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yuhui2010

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  1. Video: TDU2 Exclusive Car Customization Trailer scenes in Hawaii,Exposure steep off-road Pimp your ride! Pile on the bling and an ice cream paint job for maximum twinkle and glisten! video:Test Drive Unlimited 2 Video Game, Exclusive Car Customization Trailer | Video Clip | Game Trailers & Videos | GameTrailers.com
  2. Hope is not limited to islands The Greater Los Angeles Area! There are very intensive three-dimensional complex highway network!
  3. hopes they have more road lights in Hawaii For example: Highway around 。 Etc! in the trailer saw Ibiza Highway (expressway) around have road lights!!:p Reality Ibiza highways (expressway) or other road Indeed have road lights,but hawaii highways (expressway) almost not to exist!
  4. TDU 2 Fragebogenaktion http://tdu.gameprophets.com/news,id469.html http://tdu.gameprophets.com/forum/thread.php?threadid=17442&threadview=0&hilight=&hilightuser=0&page=1 Ingame (functions, modes, etc.): 1. What can we expect from the new co-driver mode and what should we imagine when we think about it? Co-driving is the opportunity to share a driving experience with a friend. As a co- driver, you can choose to give instructions to guide your friend, or just visit the islands, like a tourist (that also unlocks the roads for the passenger). 2. Is there going to be a racetrack on which you can race against other opponents (¼ mile race, etc.)? Race tracks have been designed on both islands, and are useable with TDU2 racing game modes. We will be waiting for community feedbacks to know if we develop dedicated racing game modes for advanced racing competitions. 3. If there still is a photo-mode, was it improved or enhanced with more or better functions? Do you have to unlock the photo-mode before using it? The photomode is now available everywhere (not only in Free-ride), so you can take pictures at home, in your club etc. Photo mode is available from the start, but a dedicated game mode called “photographer” will also be available when the shop is discovered in the game. This gamemode offers player to win money by taking photos. 4. Will there be a video-mode? This is currently not planned for the game. 5. Will there be a possibility to refuel your car? If so, how is the fuel-consumption calculated? No fuel constraint in TDU2, we experimented it in early versions of TDU2, but found it to be restrictive. Game-related properties (visuals, technical stuff, etc.): 6. Were the anti-cheat-measures improved? Yes. We definitely want to ban “flying cars” in TDU2, for example. 7. Apart from the sports-cars, will there be racing cars or every-day cars in the game? We wanted the range of cars in TDU2 to be as large as possible, as it is the DNA of the franchise to allow people to “Test drive” a great number of vehicles. So it goes from “casual” cars to very exclusive cars (like the Gumpert Apollo), but also classic cars & 4x4 cars for off road experience. 8. Is the car-managing system in garages improved so that you have a better overview and can you tell each car were it has to rest? Can you sort the cars after class, name, etc.? We are not planning to do such improvement, but are waiting for community feedbacks for this kind of feature. 9. Will the X360-version of the game consist of multiple DVD's? (note: PS3 has Blu- Ray, so it's unlikely it'll need multiple Blu-Rays) TDU2 is on 1 DVD, only. To be honest, it was a big challenge to make the game fits in the 2 layers of a classic DVD, as there is a lot of more data in TDU2 than in TDU1, but we managed it. 10. Can you choose between two different kinds of driving-styles (H-Mode in Test Drive Unlimited)? There is no hardcore mode, but in TDU2 player can choose the level of driving aids from full driving aids, sport, hyper-sport or no driving-aids. 11. Are there going to be high quality engine-sounds and driving behavior? About the driving experience, the cardynamics have been totally rebuild from the start, as the TDU1 handling was sometimes weird and we had many comments on it. The new core system is more ‘solid’, it allows us to provide a big range of driving behaviors, according to the real car characteristics. Carsounds have been re-edited with new samples, taken from real cars. 12. Do the players that already played Test Drive Unlimited have an advantage in Test Drive Unlimited 2? No, except their knowledge of the Hawaii island. 13. Is the driver going to interact with the car? For example if the player starts the car, will the driver turn the key or push a button? We developed the 1st person walking mode in garages and car dealers especially to allow player to be close to the cars and interact with them: doors, windows, horn, start the car. We also added new interactions with the cars when driving: open/close tops, activate turn lights for ex. Other: 14. Is there going to be a Steelbook/Collector's Edition? Only pre-orders with exclusive contents planned for now Source: TDU-CENTRAL.de
  5. Du lourd (et quand je dis lourd, c'est lourd): http://www.gamershell.com/static/screenshots/11535/487860_full.jpg http://www.gamershell.com/static/screenshots/11535/487862_full.jpg 3840X2160, alors attention, hein! Interview alleging Testdriveunlimited.fr you can see here: new Screenshots exclusifs http://www.testdriveunlimited.fr/index.php?option=com_content&view=article&id=31:maj-feedback-tdu2-by-kidzou-2-juin-2010&catid=8:test-drive-unlimited-2&Itemid=6 [mod edit:] Please do not multipost, thanks!
  6. A few regrets: hope can amend 1.No clouds the by sky 2.Wipers not working 3.Rain car glass did not Raindrop Want the future to add more environmental effects: For example: snow 、Gale
  7. I regret: no clouds the sky Ibiza graphics even better,Hawaii bad graphics
  8. But watching the video I saw four small regrets: 1.No show cross-country road in Hawaii 2.Hawaii Water surface Graphics Effect ,Feel no Ibiza strong, 3.Hawaii overall Graphics Effect no Ibiza good! 4.Clear skies, no clouds
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