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MagicV8

Modders
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  1. Like
    MagicV8 reacted to -=[(ELVIS)]=- in TDU Traffic Pack v1.0   
    View File TDU Traffic Pack v1.0
     
    Submitter -=[(ELVIS)]=- Submitted 11/20/2019 Category Environment  
  2. Like
    MagicV8 reacted to -=[(ELVIS)]=- in -=[(ELVIS])=- Traffic Pack v1.0   
    Traffic Pack v1.0

     
    This is my first (and probably the last) Traffic pack after i've created some traffic cars for TDU some years ago.
    I hate it all the time to see that is nobody created new traffic. No matter ... now it's done. ^^
    ...for more read the FAQ. 😉
     
    Features:
    -No Damage Model
    -Working Shadow
    -All Lights Working
    -Midpoly & Highpoly BODY / BODY_LR / RIMS
     
    Carlist:
    Bus1                Grumman-Olson P-800 'Vandoorn Atlus 3.8L'
    Compact1        2010 Ford Taurus SHO V6    
    Compact2        2006 Chevrolet Impala Mk.IX
    Compact3        2006 Dodge Charger SRT-8
    Fullsize1           2010 Cadillac CTS-V
    Limousine1      2010 Lincoln Town Car 'Limo'
    Minivan1          2005 GMC Savana
    Pick_Up1          2010 RAM 3500 Heavy Duty
    Police1             2010 Ford Taurus SHO V6
    Pompier1         Ford C-Series Firetruck
    SUV1               2009 Dodge Grand Caravan
    SUV2               2009 Hummer H3X                
    SUV3               2001 Chevrolet Blazer Mk.II
    SUV4               2007 Cadillac Escalade
    SUV5               2008 Ford F-350
    SUV6               2010 Ford F-150 XLT Supercrew
    Taxi1               2011 Chevrolet Volt
    Truck3            GMC RTS Nova

    Known Issues
    - Bigger Cars pop up after they come closer (you will see this sometimes on the Bus, Firetruck or the delivery Van)
    - Police Car has a black square in the distance when activated the siren light
      The original police car has this problem too
      I can only solve it when i remove the lightflares of the siren light
    - Black Dark Shadow (transparent shadow don't works on modded Traffic car, i don't know why)
    - Some Cars has a minimal clipping Bug
    Bugs
    Tell me😄

    FAQ:
    Q: Are there come more Traffic?
    A: Maybe...
    Q: Can i request you for new Traffic cars?
    A: No!
    Q: Wich Cars did you replaced?
    A: I replaced all the cars wich you can see in Stock TDU or TDU Platinum
       I replaced the cars with a nearly similar size (optical size) like the stock traffic.
    Q: There are some hidden Traffic Cars you have not replaced. Do you plan it?
    A: No! Because you need a different AIConfig.xml to unlock new traffic but this causes sync problems
       in multiplayer if some other guys use the stock AIConfig.xml
    Q: Have your traffic cars new paint?
    A: Nohh 😕 .... but i'm working on it. Some weeks ago i was testing it and it works but not proberly.
       If anyone knows more about it... tell me 😉 ......or.. do it by yourself, because i hate coding 😛
    Q: I found a car with a weird Bug can you solve it?
    A: I need a picture or a description of the Bug than i can decide it to fix.
    Q: Sometime bigger Cars pop up after they come closer
    A: Thats a Problem of the game and the collision file i can't solve it because
       i can't edit the collision file.
    Q: Some Cars has clipping bugs. I can drive through sometimes at beginning and end of a car
    A: Same Answer like the popping Up Vehicles, its a problem of the collision file.
    Q: Can you activate light textures for Visibility in nights?
    A: No because game has no properly working nights and all the necessary Textures are busy.
    Q: Can you remove the Lightflares?
    A: Yes but i'm won't. I let it in because it's better for the Traffic visibilty at the distance.
       If you want to remove them you can use my light_fx.2db texture to remove it.
       But Attention this remove the complete lightflares on every Car in the Game!!
    Q: I have a problem my cars are looking like a Monstertruck when i crash into it.
    A: Dont switch the traffic vehicles among themselves it causes optical problems wich i cant solve
       Maybe if there come more cars later, replace it only with traffic wich is scheduled!!
    Q: Can i share your Traffic Pack on other sides?
    A: Yes but use my Credits please. 😉
     
