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Posts posted by Milli

  1. 8 minutes ago, TDUZoqqer said:

    That's not really true, but I get your point.


    But yeah, bigbnk should do the trick

    Well, olders ones doesn't... but the mods we're getting now... modders don't really care about making them light at all. Lol   And the Golf 7 R, which is a Rulezzz one, might require it.

  2. 8 hours ago, PatasDePavo said:

    Is that so? the only car that i currently have is a Fiat Coupe Pininfarina, could it be that the car may be broken on its own?

    So the issue may persist until a couple of minutes and make the game return back to normal but it's extremely rare from my previous attempts, in this case: the game returned back to normal but ONCE again, the issue if i should call it issue returned again after a couple of minutes; but this time only limiting itself to slowing down the game to 10 FPS

    To be honest, this is getting real annoying, if you find any fixes, please let me know as soon as possible.

    The solution is to use the 4gb executable, provided in the update patch, inside the folder Extra. 

  3. 15 hours ago, RsZ28 said:

    Hello. Now that I'm having more time to figure out modding and all, I'm dabbing into this once again, but I got confused.

    What is "Car_File_Name_Swap" in the carpack default part of the program and what is it used for?

    Also, I've noticed that most pack use TRAFFIC Compact 1, in the "Model Change" field. Does that mean that when I toy with those settings, and create something new, I have to use this value as well?

    That is the field where the game actually reads a car swap. Like in original TDU, the Mustang turned into a Saleen S291. 

    Change to traffic works as a null value, so, car remains the same. 


    Edit: so yes. If you create a new upgrade pack for a car, and you don't want to transform it, you should use the traffic car there. 

  4. 16 hours ago, pogostickio said:

    Hello from Pogorobo,

    Today I found this Platinum mod and managed to get it working on an existing profile.  I love it.  BIG THANKS to all the people that made it happen.  I never uninstalled TDU1 after more than ten years playing this wonderful game and now it's so much better.  Using the new mod has fixed a few things such as the wrong ride height / camera views on modded cars that I couldn't get right, and all of the town/place names that appear in white at the upper right corner no longer has broken/unreadable text.  I sold every car except the Alfa Romeo GT, which put over $6 million in the bank, so I've spent quite a few hours buying cars, tuning a few and I really enjoyed cruising around Oahu.  

    I also fixed a Logitech G25 H-Shifter which had four out of six screws missing on the two metal plates either side of the shifting pole so it wasn't firmly held in place.  For months it has been dropping gears and registering the wrong gear.  Now I don't have to use sequential or automatic gears.  This makes a huge difference because in my opinion manually shifting gears in TDU1 is the only way to drive.

    Does anyone know why moving the mouse to change the view around the car would stop working?  My game has been like this for a couple of years at least.  I can't re-install the game because my DVD finally stopped working after having a crack for years in the centre clear ring.  Now I can only use my existing installation which I backed up as an almost 8gb copy before installing the Platinum mod.

    It's our pleasure! And sorry, but i don't know about the mouse problem. Maybe it's down to mouse drivers or assign it in the game menus?

    11 hours ago, Baykuin said:

    Hey there, i have weird problem? When i open a map and try to open dealers near airport, i have never ending "Loading... Please Wait...", game is not frozen, because still i can exit from main menu, using mouse, i try to full reinstall couple of times with nothing, also, i have same problem with map, half map is not loaded and me and ai cars are fall down in space.

    That seems like missing "Area" folders.  But i don't know, never seen such issue.

    4 hours ago, 3DNations said:

    Thanks for responding. It was a mistake in my part for not seeing one I had originally found. But may I ask you could bring back the Merielargo Roadster please. It was a favorite of mine from the original game. It's fine if not, I would just like more nostalgic cars I've never gotten to use. Keep up the good work though!

    Sorry, but the Murcielago Roadster is not comming back. Original TDU model was horrible made, and with the modded Murcielago Coupe, that difference would be even more visible. 

  5. On 11/28/2019 at 7:34 AM, 3DNations said:

    Missing top model mission.

    I found "all" the top model missions and did them but one of which wasn't there. I googled all the spots and one of the 2 at the very top of the map isn't there, I don't know what to do.

    Drive all the roads and you may find the missing ones.

    12 hours ago, klmnpeter said:


    Could you add a Hummer H1 to the mod?
    I know there was a HUMVEE out there too. I tried it out back then, when I was an active gamer. Maybe I still have the file somewhere...

    Here's an H1 for example:

    I know you have a lot of request, but it would be so cool...

    Thank You!

    Sorry but no.

  6. 22 hours ago, Dlc98 said:

    For some reason, all the cars are invisible for me, including the rentals

    Have you enabled bigbnk in the launcher?

    3 hours ago, ZG264 said:

    I'm not sure if this relates to Platinum or is a base TDU game issue, but i've been noticing strange results after tuning some of my cars.

    For example my C-class Porsche Cayman 718 S (found in the Porsche shop in the North of the island iirc) has a reported default top speed of 246 and after tuning that becomes 276 but i just can't seem to get it to hit even 200! 6th gear slowly advances the speed from around 180, but even after searching out some long straights in the west of the island it stuggles to hit 200 either default or after being tuned?

    I have this issue on a few cars also (not all) where the reported speeds don't match the in-game speed the vehicle hits.

    Is this a case of some kind of mod issue in relation to gear ratio's perhaps being set up wrong to take into account the tuning?

    I did a little experiment and took my humble Alpha Brera apart in TDUF and adjusted the level 3 tuning characteristics to give it a bit more acceleration (5.5 instead of 6.0 in 0-60) and top end (it tops out at 191 instead of 184 now) and in game, with enough straight road i can reach those new limits. So why do some cars not seem to be able to do so? Anyone else notice this?

    Some cars have what we call "overdrive gear". They're meant to save fuel, instead of going fast.  It's common in modern vehicles that have 7 and 8 gears, and usually american cars.  A real Corvette Z06 hits 200mph in 5th, as soon as you shift to 6th, it will lose speed. 

    About tuning, changing the 0-60 time in TDUF, at the tuning part won't make any difference, but give you a placebo effect. Those values are not related to actual tuning and are there just to fill the "Data" sheetboard of the game.  What would really increase the vehicle acceleration in tuning is the Aftermarket Packs, where you increase the % of the vehicle physics data.  So, if a car has an acceleration value of 80, and the aftermarket pack says the acceleration is 4, it will increase 4% of 80.   regardless of the value set in 0-60.

  7. 15 minutes ago, africolombiano said:

    Hi Milli. I downloaded the files but when I try to extract the two big files it says the files are corrupted. Can you upload them again please..... And by the way, I am having so much fun with Platinum, my internet is not very good so unfortunately I can't play online, but I am enjoying it very much...

    The 2 big files are automatically extracted when you extract the small one.  If it doesn't work still, try to re-download.   

    Edit: If the extracted folder from the smaller zip is 268mb of size, it worked. That's the whole size of the update.

  8. 13 hours ago, TDU Iceman said:

    1.) No one really uses fuel because the island is lacking stations up north. So, its not possible to get from station to station if you drive the coast.

    2.) Try checking "Vsync" in the Project Paradise Launcher. It sounds like your framerate is uncapped; that causes all sorts of traffic problems. You need it capped at 60, checking "Vsync" should cover it.

    Thanks Padawan. Lol 

    Kids grow so fast these days, i'm proud. 

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