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Kurgan777

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Everything posted by Kurgan777

  1. I was just asking because you did the two Veilside kits for the earlier RX-7. Tell me where you got the physics info from and I will. I play without HDR and the only car that's ever caused an issue was the 370-Z with the invisible interior. Turning HDR on didn't fix it.
  2. Is there any way to change the color of the numbers on my end, or are the only color choices red or yellow? I'm looking for blue numbers on the grey background.
  3. Is there a way to make the physics work for another car and NOT the Tuscan? And a second question, will any of these NFS Shift conversions ever come with any bodykits?
  4. Copy them out of their original location and into a secure location.
  5. You know what's worse??? People who whine (in multiple topics) about people who bump topics.......
  6. That's the exact same model as the one Grin first converted, with all the same problems, the rims it has look different though. There's unwelded verts everywhere, there's at least two full bodies for some reason, one is inverted though, very weird.
  7. That depends on which slot you put the car in really. Best combination I've found for this car is the Diablo GT Camera, and the Chrysler ME-412 IK set.
  8. These models don't just appear out of thin air you know, someone actually has to sit there and MAKE them from nothing, using one of several methods used specifically for car modeling. I'm sorry this isn't getting done as fast as most of you want, but I was working two jobs for a few months and got out of playing almost all games completely. I'm trying to get back into playing TDU so I can get the motivation needed to complete the Diablo. Have patience, it will be finished. It won't be as "mega high poly" as some of you want, but it will be finished.
  9. With the sheer amount of car mods already out there and more appearing every day, coupled with the recent release of the TDU Physics Editor combined with DJey's Modding Tools, there's no possible way that you should expect people to keep just to a single car slot for the mods you make, especially since we're not locked to a single set of camera views anymore. They might not want to replace the car you want them to, they might like the stock car in that slot or they might already have a different car mod in that slot. I could see if this was the original days of TDU mods, where car slots had to be adhered to or you couldn't drive the car because the cameras didn't work right, but those days are gone, bodyswapping, no matter how much you might hate it, is here to stay, and for you to deliberately ignore bugs in your mods based on very OLD rules, is just so wrong it's not even funny anymore.
  10. You really need to stop "going off" at the drop of a hat, this was old way back when and it's only gotten worse. People are trying to help you narrow down the problem and you're spitting in their faces, it needs to STOP. Like I said, I used multiple sets of rims from multiple different sources, they all turned blue. Rims sourced from RH, your mods, Tool's mods, they all turned blue when the car was put into a single-rim car slot. I put the car into multiple car slots, tested out cars with single rim files for front and rear, and tested cars with dual rim files, one for front, one for rear. The blue rim bug only appeared on the cars where it's a SINGLE rim file for all 4 wheels. If ALL the rims are turning blue regardless of their source, that means the bug is NOT in the rims, it's somewhere in the car. Simple logic.
  11. The rims turn blue when you put this car into a slot that DOESN'T have seperated front and rear rims (90% of the cars in the game), and the rims turn color regardless of which ones are used, you could use ANY rim model from any other mod and it would still turn blue. That means the bug is in the car, not the rims.
  12. If you don't play online, then you can change the ride height with the TDU Physics Editor.
  13. PetFrog isn't a "movie car", it's a very real, very famous GT3-RS with a SharkWerkz exhaust system. I only linked the videos as a reference point for the sound of the car, not to use as samples. I'm sure you could find something better to use for samples somewhere else.
  14. The problem is actually in three places at once. The car model. The rim model. The slot the car is placed in. The car model can limit the size of the rim compared to the tire. The rim model isn't made big enough. The slot the car is placed in limits the size of the rim.
  15. The previous version of this car had the body stripe that responded to secondary paint color, will there be another version of this model like that?
  16. Can you make the 8000rpm version sound like PetFrog? Because I put the first version of the GT3RS in the Maserati MC-12 slot.
  17. A high quality Hakosuka GTR wouyld definitely be sweet. It would need this engine sound to match.....
  18. The Bad Boys song (used on Cops) is from Inner Circle, not Bob Marley.
  19. The sound is good for the turbo'd cars, but IIRC the G-35 doesn't have a turbo so it won't fit for that car. The youtube accounts might be getting shut down for referencing where the sounds are coming from. EA is notorious for hunting down people and shutting them down when they use their content without permission. Next time just be deliberately vague about the source of the sounds in the youtube description.
  20. It just needs to go 500 rpm higher to fit there, I tried it :)
  21. The best camera for this car is the Lambo Diablo GT cam.
  22. I've been using this sound for the Enzo.... http://forum.turboduck.net/showthread.php?t=9289
  23. There's definitely something wonky with this one, three times now it's crashed TDU so hard that it locks up the PC as well forcing me to use the reset button to get out of it. It does it when it's about to switch between displaying the cock_lr and cock_hr models either in a showroom or in my garage. When it doesn't crash, all I see is an invisible interior, incomplete seats, no seatbelts, driver floating in mid air inside the car.
  24. The track-only Mustang GTR says hello, as do all the never released to the public concept cars. Plus there's a racetrack on the island. Combine it with the sound you made for the R8, put it in the Cien slot, make it 4WD, and it's an absolute beast. Oh and the Gallardo Coupe Camera is the best combined driver's and hood view for this car (at least so far anyways).
  25. Sorry, my screwup, I'm using the Audi A6 camera and the Ferrari 512TR IK setting, and I've got the car in the Pagani Zonda Coupe slot. Now I just need to find a good combined setting for the BMW M3 GT2 car......
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