    Download (Mediafire)
    Additional Download here on duck.
    Terms of use:
    -------------------------------------------
    -Author of the Models are Ubisoft Reflections Driver San Francisco, gtapintarg & Driftér
    - The models, skins and other files are for private use only
    - Commercial use of this modification is strictly prohibited
    - All Registered Trademarks and Copyrights are property of their respective owners
    -------------------------------------------
    - If you wish to edit this modification please contact me via PM:Here on TDUCK
    - If you wish to put this modification on another website then please contact me via PM:Here on TDUCK
  3. Like
    MagicV8 reacted to StarGT in TEST DRIVE UNLIMITED 2 AUTOPACK 1.85 Ferrari Red Pack Total Overhaul ""   
    me and mitkop81 working for 1.9 and 2.0 autopack.......................................
  4. Thanks
    MagicV8 reacted to StarGT in StarGT: 2012 Mercedes-Benz C63 AMG Black Series Lip Spoiler   
    https://vk.com/tdu2_carmods_by_stargt
    2012 Mercedes-Benz C63 AMG Black Series Lip Spoiler
    Vehicle replaced: CLK 63 AMG
    Converted by: StarGT https://vk.com/tdu2_carmods_by_stargt
    Camera: Not need to change
    Credits: Forza Horizon4
    Features:
     
    - HQ model
    - detailed interior
    - raindrops on windows
    - working doors
    - working lights
    - working windows
    - dirt, paintable, stickerable
    - own rims
    - own tires
    - own calipers
     
    https://sharemods.com/4wg6rr35tupj/2012_Mercedes-Benz_C63_AMG_Black_Series_Lip_Spoiler_TDU2_by_StarGT.rar.html






     
    https://sharemods.com/4wg6rr35tupj/2012_Mercedes-Benz_C63_AMG_Black_Series_Lip_Spoiler_TDU2_by_StarGT.rar.html
  5. Haha
    MagicV8 reacted to Milli in [RELEASED] Test Drive Unlimited Platinum   
    Hi! No.
  6. Thanks
    MagicV8 reacted to StarGT in StarGT: 2012 Mercedes-Benz C63 AMG Black Series   
    https://vk.com/tdu2_carmods_by_stargt
    2012 Mercedes-Benz C63 AMG Black Series
    Vehicle replaced: CLK 63 AMG
    Converted by: StarGT https://vk.com/tdu2_carmods_by_stargt
    Camera: Not need to change
    Credits: Forza Horizon4
    Features:
     
    - HQ model
    - detailed interior
    - raindrops on windows
    - working doors
    - working lights
    - working windows
    - dirt, paintable, stickerable
    - own rims
    - own tires
    - own calipers
     
    https://sharemods.com/cpzbwwl0d0dz/2012_Mercedes-Benz_C63_AMG_TDU2_by_StarGT.rar.html
     









     
    https://sharemods.com/cpzbwwl0d0dz/2012_Mercedes-Benz_C63_AMG_TDU2_by_StarGT.rar.html
  7. Like
    MagicV8 got a reaction from fatal in [MagicV8]: "ALOHA" gas station - HD   
    Textures replaced: Gas stations on Hawaii
    Converter/Creator: MagicV8 aka franks aka CocoJambo
    Credits: 3D Model, Textures - Atari/Eden Games
     
    [ATTACH]23430[/ATTACH]
     

    !!Please make sure to backup your original file/s before installing this mod and read the included README file!!

