Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.
Leaderboard
-
in all areas
- All areas
- Events
- Event Comments
- Event Reviews
- Lyrics
- Lyric Comments
- Lyric Reviews
- Posts
- Post Comments
- Post Reviews
- Records
- Record Comments
- Record Reviews
- Files
- File Comments
- File Reviews
- Images
- Image Comments
- Image Reviews
- Albums
- Album Comments
- Album Reviews
- Blog Entries
- Blog Comments
- Topics
- Posts
- Status Updates
- Status Replies
-
Custom Date
-
All time
June 5 2011 - April 25 2024
-
Year
April 25 2023 - April 25 2024
-
Month
March 25 2024 - April 25 2024
-
Week
April 18 2024 - April 25 2024
-
Today
April 25 2024
-
Custom Date
12/22/2022 - 12/22/2022
-
All time
Popular Content
Showing content with the highest reputation on 12/22/2022 in all areas
-
Version 2
8,626 downloads
This mod changes the surface of some of the roads to a much smoother ride experience. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Also, if your a photographer there are ways to make the shadow look normal, you just need to hit pause at the right moment. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents. Credit: B-Eight BetaTGC69: Beta testing and finding potholes. if you have any trouble with this, please ask.Free2 points -
Thanks! in the next day I will fix those little issues.2 points
-
TDU Traffic Pack
MrSteve_4953 reacted to -=[(ELVIS)]=- for a file
Version 1.1
3,508 downloads
Hello and Welcome to my first Traffic Pack This is my first and probably the last traffic pack I created for TDU. In the future some new cars may be added. I hated it all these years that no one else made traffic cars. Anyway...now I have done it For more info pls read the FAQ below. Fixes v1.1 Black Dark Car Shadow fixed Note: My Traffic Pack is 100% compatible with my Cars from the Traffic Car Collection and TDU Platinum Please replace the Traffic Cars only with the cars as they are intended. Example: Replace SUV3 only with SUV3! If you do not do this, it can come to optical errors. Attention: This Mods Requires the -bigbnks option from Project Paradise online Patch!!! Features: No Damage Model Working Shadow All Lights Working Midpoly & Highpoly BODY / BODY_LR / RIMS Known Issues Bigger Cars pop up after they come closer (you will see this sometimes on the Bus, Firetruck or the delivery Van) Police Car has a black square in the distance when activated the siren light The stock police car has this problem too I can only solve it when i remove the lightflares of the siren light Some Cars has a minimal clipping Bug Bugs Tell me Carlist: Bus1 Grumman-Olson P-800 'Vandoorn Atlus 3.8L' Compact1 2010 Ford Taurus SHO V6 Compact2 2006 Chevrolet Impala Mk.IX Compact3 2006 Dodge Charger SRT-8 Fullsize1 2010 Cadillac CTS-V Limousine1 2010 Lincoln Town Car 'Limo' Minivan1 2005 GMC Savana Pick_Up1 2010 RAM 3500 Heavy Duty Police1 2010 Ford Taurus SHO V6 Pompier1 Ford C-Series Firetruck SUV1 2009 Dodge Grand Caravan SUV2 2009 Hummer H3X SUV3 2001 Chevrolet Blazer Mk.II SUV4 2007 Cadillac Escalade SUV5 2008 Ford F-350 SUV6 2010 Ford F-150 XLT Supercrew Taxi1 2011 Chevrolet Volt Truck3 GMC RTS Nova FAQ: Q: Are there come more Traffic? A: Maybe... Q: Can i request you for new Traffic cars? A: No! Q: Wich Cars did you replaced? A: I replaced all the cars wich you can see in Stock TDU or TDU Platinum I replaced the cars with a nearly similar size (optical size) like the stock traffic. Q: Is it compatible with TDU Platinum? Yes my Traffic Pack will always be compatible with the latest version of TDU Platinum Q: There are some hidden Traffic Cars you have not replaced. Do you plan it? A: No! Because you need a different AIConfig.xml to unlock new traffic but this causes sync problems in multiplayer if some other guys use the stock AIConfig.xml Q: Have your traffic cars new paint? A: Nohh .... but i'm working on it. Some weeks ago i was testing it and it works but not proberly. If anyone knows more about it... tell me ......or.. do it by yourself, because i hate coding Q: I found a car with a weird Bug can you solve it? A: I need a picture or a description of the Bug than i can decide it to fix. Q: Sometime bigger Cars pop up after they come closer A: Thats a Problem of the game and the collision file i can't solve it because i can't edit the collision file. Q: Some Cars has clipping bugs. I can drive through sometimes at beginning and end of a car A: Same Answer like the popping Up Vehicles, its a problem of the collision file. Q: Can you activate