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  1. MeFisto94

    MeFisto94

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  2. Aquarious

    Aquarious

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  3. 獅子座の影子

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  4. 濑田宗次郎

    濑田宗次郎

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Popular Content

Showing content with the highest reputation since 06/05/2011 in Blog Entries

  1. As the work continues and the release approaches, we want to keep you updated on our "Continuity" mod pack and the content it will bring to you! Starting today, we will periodically introduce you to some of the cars coming to TDUniverse Continuity. To kick it off, we introduce you to the 2021 Porsche 911 Turbo S: "The art of blending performance with luxury has long been the philosophy of the Porsche 911. But how does one redefine its own benchmark? Enter the 992-generation Porsche 911 Turbo S, with an elevated flat-6 twin turbocharged engine pushing 640 horses with an impressive 800 Nm of torque. To meet the drivers needs, Porsche redefined it's own recipe combining larger exhaust turbochargers with piezo injectors and feeding it all through the side air intakes for maximum power efficiency. Combined with the famous PDK transmission, you will be switching through the gears faster than realizing that the quarter mile is only 10.6 seconds away. As performance demands exclusivity, Porsche Exclusive Manufaktur provides a broad selection of wheel, paint and upholstery choices, to make your 911 truly yours." Specifications: Engine: 3745cc Flat 6-cylinder Aspiration: Twin-Turbocharged Power: 640 hp Torque: 800 Nm Acceleration: 0-100 km/h in 2.7 seconds Top Speed: 330 km/h Weight: 1640 kg Class: A2 Join our Discord to stay up to date with updates surrounding TDUniverse! Also consider joining the TDUniverse Club on Turboduck! Thank you for reading. Keep your eyes open for the next one!
    7 points
  2. Hello Friends! I took easter as a chance to look through all of my projects, judging their state, what needs to be done and thus writing this blog post, because I always have a lot of cool projects running, but they are barely known to most (except those that lurk on universe and turboduck discords ;)), which I really have to change because they are awesome! If you want to know more about any of these projects, ask in discord or even better: comment on this post, I'll try to answer as much as I can. So, without further ado, let's jump into the projects: Test Drive Unlimited 2: After being a complete medial disaster, we've finally managed to bring the launcher/announcement post on turboduck: In the meantime, the server has become main-feature-complete, minus the Casino. Besides that there are a lot of missing smaller things (mostly stats, custom pictures in houses, club-vs-club races (I could never test them as that would mean 8 active players), ORC (CRC works!)). If you like TDU2, also don't skip over our blog post about our dynamic matchmaking and why it's the superior solution among tdu2 servers here: The TLDR is that our approach is reactive and instead of relying on any launcher doing magic detections, we're dead easy: If there are issues with lobbying, rating goes down and someone else is chosen. Test Drive Unlimited (1): For TDU1, I also have a lot in store that you may not expect at all. Multiplayer wise, I've been working on integrating the tdu1 protocol into the existing tduniverse tdu2 code-base and to my surprise, it lines up much more than I even though. Freeride/freeroam is technically possible, however I still have a hard-to-understand issue where the peer-to-peer communication between player 1 and the host causes the host to crash. Whenever I have the time and motivation and a good idea, this may be solvable and then I can start asking for volunteers on turboduck/tduniverse to see how lobbies/p2p sync behaves with the original protocol (as opposed to the bolt-on raknet that project paradise relies on, at least partially). Why? There's a few reasons why I am reinventing the wheel here: Maintainability. As far as I know, there is someone that can restart the server, but further development is not possible. Such an addon could be an ignore mode/blacklist, that btw the original protocol even has. Stability/Improvements. It would be a stretch to believe that the original networking may be better then what pp has, because I don't know pp's internals, but I can at least get rid of the need of using a VPN in order to register an account. At least working on that is in our hands again. Completion of missing features! Once we have freeride working, we can focus on porting all other missing features over from tdu2 (e.g. races, clubs) and re-develop others (e.g. the diner, that has evolved into the CRC in tdu2 or the eBay/vehicle auction house). Modding Tools, HC Mod, Map Expansion and others that I do for TDU1 will be addressed much further down in this article. Project Riviera: Finally I can talk about riviera! Some of you may have already spotted our statusses on Discord, such as "burning tires by the sea", "eating slices of watermelon" and have wondered what that is about. It's not about adding a new island to tdu2, well, not exactly, but close. At some point in deeply modding the tdu games, I have had a lot of situations, where I've regretted "fighting the game" to achieve what I want. In fact, I've spent quite some time in producing nice tools, enabling things that weren't possible before, but the question always was: What if I spent that work in a game engine, instead, working on a blank game? This is especially relevant, when we talk about changing very fundamental parts of the game, such as adding in parts that weren't done yet (auction house, night clubs) as well as changing physics, the networking layer (no peer-to-peer or more than 8 player lobbies), the architecture (64 bit) or the rendering layer (RTX Crashes). If you factor all of those in, it really sounds stupid, trying to mod the game to that degree. And it really is, with the skillset that is available in this community, all that it takes is a vision and a team. So we've set sail into riviera: What is it? Riviera is a drive-and-vibe game as well as a love letter to the 80s and the medditarean coast. Just the dolce vita, driving your favourite car in the sun with your friends, pulling the windows down, reving the engine and powersliding down-hill next to the sea. Conceptually, we're obviously drawing inspiration from our favorite open world racers, but also trying to scale up into the megaserver principle known from some MMORPGS. That means, we want to have big lobbies (think truckersMP) and even host things like car meets, crew cruises (think: easter/christmas cruises, but also smaller inofficial cruises). Together, we'll have to find out how easily we can handle many players on a map in early access. But I will write the architecture in a way that it supports those lobbies, but at the same time we can easily have virtual smaller lobbies (e.g. just you and your crew or friends). Of course, we also want to have dealerships, a special degree of customization, a selection of daily drivers, so you can build up your collection and much more. As much as I want to tell you about all of our ideas and passion, I also have to hold back to not build promises, because the game will contain what we find out and discover together, in the end. Our perspective As you can tell from my motivation in the beginning, we're not creating riviera to satisfy some stakeholders, but instead we want to work on our vision and dream, because we're not satisfied with the games that are made nowadays. Now instead of reposting those "what's wrong with the racing game scene" videos, we try to take fate into our own hands and even if we only fulfill our niche with that, we're satisfied, as we've put our passion into the game. I say that, because we're always appreciating any help in any way, but we won't be able to finanically compensate work for the forseeable future. Instead, the drive should be to finally be able to create _the_ racing/driving game of