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  1. TDUZoqqer

    TDUZoqqer

    Modders


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      15

    • Posts

      3,496


  2. Milli

    Milli

    Administrators


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      14

    • Posts

      6,509


  3. Reymondox

    Reymondox

    Modders


    • Points

      8

    • Posts

      117


  4. MagicV8

    MagicV8

    Modders


    • Points

      8

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      1,258


Popular Content

Showing content with the highest reputation since 09/24/2022 in all areas

  1. Some small update. Did the majority of the work behind the scenes on the scripts. Visual updates are mainly: Wheel UI is in the works. Rims can now be changed outside of debug tools And, arguably one of the most important things, functions to change paint color are now working. Finally I can preview the car in anything else than pure white: Not much, but the paint thing is a major update. Will post more updates as soon as there are any.
    4 points
  2. Version 1.0.0

    29 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes stock and tuned versions. Stock sound: -Mercedes-Benz AMG GT Tuned sound: -Mercedes-Benz AMG GTR The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    3 points
    I made my house shake hahaha! excellent!
    3 points
  3. Version 1.0.0

    103 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ-------------------Credits-------------------ⓞ Samples by miktop81. Page: https://turboduck.net/profile/16732-mitkop81/ Game: Test Drive Unlimited 2 Mod: https://turboduck.net/forums/topic/36022-test-drive-unlimited-2-autopack-185-ferrari-red-pack-total-overhaul/?tab=comments#comment-599960 Tuned samples by GabelS300. Channel: https://www.youtube.com/channel/UCPEKmsYmcus4HFoQ9HtGEDA Mod: https://www.youtube.com/watch?v=NxYKgw9PYYE&t=230s&ab_channel=GabeIS300 ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. It includes stock and tuned versions. Stock sound: -Lamborghini Aventador -Lamborghini Aventador Roadster -Lamborghini Veneno -Lamborghini Centenario (and tuned versions like SVJ) Gintani Exhaust Tuned Sound: -Lamborghini Aventador Liberty Walk -Lamborghini Aventador Liberty Walk Roadster -Lamborghini Aventador LP900 DMC -Lamborghini Aventador LP900 DMC Roadster -Lamborghini Aventador LP700 Novitec -Lamborghini Aventador LP969 Novitec The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    2 points
    Whaaa, for some reasons I was not much convinced by the sounds from the videos, and so, I did not installed the pack, but Petrolhead told me I should try on Aventador because he said "it is good & variant", & I did, & I loved it, especially on tunnels! Hehehe!
    2 points
  4. Version 1.0.0

    28 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Mclaren Senna and the 720S. Also replaces the sound of the Mclaren 675LT. The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    1 point
  5. I see. Is there any other way to adjust the files/cars? Somehow I am not able to start up TDUF...
    1 point
  6. If i am not mistaken, you need to actually tell TDUMT to read the new added cars. I don't recommend using it anymore.
    1 point
  7. Yes, You Can. = The Answer. Click Here (You Better Back Up your DATABASE Folder from your TDU) or perhaps...... you can also edit the entire "TDU Platinum Custom Cars Editable Vehicle" with your cars taste. (TDUF what you need it the most)
    1 point
  8. Until someone reply You, i wanted to mention that you can also try TDUF, which may be newer software than TDUMT, i may be wrong though.
    1 point
  9. Version 1.0.0

    46 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ---------------Contributions---------------ⓞ I finally learned how to set up and tune real life sound samples! You can send me samples like this to make sounds of your favorite cars! ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Aston Martin Vantage V8. The download includes the mod and a copy of the original files in case of uninstall. Recomended to use with: ⓞ-------------------------------------------ⓞ
    Free
    1 point
  10. The world woke up today expecting nothing and here we are, getting an almost hour long video leak of GTA6 gameplay and debugging, including heist gameplay, combat and movement mechanics. Definitely not expected this to happen. https://www.youtube.com/watch?v=sbu2V2fgkXc Seems like a quite progressed, yet ungraded and unpolished gameplay. Manily using RTX2080 and 1080 workstations. Apparently it's running on Unreal Engine and not on RAGE, yet I have to see a single trace of Unreal Engine in those videos. The console certainly looks very unfamiliar to me. Somebody is definitely getting fired tomorrow. E: T2 took down the video. You can find a dump of most of the clips here: https://mega.nz/folder/rmhChBRY#SoZcV6XM4tNfeehKJifcDg E2: T2 also took down the mega folder. Well, let's hope Reddit keeps it's pace:
    1 point
  11. hi, im nebw, can someone tell me what that white nick a icons next to it means...
    1 point
  12. Version 1.0.0

