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Seizure

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  • Games I'm Playing
    Test Drive: Unlimited, Mass Effect 2, Battlefield Bad Company 2, DiRT 2, NFS: Shift, GTA: IV, RE 5

Seizure's Achievements

  1. Nice work but just one question. Are these mods usable online too ? or just meant for offline playing ?
  2. hehh 3d is not a big deal. This game is demanding as hell and not well optimized so 3d requirements are going to be huuuuge...im gonna be happy when im able to run this game on high settings with decent frames
  3. when i played beta i was unable to get higher frames than 30. even with all background programs shut down
  4. why cant they just make a proper game. Its like GTA IV...u need a friggin i5 or i7 to run it maxed out but then you look at the game and you are going to think " was it all worth it? "...its still ugly tho. Crytek has proven that it is possible to make a good game with lower reqs. Developer of Crysis 2 announced that the reqs are going to be even lower compared to crysis 1 but there is alot more eyecandy. These stupid ports are so annoying actually. I really really hope that its not going to be this way with TDU. We need smooth frames!
  5. soooo. Recommended requirements are hd 4870 and duo 2.2ghz. If you have these reqs satisfied u are able to run it maxed out....NOOOOOT. I mean, i have a 1gb xfx 5770 xxx oc-d edition and c2d @ 2.8ghz at the moment and i gotta admit, beta version was quite choppy @ 1280x1024 and high/medium settings with 2x aa, and actually it looked even worse than TDU1. What do you think guys...was that only beta problem and is it going to be fixed in final release? i do hope so...
  6. At the moment sounds are the least of our problems. Yesterday i talked to VVV and he said that there is a terrible deadzone with wheels, no matter how much you tweak those settings. Framerates are not smooth enough. Car driving feels bad while turning, braking and stuff. It randomly locks up etc. Also these are the problems on PS3 version. Dont know about PC though, we'll see
  7. radial blur in this game is a total letdown...so goddamn ugly. Wish there was radial blur like in NFS:HP...
  8. i didnt have any delay, everything worked fine like in TDU1
  9. As a G25 owner and as i mentioned before, gears worked just fine even in early beta...why should they not work in final release? it doesnt make any sense
  10. i think that everything is going to be just fine only thing im worried about is the graphics ...yea i know, im weird...:D im gonna be very disappointed if graphics on pc is going to be worse than on ps3. Because these videos are looking astonishing...exactly at my expectations...but if im going to see same graphics as i did in beta...veryvery disappointing
  11. @ B@tLLs i really dont think that gear delay is going to be an issue. Because even in the early beta version i didnt have any delays with my gear changes using h-pattern with clutch. Only problem that occured was that the clutch didnt want to function properly. I dont think that they messed it up in the final version of the game...even beta worked fine with gear changes :D
  12. btw my g25 used to vibrate in beta version, without any reason :D
  13. Yea handling is better, much better. About this graphics thing...usually pc versions have better graphics compared to consoles but this ps3 version in those videos is killing the graphics ive seen in pc beta version...even on full settings
  14. is it possible that final version of this game has better graphics than in beta? because what im seeing is that textures are much more detailed in here. I was playing beta maxed out @ 2048x1536 and i could only dream about graphics like that ... and these are great videos, best ive seen so far! :)
  15. Well im 100% sure that its not going to be worse than TDU1. I cant wait to try out my g25 in tdu2, it seems like this fanatec works alright and so will g25...i hope
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