our dreams. If you want to stay up to date (yes you want to!), discuss your ideas with us or ask us clever questions, feel free to join our discord at https://discord.tduniverse.org Riviera Tooling Tools that we develop to help us building riviera will be shared with the community, where appropriate. This is both due to our strong beliefs in open source software, as well as trying to be as open to modders as possible. What would fit better as having modders use the same tools we use to build the game and maybe even have others bringing improvements into our tooling by contributing to the repository? For now, I can't tell you too much about the tools, but I am currently fighting the mathematics of "riviera calibration", a tool that aims to creating car models from scratch (as we can't port them from existing games for legal reasons) as easy as painting by numbers! Essentially you start with a collection of reference images of your car and they compute the location of the cameras in relation to each other/the model. That way you can add them as views into blender and only need to drag vertices, so that they fit onto the image, painting by numbers. So again, as you can imagine, the math involved isn't that easy, so wish me luck Andraste Modding Framework TLDR: Andraste is the framework I wrote primarly to mod tdu games, but in general it will apply to all games, and as such, support for TDU:SC is planned as well. As the first preparation of that, I've worked on an automated build of our underlying hooking library EasyHook that is 64 bits. After that, I can work on 64bit and DX11 support for Andraste in general. What can Andraste do today? Primarly, you can use andraste to replace bnk files without touching your base game installation, so you can seamlessly add and remove mods without having to have 100 different game installs. Besides that, if you know what you are doing, you can use the very same functionalities, to extend the game with scripts written in C#. As such, I've already created plugins to unlock hardcore mode, allow for bigger bnks (BigBnk) in map sectors, dumping and changing shaders on the fly. What are future Andraste plans? A lot of my to-do list is actually Andraste related, but progress there depends a lot on adoption/use of andraste by the community. Goals that I have include: A simple GUI, comparable to Mod Organizer or other known Mod Managers Making mods available in a central repository, so you can download them from a browser, they know their dependencies and all. Conflict solving when having multiple mods (e.g. multiple car mods may have conflicting databases or conflicting bnk files). This may also be known as priority, in other mod loaders. Game specific conflict solving of the above (i.e. really _merging_ databases and common bank files, instead of choosing either or, which won't work in most cases). BNK Override mode: Have a folder with the contents of the bnk (e.g. a 2db texture) and just edit it and cause the game to reload the bnk (e.g. re-entering the dealership) and it will have the modified 2db file, essentially gettting rid of manually minibnkmanager'ing for every small change. 64bit support DX11 support, DX12 support (hooking, DearImGui) As you can see, that's quite some stuff and I'd appreciate any help and especially also just actively trying to use Andraste in your workflow! Feel free to download Andraste from below, documentation is at https://andrasteframework.github.io/ TDU Modding Studio, BNKPlorer, BigFilePacker, XMBPlorer As said, I can't go too much into detail on those tools, but you can assume that I've written a plethora of tools, all revolving around TDU and covering nearly every asset format that has ever been seen. As such, I've recently dug into "pmi" files, which, according to BEight, was a key missing part for his mapping ventures, so I'll be supplying an editor for those as well, to help him improving his great mapping even further. In theory, we could have a full coverage for almost every file format in a matter of months/years, but it's very low priority for me at the moment and it's also a mixed topic since I can't release TDU Modding Studio, as is. If you're interested in working on some of the games file formats, however, feel free to contact me, I've always wanted to write a wiki containing all file formats and the general file structure (a lot of asset files follow the same outer structure, which helped me uncover pmi quite fast). Yeah, so I guess here goes my wall of text, as mentioned multiple times already, you know where to find me, if you want to comment on or ask anything. I just wanted to put down all (or say a few of those that I can think of right now) of my projects, because I know for sure that a lot of you don't even know half of what I am doing but could be interested in a lot of those projects.
    7 points
  3. Our Gameserver has a lot of interesting features, but so far we never shared details about them, which is what I want to change with this blog post series. In this post, we'll talk about the "automatic Lobby Karma System": In modern internet forums (such as reddit), where you can up- and downvote content and if the votes are negative enough, the content disappears. The very same is happening to the lobbies in the TDUniverse Game Server. If a player can't connect to some lobby, it is "downvoted". And if it's below a certain threshold, the lobby is closed. When player A tries to connect to player B, we can't tell if it's just player A's faulty connection or if player B is a bad host. That's why both players get negative karma, but we have big enough thresholds to account for that. Also, players with too much negative karma won't be able to vote either (i.e. increasing or decreasing other people's karma). If you want to experiment with that system, feel free to have a drive on our game server, as well as using our discord bot's debug command (!lobby). If you just want to drive, however, don't worry, the system will ensure you have a smooth ride in the background. The bot is just for curious nerds. See you on the roads, MeFisto94
    4 points
  4. After the positive feedback on the last car showcase, this week we bring you part 2! Featuring the amazing Aston Martin DBS Superleggera! It is also your first look at something we have been working on for a while behind the scenes: the ability to add fully new colors into the game. Something that has been impossible for the longest time! Now you'll be able to configure your DBS Superleggera - and other cars in Continuity - with the exact colors they offer in real life. Featured in the screenshots: Aston Martin Racing Green, 1959 Racing Green, Scorpius Red & Ion Blue. "Introducing the 2020 Aston Martin DBS Superleggera: a pinnacle of British luxury and performance. Crafted with precision and passion, it seamlessly blends cutting-edge technology with timeless elegance, setting new standards in grand touring. With its striking design, exhilarating performance, and unparalleled craftsmanship, the DBS Superleggera redefines automotive exhilaration. Boasting a 5.2-liter twin-turbocharged V12 engine delivering over 700 horsepower, it accelerates from 0 to 60 mph in under 3.4 seconds, offering precision handling with adaptive damping and torque vectoring. Inside, luxury meets technology, customizable to suit every driver's taste. The DBS Superleggera isn't just a car; it's a masterpiece that reshapes performance and refinement." Specifications: Engine: 5204cc twin-turbo V12 Power: 725 hp Torque: 900 Nm Acceleration: 0-100 km/h in 3.4 seconds Top Speed: 340 km/h Weight: 1693 kg Class: A2 Join our Discord to stay up to date with updates surrounding TDUniverse! Also consider joining the TDUniverse Club on Turboduck! Thank you for reading. Keep your eyes open for the next one!
    3 points
  5. P.S. 每次上來都要放一篇blog才放過? 是說最近都沒錢買東西→ → 這個是3月底入手的說。。。 意外的一起拿了兩個郵包回家 ゆるゆりラジオ カウントダウンCD三時間目 沒想到這麼快就有三時間目 但這次沒有附送日誌,只有大阪公開錄音的抽選卷 我說。。。津田喵乃的髮型腫麼了Σ(゚Д゚)!!!!? 無法直視。。。OTZ 造型師給我拖出去啊啊啊啊啊!!!!!! 魔法少女リリカルなのはThe MOVIE 2nd A's(超特装版) Amiami附送的電話卡,好像真的可以用O O。。。 好帥好帥!!! 立刻把3小時的Party IV給看了 好棒(*´▽`*)!! 姬樣太壞了www 一起在欺負奈奈www 後半場都是live 以上
    2 points
  6. Shigeru