    70,507 downloads

    Time to re-discover the island of Oahu. Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.
    Free
    1 point
  13. Version 1.0.0

    48 downloads

    Hi! Made with a lot of love , I hope you like it! ⓞ-------------------Credits-------------------ⓞ Samples by GMP. Channel: ?? Page: ?? Mod: https://www.youtube.com/watch?v=jzjYAybOFEQ ⓞ--------------------------------------------ⓞ ⓞ----------------Information----------------ⓞ This is a sound mod for Test Drive Unlimited with the Platinum mod. Replace the sound of the Honda & Acura NSX. This mod also includes a simulation of the sound of the VTEC kicking in and turbo sound for tuned versions. The download includes the mod and a copy of the original files in case of uninstall. ⓞ-------------------------------------------ⓞ
    Free
    1 point
  14. Version 1.0.0

    78 downloads

    Demo:
    Free
    1 point
  15. Hi, please which file store my settings regarding keys and actions it triggers (like up arrow to accelerate, down arrow to brake)? I found that i quite like my keyboard setup and i also want to use gamepad and quickly switch between these 2 setups - possibly by just replacing/renaming some file in TDU folders? Thank you
    1 point
  16. Hey guys. I've reinstalled TDU after not playing for a long time, with patches and megapack. I installed Project Paradise along with it, but there's a problem. When i try to play online, checking the mark for the Gamespy ID (i'm pretty sure its used to play with this mod still.) The game gets stuck on "Connecting to TestDrive" am i doing someting wrong? IT'S not crashing, no error message. The game just freezes somehow. I checked my antivirus, they did not detect anything that could affect the mod. The Visual C++ are completely fine for me. Still freezes even after a reinstalling them. Singleplayer is working for me... This didn't happen to me when i played on Windows 7 years ago. EDIT: I had to delete the TDU windows firewall registry to pop up the windows defender's infamous "this program wants online permissions". Clicked allow again and it worked. (with private network checkmarked)
    1 point
  17. I've bought a logitech G29, and there is no FFB in the game. I've installed the G27 fix, but still not working. Tried with Logitech Gaming Software (the new one, the old one doesn't support the wheel), and the G-Hub as well. Can I make it work somehow? Edit.: It's working after restart computer and disconnect/connect the wheel to usb again. Another edit: After a win reinstall LGS works as well. This new G-Hub is horrible. Unfortunately the RPM LEDs on the wheel are not working, I guess only G27 is supported.
    1 point
  18. What do you mean with "full" modification? Latest patch (from community by Milli) for the game you can find here.
    1 point
  19. hello and thanks for your good patch. im from iran and when im connection to game 90% of players laggy for me without reason why.my internet speed is good.
    1 point
  20. Adding car's won't ever be easy, but you have a lot more slots to replace now.
    1 point
  21. A friend of mine tested it, who used to run TDU with vanilla weather said it seemed even smoother. The weather i did don't use other things beyond original TDU files (weather.ini and FX.ini) and modified textures. But, even if someone experience a fps drop rate below anything playable, it can be reversible, as it's just some files that need to be swapped.
    1 point
  22. It is a lot of work. Mind you, i started this 2 years ago. And thanks, but i've made my own weather too, which will be in Platinum.
    1 point
  23. No, there isn't indeed. I am adding 4 cars from previous brands that i got the files. (Soon the images) And then there is Toyota, TVR, Volkswagen, Volvo, W Motors and Weismann. 411 cars in the dealers, because the total number of 100% finished vehicles is beyond 800 already. So, there are still about 60 to go. Also, TDU Platinum really started back in February 2017, as UCP v1.05, when i decided to work on the mistakes i made in UCP v1.04. So, that means that Platinum is about 2 years in development. Yes, i know, it's a long time. Lol
    1 point
  24. this looks amazing Milli !!!!!!!
    1 point
