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Krisman10

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Everything posted by Krisman10

  1. There's an RT/10 available? Wow. If anyone has this, please let me know with a PM. :)
  2. No. I literally click the program .exe and it says about the 'side-by-side' error I mentioned earlier. If it's any use I downloaded from the official Zmod2 site?
  3. Yeah I downloaded and installed that but still the same problem. :para: It's fine though because the Diablo that I mentioned does have a solution in place. :)
  4. After my troubles with Zmod, I decided to abandon the Lambo, but it's replacement will make an appearance fairly soon. And the original 3 that I showed, Viper, C4, 911 will return on more 'polished' slots this time. :) Watch this post.
  5. I have no idea how to merge interiors mate, but no doubt once I've learnt how, I'll take the interior from the Forza Diablo SV. ;) However, I've downloaded Zmod 2 and I keep getting "side by side configuration errors" every time I try to open it? I've looked around online and it said to install 'Microsoft Visual C++ 2005', which I've done and it still returns the same error. :eyebrow:
  6. Okay, gonna try this out for the first time. However, my model that I'd like to convert doesn't come from Forza/Turn10. It comes from Driver SF (Diablo VT if you want to get into specifics). And the files are in the .3DS format. So it's a bit confusing. :eyebrow:
  7. Well, some more slots have just opened up in my Hawaii. Three legendary sports cars from Japan, each of them as different as you get. [ATTACH]23159[/ATTACH] The Acura NSX, well Hawaii is technically America right? :D 3 Liter V6 naturally aspirated and developed with the late Ayrton Senna (RIP). [ATTACH]23160[/ATTACH] The Mazda RX-7, only 3 cylinders but boy does it sound good! 255hp of pure dragstrip madness, but in the corners too it's a marvel. :) [ATTACH]23161[/ATTACH] The Toyota Supra, because without it TDU would not be complete. Combat's absolute favourite car and why would you disagree? Looks good, sounds good , need I say more... Also seen with a certain Paul Walker, may he R.I.P. too. If you haven't watched Furious 7, I strongly recommend you do.
  8. Perhaps your good friend, acevt06, cam lend a hand? We know that his sounds (in particular Supra, R34, and any of his muscle V8's to name some examples) can be quite lifelike and monstrously aggressive. A phrase that goes very well with the 'Widowmaker' 997 GT2. I think I now have another must have Porsche to add to my collection. Thanks Combat! :)
  9. Now with my game fully updated (to 1.68), I decided to redo the slots I did earlier this week. Unfortunately, this just replaces the old Atari model, so no new slot for the 512TR but then it's already in the game. Still looks good though. Mod by Miha, sound by DjToyZinnio, physics by Me.
  10. I already said "Wow" when I saw the exterior. But now the interior, just leaves me without words. I don't know what it is Combat, but every single mod you do is better than the last. Keep it up! :) Good job!
  11. Thanks a lot! 1.67 and 1.68 installed successfully. :)
  12. Ah thanks. :) I thought you only needed 1.68. Any idea where I can find a link to that version? It's not on 2CV's page.
  13. Hi all, got a problem with 1.68. I get this error message. :eyebrow: [ATTACH]23082[/ATTACH] I installed in this order; Game (1.45), MegaPack (1.66), MagicMap. Any ideas? :para:
  14. I wasn't planning on releasing my little NFS project. Because the majority of the cars are not mine, and their purpose in my game is for something else. The physics, on the other hand, will always be mine! So I might release them one-by-one soon. :)
  15. Hope I'm not asking a dumb question here; but is Project Paradise v0.03 compatible with 1.68 update by Djey? I know it'll work with 1.66 but I'm unsure if it'll work with the latest 'unofficial' update? Better to ask than get flamed in the burning mess of crap, right? :)
  16. Damn that quality though. :) Even better that it's a drop-top so you can listen to that gorgeous V10 or your own custom tunes if engine noise isn't your thing. ;)
  17. It didn't originally. Showed up as "?? RX7" But once I finished the Mazda brand entry, it appears exactly the same as it does in TDUMT. :para:
  18. I am using that version as well. The slot does appear in TDUMT but not in game. In TDUMT it shows up as "MAZDA RX-7 ??"
  19. Well Done! :) It is the very 1st NFS from 1994, never played the game but it came out when I was only just brought into the world, so it is a special game nonetheless. Eventually my goal is to get as many cars on their own slots from the first 6 games. Won't be able to find many cars from Underground onwards, because modded versions would be needed for every car. And also vinyls are missing too. They may be in B Class in TNFS, but they are definitely in C in my TDU. :) Viper is easily the fastest from 0-100km/h, Corvette can do well over 180mph and the Porsche absolutely creams them both through the corners. Trust me there would be no way can these three keep up with the Atari B Class. Those are 200+ mph cars that will leave them for dust! The car I had problems with was the 512TR and I have started work on the RX-7. Eventually I'll get around to converting the Diablo VT from Driver:SF as that is the best model of the car. Supra will obviously be Combat's as there no other Supra that beats it in quality, and LHD so no camera tricks needed. And then finally the NSX, seeing as there is a nice quality Acura model by Miha. :) I started on the RX-7 today, everything is all sorted in the database and all, physics are done too. But it's not showing in game. I think this is to do with the Mazda brand. I added the logos in from 1.68 and completed the Mazda entry in the database but it's still not there. :|
  20. Yep, I know what the problem was. Somehow in the database the car got reset to the RUF RGT, which of course I don't have the megapack so it doesn't exist in my game. Hence the DEFAULT CAR look. However I've fixed it by going back into the Database and re-assigning everything unique to the 911. (Sound, Guages, Rims, Car files) and now it's back to normal. :) And I might have a solution to the other car I had problems with. Basically I'm going to name it differently to the Atari version but it will still use a duplicate of that slot. If I'm right the car should appear. :)
  21. Well everyone, got some more slots ingame. :) Surely with these two in-game you can guess the game I'm recreating. Tob-racer was close with NFS5, but look at when I said about the year to do with the 993. That'll give you a clue. ;) [ATTACH]23056[/ATTACH] [ATTACH]23057[/ATTACH] Note: The bottom car is meant to be a Viper RT/10, but we only have the GTS so I did some physics for that to make it drive like an RT/10. Same with the Corvette, it's actually a ZR-1, but we only have the Grand Sport. Both do look awesome! Thanks to Miha for the cars, acevt06 for the Vette sounds, Doctor G for the Viper sounds, and anybody else who I've used their stuff along the way. :) Also, patching these into the game went much quicker, did them both together and at the same time, than the 911, which has now changed into that VW Passat looking car? Just when things were looking good. :\
  22. I'll try. :) Thing is though like I said, everything for the car is there, thanks to Atari. Minus the gauges but that can be sorted easily. And all I did was "replace" it with a Forza model of the same car, then fixed it in with TDUF and it still doesn't show up in the dealer next to the 911. So what I will do is move on and bring 2 cars on new slots, it'd be best to do these next 2 together, because they are bitter rivals and have another go with the troubled car later. :)
  23. Well good news and bad news. Thanks to you both, my 993 now has paint colours. :) However, my next slot I can't show because a) it would give the game away and b) it's not working. Basically it uses a MegaPack slot and like I said before I don't have it. :( Yet the 993 got duplicated from a MegaPack car and works 100% flawlessly? I didn't follow the tutorial for this one because all I did was replace the original Atari model with a better Forza one by Miha. But because the original stuff isn't there I basically added it and with TDUF inserted them into TDU.
  24. You seem to have a taste in classic cars my friend. Image below sums up my opinion:
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