    K Project [Review]

    K - Review I just watched this anime, i was waiting for it since the announcement and with expectations. These were exceeded? Story ✯✯✯✯ Certainly K has a intrigued story, you find yourself following actions that will lead you to the "what's going on", not the whole story but to get the moment. In this advanced society, beyond the not so political presence, the world is influenced by seven kings, each king posses a color that define his powers, level and kind, in some of the cases their mystical personalities. Those kings have vassals, they may be blessed with power to help the cause, their intentions: some raw, some mysterious. Seems like those kings also belong to a unique group with their people, that sets the rules of ones with unnatural powers, which they must respect and be apart from involving the innocent people, after all the kings fight each other for many reasons. That's when one of our main character, Shiro, make appearance, he, undoubtedly being involved in a crime, chosen to be the target of one of the most violent king, the Red king. But he's not the only one looking for him. In This story you don't know what's going on till the very last episodes. Characters ✯✯✯✯✯ This is one of those series that doesn't start by "hello my name is x, and I am x" as the story begins in the middle of something, same happens with the characters so the first thing you know about them is what they do. Is a lot of characters to start with, hard to know or judge at first sight but it definitely influence you, at the end of the first moment you want to know more about them. I think the characters are easy to read at least their intention but not what they want. Kings, vassals, students, and a neko girl. Some characters wear the cliché, but in a good way, some other just brake the cliché, they are just not what you think they are. With some others you really can't tell what's going on with them, their reason behind. Art ✯✯✯✯✯ I've never look for quality in animation, hard to say that some anime series can surpass that, why's that? I think is not just about improving animation and details, I think is also about what are you showing and the way animations does, that combined with the story telling is a team winner. The design & background of this anime is amazingly beautiful you feel how the society in K is visually advanced and engaged with it. I especially like the way it shows you the characters, you can tell that the situation and actions are normal although during that event, something else is happening out of normal, there is when how slowly shows you the supernatural powers and how are they being managed at the same time introducing the characters, dialogues, and more questions, about the story. One of my favorites moments is when the personages are involved with the dusks, morning, closed spaces, the light is just so much beautiful the mix of light with colors and the reflections, is not the most detailed animation, is just simply nice to see that kind of effect all over them. Sound ✯✯✯✯✯ I liked the sound, when the character's showing, fighting or in those minutes of climax of the plot, there's always a exciting music or song molding the instant. During the fights, the music, a theme song does not hold back to embrace the moment. The sound effects are impressive, since the fighting requires a precise execution with the length, effect and that combined with the animation is very enjoyable. Overall the soundtrack is always in harmony with the humor of the plot and characters. The voice acting is delightful! some of my favorites seiyuu were there, so many talent in this K project and that was a pleasing surprise. Enjoyment ✯✯✯✯✯ Having expectations is not good at all, but is not about knowing what you want to see, is about to expect full enjoyment, then somehow something will impress you. That's how I feel about K, except for the trailer I didn't knew anything, but was enough. I really enjoy this one, I could not stop, I watched every episode one after another, nonstop! although is a anime filled mysteries and a kind mythology, is not heavy to watch, easy to devour. I think is helps that part of the first episodes is basically a persecution and you feel part of it, chasing to get rid of that incertitude around the characters. Overall ✯✯✯✯ is a very nice anime, filled with a intrigued plot where you think you figured what's going on, everything twist more and more, so many characters to enjoy, girl and boys as well, even the less important personage is very nice, I remember this student declaring his love so passionately to the girl who's friend of one of the main characters, and you can see that move a couple of times, so cute, making both of them blushing each time they face each other during the whole series, kyaa. I had so much fun with K I do recommend this to anyone who likes supernatural powers, where you can find personages with the most sadist fighting face to the most cute and clumsy personage. Is a story about pride, lost, power, loyalty, mysticism and friendship. Please take a look to this gallery with screenshots of K ->
    2 points
  7. 濑田宗次郎

    4月战绩

    皆さんこんにちは。また1ヶ月過ぎました。案の定、今回も遅くなりました。4月分もモノは少しばかり少ないですが、それは仕方ありませんでした。何せ戦闘力(金)がほとんどなかったので、しばらくの間は大人しくしなければならなかった。で、早速ですが、今回の収穫物を説明しましょう。 各位好,又过了一个月了。这回也如各位所料的晚了。4月份的东西有些少,不过这也是没办法的事。毕竟我的战斗力(钱)几乎都见底了,于是我只能老实一段时间了。废话少说,下面开始说明这回的东西吧。 まずはマンガ。 首先是漫画。 藤村くんメイツ第7巻。知らず知らずの間、7巻も買いました。今回も面白かったです。こういう読みながら笑える作品が大好きなので、これからも買い続けると思う。同じ趣味の人はよかったら読んでみてください。 藤村君友第7卷。不知不觉之中都买了7卷了。这回也很有趣。由于我本人很喜欢这种可以边读边笑的作品,今后也会一直买下去。和我有同样爱好的人不妨也买来看看。 ぬらりひょんの孫最終巻。いよいよ最終巻でした。ぬらりひょん三代に渡る任侠物語ついに完結!長かった。。。自分の好きな作品が完結する時に感じる喜びや寂しさがとっても言葉にできません。もしほかの誰かもこの気持があったら、それを大事にしてください。好きな作品との出会いはある種の奇跡ですから。 滑头鬼之孙最终卷。终于到了最终卷。历经滑头鬼三代的任侠物语在此完结!好久啊。。。自己喜欢的作品完结的时候那份喜悦和寂寞是无法用语言表达的。如果有人也拥有这份感受的话,请好好珍惜。因为能与自己喜欢的作品邂逅,这已经是一种奇迹了。 クズの本懐第1巻。最初は「クズ」という単語にピンときたのだが、読むと、あんまりクズの感じじゃないなこれ。最低の人間とは言えるけど人間のクズとは言えないだろう。でも、僕好みの作品だった。主人公とヒロインは付き合っているが、お互いほかに好きな人がいる。つまりかけがえのある恋人同士。そしてその好きな人がいるからこそ彼らは付き合っている。。。まぁ、詳細は自分で買って読もう。 人渣的夙愿第1卷。最初是被[人渣]这个单词所吸引了,不过读了以后发现并没有什么人渣的感觉。虽然可以说是很差劲的人,但还不至于说是人渣。不过,这是个符合我兴趣的作品。男主角和女主角虽然在交往,但是彼此却有其他喜欢的人。也就是说彼此都是对方有所替代的恋人。然而正因为他们都有喜欢的人,所以他们才会交往。。。具体的自己买来看吧。 彼岸花の咲く夜に最終巻。正直に言って失望しました。短いすぎる。ほかに言うことなし。 彼岸花盛开之夜最终卷。说实话我很失望。太短了。其他没什么可说的了。 MIX第1巻。あだち充先生の野球物語。。。。って言っても、まぁ、みんなわかるよね。あだちパターン。今回死んだのは母親で、ヒロインは血の繋がってない妹だ。あとはわかるよね。特別なところを言うと、舞台はあの「明青学園」。そう、ストーリーは上杉達也が甲子園優勝後26年から始まった。。。 MIX第1卷。安达充老师的棒球物语。。。。不过,大家都懂的。安达模式。这回死的妈妈,女主角是没有血缘的妹妹。其他的就不用说了吧。要是说有特别的地方的话,就是故事的舞台是那所[明青学园]。没错,故事就是发生在上杉达也甲子园优胜后的26年。。。 極黒のブリュンヒルデ第1巻。ある日、主人公の前に死んだはずの幼馴染と瓜二つの女の子が現れた。そしてその少女は「魔法使い」と称したが、その真実は。。。 极黑的布伦希尔特第1卷。某天,主角的面前出现了一个和自己本该已经死了的青梅竹马一模一样的女孩。而那个女孩自称[魔法师]。那么真相是。。。。 まりあ†ほりっく第11巻。ドS女装少年がドMメス豚少女を虐める(可愛がる)青春ラブコメ(?)物語。まだ読んでないのでコメントなし。 玛利亚狂热第11卷。THE S女装少年欺负(疼爱)THE M母猪少女的青春恋爱(?)故事。由于这卷我还没看完,就不评价了。 続いてブルーレイ。 然后是BD。 境界線上のホライゾンⅡ第6巻。実のところをいうと、最終巻も届いたのだが、カメラが壊れたので撮影できなかった。これでようやく全巻揃えました。次はなににしようかな? 境界线上的地平线2第6卷。其实最终卷也收到了,不过由于我相机坏了,照不了了。于是终于集齐了全卷。接下来要买什么呢? そして最後はアスナのフルグラフィックTシャツ。これで5着のフルグラフィックTシャツと2着のビジュアルプリントTシャツは揃えました。その意味はわかるかい?うふふ、ぐへへ、くくく、夏が楽しみだぜ! 最后是明日奈的全彩T恤。这下就凑够了7件全彩T恤(5件COSPA,2件eg-tops)。知道这意味着什么么?呜呼呼,咕嘿嘿,库库库,夏天有的好看了。
    1 point
  8. (there is an issue with gallery image phrasing, please right click and open new tab to view the images for now) Just bunch stuff in no particular order newest iPhone 5 (funny thing is right after we ordered it, apple announced 5S And whatever happened, my whole family just switched from free phones to smart phones (my parents use samsung, me and my sister use iphone) some of you were curious so i took some screenshots from the KTV events Ice skating in the park in the city, the contrast between nature and the city is beautiful A squirrel is having a sun tan An American anime shop Korean style dinner Did a temporary part-time in a Manga store Japanese food (sakura blossom) festival We waited more than half hour in line for yakisoba (fry noodles) and it was sold out so we bought okonomiyaki (vege-pancake) instead By the way, that just reminds me of a moment from K-ON there was once they went to the mountain lives, and Tsumugi was so looking forward to the yakisoba but when they got off line it was sold out too just some recent purchases love the gift clock came with the magazine at last, here is a beautiful sun-set picture from today's festival
    1 point
  9. 濑田宗次郎