    DOWNLOAD



     
    Some textures (fuel dispenser, roof lights) are in much better quality then the original one!
    The Zip includes the following files:
    - ss_gas.2DB
    - ss_pomp.2DB
    - ss_price.2DB
    - ss_oiln.2DB
    - ss_noby.2DB
    - d1_brick.2DB
    - d1_grille.2DB
    - aloha_gas_station.jpg
     
    Well, here is the short explanation, howto replace the ugly original gas station:
    1. Locate the files Commonworld.bnk and CommonWorldDiv2.bnk at %gamepath%\Euro\Bnk\Level\Hawai\
    2. Backup these files!
    3. Replace the 2DB files in Commonworld.bnk and CommonWorldDiv2 with the same ones from this zip using the Modding Tools by Djey - Keep the file names while replacing!
    4. Start TDU and enjoy the new ALOHA gas station. :D

    Mod History v1.0 - first release
     
    Terms of use:
    -------------
    - The models, skins and other files are for private use only
    - Commercial use of this modification is strictly prohibited
    - All Registered Trademarks and Copyrights are property of their respective owners
    - If you wish to edit this modification please contact me via e-mail: [email protected]
    - You are allowed to edit this modification and it's contents for your own private use [if applicable]
    - Before uploading work by another modder, permission must be granted by the original author


  8. Haha
    MagicV8 reacted to StarGT in TDU2 Show-Off-Your-Mods thread   
    thats my new project 

  9. Thanks
    MagicV8 reacted to Milli in [RELEASED] Test Drive Unlimited Platinum   
    1.12 is up! 

    But since it's a small update over 1.11, i've added an extra file for those who already got the 1.11 and want to update it to 1.12. 
     
  10. Like
    MagicV8 got a reaction from MajorTom in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    What do you mean with "full" modification?
    Latest patch (from community by Milli) for the game you can find here.
  11. Thanks
    MagicV8 reacted to ZG264 in Tutorials and Installation Guides   
    Install Guide: Setting up TDU's graphic options for best effect:
    So since i discovered the Platinum Mod and by extension TDU i have been through a process of trial and error to get the best out of the game on my system.
    My System Specs:
    CPU: i5 3350P 3.1Ghz
    RAM: 16GB DDR3 1600Mhz
    GPU: 4GB 1050 Ti
    Game installed on HDD (not SSD).
    Screen: a native 1920x1080 flat screen TV @60Hz
    In game graphic settings:
    Resolution: 1600x1024
    Refresh Rate: 60Hz
    Anti-Aliasing: 4x
    HDR: (on) Brightness = Max
    Level of Details = High
    Nvidia Control Panel Settings:
    I set these for both the Project Paradise Launcher.exe and the Test Drive Unlimited.exe (just to be sure nothing is missed).
    Ansiotropic filtering: 16x
    Antialiasing - FXAA = on
    Antialiasing - Gamma correction = on
    Antialiasing - Mode = Enhance the application setting
    Antialiasing - Setting = 8x
    Antialiasing - Transparency = Multisample (on my system using Supersampling introduces flickering artifacts on distant objects)
    Multi-Frame Sampled AA (MFAA) = on
    Texture filtering - Negative LOD bias = Clamp
    Texture filtering - Quality = High Quality
    Triple buffering = on
    Vertical sync = Adaptive
    All other settings not mentioned are left at default settings.
    Project Paradise Launcher:
    Windowed = on
    Unlock Settings (Windowed) = on
    Vsync = on
    HD = on (as i use the 'HD300' graphic enhancements from the HawaiianBliss v4.0 mod).
    Fuel = on
    Big .bnk = on
    -----------------------
    With those settings when i launch the game via the Project Paradise Launcher i get a small(ish) window on my native 1920x1080 display. I normally run my games windowed as i have some utilities that i run to monitor performance and hardware and provide recording etc. So on the right of the screen i have Piriforms Speccy to monitor a range of hardware temps (from CPU to GPU and HDD/SSD), then below that GPU-Z to monitor the GPU in detail, then at the bottom a 'detatched' section from the MSI afterburner software to show graphs for FPS, CPU usage and RAM usage. I also use Riva Tuner part of MSI Afterburner to set an FPS cap of 60.
    I also run DXtory and use that to display FPS on screen when running a game (and to record any footage if i choose etc).
    So with that right section of the screen occupied i take the TDU screen that Project Paradise launches and drag it to the top left of the screen space, then using the 'windows' key to get out of the TDU screen and carefully select and drag the games window down and to the right to take up the available space and keep my game monitoring software in view. It looks like this:
    https://i.imgur.com/5tLDfKX.jpg
    https://i.imgur.com/5Z3Iq42.png
    As for the general settings above i spent the last few months working out what worked best. Setting the resolution in game to 1920x1080 and running it windowed gave it lots of ugly jaggies, even with all the Antialiasing i threw at it. So for Windowed mode it is best to set an in-game resolution less than your display resolution and simply drag the window to fit what you want.
    With the HD300 pack from HawaiianBliss v4.0 mod i mostly get a solid 60FPS (keep in mind I cap the game to that) with just the occaisonal dip into the 50's.
    Hopefully this guide will aid those looking to get the best out of how TDU can look 🙂
  12. Like
    MagicV8 reacted to DJoyTinnio in Ferrari F430 Titanium Exhaust Pipes   
    Well, i will start working on the F 458 Italia Oakley Design soon . I will livestream it, and future work on car sounds too. Maybe i will even be in the TDU discord while doing so. This car sounds great. If i have a decent video with this sound, and i have the time, i will do it.
  13. Thanks
    MagicV8 reacted to Milli in [RELEASED] Test Drive Unlimited Platinum   
    Update 1.11 is live.  This time though, download all 3 files, as the update is large and had to be split. Lol
  14. Thanks
    MagicV8 got a reaction from Djey in Djey: TDUF Toolset [1.12]   
    I got Millis Platinum installed and of course I use Djeys TDUF Database Editor. 👍
    I think, it's not only with me, but when I use the vehicle dropdown list in TDUF DE, brands are kinda unsorted with me.

