hello everyone! It's been a while since we've openly shared anything about TDU World and an update was long overdue, luckily we have lots of good things to show! Over the past few months we have been working long and hard and have overcome quite a few of the biggest obstacles regarding online play. Some people might already know about some of the news since we teased it in our Discord (which you can join here if you haven't already!), but there is some more stuff to talk about... We won't keep you waiting any longer, lets get into it! TDU World got a fresh new logo! First of all, to go with the advancements of the project, we decided on a new and more distinctive logo. The old one was lacking some emotion and it was a bit boring, the new logo is set to change that! It also fits more into the TDU setting by displaying some palm trees. Here it is: *drum ruffle* We are currently updating all social channels to use the new logo, together with a full restyle of the launcher. Stay tuned! And now: The news you've been waiting for... Yup! you guessed it. After a long time of trial and error, we have gotten the first online interactions working! These include the following features: Player logins & lobbying Free roam, including: Car functionality (i.e. lights, horn, windows, exhaust sounds) Chat (including profanity filter) Co-op driving Instant Challenges (PvP Races) Voice chatting Vehicle Liveries (car colour, stickers, etc.) Dealerships & other player rooms (excluding houses) Both islands (Ibiza & O'ahu, Hawaii) Report/Banning system (All User Offenses) Traffic (AI) GPS player count Joining players via the Map All single player content like races and the timed events still works as normal Features currently in the works: Friends & Recent players list (works but not fully) Time & Weather (works but not fully) Further Lobbying, including but not limited to Races (Private and Matchmaking), Casino, etc. The biggest thing is of course the free roam functionality, which is working very well. Car syncing is great and smooth! We've been teasing this for an awful long time, so here's some content (proof if you will ) of the servers working. Some exciting progress as you can see! As much as the team is working hard, it isn't all perfect yet. On that bombshell... We need the community! We're inviting a handful of players to join us with testing the server stability and functionality as well as get a first peek into the TDU World Mod Pack! TDU World Closed Beta Testing In line with the progress we have been making recently, the time has come to recruit some beta testers to ensure everything so far is working correctly! Due to the complexity of the project and the sheer amount of feedback we will receive, the TDU World Community Server Beta will be limited to 20 people. We will be needing members of the community to test the new server, launcher and mod pack and relay data back to us when you find something funky, or plain broken. To participate, we require the following things: Active contribution Be online often during testing Networking Opening ports in your router Using WireShark to log the communication between your game and the server Test Drive Unlimited 2 A legitimate copy, either retail or Steam. Time to play through part of the game Testing the server stability and mod pack additions Testing car class balance English language Speaking and understanding is a must If you check all of these boxes, you can submit an application here (Click "Here") After we've chosen the 20 players out of all submission, we will be contacting them through Discord (be sure to allow personal messages during this time!). Please do not message any members of the team about the beta access or ask for any updates on the situation. We do not yet know when the beta testing will start. When we have selected a date, we will update everyone! TDU World now has a Patreon! We've been constantly asked by the community if we will be accepting donations from avid TDU fans who want to support us, and now we can finally say yes! We have chosen to go with Patreon as our platform to accept donations on. There will be three tiers you can sign up to, outlined below: Tier 1: £5.00 per month - Special "TDU World Fan" Discord title, bonus work-in-progress content Tier 2: £10.00 per month - Special "TDU World Super Fan" Discord title, bonus work-in-progress content, a TDU World sticker! Tier 3: £25.00 per month - Special "TDU World Ultra Fan" Discord title, bonus work-in-progress content, personalized Thank You Letter and a TDU World sticker & TDU World T-Shirt1! 1 - T-Shirts are only available for patrons who have subscribed for 3 consecutive months. The funds raised will mainly be going towards server hosting, because that isn't free unfortunately! They will also be going towards other project fees. We promise to maintain full transparency on the Patreon as to where they money is being used. For those wishing to support us via Patreon, please visit https://www.patreon.com/OfficialTDUWorld. This is the only official way of donating to the project! Remember: Supporting our project is optional! We will never, ever force players to support us, and playing on the servers/using the mod pack will always be free, forever. The TDU World Mod Pack We recently acquired some new members to start work on the TDU World Mod Pack. The goal with this mod pack is to make Test Drive Unlimited 2 feel like a modern game again. This means new music, new textures and perhaps most importantly: an updated car list. The pack will be split up into multiple parts: Cars, Environment, Sound and of course, a Full pack consisting of all parts. Below, we will go over these parts. Cars Considering how the world of automobiles has evolved since the creation of TDU2 and how many different vehicles have broken records and changed the rules, the car classes are getting fully rebalanced to be better suited for the new cars we are introducing. We did this not by nerfing (slowing down) the original cars, but by putting them against cars that really do match them in performance, whether they were cars from the original game or TDU World additions. For example: the Subaru Impreza is not going to make A6 look like a walk in the park any longer. Instead, it will face tougher competition! The cars we will be adding are not just a combination of existing mods, we are also creating new high quality mods ourselves to accompany them. The new mods we are creating mostly consist of recent and brand new models from countries like Britain, Italy and Germany. While the new mods we are creating will be of high quality, we will also be keeping low end systems in mind. Here is a little sneak peek on some of the vehicles that will be added! Environment For the games' graphics, we will be using a combination of existing mods to bring more life into the islands and make them look less dated. For now we have selected mods for roads, foliage and clouds. We will also be tweaking the in game settings to allow for higher quality shadows, and better draw distance for instance. The tweaks we will be doing here are not set in stone yet and requires more research to see the possibilities. Sound We will be replacing the radio stations to feature new songs, and if possible, we might even add new radio stations! Music for the map, start screen etc. will also be changed. Again, these packs are all optional. In the end, we want everyone to be running the same game, so everyone can enjoy the same cars and more importantly: have a balanced online racing experience! There will of course be people who prefer the stock experience and thus, we will not require use of the modpack. We will, however, be sure everyone runs the same balanced database so all cars will be in the correct classes. Looking for a sound designer! For the mod pack, we also want to overhaul some of the car sounds in the game. These are kind of lacking and remove some of the immersion while driving. The thing is, we currently do not have a member in our team who is able to create high quality sound mods for cars. Therefore, we give the community a chance to apply! Do you think you can create high quality sound mods for the cars in TDU2? We would like to get in touch! ----- We hope we supplied everyone with enough news! This was it for now, we hope to share more news soon, so stay tuned! Thanks to each and every one of you for supporting and following this amazing and huge project! Best regards, The TDU World Team
    27 points
  6. Version 1.0.1

    2,694 downloads

    Summary: Adds one of the new roads from TDU2 to TDU1. Installation: Extract the two .rars into your TDU Install directory. Let it overwrite the Bnk files. Entry points: Known Issues: Tree flickering A few trees can flicker on and off. None actually on the road, but it may be distracting. I'm currently looking into it. Floating trees I didn’t have the Heightmap model from tdu2 so the terrain is a mix of TDU1 Hmap, TDU2 roads, and guesswork.
    Free
    25 points
  7. Xarlith