    1-3月战绩

    いや~積みゲーはやっと撲滅しました~よって今日からはまた再開しま~す。 总算把之前堆积的游戏都解决了,于是从今天开始博客再开了. で、さっそくですが、今回は1~3月の収穫物をご覧に入れよう。最近はずっとゲームしてて、あんまり買い物をしてなかったので、3ヶ月分まとめて行くぞ。 于是马上就开始吧.这次来看看1-3月的收获物吧.最近都在玩游戏,没买什么东西,所以就把3个月的东西放在一起好了. まぁ、今回はあんまり多くは語らんが、次からはいつも通りでやる予定です。ご期待下さい。 这次就先不多说什么了,从下次开始就一切都恢复正常了.敬请期待.
    1 point
  10. Eudemon

    Sword Art Online Portable

    The game is out for few days now, and I just started playing it (too much things going on and so little time) For those of you who already watched the anime It's kinda long if i have to write what happened, so basically After they beat the final boss (game maker) at 75th floor, system error occured most skills, items are lost and they stuck at 76th floor and decided to finish off 100 floors according to one of the spoiler videos i have seen, the error caused the loss kirito and asuna's marriage data so in the game you can aim for a different main female character my subject is of course asuna hehe about the system, kind of obvious, unlike the anime, upon death your char goes back the the last save point note that if you partner dies, it's also game over (happened to me once with asuna, not sure about other char, probably same for all main chars) attacking and defensing is automated, I can see this serves two points one the console (I have an old PSP 2k) won't be able to support full 3d battle second to keep player from bored out (from clicking the attack button n times in every battle) instead you get to use sword skills and battles skills, and communicating with your partner (e.g switching, healing, attacking from the back..) although I only played it couple hours (bit slow too, because it is in Japanese, I read a little slow and once a while find a word that i don't understand, but i still glad that since i started taking jap classes now i'm able to play jap games with no problem) anyways, already feeling a decent game, really looking forward to continue playing here is their official home page for the game: http://swordart-online-game.channel.or.jp/?utm_source=youtube&utm_medium=direct&utm_campaign=direct
    1 point
  11. Originally from a light novel General ★★★★★ Majority of the scene plays took place in VRMMORPG (Virtual Reality Massively Multiplayer Online Role-Playing Game) The first thing I have to say about this Anime is the world setting is definitely fantastic. (´・ω・`) The fighting system broke the traditional scenes with the MMO setting For example, battle in regular anime, if the main character's heart is stabbed, or if the body opens up a big wound it will definitely weaken him, and in most cases the end of the fight (in real life: death) but Sword Art Online (SAO) as a game can represent this element in HP, brings battle into its full potential and they don't just limit on this one factor, e.g when their hand is cut they lose it (although it can be restored later if the character still alive) also weapons, armors and food, even pets are breakable. not to mention potions, skills, poisons like paralysis that often used by the cheaters in the Anime together they bring battle into next level Story ★★★★★ If you have read my other reviews, you know I don't write plot summaries in fact I avoid to tell the plot story as much as possible, so that those who haven't watch it yet won't be spoiled while my review is focusing on the details and important elements that made up the show hoping it can also give those who already watched it a meditation (・ω<) The 25 episode length definitely didn't give the animator enough time for fillers Course of events seems bit rush, especially the first part of the anime when they try to clear the world of sword art online It quickly skipped through many floors leaves viewer a bit empty feeling Other than beating the game, the most important scenes of part one no doubt is the love chemistry between our main char Kirito and Asuna !! (≧∇≦)/ The love scenes of them falling in love and getting married at first is heart touching and later sadden the viewers when they got separated which makes me feel deeper connected to the character's feeling as Kirito later returned back to MMO Alfheim to rescue Asuna P.S. the way I watch anime (in this case I finished it in 3 days) has boosted up my feeling since my plot memories are still fresh The most important moment in my opinion is when the raider team was having trouble with a boss and both of them were called back to front-line after a short vacation, when Kirito heard about the danger of the boss they were about to face He wanted Asuna to stay in the base and await for his return, but she refused and replied "If I stayed, waited, and if you didn't come back, I would suicide" These lines really moved me Setting ★★★★★ So I decided to rework the structure of my reviews, now I will include a rating and talk on the leading element of the Anime In sword art online, I think the most appealing factor is their setting Although as a computer science major, I feel a little awkward when Akihiko (the scientist behind the game) who locked up all ten thousand players and give them death penalty by sending strong signal to the brain for dying in game or disconnect from the server the reason is, being a crime in this large scale should bring international top computer pro to hack into the server or track down the source and disable that functionality locally Apart from the things I have already mentioned above The makers really made very good use of the setting of the world of game PK (player killing), item, party, guild, boss, level etc system These elements are indispensable and bring more color into the show that created many different user types like the bads: guilds that focus on killing other players for their money and items, cheaters who try to force players who fell asleep in the public into dual the neutral: players who have adapted to the life style of the game and want to live a normal life there the goods: the raider team which both our main characters are in, who try to complete the game so that everyone can be released from this world and the smiths who work hard making/fixing weapon and armor to support those in the front-line The contrast of Asuna being the guild raider team captain who known as Senko(閃光) Asuna in the first game and later being imprison in a cage like a bird who has no strength to fight is a quite interesting concept And I think most of you would agree that the setting and story of first game is better than the second game almost forgot to mention, going back to the marriage system, they even have kid, yes "KID!!" キタ━━━━(゚∀゚)━━━━!! The creation of the AI (artificial intelligence)program Yui and she considering Kirito and Asuna to be her papa and mama bring many joys to the Anime P.S In sword art online, I was exciting to see the society and their friends' reactions when they both get married but that never happened this is one of the pity for a rushed series Design / CG ★★★★★ Here comes another change I did for