  25. Well, from the 411 cars listed in the first post, S ends on 378. That would mean it's about 92% done if the unlisted cars have the same letter ratio as the listed ones. Now, if Milli keeps the same pace, there have been 412 days since she's done the first post on 26th of December 2017. If we're 92% done, that would mean that there are about 36 days left until she's done with the cars. A bit over a month then. Thing is, there are probably other things she'll have to do after finishing with the cars as well, and we don't know what are the unlisted cars as well. So, many variables either way. And yes, I'm quite a nerd.
    1 point
  26. This is looking very promising. A huge amount of work also. Waiting in great anticipation. Thanks for your work!
    1 point
  27. Great Job Milli. This old Plymouth got an amazing look.
    1 point
  28. Wonderful! I also like the pseudo-fog effect on the first image. I'm still waiting for the GSX pic tho
    1 point
  29. After messing with this screenshot for a half and hour with my poor photo editing skills, I don't really feel guilty so set it as a wallpaper. Thanks Milli :D P.S. might improve a little bit more.
    1 point
  30. Quick Update: since I put in the new UI some weeks ago I reworked the whole menue ever since. Progress is great! I finally can put down a todo List what is left, sorted by order i am going to take it on. -fix the extras-panel in the tuning menue. Its the first task as its the most complicated (after which the body tuning Panel is done) -adapt plates Panel to new UI(after which it will be done aswell) -adapt existing rims Panel -add minor functionalities to rims Panel -create UI for the wheel size menue -create window tint panel (wont take very long as I have the Basic functionalities already coded -create Suspension panel (going to wheels panel, will be Tricky as i need to mess around with physics) -add and fix minor Details on UI -Continue working on Pause menue (without settings for Demo as it would take too long to develop since i am way behind schedule already) After that the UI is done. Everything after that are small tweaks as which: -finish up modeling environment -local variable transfer (savegame) -adding actual demo version cars with tuning parts -add some rims, Frames and other Universal tuning parts -and maybe some small stuff i dont remember Still, a long way to Go, but at this point the most work was already done. As far I can tell, everyone, even game Development collegues are saying the game looks great. So maybe it is :) stay tuned. Hope to have the Demo done before February.
    1 point
  31. Hey, unless I'm mistaken, I noticed you skipped Mitsubishi in your updates. Why is that? (I'm really curious to see how the Eclipse GSX's looking like.)
    1 point
  32. [quote name='TIMELESS']*cough cough* *wink wink* [URL='https://xenforo.com/community/resources/xf2-8wr-discord-integration.6058/']XF2 [8WR] Discord Integration[/URL] @TDUZoqqer I literally cannot wait to drive a Dacia Duster. Best car in the game IMO.[/QUOTE] Hahahaha youre barely in the discord already knowing whats going on :lol: Gotta need tuning parts for it tho!
    1 point
  33. @K3RAMB0 @TDUZoqqer here you go [URL="https://discord.gg/vMKPujc"]Discord - Free voice and text chat for gamers[/URL]
    1 point
  34. [quote name='K3RAMB0']I'm into Modeling Cars and everything that belongs to them, but recently I've also started working on world assets. When it comes to LODs UE4 has probably the industry's best auto LOD generator out there but I don't mind doing some of them by hand. I've also used some Forza models for mods so I know how to work with them and add to them in terms of tuning parts. Textures are also something I'm enjoying thanks to Substance Designer/Painter.[/QUOTE] Oh, no I am aware of the Unreal LOD, I was just wondering if I could give this task to you hypothetically speaking when Unreal messes up somehow. :) World assets are also very welcome! In fact, for the demo level I am still missing some assets (not speaking about how incredibly basic the level is) which I always push to "another day". Textures are also really cool, I myself work with painter too, although I have no idea about designer. I sneaked a peak at Sound Forge's one, but it's a bit too complicated for me. I tend to overcomplicate the task textures very fast. [quote name='K3RAMB0'] and btw may I ask if you guys have a Discord Server as that would be easier to chat, talk and share images or files?[/QUOTE] I personally don't as I'm mostly a lone wolf on the internet and only online on forums and reddit for my gaming/modding stuff. Hell, I don't even have friends on steam lmao. But if you have one yourself, or if TDuck (@Diablo pls) have one, I would love to join![/QUOTE]
    1 point