    TDU2: Unofficial Patch

    Version v0.4.1

    38,174 downloads

    TDU2: Unofficial Patch v0.4.1 July 01, 2021 The main goal of this project was to track down and fix many little bugs that were missed by the developers. As the time went by we started adding our own custom content. The patch grew bigger and bigger to the point that UP started to look more like a modpack than a small patch. TDU2: UP fixes a lot of car's specific bugs - like Lotus Evora gear ratios, Audi Q7 collapsing into tarmac etc. To preserve vanilla driving feeling and performance my changes to the car's physics were done very conservatively. This mod provides easy access to vehicles (through dealerships) which were removed from the final game. The first release of the patch restored to the game all deleted cars (for example Nissan 370z Nismo and HotRod). Future releases provided cars made by our talented modders. All new vehicles have improved physics and balanced performance - player without UP would still have a chance of winning in multiplayer race using only official vehicles from the same segment - do not worry. I have spent hundreds of hours preparing this mod. If you want to express your gratitude for my hard work you are welcome to donate. Bitcoin (BTC): bc1q2ffyfms87r30kgnz65zvwctyaruhtq2ntczzzq Ethereum (ETH): 0x74186a90666e9564D9276a4DA4438B9274C24821 Thank you for your support and kind words. I really appreciate that. WARNING! If you don't want your cars turn into Miami's Mustangs DO NOT run TDU2 without Unofficial Patch. Never ever. If you have to run the game without TDU2UP at least backup your savegame! Please check out my new creation. TDU World Car Pack. It features almost all content from the Unofficial Patch adds a ton of new cars, has new physics and much more. You can download and install the Pack with TDU World Mod Manager available HERE. * uninstall Unofficial Patch prior to installing the new mod! Since the version 0.4.1 in order to install the Unofficial Patch you are no longer required to unpack the game. Just install the mod to your regular TDU2 directory and play - very easy! NEW CONTENT Audi R8 4.2 FSI quattro (by Eden Games) BAC Mono (by StarGT, sound by shadee43) Chevrolet Camaro SS 69' (by StarGT, sound by shadee43) Chevrolet Camaro ZL1 (by StarGT) Chrysler 300C SRT8 (by StarGT) Chrysler 300C SRT8 Police (by StarGT) Dodge Ram SRT-10 (by Nightwolf & StarGT) Ferrari F12berlinetta (by Minime891, sound by Jorgemodek) Ferrari F430 (by Reventon09) Ford Mustang V6 Premium (by Eden Games) Hot Rod (by Eden Games) Jeep Grand Cherokee SRT8 (by StarGT) Kawasaki Ninja ZX-10R (by StarGT) Lamborghini Aventador LP 700-4 (by Minime891, sound by Jorgemodek) Lamborghini Countach 5000QV (by Xarlith) Lamborghini Gallardo LP 570-4 (by Minime891, sound by Jorgemodek) Nissan 370z Nismo (by Eden Games) Nissan R34 GT-R (by Vitality997, sound by shadee43) Saleen S5S Raptor (by StarGT) Saleen S7 Twin Turbo Competition (by StarGT, sound by shadee43) Shelby GT500KR (by StarGT) Spyker C8 Aileron (by Eden Games) Spyker D12 Peking-To-Paris (by StarGT & Eden Games) TVR Cerbera Speed 12 (by StarGT, sound by shadee43) Toyota Supra Twin Turbo Mk4 (by Minime891, sound by Jorgemodek) PNJ Clothes Store - NPC clothes store on O'ahu Polish translation of DLC2 content CHANGES All vehicles can be repainted All vehicles can be stickered New vehicle plates (by fussel) Future-proof overhaul of all dealerships content (to make space for new cars) Reduced humongous 1,500$ carwash fee to reasonable 20$ Vehicles sell price reduced by 20% Million Dollar reward for winning a multiplayer race around O'ahu 750k $ reward for winning a multiplayer race around Ibiza 40k $ rewards for winning Cup challenges Loud intro movie was disabled FIXED BUGS KNOWN BUGS If you want to publish this modification to another site please contact me before!
    Free
    18 points
  8. Long time no news in here. Passing by to tell that work is being made, at slow pace, but it ain't forgotten, it hasn't ended yet. It will take a long time, but i ask you guys to be patient, once again. If you'll all trust me and my work, this may worth the wait, hopefully. lol
    18 points
  9. Guys, progress is happening, at slow pace, since i have even less free time, but TDU Platinum v2.0 (a.k.a former update 1.13 that grew enough to be called v2.0) is happening.
    17 points
  10. Version 2.0.3

    3,173 downloads

    What is new? -Added HDR Support -Modified Road Textures -Modified Vegetation -Rearranged Weather Times of day: -Morning -Midday -Afternoon -Evening Installation: Copy the files from FX folder to Euro/Bnk/FX; Copy the .bnk files to Euro/Bnk/Level/Hawai; Backup your files before replacing them. BONUS TWEAKS: Copy/Edit the lines you want (fx.ini) GRASSENABLED = FALSE (disables the grass and increases FPS) SUNENABLED = FALSE (disables the sun) SPAWNDISTANCES = 1 (disables traffic and increases FPS)
    Free
    16 points
  11. Version 1.0.0

    593 downloads

    About: This mod allows you to drive on Dillingham airfield. This mod adds a collision surface to the far north-west airport of Ohau as well as sharper cleaner Hmap textures. The runway also has some markers for 1/4 mile and 1/2 drag racing. The airfield is enterable using the slip road already present in the original game, the barrier has been removed. Installation: Extract the Rar into your tdu directory. WIP I may make more changes to this when I get a chance, nothing is truly final.
    Free
    16 points
  12. Version 1.1.0

    5,786 downloads

    TDU2 Four Seasons Mod - Hawaii Summer - Black texture on the horizon fully fixed. - Realistic river color and shadows under bridges. - Map with more resolution at very far distances. - Optional textures and sounds. - Willow tree texture made by Adm-RAL. - ''Aloha'' Gas Station Textures made by Magic V8. Changes will be made when changing island (Airport) or restarting the game. IMPORTANT - Be sure to make a backup copy of the original game files.
    Free
    15 points
  13. Version 1.0.0

    1,160 downloads

    Coconut island Foreword: If you see players mysteriously fly to a blank island during a cruise, chances are they have this mod. WARNING: DO NOT Use these new roads if you have a penalty meter: Car delivery missions will fail if you use these new roads! I know its tempting to use this as a shortcut, but stick to original tdu roads for now. Summery: This mod replaces an empty island off the coast on the east side of Oahu. This mod adds a new racetrack(Not based in RL) Complete with rumble strips, starting-line, Pole position. This map is a bit smaller than Surfer's island but much more detailed, and more convenient as you can drive there via two bridges. Known Issues Shadows, Yep... they still flicker like crazy, one day ill crack this problem Landscape messed up: very occasionally the landscape messes up, spilling onto the road, Remapping (Going to map mode spawn somewhere else then spawning back again)fixes the problem TDU road ruined: Unfortunately a tiny tiny part of TDU road had to be replaced to make the new bridge work. The area before was really nothing special, you wont miss anything. Map Half missing: The map is a little bugged when you look at from map view, but its fine. Installation: Warning: this will replace your world-map(The map in Map-mode), If you don't want to replace the world map remove Hawaii.bnk from the .RAR Extract files over Test Drive Unlimited directory files. It should replace 8-5.bnk, 8-5-1-2.bnk, 8-5-1-3.bnk 8-5-2-2.bnk, 8-5-3-1.bnk And that's that! Credits A massive thank you to the beta-team: Listed alphabetically BetaTGC, Mannard, NikTSG321, SiRiuS, tduiceman XtremeMan,
    Free
    15 points
  14. Version 2.0.1

