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Space_ACE

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Everything posted by Space_ACE

  1. Hello guys...I have a problem I decided i would give the full version a try...but the radar and map were lagging...so i went back to the auto installer and was going to try to uninstall it and reinstall the light version, but now the red "uninstall" button isn't highlighted, even thought the installer says it's been installed before. Now I'm stuck with a laggy map, and i can't revert to my original...is there a way to fix it?
  2. It would be awesome if we were able to replace the actual police cars for this one, the guys who made the community patch were able to replace their cop cars Can't you guys use the same method to do it with this car?
  3. Can't someone make another magicmap file for the traffic cars?
  4. Been long since you gave it a try at fixing the bugs... It's my favorite car, but the ugly interior, and the huge white gaps on the doors, make it annoying to drive so i deleted it from my game.. I love it, but im not going to disgrace it
  5. can you make it replace the actual cop cars? THAT WOULD BE AWESOME, PLEASE REPLY
  6. I have both the 1.0 and the 2.5 version. in the 1.0 the only thing in the temp folder is, "CarShops.hex" and "TDU_Carshops" (data base file). The 2.5 temp folder is empty.
  7. But how am I supposed to press the "Save Car" button before i click the "Save All Changes" , if "Save Car" is the one creating exceptions
  8. Hello, i have had this awesome program for a long while and it workeed well, only occasional crashes and exceptions after saving, but this morning, it just refused to save changes to anything i edited, i was using version 1.0, then i downloaded 2.5, and tried the same, and the same exception happened. does any one else have this problem? can anyone help me? Here is the error log ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at TDUeditor.Form1.saveCar(String dataLine) at TDUeditor.Form1.saveCarButton_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at ComponentFactory.Krypton.Toolkit.KryptonButton.OnClick(EventArgs e) at ComponentFactory.Krypton.Toolkit.KryptonButton.b(Object A_0, MouseEventArgs A_1) at ComponentFactory.Krypton.Toolkit.ButtonController.OnClick(MouseEventArgs e) at ComponentFactory.Krypton.Toolkit.ButtonController.MouseUp(Control c, Point pt, MouseButtons button) at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button) at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button) at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button) at ComponentFactory.Krypton.Toolkit.ViewBase.MouseUp(Point pt, MouseButtons button) at ComponentFactory.Krypton.Toolkit.ViewManager.MouseUp(MouseEventArgs e, Point rawPt) at ComponentFactory.Krypton.Toolkit.VisualControlBase.OnMouseUp(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at ComponentFactory.Krypton.Toolkit.VisualControlBase.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3603 (GDR.050727-3600) CodeBase: ---------------------------------------- TDUeditor Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- ComponentFactory.Krypton.Toolkit Assembly Version: 4.1.1.0 Win32 Version: 4.1.1.0 CodeBase: ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- System.Transactions Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- System.EnterpriseServices Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: ---------------------------------------- TDUModdingLibrary Assembly Version: 1.0.3715.2358 Win32 Version: 1.0.3715.2358 CodeBase: ---------------------------------------- DjeFramework1 Assembly Version: 1.0.3715.1976 Win32 Version: 1.0.3715.1976 CodeBase: ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Thanks In Advance
  9. i cant extract it fom the 7z file, i use winrar and it says error
  10. Hey man, hi i am wondering, did you convert the IROC-Z camaro from azrael to tdu, because if you did, GREAT JOB MAN!! and i would like to ask you a favor, a really big one. I would like to convert a 1996 Lincoln Mark VIII from GTA SA to TDU. I Have both the .txds and the .dffs, if you need them. If you arent too busy, please reply, id like to know at least how to do it myself if u cant.

    1. i try to extract from the rar file but it says there was an error
    2. “I’d like to consider Corvette as a scaled down version of God.”

      1. Oh Man!! one of my favorite cars, can;t wait. hey, maybe you can make custom physics fo the 69 stingray, to match the specs of the 454 instead of the crap 350, maybe using TDU performance editor. anyway good luck on the 66 can't wait
      2. i thinkthe link doesn't work, i tried twice and i couldn't download
      3. hey is there a way to mod the handling on cars, like lets say increase top speed?
      4. ahahahahahhahahhaha... are the mustangs v6 dip****?
      5. Can anyone please make a model of the lincoln mark VIII to replace prefferably the mustang convertible? Really appreciate it http://images.google.com/imgres?imgurl=http://www.markviii.org/LOD2/images_marks/96lsc_scott_white.jpg&imgrefurl=http://www.markviii.org/LOD2/1996lsc.htm&usg=__S_7MZg9cnrLcheMt36F8DyT2j2A=&h=311&w=400&sz=34&hl=en&start=8&um=1&tbnid=SXk-MgXd4v2RaM:&tbnh=96&tbnw=124&prev=/images%3Fq%3D96%2BLincoln%2BMark%2BVIII%26hl%3Den%26rls%3Dcom.microsoft:en-us:IE-SearchBox%26rlz%3D1I7ADBS%26sa%3DN%26um%3D1
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