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Eudemon

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Everything posted by Eudemon

  1. These guys are good at the old technical investigation and benchmarking and are very well-respected. The results aren't anything less than I was expecting from the two developing powerhouses but it is great to see GT in particular holding up well enough and keeping fairly stable performance and not dropping a lot of frames like past games.
  2. I don't see a problem with people being critical of the game and/or the direction they fear it's heading. I also understand that those playing and enjoying will feel a right to defend, but you have to realise that a lot of these criticisms being directed are valid. Just because you have no problems launching and running the game doesn't mean that those saying 'they are' are lying. It's all over the web, you can read plenty of these examples and Turn 10 have acknowledged that this is happening too and are working on fixing it. As for the bringing up of content with an aim to only attack the game, that's a bit juvenile and should not be done. Glitches are in every game, some are rarely ever discovered or seen whereas others, like some of the above, should have been spotted and squashed before release. Like @TimBud above says, they can provide some comedy moments too but they need to be more of the non-impacting variety to do that. At the heart of it all, as long as the game provides a decent racing experience and has enough of that which came before to keep those who enjoy that aspect happy, then the series will always do well. However, it is good to see that players are wising up to the whole thing and not being afraid to voice their discontent at the changes being brought into the series and its issues. Commenters who haven't even played the game in question and who use only written word and other media to somehow help validate their opinion more so than those who actually do, will be looked upon lesser and rightfully so. In saying that, this doesn't mean that the player themself is completely right either as opinion is after all, subjective. But, find someone with similar interests and a play style like yourself and getting an idea of what awaits can be made clearer. In the end it comes down to how the game appeals, works, and plays for you. And if all those are good then that's all that matters really. No?
  3. Am I the only one who gets scared while playing scary games? It's not only the horror games too, just games in general that surprise or have a build up in tension, lead you into a false sense of safety and then something happens on screen startling you. I like and hate games like this. The fear and dread you feel while making your way through the game's setting and always being on edge that something is coming. Or the eerie music and ambient sound effects making you apprehensive about proceeding ahead. Some examples that you would expect to hear me say are those from the Resident Evil series, Condemned, Silent Hill, Alien etc. But, I am also talking about Fallout, The Witcher and even tactical shooters like Rainbow Six. Those moments where something just appears to your side, from behind or that chill down the spine when you see something that isn't actually there. That last one happens to me quite a lot. Walk into a dark room and get a shudder at the belief I saw something in the corner of my eye only to look and see a piece of furniture or a damn shadow! :fp: The funny thing about this is, I can watch horror movies and the like pretty much no problem. So come on, please tell me I am not alone with this?!
  4. Those who are playing the game and who have played previous titles know what the new game has and what it is missing best. Unfortunately it is easy to get into a argument when you also have passion for a series and this in turn can make you more unaware of any failings that may be there. Nowadays a decent graphics level is expected but of course you are going to get those people who only see that as being a fundamental instead of looking at it as whole. The negatives I see aren't mainly to with the visuals, they are to do with the loot boxes, the misleading pit stops, and the removing of difficulty bonuses. I am more likely to side with the review that talks about the reduction of racing focus than anything to do with some ugly looking trees or reflections, because as long as the game plays well and still provides the same experience the series is known for, that's all I want. :) Regarding if it's a big enough change compared to the last one, well Forza has gotten to a point where it is its own enemy here. Increases are expected all around; be it in car list, tracks and other areas. So we end up with getting what feels like a rehash with the same models and environments being included. But here's the crux, if these were to be removed then this would also receive complaints so how can they win? Do they trim the fat in the car list by looking to available data and statistics and bring in more modern examples to make up the numbers? Inevitably doing this will piss some off and so it's a really tricky place to be in and deal with. We all want what WE want. And when we don't get that, we will moan and be vocal about it. It also doesn't help matters that games are dropped on the release date and then fixed later. Where we have the devs waiting to see what their playerbase finds and the feedback they give. With the latter that can be a good thing, but it is quite annoying to feel like players are basically testing these games at times when they hit retail.
  5. Nice video that. It was very cool to hear the talk between the two and also see how the lines Hamilton was taking on the tracks.
  6. I forgot that Laguna isn't in the main game at the moment, but that should be changing with that tasty upcoming Bonus Pack. :) In a racing sim it's almost guaranteed for there to be different compounds on offer.
  7. Nice car and track to start things off with.
  8. Sounds good. It's always best to compare like for like.
  9. That's near nighttime mate, it's easy to hide stuff when it's not being seen.
  10. No I get that a downgrade would be needed to keep performance right in weather scenarios, but I also know that it is easy to get a bad pic when the lighting is drab. It would be interesting to see those same areas in shots where the weather is the same.
  11. If that is how pit-stops actually work then that is pretty misleading. Those sound and graphic comparisons are quite something after all. In saying that though, I think it's easy to get a bad pic in FM7 because of the variable time of day that it can apply over the period of a race, giving that flat look.
  12. It's so cool that in all of the on-track shots that there is something to look at in the background too. Not quite sure what's going on with that helicopter in the first with the Nissan though, hope that's a cliff edge. :cool:
  13. You are going mad in that pickup and it looks so much fun!
  14. That is a very cool set, I like all of them! The second-to-last has me thinking of Martin's place in GTA Online for some reason. :lol:
  15. Not a colour you see often on an RS but it kind of works.
  16. Just another day in Dubai by the looks of it. :cheeky: I gotta give it to the apple green Lambo in this lot, that is a brilliant shot because of the bright colour of the car reacting with the sun light.
  17. Stunning shots with that Audi racecar and your new P1 is looking good.
  18. It's all in the details as they say and it sounds like you are sticking to this. You sound quite chuffed with how the plate thing is going and the other customisation options you got working now is great to hear. Good work all round! :)
  19. I'd say it's more like GT3 A-spec which was a damn good game to be honest. I don't quite get why it is that small, before and after GT5 and GT6 came out we heard all about how the car models had been made next-next-gen proof (slight exaggeration) and would make the next game more packed and not take years to come out. Well...
  20. Kind of, knew it was coming and you could see it but those who needed to do something about it, didn't. BTW that's your 5454th post.
  21. Someone is having too much fun with this game. :D Don't blame you mind. I do like the way you have caught the Audi in a way that exemplifies the whole handling of a 'quattro'. :nods:
  22. The first image is made extra special because of the wee Beetle in the background. It's like: why is that even there? :lol: Not sure you can really call an E39 M5 a sleeper ?? :hmmm:
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