    1,769 downloads

    This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. Problems: Flying guardrails, couldn't change PMIs so they will have to remain here for now. Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -1-1 contents. How to get there: Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt Copy this: "Surf Island" 1 10162.41 34.09 8955.99 0.862 0.007 0.508 427894457 Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list. bookmark.txt Credit: B-Eight BetaTGC69 Beta testing and taking these photos for me. if you have any trouble with this, please ask.
    Free
    14 points
  15. Version 1.1.0

    8,818 downloads

    TDU2 Four Seasons Mod - Ibiza Summer - Black texture on the horizon fully fixed. - Map with more resolution at very far distances. - ''Branded Gas Station Mod'' by XanderNL and "AGIP" gas station mod by MagicV8 - Optional variations of vegetation. Changes will be made when changing island (Airport) or restarting the game IMPORTANT - Be sure to make a backup copy of the original game files
    Free
    14 points
  16. Update 1.13 is still going, guys. It will feel like a DLC.
    14 points
  17. Version 1.1

    3,462 downloads

    Hello and Welcome to my first Traffic Pack This is my first and probably the last traffic pack I created for TDU. In the future some new cars may be added. I hated it all these years that no one else made traffic cars. Anyway...now I have done it For more info pls read the FAQ below. Fixes v1.1 Black Dark Car Shadow fixed Note: My Traffic Pack is 100% compatible with my Cars from the Traffic Car Collection and TDU Platinum Please replace the Traffic Cars only with the cars as they are intended. Example: Replace SUV3 only with SUV3! If you do not do this, it can come to optical errors. Attention: This Mods Requires the -bigbnks option from Project Paradise online Patch!!! Features: No Damage Model Working Shadow All Lights Working Midpoly & Highpoly BODY / BODY_LR / RIMS Known Issues Bigger Cars pop up after they come closer (you will see this sometimes on the Bus, Firetruck or the delivery Van) Police Car has a black square in the distance when activated the siren light The stock police car has this problem too I can only solve it when i remove the lightflares of the siren light Some Cars has a minimal clipping Bug Bugs Tell me Carlist: Bus1 Grumman-Olson P-800 'Vandoorn Atlus 3.8L' Compact1 2010 Ford Taurus SHO V6 Compact2 2006 Chevrolet Impala Mk.IX Compact3 2006 Dodge Charger SRT-8 Fullsize1 2010 Cadillac CTS-V Limousine1 2010 Lincoln Town Car 'Limo' Minivan1 2005 GMC Savana Pick_Up1 2010 RAM 3500 Heavy Duty Police1 2010 Ford Taurus SHO V6 Pompier1 Ford C-Series Firetruck SUV1 2009 Dodge Grand Caravan SUV2 2009 Hummer H3X SUV3 2001 Chevrolet Blazer Mk.II SUV4 2007 Cadillac Escalade SUV5 2008 Ford F-350 SUV6 2010 Ford F-150 XLT Supercrew Taxi1 2011 Chevrolet Volt Truck3 GMC RTS Nova FAQ: Q: Are there come more Traffic? A: Maybe... Q: Can i request you for new Traffic cars? A: No! Q: Wich Cars did you replaced? A: I replaced all the cars wich you can see in Stock TDU or TDU Platinum I replaced the cars with a nearly similar size (optical size) like the stock traffic. Q: Is it compatible with TDU Platinum? Yes my Traffic Pack will always be compatible with the latest version of TDU Platinum Q: There are some hidden Traffic Cars you have not replaced. Do you plan it? A: No! Because you need a different AIConfig.xml to unlock new traffic but this causes sync problems in multiplayer if some other guys use the stock AIConfig.xml Q: Have your traffic cars new paint? A: Nohh .... but i'm working on it. Some weeks ago i was testing it and it works but not proberly. If anyone knows more about it... tell me ......or.. do it by yourself, because i hate coding Q: I found a car with a weird Bug can you solve it? A: I need a picture or a description of the Bug than i can decide it to fix. Q: Sometime bigger Cars pop up after they come closer A: Thats a Problem of the game and the collision file i can't solve it because i can't edit the collision file. Q: Some Cars has clipping bugs. I can drive through sometimes at beginning and end of a car A: Same Answer like the popping Up Vehicles, its a problem of the collision file. Q: Can you activate light textures for Visibility in nights? A: No because game has no properly working nights and all the necessary Textures are busy. Q: Can you remove the Lightflares? A: Yes but i'm won't. I let it in because it's better for the Traffic visibilty at the distance. If you want to remove them you can use my light_fx.2db texture to remove it. But Attention this remove the complete lightflares on every Car in the Game!! Q: I have a problem my cars are looking like a Monstertruck when i crash into it. A: Dont switch the traffic vehicles among themselves it causes optical problems wich i cant solve Maybe if there come more cars later, replace it only with traffic wich is scheduled!! Q: Can i share your Traffic Pack on other sides? A: Yes but use my Credits please. Terms of use: ------------------------------------------- -Author of the Models are Ubisoft Reflections Driver San Francisco, gtapintarg & Driftér - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners ------------------------------------------- - If you wish to edit this modification please contact me via PM:Here on TDUCK or Discord - If you wish to put this modification on another website then please use my Credits please.
    Free
    13 points
  18. Version 1.0.0

    231 downloads

    Hi! This time I bring the legendary Mclaren F1 (It's not an April Fools joke xd) I've decided to do it because of the impressive content I've been consuming about this car on YT. For this one I combined original samples from AC with some from FH4 and for the F1 Longtail I used real samples. I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited. This mod includes stock and tuned variants. Stock: -Mclaren F1 -Mclaren F1 LM -Mclaren F1 GTR (With transmission Whine) Tuned: -Mclaren F1 GT (With transmission Whine) The download includes the mod and a copy of the original files in case of uninstall. ⓞ--------------------------------------------ⓞ
    Free
    12 points
  19. BEight

    Smooth Roads Project

    Version 2

    8,454 downloads

    This mod changes the surface of some of the roads to a much smoother ride experience. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Also, if your a photographer there are ways to make the shadow look normal, you just need to hit pause at the right moment. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents. Credit: B-Eight BetaTGC69: Beta testing and finding potholes. if you have any trouble with this, please ask.
    Free
    12 points
  20. Version 0.1.3