this review and will continue to be (hopefully, positively) for the future reviews Since a good design needs good CG to maintain, and same for the reverse case also these two elements are very close related, I have decided to put them together to talk about it It's very easy to notice the main character's change of cloth/armor as he advanced through the dungeons With the fabulous look of costume, weapons, united guild costumes, number of monster designs and beautiful environments together with the awesome CG to bring them all alive, no doubt they deserve full star rating (・∀・)モエッ I personally love watching the scenes where Asuna sticks to Kirito in bed (FFF tan(misery sound echo in the air): burn! burn! BURN! Music / Sound ★★★★★ Despite there ain't many memorable BGMs, the sound effects (especially battle sounds) has filled this small vacancy The OP/ED songs are very nice too OP 1 crossing field by LISA ED 1 Yume Sekai (ユメセカイ) by Tomatsu Haruka (戸松 遥) OP 2 Innocence by Eir Aoi 藍井 エイル ED 2 Overfly by Luna Haruna 春奈るな P.S 戸松遥 does the voice for Asuna (she is one of the people that I like who keeps the jobs of CV and singer, after Mizuki Nana (水樹 奈々) End: This is the longest review I have ever written, hope you enjoy it (-ω☆)キラリ below are sub'ed and raw anime torrents http://eudemon.org/topic/2374-raweng-sword-art-online-tv-rip-720p-complete/
    1 point
  12. 簡單來說就是計劃每個月都有出一張月歌(有男版和女版)而這張是3月月歌的桃崎ひな 計劃詳情請看公式↓ 公式:http://www.tsukiuta.com/index.html 01 OP (ミニドラマ) 02 春待ち息吹は君恋し 03 春の小川 -march re arrenge- 04 ED (ミニドラマ) 兩首歌都很可愛很好聽(*´▽`*) 比試聽好聽多了TwT!!! 春を感じるんだよ(*´ω`*) P.S. 01和04是drama,暫時還沒聽www 設計比較簡單,但很帥氣 loop歌中~ (*´▽`*) P.S. 我只買了這張,也沒打算買之後的。。。
    1 point
  13. 2012年11月 声優パラダイス Vol.14 重點是內容(●´ω`●)!!! 2012年12月 ゆるゆり公式ファンブック ゆるゆり♪♪ 公式ファンブック 七森中メモリアル(仮) ゆりゆららららゆるゆり放送室カウントダウンcd~2時間目 (Lh) 水樹奈々 9th Album - ROCKBOUND NEIGHBORS 初回盤 CD+BD 2013年1月 GSC - ねんどろいど 高町なのは エクセリオンモード・エディション ゆゆ式 Vol.1,3,4 ゆるゆり えーる♪ あかり&ちなつ ver. 京子&結衣 ver. ゆるゆり 2013月曆 Lady Go 2013檯曆 2013年2月 ゆるゆりのうた♪あるばむ2 はいっ!テ・ウ・ガ♪ 田村ゆかり 22nd Single - W:Wonder tale IDOLM@STER CINDERELLA MASTER 011 小日向美穂(CV:津田美波) ゆゆ式Vol.2 我不想再吐槽這封面了OTZ 左邊那張是HMV附送的特典海報 背面 右邊是HMV送的特典明信片 背面 姬樣的CD果然很華麗麗(●´ω`●) 是說右邊那張CD附送的貼紙,各種意義來說很微妙。。。 背面 入ゆゆ式Vol.1,3,4的時候,Vol.2暫時沒貨所以就把Vol.2放到這次的訂單 於是乎4本單行本終於到齊了~\(≧▽≦)/~ 以上
    1 point
  14. today after a doctor appointment, went to the bookstores in the city It seems like due to Japanese yen price drop or whatever reason, magazines and some books have price reduced by 15% so I went to check the latest release of Dengeki(電撃) G'S like usual and found that each one has a note under the plastic wrapper it prints "The attached figure can not be sold in the US due to law restriction" unfortunately the store doesn't allow photo taking, else I would take a picture here is this issue's image taken from their site now, I can guess the reason why it can't be sold in the US is not because it is a little buster's naked figure but the naked figure looks like a child (you probably know the majority Japanese drawing styles make characters look like low age range (especially genre: loli) which caused quite some problems with other nations (we being one of them) who take child rights seriously) anyhow, even the store drop the price for this particular magazine for 20%, I still didn't buy it (see how important the attached gift is for magazine buyers) Dinner: ramen + beer (because they have a special price when purchased with ramen) + nikuman (肉まん) here are the stuff I bought today
    1 point
  15. This is a collection of around 3 weeks daily no wait, i wasn't being lazy, i have been working my ass off since the vacation (cough) so here we go A Christmas event (karaoke) me and like 14 of my friends have been preparing for quite a while unfortunately, i didn't get to go because the night before i had a sore throat, and the next day a cold that kept me in bed TES, according to the pictures, they had a gift share, and this is what i wasn't able to give out the direct translation of the text i wrote literary means to throw away your dignity meaning to be open, like 'really OPEN' (´・ω・`) and yes, little while before, the dog i took care of as for like a part-time job I guess you don't wanna open this blog post and the first thing you see is my face so i moved the order for this one anyways, i wasn't able to continue dog host because my dad was pissed about floor being scratched by their nails (´;ω;`) too bad for the products i bought for taking care of dogs, cause i thought i was gonna able to continue it the reason why i started this is i can able to continue programming for the site while earning some cash to keep the site running and also, because i love dogs however, in the end i gave these products for free to my first client if you were to ask me "you want coffee or tea?" i would definitely say tea me liking tea has been decades but only recently i purchased full equipment to be a 'real tea drinker' (イェー~) from left to right: green, black and oolong tea due to last time i didn't go, so i organized another karaoke let's start off where we had lunch -> 回転寿司!rotating sushi (a very popular sushi serving method in Japan, but very hard to find it in America, even-though we do have tons of sushi restaurants) so basically you can pick up whatever you want from the rotating platform, and the price will be counted by the number and color your disks of course you can order things directly from the waiter like regular restaurants day view of manhattan just a demonstration of one of the pages from the karaoke book, you may be able to see the page number if you enlarge the image they have two books (japanese) like this, total thousands of pages unlike some modern ktv places that have digital touch machine where you can easily navigate and find songs with other useful settings this place still uses the traditional (although not that old) way where you have to find song off the book and enter the number yourself the reason why we came here is this is the only place we can find tons of Jap songs (as it's opened by Japanese people) _(:3 ⌒゙)_ night view of manhattan supper -> カツ丼 (breaded pork on rice) (in-front of me is udon) just a day ago, we went to play badminton lunched at a north korean style hot pot place I usually go --> (playing badminton) for 5 hours --> ever since the winter break started, i have been staying home programming for our site so the lack of doing sport resulted me next day muscle aches (although same thing has been said by the six that went with me) lastly, dinnered at a BBQ place, plus one friend that bumped in later, 8 of us had to squeeze into one table and we were battling for cooking spaces, but it was fun almost forgot to mention, i wrote 2 free plugins(scripts) recently not a bad download amount for couple days in one site since release (consider it took more than 1 day to be approved) and i'm quite glad since some of them replied my support topic and thanked me for my work (´・ω・`)
    1 point
  16. 濑田宗次郎

