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artek

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  1. MY IDEA: Opponents that "copy" trajectories of our car. And a ghost for all events, please!
  2. ITALIAN Se voi non capite quello che è scritto, non posso aiutarvi. La mia lingua è l'italiano. Queste parole sono scritte usando un traduttore. IL MIO PENSIERO: VOGLIO AVVERSARI VELOCI IO faccio il giro dell'isola in 35 minuti, mentre gli avversari in 45 minuti. Non è possibile, devo correre da solo... - Translation - If you do not understand what is written, I can not help you. My language is Italian. These words are written using a translator. MY THOUGHT: I WANT QUICK OPPONENTS I do around the island in 35 minutes, while opponents in 45 minutes. It is not possible, I run alone ...
  3. Opponents fast, please Opponents that "copy" trajectories of our car, our copy speed (our ghost). So, we are more faster, the opponents will! But none rivals that press brakes dramatically in the first corner! No opponents you will "stick" and hold back on when you touch them behind! Opponents of TDU stick like flypaper! Please do opponents worthy of the name! The opponents are the real problems of any driving game. Anyone who has seen Gran Turismo 4 for PSP? You're not disappointed by the game? Opponents (3) slow at every level. There is no game. And the same for all the best driving games. This is not right. This defect is too important to be corrected. It 's like driving physics. If one is missing, missing everything, and the game is good for scrap. Do not make this mistake again. ---- Opponents in the online game are real, all right. But the online game has many moments of waiting, pause the game, connection times. We can not always wait for the online players. Another thing: the beautiful track editor of TDU. But you can not use them against opponents. Small defects that make the game much more durable. ------- Make tracks created by players can be used with opponents. And they can do to earn money as the other tracks of the game. And without waiting for players online. Please. ---- Just a little to make a normal game in a layer of better and more beautiful than ever ... Talk instead of 200 cars of TDU. Beautiful. But useless! Why put the Alfa Romeo 8 C and then unable to use because too slow compared to other cars in Group C? What good is winning the Ford Mustang GTR if it is the slowest of the group D? Why you like Volkswagen prototypes and then not be possible to develop the engine as normal cars? So forget! You can make a game of 10 cars and that's OK too! .-- NOT 'IMPORTANT THE TOTAL NUMBER OF CAR, but the number beginning and USABLE. Please! Do not waste your time to make 200 cars if are too slow and unusable. In group C there TVR 440 fast, faster than any car class B. Is right? What are all the other cars? I've already written for Gran Turismo 4. We make it possible to make races and championships for each car model in the game. In order to avoid unnecessary work to include every car in the game. Must be possible to create custom tracks with championships customized to each car model. Programmers should not do. The players will, when creating a track. - OK? - It easy to make a truly beautiful game if you think a little.
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