    221 downloads

    Andraste Modding Framework Andraste, at it’s core, is a generic modding framework, aiming to bring a modern toolset into old (DX 9) and modern games alike. It does so by injecting a .NET FX Runtime into native applications, allowing us to code the framework in a safe language (C#), which even opens up the possibility to write code modifications in .NET languages, that interface seamlessly with the native code of the game. Note: This current release requires you to be tech-savy and is primarly aimed at mod developers and to find problems with the base-framework. It won't provide major features, yet, so don't sweat it, if you can't get it to run. Note: While this is in the TDU2 category, Andraste can also be used for TDU1 and potentially a lot of other games (unless they are 64 bits or have some protective anti cheat system) How to run Andraste Currently, Andraste only comes with a console launcher, so to launch it, you need to execute the Launcher.exe and pass the path to your game. This can be done by dragging the game onto the Launcher.exe or better: creating a shortcut to do that. If Andraste is running, it should write logging output into the console window of the launcher. At this point, you can start creating mods that will then be loaded into your game. In order for mods to be loaded into your game, place them into the mods folder next to the Launcher.exe Currently, since the Launcher has no proper GUI, all mods are always loaded, you can't toggle them, but you can move them out of the mods folder. If you still have problems launching Andraste, see our Docs on using the Launcher and "installing" mods. Converting an Mod into the Andraste Format First, make sure that you have the permission of the original author to convert/upload the andraste version of the mod. Then, follow our Getting Started Guide What can I use it for, at the moment? If you managed to convert a mod, you can now use (and remove!) these game mods, without changing your unpacked(!) base game (the game needs to be unpacked, because the VFS feature only replaces existing files, it doesn't create packed files yet). While this feature may not be impressive yet (besides removing mods without having to have a backup of your game folder somewhere), there is much more possible with that technique, but that takes manpower and time. Internally, we're currently using the scripting functionality to find out more about the game and progress on different fronts such as multiplayer or asset manager, so definitely stay tuned for further progress, at some point, we will release the TDU2 Modding Framework, that is an additional layer on top of Andraste, providing TDU2 specific features (patching files inside BNKs, running on a packed game, hot reloading, ...) If you need further assistance, don't hesitate to read our documentation, post in the relevant forum thread, here on turboduck, or in #tdu-modding on https://discord.tduniverse.org Andraste is a TDUniverse Umbrella Project by MeFisto94 and redd
    Free
    12 points
  21. Version 3.0.0

    325 downloads

    Hi! Made with a lot of effort, I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Porsche Carrera GT and all its variants. The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    12 points
  22. Version 220323.1432

    1,657 downloads

    Ретекстур для игры Test Drive Unlimited Качество текстур мира игры улучшено в 6-8 раз по сравнению с оригиналом. Все текстуры и дизайн делались с нуля. После установки мода, возможен выбор между - HiRes версией и LowRes. Ориентируйтесь на производительность вашего оборудования! Посмотреть скриншоты обоих версий можно тут - https://drive.google.com/drive/folders/1wF38OQ4Pm_KB0eN6-Ud972tN0i3LXKIE Установка - читайте в ридми в папке на Гугл-диске, рядом с архивом мода! ОБЯЗАТЕЛЬНО! Обзорное Видео в 4К: Translation: Retexture for the game Test Drive Unlimited The texture quality of the game world has been improved by 6-8 times compared to the original. All textures and design were made from scratch. After installing the mod, you can choose between - HiRes version and LowRes. Focus on the performance of your equipment! You can see screenshots of both versions here - https://drive.google.com/drive/folders/1wF38OQ4Pm_KB0eN6-Ud972tN0i3LXKIE Installation - read the readme in the folder on Google Drive, next to the mod archive! NECESSARILY! Google translator (с)
    Free
    12 points
  23. Version 1.0.0

    1,421 downloads

    This is a simple Reshade* preset for Project Paradise Multiplayer, It was not possible to have them both if you have newer Windows 10 OS but now it is!!** Setup Just move the files to where the actual game executable file is. You need to install Project Paradise first! ______________________________ * ReShade is a freeware for modifying shaders more about this tool is available here ** This mod was possible with the files from ThirteenAG, and the guide from here, As well as the files from Project Paradise. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    Free
    12 points
  24. OMG! Is this news?! Yeah, we know it's been a while since we've done a proper news announcement. We're often extremely busy! Let's begin shall we? What is going on with TDU World now? TDU World and its staff have not gone anywhere, in fact in the last 6 months we've grown to almost 50 members including our Beta Testers! We want to assure the community that there is almost always something being worked on in the background. If we're quiet it usually means we're working on something major. Unfortunately, a project of this scale means that now and again, we have to re-evaluate our work to ensure we're on track to release good quality content per our promise. With this, we’re announcing that there will likely not be any updates coming to the Public Servers, at least for another 3 months. We have had to rewrite a lot of fundamental features in the last 6 months including but not limited to Lobbying to ensure they work as planned, with no issues that may restrict other features as we expand. This work is still ongoing, as discussed later in this announcement. Remember: As long as you are patient, we promise the wait will be worth it! Our promise to the community as always, is that when things are ready, we will release them. This is never going to change. So, what's been worked on? Between the Server Developers and the Mod Pack team, the following has been worked on: Server News The TDU World Server Development Team have been extremely hard at work over the past few months, implementing new features and expanding currently implemented features. Here's a run-down of the current status: Public Servers: Over the last few months, we've made many smaller changes behind the scenes to improve the Public TDU World Servers, most notably when we accidentally broke our Server Status page moving over to Linux. We're well aware that TDU World hasn't received any major public updates since release in February. Despite our best efforts to try to release content, it has become an increasingly difficult task due to many factors, most notably how busy our teams can be at any moment with their own lives. Remember, there’s only 4 of us working on the server at any given moment and we not only have to create the server, we have to pull apart the game’s inner workings first and this is no easy task. The following is Live on the Public Servers: Freeroam: Including Co-Op Driving, and Police Chases No other features are currently due for release yet, and until Lobbying 2.0 is ready there won’t be any further Server Updates. Coming Soon: Lobbying 2.0: One of the biggest and most important changes to TDU World's Servers is Lobbying 2.0: Lobbying 2.0 will bring better, faster in game lobbies, no more false sessions, no more dead lobbies. Multiplayer Racing will make a return too, including head-to-head, all mini games, and Matchmaking. (Support for Clubs, CRC/ORC and Casino Races not included) Lobbying 2.0 will also bring with it better user tracking on the Map, and improve the ability to join player’s sessions on the fly. Friends: The ability to use the Friends List will be making a return soon. The team have almost completed work on this with just a few bugs to iron out. DLC: We're pleased to announce that work on the DLC portion of the TDU World Servers has almost been completed. TDU World Players will be gifted the total amount of TDU World Tokens to unlock every DLC Item in the game, including Casino once we release support for it. As we have warned in the past, if you haven't unlocked the DLC after this update and you sign in to a profile with DLC Vehicles, they will be reset to Miami's Mustang! You do not have to sell your vehicles though. We will release a workaround when we release the DLC Update. Weather: Behind the scenes, a lot of testing and trials have taken place to test out new Weather code for the Server. Whilst there has been improvement, this is still a while away from completion and may take time. Once finished, we hope to tinker with the timings to allow players to unlock the photo achievements whilst online. In the meantime, if you really want to unlock the photographer awards, please launch TDU2 offline for the best results. Stats: Player Stats including Leaderboards is currently undergoing a complete rewrite. The original code simply wasn’t working as expected, and considering stats covers almost every single function in the game, this is a large task to complete. Due to the complexity around Stats, we cannot promise this will come soon. Other Features: Clubs, Casino, and the Community/Official Racing Centers are continually being worked on, features such as MyTDULife (Photos), News, and other smaller but equally important features are also being worked on in stages, however these are all a long way from completion. Over time we hope to continue getting all these features working and will be posting more updates soon. The TDU World Mod Pack for TDU2: Yes it's still being worked on! In order to bring the community the absolute best we can, some of the Server Development Team Members and our Mod Pack Team have been working to produce brand new and exclusive tools for TDU2 with the aim of achieving complete control over the game’s content. We're pleased to announce that we will be releasing further news regarding the initial release of the Mod Pack within the next 2 months. (And yes we mean within 2 months, We're confident as a team that this goal can be achieved!) For now, here’s what you can expect in the first TDU World Mod Pack release: Approximately 30 vehicles including officially unreleased, and a handful of vehicles chosen by the TDU World Team Misc bug fixes TDU World Launcher with TexMod support + lots of bug fixes and improvements The Mod Pack will be updated on a regular basis to include more content including: More vehicles: Themed Packs will be released on a timely basis. Improved Physics: General world physics and a complete rework of all current and future vehicles. Unreleased Content: This isn’t a promise, but the more we’re tearing apart the game, the more we’re seeing the Auction Center and new buildings such as Night Clubs being a possibility. Over time as our tools improve we will see what we can do about potentially releasing these features depending on how much work they need to finish. Alongside this awesome news, we've got some upcoming features for the TDU World Launcher: We’ve gone back to the drawing board with the TDU World Launcher and it has undergone a major transformation. The next release of the TDU World Launcher will provide: Better loading, no more “UpLauncher” errors! Better support for Offline Play Improved NAT/Port Forwarding detection A working Server Status indicator TexMod Support New and improved updater for the Launcher, Base Game and the Mod Pack The new TDU World Launcher will make its debut alongside the Mod Pack, of which the release date will be confirmed within the next 8 weeks. Finally, We'd like to thank our Patrons, new and old for supporting us with your donations. We're extremely thankful there's still so many dedicated fans to the TDU Franchise and cannot wait to bring the TDU World Community more content as tome goes by. Our promise to all patrons is to continue providing more early access news releases as a way of saying thanks, and as always you will receive merchandise if you're a Super or Ultra Fan. If you're not already a patron and would like to see more details, please follow the link below: https://www.patreon.com/OfficialTDUWorld
    12 points
  25. Slow pace, but at least things are being done.
    12 points
  26. Version 1.0.0