    BUG百景12-12-26

    いや~いつも書こう書こうと思って、いつも忘れたよね。本当にすまん。ってなわけで、今回は3つのバグを披露します! 哎呀哎呀,一直想着写的,结果一下子就给忘了,实在是抱歉。于是这次就来揭露3个BUG吧。 まずは1つ目。 第一个如下。 コナンの第。。。何話だっけ?園子のあの顔、どう見ても人間の顔じゃないよね。。。まぁ、これはバグっていうより作画崩壊だよな。それはそれとして、はい、次。 柯南第。。。多少话来着?你们看园子那脸,明显就不是人啊。。。好吧,与其说这是BUG不如说这是作画崩坏。不要在意细节,继续继续。 2つ目は俺の妹がこんなに可愛いわけがない ラノベの第10巻。ここ、おかえりなさいだろう! 第2个是俺妹小说第10卷。这里,该是おかえりなさい。少写了一个假名。 最後はひだまりスケッチXハニカム 第11話。まずはここ、ストッキング履いてるよね。 最后是向阳素描X蜂窝(我姑且就这么翻了。。。)第11话。首先看这里,是穿着丝袜的吧。 はい、ゆのが座ったらストッキングなくなった。なになに?脱いたから?なら次見よう。 好了,等由乃坐下以后丝袜就没了。什么?你说那是因为她坐下之前给脱了?那好,看下面。 ゆのがまた立ったら、ストッキングあり!で、もしさっきは脱いたから座って、それで裸足になったって言いたい人、説明してください。なぜ彼女は再び立ったらストッキングを履き直さなければならん?明らかにバグです。 由乃再次站起来以后,有丝袜!于是,刚才想说由乃是坐下之前脱了丝袜的人,麻烦给我解释一下,为什么她站起来以后非要再穿上丝袜不可呢?明显就是BUG嘛。 はい、これで終了。また今度! 好了,本次就到这里结束了。下次再见。
    1 point
  17. Shigeru

    Potato croquettes :3

    Hello! in this little small petit blog entry I would like to share a food recipe, easy to prepare easy to eat, well of course is easy to eat! you open your mouth aaaaand the rest of it. Well the true reason is that Eudemon is always posting those yummy food pictures and makes me angry (and hungry!) so I want to post some too, though I did this one, don't expect too muchI took the photo with my phone. This is a simple dish of potato croquettes with ham and tamagoyaki, well a kind of tamagoyaki with white cheese, oh yes sweet tamagoyaki! So enjoy! and if is possible u.u envy my dish x'DD ñyahahaan~ Ingredients for potato croquettes: preparation:
    1 point
  18. 濑田宗次郎

