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Ryzza5
Ryzza5

This Week in Project Cars (11/3/2013)

    Game Testers Have it RUF

    You haven't been around in the WMD forums 24/7 during the last few weeks? Then chances are you missed some important developments but don't worry, you can quickly catch up by following the links below!

     

    Development News

    The painting template for the 1991 BMW M3 E30 Group A is now available - Click Here

    Our Handling Consultant Nic Hamilton is as busy as always helping us to improve Project CARS, check out his newest batch of detail feedback - Click Here

    Andrew Webber & Casey Ringley have used the feedback from Nick and the community for plenty of physics changes - Click Here

    Gustavo Olivera has posted some very impressive previews of the 2012 Ruf RGT-8, coming to a development build near you soon! - Click Here

    Help collecting series-specific penalties & race rules to make Project CARS as realistic as possible - Click Here

    The first pass of the live HUD-editing feature has been added to the latest builds - Click Here

    Furthermore, Debug Director Mode has been added to the TweakIT tool - Click Here

    Our Render Coder Martin Griffith has started working on improving the ATI performance and outlined some of the differences to Nvidia - Click Here

    Painting templates & custom livery support for the 2012 BMW M3 E92 GT4 and the Zakspeed Capri Turbo Group 5 have been added - Click Here

    Our Physics & Handling Consultant Ben Collins has been very busy lately, providing two extensive feedback reports on the recent builds - Click Here & Here

    Nic Hamilton has shared a quick bit of feedback as well, talking about both the graphics & physics - Click Here

    Content Previews

    Andreas Moll keeps plugging away on Eifelwald, adding plenty of new details & loft changes - Click Here

    Vincent Dambreville continues livery work on the 2012 BMW M3 GT2 - Click Here

    UV mapping on the 1991 BMW M3 E30 Group A has been completed with some small tasks still to be done - Click Here

    Our track team has been busy adding more details to Azure Circuit, including the famous Rascasse area - Click Here

    Wet weather effects have been added to Connecticut Hill - Click Here

    Luis Barata has made a lot of progress on the Solitude Rennstrecke as he explains in detail in his latest report - Click Here

    Modeling work on the Mitsubishi Lancer Evo X FQ-400 has continued - Click Here

    Our track team has added lots of details & features to Azure Circuit - Click Here

    The 1981 BMW M1 Procar has received new head & taillights as well as some bug fixes - Click Here

    Livery work on the 2912 BMW M3 E92 GT4 has started with an official BMW Motorsport livery - Click Here

    Lots of new textures & fixes have been added to Bathurst - Click Here

    Some bug fixes and windscreen banners have been added to the 2012 BMW M3 E92 GT2 - Click Here

    Heusden has received solar panels as well as other details & improvements - Click Here

    Fixes & Updates

    The front bumper UV of the Pagani Huayra has been fixed - Click Here

    The cut track detection for Heusden, Lakeville & Bologna has been improved - Click Here

    A small issue with fog appearing in overcast weather has been fixed - Click Here

    A HUD issue with the tacho needle has been addressed - Click Here

    Ghost car rendering Alt-Tab crash has been fixed - Click Here

    The built-in screenshot functionality has been equipped with new features - Click Here

    The Pit2Car track cutting speech has been improved - Click Here

    -skipcrowds command line switch has been added for members with low-spec systems - Click Here

    Martin Griffiths has checked in fixes for black dots in DX11 - Click Here & Here

    Furthermore, Martin has also fixed lots of other small graphic rendering issues - Click Here

    Ghost car transparency calculations have been improved - Click Here

    An improved rear suspension for the Ruf RGT-8 have been added with the latest physics releases - Click Here

    Some bugs on the 2012 Pagani Zonda R bugs have been fixed - Click Here

    Initial physics for the Mitsubishi Lancer Evo X FQ-400 have been added - Click Here

    Ivo Franic has added AO & tire lods to the 1991 BMW E30 M3 Group A - Click Here

    A missing terrain mesh and some other bug fixes have been checked in for Connecticut Hill - Click Here

    Martin Griffith has checked in a bunch of rendering bug fixes for various small issues - Click Here

    Test & Report Feedback

    Help us collect all current graphic bugs that need fixing - Click Here

    Help test us test the physics of various cars and report your feedback in the testing forum - Click Here

    Other

    Michael Steiner has created a nice video explaining the new camera groups - Click Here

    Are you a passionate screenshot maker? Help create Project CARS comparison screenshots - Click Here

    Looking for an event to race in? The check out the Weekly Events list and the Multiplayer Race Calendar

    That's it for now, have fun checking out all the material and make sure to join the discussions yourself if you are a WMD Team Member.

     

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    It's seriously incredible how this game looks in all aspects, this should be HUGE but only time will tell how much. Looking forward to this as much as GTA V!

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