    167 downloads

    A sound mod for Ford Mustangs typically in between 1965-1973. To install replace the bnk file in Euro/Bnk/Sound/Vehicules (Make sure to back up original file in case of dissatisfaction) Sound by Turn10 Studios
    Free
    11 points
  27. Version RC5

    1,181 downloads

    Replace files in folder Test Drive Unlimited Daydream\Euro\Bnk. For correct operation, you need a Fix Map in TDUMT! My "Real Water Mod" is already attached! In this archive, these files have a different size from the original. The registry checks this and will not start the game until this error is fixed. To do this, you need the Magic MAP Tool. The easiest way to use it is to download TDUMT 1.10.2 or 1.13 and there press MAP Tool -> Fix All
    Free
    11 points
  28. 2019 Lamborghini Urus for Test Drive Unlimited 2 Replace Audi Q7 Converted by StarGT Base 3D model from CSR Racing 2 Some parts from Forza Horizon 4 and Turbosquid https://sharemods.com/9eiqb4lykmv2/2019_Lamborghini_Urus_v.1.01_TDU2_by_StarGT.rar.html https://sharemods.com/9eiqb4lykmv2/2019_Lamborghini_Urus_v.1.01_TDU2_by_StarGT.rar.html 1.01 : fixed interior gauges
    11 points
  29. Version 2.0.0

    459 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ-------------------Credits-------------------ⓞ First Samples by miktop81. Page: https://studio.youtube.com/video/hawQEHlfHug/edit Mod: https://www.patreon.com/posts/corvette-z06-c5-60310512?l=es Third Samples by GabelS300. Channel: https://www.youtube.com/channel/UCPEKmsYmcus4HFoQ9HtGEDA Mod: https://www.youtube.com/watch?v=J0_AsTwIR24&t=65s&ab_channel=GabeIS300 ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes a variety of 3 sounds. Sound 1: -Chevrolet Corvette C04 -Chevrolet Corvette C05 Z06 Sound 2: -Chevrolet Corvette C7 Z51 (With Supercharger sound effect) -Chevrolet Corvette C7 Convertible Z51 (With Supercharger sound effect) Sound 3: -Chevrolet Corvette C6 Z06 -Chevrolet Corvette C6 Grand Sport -Chevrolet Corvette C6 Grand Sport Convertible -Chevrolet Corvette C6 ZR1 (With Supercharger sound effect) The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    11 points
  30. Version 1.0.0

    219 downloads

    After many hours of mixing and editing, it's finally here. I managed to create a Mercedes V12 engine sound, attempting to match it as close as possible to the real one. The outcome wasn't too bad! The on-throttle sounds are actually a combination of raw engine sounds from TDU2 - Mercedes SLR, SLK, Audi S5, Bugatti Veyron, and Ferrari Dino. The start-up, off-throttle, and idle sounds are from TDU Platinum's Pagani Huayra. I made this sound specifically for the SL class but you can use this on any Mercedes or Brabus with a V12. With this sound, I hope more drivers buy the SL in-game, it is a truly underrated piece of art! IN-GAME PREVIEW: SL65.mp4 (google drive link) Real SL for comparison: Tools used: Audacity TDU Modding Tools P.S my TDU1 in-game user is z550. You might know me as "gotem" from the TDU2 Project Paradise 2 discord. Happy cruising!
    Free
    11 points
  31. Version 1.0.2

    899 downloads

    in this mod you can get all the races of tdu or tduplatinum by opening the map .i also added some usefull changes [optional] f.e. all the bots of platinum drive A or B class cars all the events are races vs A class cars and i include a modded fxini that makes the editor [in game] to be full race editor so you can make the settings you like for the races for faster bots take a look at forum enjoy!!! a special thank to TDUFan777 for offering the relative file from tdubeta mod
    Free
    10 points
  32. Version 1.0.0