    10月战绩

    はい、皆さん。こんにちは。またこういう時になりました。今月の収穫物はご覧の通りです、はい。いつか予告した通り、はがないの立体マウスパッドがようやく届いたよ。あ~あ、長かった~。まぁ、実のところ、先月のうちに届けるはずなんだけど、色々事情があって届けなかった。まぁ、どうでもいいだけど。そして今月もまたそういうモノがあるから、まぁ要するにそれらはまた今度というわけだ。さぁ、とりあえず今回のモノを見よう。 各位好,又到了这个时候了。本月的收获物如各位所见。和之前的预告一样,友少的立体鼠标垫总算是到了。啊。。。时间真长啊。不过说实在的,本来这该是上个月就能到的,但是因为一系列的原因结果就没到。不过都无所谓啦。然后这个月也有这种情况的东西,总之就是那些东西也要等到下次再说了。总之先看这回的东西吧。 まずは誤解しないでください。PSVは今月分の収穫物じゃないですよ。それはただのモザイク用です。けど、表示されたゲームこそが今月分の収穫物ですよ。GRAVITY DAZEというゲームなんだ。皆さんはご存知だと思うだけど、これはPSV初期のゲームなんだ。じゃ、なんで今更買うのか、しかもPSNからダウンロードしたのかというと、それはね。。。至極簡単ですよ。なぜなら。。。それは。。。キャンペン中だからだ!自慢じゃないが、僕は金がない!。。。。まぁ、本当にね、今ダウンロードしじゃ4900円でゲーム本体と全部3つのDLCも含めてゲットできる。一方、カードは3800円くらいで買えますが、DLCだけキャンペン期間で買えば900円になる。一見200円のお得ですが、僕は日本人でも日本に住んでるわけじゃない。つまり、郵送料が必要だ。日本国内はなんとかなるけど、国際郵送料はそう安くないぞ。まぁ、これも仕方のないことだ。流せ。 首先请不要误会。PSV不是这个月的收获物。只不过是个马赛克罢了。不过显示的游戏可是这个月的收获物。重力眩晕这游戏大伙都知道吧。这是PSV初期的老游戏了。那要说为什么我现在才买而且买的还是PSN下载版呢?其实很简单。。。。因为。。。在促销!不是我自夸,我就是个穷B!。。。说实在的啊,现在下载版的话只要4900円就能买到游戏本体和全部3个DLC。但是买卡的话要3800円,单买DLC要900円,虽然看似这样会便宜200円,但是我既不是日本人也不住在日本。也就是说,需要运费。日本国内虽然有办法可以免除,但是国际运费可不是那么便宜的。不过这也是无可奈何的事。无视吧。 その下にあるのは僕の新しい携帯だ。黄色のSONY ST27i です。残念ながらも前の携帯は失くしたので、仕方なく買ったやつですが、なかなか良いものだな。まぁ、今時どんな携帯も珍しくもなんでもないから、多くは語らん。 下面的是我的新手机。黄色的SONY ST27i。很遗憾的,我之前的手机丢了。不得已才买了这个。不过其实是很不错的东西。算了,这个年代什么样的手机都不新鲜了。不多说了。 で、そのPSVと携帯によってモザイクされたのは今年の夏コミで販売された無限軌道のSAO同人誌です。まぁ、成人向けなので、モザイクさせてもらったよ。良い子は見ない見ない。さっきも言ったけど、僕は日本に住んでるわけじゃないから、夏コミは行ってなかったし、行ったこともない。かといって専門の購入代行は高すぎる。ゆえに毎年は基本的に買わない主義なんでね。けれども、とある友人はわけあって、すぐにでも金がほしくなったので、これを僕に譲った。郵送料も含めて約1200円かかりましたが、まぁ良いだろう(同人誌自体は税込で525円)。決して安いとは言えないが、友達を助けたと思えば大したことじゃない。 然后,用PSV和手机打着码的是C82的无限轨道的SAO本子。因为是18X物,所以就打了码。好孩子不要看不要看。刚才也说了,我不住在日本。所以CXX我没去也从来没去过。但是找代购的话价格又很黑,所以每年基本我都是不买的。但是这次因为某友人急需用钱,就出让给我了。含运费一共用了1200円左右(本子本身含税525円)。虽然算不上便宜,但考虑到帮了他一把,也就这么着了吧。 次いで星奈柄の甚平。これも夏コミの販売物しかも限定品なので、一時は迷いましたが、結果、200件の限定品は夏コミで売り切れなかった(笑)。結局のところ、僕は通販で買えました(ぷぅ)。最初からは通販もすればいいのにな~いや、でもそんなんじゃ、200件の限定で僕は買えるのかな?(ぐへへ) 再来是星奈图案的甚平(日本的一种服装)。这也是C82的商品,而且是限定品。当时可让我犹豫了一把。不过结果上讲,200件的限定品根本没卖完(笑)。到最后还是让我网购拿下了(噗)。一开始就支持网购多好呢。不过那么一来的话,200件限定我还买得到么?(咕嘿嘿) そして遂に!ぐへへ。。。星奈と夜空の立体マウスパッドが!しかもHOBBY STOCKの特典付き(同じ柄のクッション)!これで揉みまくりよ。。。ぐへへ。 咕嘿嘿。。。终于轮到星奈和夜空的立体鼠标垫了!而且是带HOBBY STOCK特典的哦(同样图案的靠枕)!这样一来就可以随便揉了。。。咕嘿嘿。 そのとなりにあるのは夜空の抱き枕カバーです。これで、前買った星奈は寂しくなくなるね。ぐへへ。 旁边的是夜空的抱枕套。这样一来之前买的星奈就不会寂寞了。咕嘿嘿。 そして最後。左下にあるのは10月11日で発売されたギャルRPG 時と永遠(トキトワ)です。まぁ、ネットでは今じゃ大変罵倒されたけど、僕はそこそこ好きですよ。確かに宣伝通りのフルアニメとは言えないし、悪いところもすげぇあるけどさ、良い所もいっぱいあるじゃないか。まぁ、期待しすぎは禁物ってことで大目に見てやれ! 最后,左下角的是10月11日发售的GALRPG 时间与永远。虽然现在网上尽是一片骂声,不过我还是蛮喜欢的。确实不像当初宣传的那样是全动画式的,缺点也有一大堆,不过优点也是有不少的嘛。说到底,过分期待是禁忌。于是各位高抬贵手吧。 はい。今月は以上で終わり。来月にご期待を! 好了。这个月就这些了。请期待下个月!
    1 point
  19. 之前和朋友說起出去拍秋天的照片,最後選擇了中央公園(Central Park) 但是沒想到咱們選的日子會是颱風來襲的前夕,結果這兩天的天空都是厚厚的雲層OTZ 沒藍天,沒白雲,沒陽光,果斷不是拍風景的好天氣╮(╯_╰)╭ 最後行程沒變 這次的照片也是和之前一樣,大部份設定優化校準都是用“鮮豔” 偶然也用了設定優化校準“自然”來拍,結果拍出來的照片都像蓋上一次薄霧似的,悲催到想哭 以後都不敢用自然了OTZ 因為今天沒陽光,ISO開到1600,用了好幾種白平衡,偏黃的是用背陰或者陰天,其他幾乎都是手動 正如上面所說的,加了其他不同的效果,所以拍出來的照片一點也不科學,一點也不真實。。。 現實真的沒這麼鮮豔的說OTZ 咱只是喜歡這種效果O3O 覺得拍出來漂亮一點。。。 相機:Nikon D3100 鏡頭:狗頭18mm-55mm 在81 St下車 這個博物館就在Central Park旁邊,一下車就能看到 進去park了~\(≧w≦)/~ 白平衡:背陰 白平衡:背陰 最喜歡這張了www 這張也很喜歡w 話說咱們走過這附近的時候,有一隻松鼠一隻在叫的說www 白平衡:背陰 白平衡:背陰 實際上今天在Central Park舉辦南瓜節的活動 (其實咱也是第一次聽說這個節日活動) 超多人!!!好多小孩子都cos了www 進場(大概?)的隊伍超長,而且還要趕回去8 ave。。。最後咱們表示放棄→ → 鴨子(?)好多\OwO/ 不要有抓一隻回去吃的念頭喲~ 果然有倒影的景色好棒www 雖然逛了3個多小時,實際上咱們只是在那個湖的附近毫無方向地走來走去(結果同一個地方經過三次OTZ) 最後還是要走回去81 St坐subway OTZ
    1 point
  20. 津田美波&三上枝織 - ボーダーライン/モノローグ (理沙ver.) & 「ゆるゆり」ライブイベント2 七森中♪うたがっせん BD 很早之前就買下的兩張,24號發售,因為CDJapan偷跑寄出,所以今天就收到了www 雖然這麼快收到是好事,但同時也沒買到這兩張的特典TAT 都是之後才知道有特典,特別是CD。。。真的是昨天才知道OTZ 幸好對CD的特典怨念不大,BD的特典也只想要sofmap的,碰碰運氣看看日雅有沒有吧╮(╯_╰)╭ 又是跑回家拿notice,然後再跑去郵局的一天。。。 CD是電影「携帯彼氏+」「携帯彼女+」的主題曲 津田喵和みかしー的合唱w 兩個人都唱的很好OwO 更喜歡津田喵用這聲音唱歌喲~\(≧w≦)/~ 電影的話,看了「携帯彼氏+」,還不算恐怖~ 津田喵的表演還很不太自然,而且角色挺路人的-3- 「携帯彼女+」暫時還沒找到片源。。。 BD是ゆるゆりlive 2,七森中歌合戦 用了三個多三小時看完,但是因為還沒找出截BD圖的方法,所以遲點再放圖OwO 設計上還不錯 歌詞本中間有隻津田喵www 怎麼看都是合成的→ → 反面。。。 居然這是這樣!? 教練!!!我看到一個坑!!! BD 原來裏面還有一張postcard O O 這次live感覺沒上次這麼多閃光,一直唱歌唱了兩個多小時(其實咱很期待動畫情節重現的說-3-) 不過這次有duet和兩首一季的角色曲(live是在6月,當時候二季還沒開始,超期待2月份的第三場live啊~~~) 愛生好像是因為和其他工作撞期了,所以來不了-3- 換成妹妹千鶴 一直很期待るみ現場唱Lovely,不過聲音底了點稍微有點失望 duet倒是很有趣www 京子和綾乃的Miracle Duet,向日葵和櫻子的恋のダブルパンチ,燈里和千夏的女と女のゆりゲーム,京子和結衣的パジャマ旅行 Miracle Duet和恋のダブルパンチ意外的沒什麼閃光O O 咱更喜歡女と女のゆりゲーム,這首歌的歌詞本身就很有趣,加上兩人穿著超帥氣的燕尾服,みかしー的表情也超搞笑!!! 唱パジャマ旅行的時候,津田喵和ゆかちん都是穿著睡衣www 這段的津田喵超帥啊///w/// 閃光只有最後的幾秒十指牽手w 論最閃的歌,還是Precious Friends!!!和上次一樣最閃無誤!!!這次比上次更閃~!!! 某津田喵抱著るみ轉了一圈,十指牽手,再小心翼翼地牽下來什麼的超有愛啊啊啊啊/////!!!(教練快教我截圖!!!!) 因為一直唱歌,所以很快就完結了-3- 附加的四段making也不是很長,所以也沒發現太大亮點 學會截圖之後再看一次有四人comment的版本吧www 不知不覺放滿了O O 看來要在精選來之前收拾一下才行-3-
    1 point
  21. 放學之後去書店買了蛋糕www 本來想買一個完整的。。。但後來想到一整個要切要分很麻煩,最後還是買了一塊塊的。。 反正都一樣嘛~~ 然後很意外地看到CD,很順手地就買了。。。→ → 本來還打算看看有沒有前篇的主題曲,但是沒有anime ver.(封面是動畫版)就放棄了 CD+DVD,一共23.xx 還ok的價錢w oh my madoka~ 後來看了一下DVD 原來是官方的ひかりふる+動畫的mad 以倩醬的話來說就是。。。除了歌詞和畫面有點同步之外,歌和畫面是完全不協調 等等!!!TV版有這樣果麼!? 我記得TV版是一片黑的啊啊啊啊啊!!!? 很明顯是DVD/BD版→ →
    1 point
  22. Fate