light textures for Visibility in nights? A: No because game has no properly working nights and all the necessary Textures are busy. Q: Can you remove the Lightflares? A: Yes but i'm won't. I let it in because it's better for the Traffic visibilty at the distance. If you want to remove them you can use my light_fx.2db texture to remove it. But Attention this remove the complete lightflares on every Car in the Game!! Q: I have a problem my cars are looking like a Monstertruck when i crash into it. A: Dont switch the traffic vehicles among themselves it causes optical problems wich i cant solve Maybe if there come more cars later, replace it only with traffic wich is scheduled!! Q: Can i share your Traffic Pack on other sides? A: Yes but use my Credits please. Terms of use: ------------------------------------------- -Author of the Models are Ubisoft Reflections Driver San Francisco, gtapintarg & Driftér - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners ------------------------------------------- - If you wish to edit this modification please contact me via PM:Here on TDUCK or Discord - If you wish to put this modification on another website then please use my Credits please.Free1 point -
-> TDU Platinum Dealer Updates <- 01 - US Independents Dealership Update
MrSteve_4953 reacted to Milli for a file
Version 1.0.0
3,933 downloads
Good news! I've been thinking about this for a while, and i finally decided to do it so. Everyone knows that Platinum 2.0 is under development, at a really not desired pace, but moving nonetheless, also, what not everyone knows is my progress schedule. I am working a dealer at a time, so i decided, why not release small updates once i finish these dealers? This way, you guys not only will be able to follow my progress closely, how will also be able to enjoy new things without massive waiting times. Although, not everything is good, and there are compromises. One of them is, these updates are not cumulative and not single picked downloads, if you skip one, the next one might cause bugs and crash your game, so, download all of them and keep yourself up to date! I mean, if you haven't downloaded and installed update 01, the following update (02), won't work. You will need to download 01, and 02, install both. Another compromise, if you edit the database of the game, your personal changes will not be carried over. Now, keeping that in mind, download it and have fun. -> How to install <- Just replace the files in the according folders. (v1.21 MUST be installed before this) -> 01 - US Independents Update Content <- - Updated Shelby Series 1 with stripeless variation added as a tune - Updated Saleen S7 Twin Turbo and Saleen S7 Twin Turbo Competition with fixed gauges and new tailight texture - Updated SSC Ultimate Aero with fixed shadows, new tailight texture, paintable interior and GPS screenFree1 point -
[TDU Platinum] Porsche Carrera GT Sound Mod Remake!
Eudemon reacted to Homelander for a topic
Your current best CGT's sound submitted! Nice! Now we will need a better model with deployable spoiler on the windows key! Meantime, a few things, the idle sound is very loud (& also almost sounds like a plane sound!), well, I am not against, but, the reviving one is not loud enough compared to it, especially from onboard view, this should be louder, like a ears breaker! Hahaha! I know you told me before some high volume settings are set up elsewhere, but maybe you can rise up the sound volume itself on your sample.1 point -
Smooth Roads Project
andrey zyb reacted to Boris003 for a file
1 point -
Smooth Roads Project
andrey zyb reacted to Thunderlizard for a file
EDIT: The quickest fix has come! Thank you. Leaving the issue message on so people can see this project is still looked after and the dev fixed the issue quickly. ____________________________________________________________________________________________________________ Works great, I'm not jumping lane to lane on my favourite road anymore. But if you are still working on the project, I want to report a bug that I've encountered. "Kawailoa bug point smtrd" 1 26484.87 359.22 15280.05 0.908 -0.002 -0.419 427894379 On this point, where you step on the shadowy line (direction is to the east) car crashes into "something" sometimes. Especially when you are passing it fast. Thank you for your work!1 point -
Smooth Roads Project
andrey zyb reacted to BlakeBelladonna for a file
1 point -
Smooth Roads Project
xvr0078 reacted to BlackHunter for a file
1 point