    45 downloads

    Here is the only production midship car produced by GM up until the Corvette C8 came out. This Pontiac featured a space frame chassis and removable exterior panels of composite plastic called Enduraflex that were advanced for its time. 1988 was the final year for the fiero line up which came with performance improvements such as improved front suspension design, larger vented brake discs, and overall the most refined compared to the previous years. Today this mid engined Pontiac can now be enjoyed in TDU. Textures: FM4 Wheels: FM4 Replaces: Ferrari 308 gts qv Features: - High-poly interior (including door panels) - Cock LR - Body LR - Working shadow High-poly model - Working mirrors - Working doors - Working pop up headlights - Paintable interior color ATTENTION!!! For the mod to work, Project Paradise v0.03A is required. Without it, the mod and the game WILL NOT WORK!!! When you launch the launcher, check the box next to Big BNK. This mod is exclusive to turboduck.net. Posting on other resources is strictly prohibited!!! If you would like to see this mod on your website, please contact the author of the model (ejs5000) I won't be taking personal conversion requests at the moment since I am finishing up other projects, thx
    Free
    10 points
  33. Version 1.0.0

    3,878 downloads

    Good news! I've been thinking about this for a while, and i finally decided to do it so. Everyone knows that Platinum 2.0 is under development, at a really not desired pace, but moving nonetheless, also, what not everyone knows is my progress schedule. I am working a dealer at a time, so i decided, why not release small updates once i finish these dealers? This way, you guys not only will be able to follow my progress closely, how will also be able to enjoy new things without massive waiting times. Although, not everything is good, and there are compromises. One of them is, these updates are not cumulative and not single picked downloads, if you skip one, the next one might cause bugs and crash your game, so, download all of them and keep yourself up to date! I mean, if you haven't downloaded and installed update 01, the following update (02), won't work. You will need to download 01, and 02, install both. Another compromise, if you edit the database of the game, your personal changes will not be carried over. Now, keeping that in mind, download it and have fun. -> How to install <- Just replace the files in the according folders. (v1.21 MUST be installed before this) -> 01 - US Independents Update Content <- - Updated Shelby Series 1 with stripeless variation added as a tune - Updated Saleen S7 Twin Turbo and Saleen S7 Twin Turbo Competition with fixed gauges and new tailight texture - Updated SSC Ultimate Aero with fixed shadows, new tailight texture, paintable interior and GPS screen
    Free
    10 points
  34. Version 1.0.0

    287 downloads

    Hi! Made with a lot of effort, I hope you like it! ⓞ-------------------Credits-------------------ⓞ First samples by Flyingsaucer, Koldo83 and RMi. Page: https://www.patreon.com/VerdesGarageCarMods Mod: https://www.patreon.com/posts/subaru-impreza-68692519 Second samples by 101Creative. Page: https://www.patreon.com/user?u=65280010 Mod: https://www.patreon.com/posts/subaru-impreza-70819776 Third samples by Push P. Page: https://discord.gg/prvvy Mod: https://www.youtube.com/watch?v=NRxEIlEPsWw&ab_channel=SeimexDrive ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes some sounds and its tuned versions. Sound 1: -Subaru Impreza WRX STI 22B (and some tuned versions) Tuned Version 1: -Subaru Impreza WRX STI 22B WRC -Subaru Impreza WRX STI 22B ViS Sound 2: -Subaru Legacy RS -Subaru Impreza WRX STI (GDA) -Subaru Impreza WRX STI (GDB) -Subaru Impreza WRX STI (GDC) (and some tuned versions) Tuned Version 2: -Subaru Legacy RS Rally -Subaru Impreza WRX STI (GDB) GD9 -Subaru Impreza WRX STI (GDB) Sarona Sound 3: -Subaru Impreza WRX STI (GR) -Subaru Impreza WRX STI (GV) (and some tuned versions) Tuned Version 3: -Subaru Impreza WRX STI (GR) Rally X The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    10 points
  35. Version 1.0.0

    912 downloads

    Textures updated, some small fixes and brightness correction.
    Free
    10 points
  36. Version 1.0.0

    405 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ-------------------Credits-------------------ⓞ Samples by GabelS300. Channel: https://www.youtube.com/channel/UCPEKmsYmcus4HFoQ9HtGEDA Mod: https://www.youtube.com/watch?v=tH0hWZh2VFU&t=12s&ab_channel=GabeIS300 ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Porsche 991 R, the GT3 and the 997 GT3. Also includes modified versions, like the 991 GT3 RS and 997 GT3 RS. The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    10 points
  37. Version 1.0.0

    477 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ-------------------Credits-------------------ⓞ 2000 GTR Samples by Yuri Blake & Abbo90. Channel: ?? Mod: ?? R32 samples by Espirit3905. Channel: https://www.youtube.com/user/Esprit3905 Mod: https://www.youtube.com/watch?v=kd8HNP_p5f8&t=19s&ab_channel=Esprit3905 Tuned R32 and R33 samples by MNBA Group. Page: https://www.patreon.com/mnba Mod: https://www.patreon.com/posts/nissan-skyline-62765481 R34 samples by Kunos Simulazioni. Page: http://www.kunos-simulazioni.com/main/ Game: Asetto Corsa Tuned R34 samples by Kaiser. Channel: ?? Mod: ?? Second Tuned R34 samples by RWB Banksy Kai. Page: https://discord.gg/JydhbJG ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes stock and tuned versions. Also it includes turbo and pop sound effects for its tuned versions. 2000 GT-R Stock sound: -Nissan Skyline 2000 GT-R (KPGC10) (and its tuned versions) R32 GT-R Stock sound: -Nissan Skyline R32 GT-R (and some of its tuned versions) R32 GT-R Tuned Sound: -Nissan Skyline R32 GT-R Mines -Nissan Skyline R32 GT-R DoLuck -Nissan Skyline R32 GT-R TopSecret R33 GT-R Stock sound: -Nissan Skyline R33 GT-R (and some of its tuned versions) R33 GT-R Tuned Sound: -Nissan Skyline R33 GT-R AbFlug -Nissan Skyline R33 GT-R TopSecret R34 GT-R Stock sound: -Nissan Skyline R34 GT-R R34 GT-R Tuned Sound: -Nissan Skyline R34 GT-R Mines -Nissan Skyline R34 GT-R Autech -Nissan Skyline R34 GT-R Cwest -Nissan Skyline R34 GT-R Veilside -Nissan Skyline R34 GT-R Veil -Nissan Skyline R34 GT-R Viper R34 GT-R Second Tuned Sound: -Nissan Skyline R34 GT-R 2F2F -Nissan Skyline R34 GT-R Nismo The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ Recomended to use with:
    Free
    10 points
  38. Version 1.2