    [updated] MGS2 rant

    ok so I have not played MGS2 for a few years and could not remember why I never finished it so since I now have it on the Vita then why not play it again right ? well I just played the game for around 10min and I remember why I never even got past the beginning before. The camera is horrible heck dare I say near unplayable now I have beaten MGS1 before so its not like I cant play with a similar camera but for some reason MGS2's camera is simply so bad I cant play it, now dont get me wrong I have seen my younger brother play it fully and it looks like it has a good story and that other then the camera its all good but yea its a good thing I like MGS3 so much cause I refuse to play MGS2. also in MGS3 why does "The Boss" fight still have that terrible camera ? well at least the camera is still better then in MGS2. man I feel so much better now ^__^ EDIT: ok so after playing for awhile longer and resisting trowing my Vita at a wall I have gotten to about half way done with the game and I got to say after just sticking with it it gets better and the camera dose not bother you as much. I do not plan on getting the Platinum Trophy but mhee :/
    1 point
  23. 濑田宗次郎

    BUG百景12-07-09

    嘛。。。今天歇班了。估计以后就是每周歇班或者夜班的时候会发点东西了吧。。。。大概。 然后这个大概会系列化233.我这个人很喜欢找茬2333333333 今日は休みだ。とりあえず毎週の休みの日が何か発表する予定だな、多分。ま、今回のこれは多分シリーズ化するね。何せ僕は結構こういうの好きだからね、えへへ。(笑) 咲-saki 本篇第15话记分牌错误。 咲ーsaki本編第15話スコアの間違い。 然后在BD里进行了修正。 そして、blu-rayが修正した。。。が、下のこれを見てください。 但是之后这里虽然也错了,但是BD里未进行任何修正。没发现? ここも間違っていたが、blu-rayでも何の修正もなかった。気付かなかったかな? 冰果第11话。。。片子本身没错,不过做字幕的澄空学园把右边两个作品的名字写颠倒了。 氷菓第11話。。。ま、これはアニメ自体は間違ってないが、ファンサブの澄空学園が右の2つの作品名を間違えた。 神的记事本第8卷第222页。鸣海一直称哲雄为“前辈”,这里明显是写错了。这里的场景是哲前辈和宏哥不停交替说话,可以推测的是作者写着写着脑子混乱了。。。但是我更好奇为啥编辑没看出来。而且之前还有鸣海的“僕”用了爱丽丝的“ぼく”的例子。具体就不截图了。嘛,其实都是小事。 神様のメモ帳第8巻222ページのここ。鳴海はいつもテツのことを「先輩」と呼んでるが、ここは明らかに間違えた。ここのシーンはテツとヒロが交替に話をするため、ひょんなことで頭の中が錯乱して間違えたのも理解できるが、僕が気になってるのは「何故担当編集さんが気付かなかったかな?」とのことです。前は鳴海の「僕」がアリスの「ぼく」になったこともあるけれど。。。ま、細かいことは気にしない気にしない。。。。んなわけあるか!
    1 point
  24. 濑田宗次郎

    宗次郎、再び

    经过了一系列这样和那样的事,果然我还是又来了。。。。 好吧,我也就不多做什么解释了。反正意义不大。这次大概会持续下去吧大概。。。毕竟我的青春也所剩无几了。最后燃烧一下好了。 于是例行公事的这里再来次自我介绍好了。 濑田宗次郎,男。普通工人,月薪3W円(看仔细单位)。穷B弱B败家子。ACG历21年,但中途由于各种原因漫画有大约8年的空白期。最近的2,3年的战绩以漫画为主就是为了弥补这段空白期。虽然不是自满,但我也好歹见证了ACG初期至今的发展历程,也目睹了这个圈子里的人从纯粹到攀比再到2B的全过程。 从以前就认识我的人大概也知道,我对ACG是有自己的理念的。当然这个理念也导致了这20多年来我和很多朋友的分道扬镳。但是也许我说这话很没良心,我还真是从来没后悔过。-_-这份心情大概和黑雪姬追求LV10是有共通点的。嘛,当然关于这一点日后再说也不迟。 虽然只是暂时计划,但是如果没意外的话大概会从CK那边移过来一些我以前的帖子。如果真的实行了,还希望各位有兴趣的同学赏光。 最后我仅代表我和我的搭档监督君(监督君:尼玛关我P事)向各位一直以来支持我的,我认识的和我不认识的同学们打个招呼。我胡汉三又回来了! -------------------------言葉の壁--------------------------- いろいろな事情がありましたが、やっぱりまた来ちゃいました。 まぁ、説明するのはめんどくせぇからやめる。今度の今度こそこのまま続けようと思うけどな。。。何せ僕もそろそろ青春を燃え尽くす頃なんだ、最後まで頑張ろう。 とりあえずもう一度自己紹介をしよう。 瀬田宗次郎。男。普通の肉体労働者。月給は約3万円(日本じゃ到底信じられない額だな)。クソ貧乏野郎だが、ACG暦だけは無駄に長い。マンガは約8年の空白期があったが、今年で22年目です。ここ2,3年ではマンガばっかり買ったのもこれが原因だ。そして自慢じゃないが、これまでずっとこっちの世界の同好たちを見てきたんだ。最初はみんな純粋だけど、やがて無意味な見栄を駆使して無意味闘争を始めた。そして今に至って、ニワカばっかりになった。 以前から僕のことを知っていた人がいれば、多分僕がACGに対して自分なりの理念があることを知ったが、この20年の間に僕が多くの友達と別れるきっかけもまさにその理念だ。こういうことを言ってもなんだが、一度も後悔したことがない。この気持ちは多分黒雪姫がレベル10を目指すのとある程度同じなのかもしれないが、まだ別の機会で話そう。 未確定だが、中国系サイト澄空学園から以前のスレをこっちに移す予定があるんだ。もし実行になったら、ぜひ見てください。お願い致します。 最後に相棒の監督くんを代表して皆さんに挨拶します。今までありがとう、ただいま。
    1 point
  25. Fate

    Resistance: Burning Skies

    well after playing the demo... its not that great I can say I wont be buyng this game right now (maby at a later time tho) Graphics: I felt like I was playing a PSP game Sound: again it was not very good you mostly hear crappy sounding guns and your footsteps Gameplay: I was playing on Normal and frankly it was really easy (I do play competitive FPS's so maby im just good ?) Story: the demo was the first chapter and it did not "pull me in", I dont really care for it at all (and im normally the guy that prefers the campaign) Controls: I think the controls are good but need some refining (dont get me wrong it does work and work well) I would like to know what every one else thinks so please post your thoughts (I have not played the MP so who knows maby thats actually good) (tho according to reviews its fun but not that great)
    1 point


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