  35. Very cool! What are you interested most in modeling? LOD's and tuning parts for cars would be pretty cool for now. LOD's because I mostly model out the customization parts for the highpoly model, but as it's based on Forza's models, there are lods then for everything but the new parts.
    1 point
  36. yea it's ok if we don't get paid, I've been modding a game the past 1.5 years and that was also for free (minus the donations) I thought this project will replace my modding hobby and will let me release my creativity without limits unlike the modding tools did
    1 point
  37. Hey! Cool, happy to hear that, thanks a lot for the interest :) 3D people come quite handy as I still need a lot to model for the first cars I'm planning. Hit me up when you have free time we could chat a bit about the future and what we expect. Just as a disclaimer tho, I wanted to make sure that everyone who is helping gets to see this: That's a project I do in my free time, and it should be kept this way. For the other people helping me on this project, this might be a good exercise and maybe something for the portfolio later when we will release something. In a case, when I would make a commercial project somewhen, I will hit up the Project: DRIVE people first and those projects would get paid. I am working in Video game development in real life, so it's not that unrealistic. Maybe as a motivation. Just wanted to make that clear. I am a freelancer, therefore I always need to know the payment inbefore so that nobody gets scammed, and I don't want to scam you guys either.
    1 point
  38. Okay, thank you for clarifying.
    1 point
  39. So, I have two questions. First, do you plan on adding replacements for traffic cars, or at least a custom add-on that replaces traffic vehicles? I ask this because I've seen some pictures of TDU in the past that had clearly modded traffic in the background (I remember two of them being an AMC Pacer and a Volkswagen Beetle), and since then, I've wished to have something like that in my game... particularly because I love the idea of rolling around with a cool sports car, or a high-end luxurious car, next to casual city cars, or even old beaters. However, I haven't found any mods like that, unfortunately, and most traffic mods are long since unavailable. One such picture can be seen here, salvaged from a site that no longer seems to host it. It also has a texture mod I like, but I can't find it anywhere. Next, how many events will take advantage of the new car brands and types? I imagine that a more diverse branch of car classes and restrictions can make the game be more unique, since each different car you buy would lead you to a different tree of events. However, I imagine it would be hard to implement, as there wouldn't be enough events to have enough for all different car brands from each stage of progression, unless it's possible for races to have more than one car restriction. And even if they could, this would actually make the earlygame harder, as it would severely limit the amount of events one could try as they wouldn't easily have the money necessary to buy more cars. That is, unless they constantly grind the events to re-obtain the pittance of money from early-game races... or if the rewards for the races are increased to compensate.
    1 point
  40. The tuning levels will be used for including other mods, not for simple tuning. Only this way it is possible to get several hundreds of vehicles into the game.
    1 point
  41. Hello, there. Long time lurker here. Are there any chance you will add more bikes to the game along with the new cars? I understand that this is more of a car-centric game but me and i guess, a few others would love to have more variety when it comes to the bikes selection but if it's too much work or not your priorities then i totally get it.
    1 point
  42. I'm late, but I'm super happy to hear that you managed to make the missions utilize the modded cars. I've been thinking some time ago about how playing with the custom cars actually puts the player at a disadvantage, since the vehicle restrictions only take the vanilla vehicles into account. Hopefully, your discovery should make it possible to rectify that mistake.
    1 point
  43. How big is this mod in terms of file size, already?
    1 point
  44. dat (VW samba van) tho --- Post Updated --- People that dont know about Car Converting: ''Import BRZ Tuning to GT86 And FRZ''
    1 point


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