    170 downloads

    The love letter to the one of the greatest sports cars in the history...is now out! Took me quite a bit of time, pain and suffering to get there, but it was definitely worth it. Changelog v1.2: - added the reverse lights, reworked the tail lights, some of the materials, improved rear offsets, lower ride height (from TDUPK) Features: - working doors, windows and dials, - colorable interior (needs to be adjusted in the database), - second LOD, - 3-color paint jobs (primary color, stripes as secondary and the third color being the Porsche decals and brakes). Bugs: - None I've seen so far. Tell me in the comments or in our Discord if you find any. - Not really a bug, but the TDUPK provided isn't really accurate cause I couldn't find any info about the car apart from weight, power, torque and weight distribution, the rest is from the Eden default car. Feel free to make good handling for it and send me, I can include it in an update or something. Installation: follow these instructions (depending on how you wanna do it). Credits: Miha2795 - for his car conversion tutorial (in Russian); @Aquarious and @-=[(ELVIS)]=-- for their tips and great help; @Milliand the rest of TurboDuck Discord - feedback and support; Attention! You are not allowed to publish this file to any other websites or include in various modpacks without my permission. The files are for personal use only.
    Free
    10 points
  39. The swinsuit is unfinished stuff from Atari. Sadly, when you make the normal clothes being accessible on bikes, you also have access to unfinished stuff. Also, yeah, this whole process of modding TDU started in August 2016. Lol Also, i am glad, really glad that you guys are enjoying it. This is what keeps me motivated to keep working on it, trying to make it even better.
    10 points
  40. Version 1.0.1

    1,084 downloads

    Welcome to the TDUniverse! The definitive online mod for Test Drive Unlimited 2 is launching as open beta. Bringing back all online functionality and improving on the original systems of TDU2, to create a more stable version of the servers than ever before. What is TDUniverse? TDUniverse is a project with the aim of restoring full online functionality to both Test Drive Unlimited 1 and 2. The project embodies an online server that enables players to create their profiles and participate in the universe of Test Drive Unlimited. Relive the classic days of TDU by getting behind the wheel of your favorite cars and cruising from the sunny boulevards of Ibiza to the endless highways of O'ahu. We are launching in Open Beta status since our work on the servers is not complete yet. We are working on each feature until they are 100% how we want it to be before we release a full version of TDUniverse. The players will be able to play just fine on our servers and are able to report any bugs they come across. We will then review/recreate this bug and see how we can fix it. This way we will be able to deliver a more and more stable experience every time. Installing TDU2 with TDUniverse: Install a fresh licensed copy of Test Drive Unlimited 2. Update your game to version DLC2 v034 by downloading this file and copying all files inside to your game directory. Launch the game to ensure its working correctly. Download & launch the TDUniverse Installer. Follow the instructions given to you by the installer. Launch the game! Creating an online TDUniverse account: To play online, you will need to create & verify an account on TDUniverse.org After having created your TDUniverse account, start the game and create a new online profile. When at the creation screen, enter your TDUniverse account username and password instead of the TDU2 ones. You now have created an online profile, happy racing!* * Note that online play only becomes available after the completing the tutorial (after obtaining the caravan). Thanks to our Lobby Karma System, TDUniverse provides a very solid online freeroam experience. Thanks to this system, players who have succesfully hosted previous sessions get prioritized over people who failed to host lobbies. This makes it so people with a strict NAT connection can only join lobbies, while people with a open NAT can also host lobbies. Online freeroam: Player syncing Stable lobbying Chat + Voice chat Co-op driving Instant challenges (PvP) Police chases Friends: Online status (Indicator) Inviting & accepting friends Online races: Pre-Race lobbies & Matchmaking Public racing Private racing Ranked racing TDU2 Clubs: Create & join a club Club Moderation Recruiting Club Leveling Buying & using Club cars Community Racing Center: Create and upload your own racing tracks Let others fight for the quickest time Join our Discord to stay up to date with updates surrounding TDUniverse! Also consider joining the TDUniverse Club on Turboduck!
    Free
    9 points
  41. binbow

    tdudecGUI

    Version 4.1.0.3

    2,531 downloads

    I created a GUI version of tdudec.exe. It is no longer necessary to prepare tdudec.exe separately. Acknowledgments: I thank the author of "tdudec.exe". I have ported the source code. Usage: 1. Start tdudecgui.exe and drag and drop the "xxx.cpr" file on the form of tdudecgui.exe. At this time, "Decrypt" should have been selected as the command option. 2. Click the "EXECUTE" button. "xxx.dec" file is generated. 3. Click the "Text editor" button to open notepad.exe and edit the generated "xxx.dec" file. 4. Make the desired edits and save and exit notepad.exe. 5. Click the "swap" button and swap "sorce" and "destination". At this time, "Encrypt" should have been selected as the command option. 6. Clicking the "EXECUTE" button will generate a new "xxx.cpr". At the same time, "yyyymmdd-HHmmss-xxx.cpr" should have been created as a backup.
    Free
    9 points
  42. Version 1.0.0

    244 downloads

    Hi! Made with a lot of effort, I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Ford Mustang SVT Cobra R in the game. The download includes the mod and a copy of the original files in case of uninstall. Recommended to use with: ⓞ-------------------------------------------ⓞ
    Free
    9 points
  43. Version 1.0.4

    718 downloads

    I would like to present updated soundtrack for Test Drive Unlimited Platinum. Thanks to Milli's work on this great mod, I worked on this fix with pleasure. Why and for what? Well, while playing TDU Platinum it seemed that some songs had very poor sound quality. They sounded wrong. Then, I discovered that some songs even had incorrect ingame names. So, as I knew how I could manage this, I made this fix. Features: -Updated music quality (MP3, 48,0 kHz, 320 kbps, Stereo). It was maxed out as possible to work ingame; -Corrected/added information about songs and its positions in .station files (file name, title, artist and album(radio name)); -"It just works". Download (982MB) is available on Google Disk. Instruction is included. What do you think about it? I will be glad to read your reviews. P.S. Also I think it would be great, if these fixed files were included in Platinum mod.
    Free
    9 points
  44. Version 2.0.0

    427 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes a variety of 2 sounds. Sound 1: -Pagani Zonda C12S -Pagani Zonda C12S Roadster Sound 2: -Pagani Zonda F -Pagani Zonda F Roadster -Pagani Zonda Cinque (and tuned versions like Zonda R) The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    9 points
  45. Version 1.0.0

    113 downloads

    A sound mod for the Corvette Zr1 in Test Drive Unlimited. Just paste the file under Euro/Bnk/Sound/Vehicules (Back up in case of dissatisfaction). Most of the sounds from Turn10 from FM4
    Free
    9 points
  46. Version 1.0.0

    205 downloads

    Original sound by MOD3K. Rework by KseNon_435. Sound Redline 8500 rpm. Remade audio tracks. Softened audio transitions. P. S. The tachometer readings are not correct. Demo:
    Free
    9 points
  47. Looks like its back up. Many thanks to lean and everyone else involved with the server.
    9 points
  48. Well, from where do i even start? I guess the beggining. So, i will adress a few things, so you can understand it better. Back in 2016, i learned how to modify my own TDU game, learned how to add new cars, without replace an existing one. Replacing existing cars has been the way to moify TDU since 2008 if not earlier. But around 2015 people started to figure out a way to add a new entry. So, there was me, happilly adding new cars, untill i've come across a problem, while playing multiplayer, other people couldn't see my cars. That is when i decided to make a "car pack", which then became to be Ultra Community Pack. TDU Platinum is basically Ultra Community Pack update v1.05. So, to clarify, TDU Platinum doesn't have a team of people, it is basically a 1-person's work. I would be selfish to take full credit, because the mods i used were all mae by other people, for years and uploaded for public download. I did a few things myself, as i know how to edit textures, weather and the game database. But cars, sounds... that's not under my knowledge abilities. Everything was downloaded and added into the game in the best way i could find. With that in mind, let's start to address the points/suggestions you made. 1-> 1.1 - The vehicle tachometer and speedometer, the 3D one, is set up in a software, called zmodeler. The modder who makes the car mod is responsible for such setup. The only way to fix this issue, is unlock the mod file, using HEX Editor (Keep in mind that this is not really well seen by TDU Modding Community) and edit it. All this, of course, if you know how to properlly set a tachometer/speedometer in a TDU car mod. 1.2 - Like i said, everything was downloaded. 99% of car mods don't have a sound mod, or a gauge mod for them, because to make them, it is required different skills. Usually, a car modder can't make a sound mod or a gauge mod, and a sound modder can't make a car, you get the point. So, unless they talk with each other to release a "full mod kit", that contains car, gauge and sound, you're pretty much on your own. I actually know how to make gauge mods, but if i make them for every car, TDU Platinum would take not 3 years, but at least double the time. Because it ain't as easy as it sounds. 1.3 - Same issue with the Tachometer and speedometer. That is set on zmodeler, in the car mod file. To fix it, you need to unlock the file. 1.4 - Same as 1.3. Zmodeler limited. The position of the driver is set on zmodeler. 1.4 (2) - Not every car is on zeperfs, plus, some cars have ficticious power and acceleration, because they are upgraded versions that i added for better gameplay, such as D-Class Supra upgrades. TDU doesn't have a drag strip so i could measure 1/4 mile times of all the 880 vehicles. Plus, you're the first one to actually mention the need of accurate 1/4 times, specially because they have no influence on how a car performs in-game at all. It's just a data value to be displayed. 1.5 and 1.6 - TDU Platinum physics were devoleped in Hardcore mode. For some unknown reason, some cars do not perform the same when in normal mode. So, for any judging on how a car performs, please play on hardcore mode. But a further explanation. TDU doesn't really work well. You have a "general" grip value, a general acceleration value. Some RWD cars, like the LaFerrari, have a higher acceleration value to match it's 0-60 time. I could increase the grip value, and it would have basically the same result, although, the car would have blistering performance on the corners, due the huge grip. It's an old arcade game, compromises have to be made. 1.7 - I know the sound is a very important aspect of the pleasure of a driving game! But again, as said, these are mods, that require people to make them. I would love to have every single car sounding perfectly accurate, sadly, modders can't go and record real car samples. In fact, only a few modders actually still make TDU sound mods, because guess what? It ain't that easy. 1.8 - I didn't allowed the 3 "top cars" (P1, LaFerrari and 918) to be tuned because they are too good already. And cars that can reach over 400km/h in stock form also can't be tuned. But whatever. Maybe i will change that. 1.9 - I would like that too, unfortunatelly, it's impossible at the moment. Game was never meant to have such feature. 1.10 - I kinda disagree, but feel free to change it yourself. I provided the tool you need to edit it. It's called TDUF. 1.11 - Again, TDU Platinum was made in Hardcore mode, to really experience it's physics, please do drive there, and at least have some sort of throttle control, so, i don't recommend keyboard playing. And again, personal taste, i tried to make the cars as they are, not to fit a person's preference. 1.12 - It's literally impossible to have the "smoke" anywhere else but on start-up. That's how the game was coded. And about the car RPM dropping slowly, keep in mind these cars are all mods, done by different people. So, compromises have to be made in order to get them at least driving well. 1.13 - Zmodeler issue. To fix it, you need to unlock the mod files aswell. Can't be done. 1.14 - That's because the sound mod requires it. It takes longer because it has a longer start up sound. 1.15 - Impossible to have such feature, as game never meant to have it. 1.16 - 880 is not enough? 1.17 - Sadly, bike mods are a rare thing in TDU. The ones that there is, are kinda low quality and not worth adding. 2 --> 2.1 - I kept the original traffic, because traffic mods are a huge factor in FPS drop. Since i wanted the game to run as light as possible, no traffic mods. 2.2 - Nobody so far managed to successfully add a new traffic car, because how they are coded. 2.3 - Impossible to have such feature, as traffic control is encrypted af and nobody really understands how they work. 2.4 - Frequency can sort of be controlled, but again, not in-game, since the file is encrypted, you gotta edit it via notepad, with the game closed. 2.5 - Impossible to change how the traffic behaves. Their path is encoded in the game core. But if you drive behind them, usually they leave their lane if they can. (they won't leave if they are overtaking or being overtaken) 3--> 3.1 - I would like to see that too, but TDU map modding has just started with BEight. Nobody before him could really mod TDU map like that. And i already asked him about making the Airport as asphalt, and he told me that's not possible, because how the sectors work. 3.2 - Same reason of the Airport. You can't increase the amount of asphalt on a given sector. You can change it's place, but to create something new, you gotta remove from somewhere else. 3.3 - Sadly, that can't be changed either. As it's coded into the game. 4--> 4.1 - Impossible to do that, as i don't think the game really measures it, plus, chronopack is a feature hard coded in the game. 4.2 - Impossible to do that aswell, same reason as 4.1 4.3 - You can actually change the songs. Press R, and then the button you assigned for left-right in the menus. Tap once, and it changes the radio, tap twice, and it changes the song. More radios is not possible, but you can create 4 new radios per profile. They are the User radio. TDU has a limit of songs per radio, hard coded limit. And there isn't a way to make them work different as they already do. 4.4 - Impossible to have such thing. Plus, TDU is about driving, go explore and memorize. It won't take that long. 4.5 - Why not? Maybe because it's also impossible to have it? 4.6 - Also impossible to do such thing. 5--> 5.1 - I don't think so. I did that on porpouse. I want people to go play, explore and find the cars themselves. TDU itself never listed the 350Z Nismo, neither the Saleen S281. So, i want to preserve the "surprise effect" of the game. So, forget about it. 5.2 - Sadly, people will modify it regardless. Plus, i want modders to be able to work on the game aswell, so they can work on new projects and what-not. So, tools are required. About Project Paradise, nothing can be done. Speeder and Lean are nowhere to be found, and only them can actually work on TDU servers. But Frank Maestre, TDU's lead guy on multiplayer already said, many features require a separated server to run, which he is not willing to give the code, like he gave the free roam server code to Speeder and Lean. So, Project Paradise will remain as it is. Turboduck is an old forum, that has changed platform quite a lot. Modders erased their download links, or they simply expired. We are a small team of 4 or so people that have a lot to do with our lives, and check every single topic will demand a lot of time. But, now, to finish it up, i will say what i think. I think you were quite pedantic on your post. I know, good intention, but the fact that you haven't even considered that if it was possible, it would have been done kinda upsets me. TDU Platinum is a mod that took me 3 years to make, i did what i could, and you paid nothing for, yet, you come here and post a really long list of wishes and desires without even consider the possibility of something not being possible to be done, otherwise it would have been made. Feels ungrateful, despite of what you said at the beggining.
    9 points


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