     
    So I decided to create a sortable table of that list at my website to find vehicles slots "faster". 😎
    Feel free to use it, if it's helpful for you. Consider to wait very few seconds for sorting, because there are 1100+ entries.
    If you find any mistakes, please drop me a line, thank you. 😀
     
     
  15. Like
    MagicV8 got a reaction from Milli in Djey: TDUF Toolset [1.12]   
    I got Millis Platinum installed and of course I use Djeys TDUF Database Editor. 👍
    I think, it's not only with me, but when I use the vehicle dropdown list in TDUF DE, brands are kinda unsorted with me.

     
    So I decided to create a sortable table of that list at my website to find vehicles slots "faster". 😎
    Feel free to use it, if it's helpful for you. Consider to wait very few seconds for sorting, because there are 1100+ entries.
    If you find any mistakes, please drop me a line, thank you. 😀
     
     
  16. Like
    MagicV8 got a reaction from StarGT in StarGT: 1963 Shelby Cooper Monaco King Cobra [CM/3/63]   
    Thank you very much for release !!! 💪👍
  17. Like
    MagicV8 reacted to Sourkho in Test Drive Unlimited Platinum Plus   
    Test Drive Unlimited Platinum Plus

    What is assembly:
    - All updates are made on and for TDU Platinum, all bugs are fixed and includes new car slots with new or edited mods.
    - The game is designed exclusively for veteran mode, but we are doing the game in normal mode.
    All specifications are configured exclusively for this mode and for realism.
    - Each car is as close as possible to the real characteristics - starting from power and torque curves, ending with maximum speed, acceleration and control.
    - The game supports cinematic cameras and flashing police lights on police cars.
    - Always will be updated.
    - Comming soon video tutorials and needed programs to convert or to add mods in tdu
    - New mods without bugs, new body kits, new sounds, new HD textures on cars, special effects from headlights or brake lights, special painting with sand, working police flash lights on police cars, 3D engines, 3D tires, 3D calipers, opening doors, opening hood, opening trunk, folding mirrors on some cars, opening sunroof, tinted windows from interior, all the mods will be worked out as beautifully as possible and it would be nice to play
     

    ________________________________________________________________________________________________________________________________________

    What is new
    Test Drive Unlimited Platinum + Update 01 BMW E82 (+10 cars)
    Test Drive Unlimited Platinum + Update 02 Huracan Coupe (+9 cars)
    Test Drive Unlimited Platinum + Update 03 Huracan Spyder (+5 cars)
    Test Drive Unlimited Platinum + Update 04 BMW F10 (+10 cars)
    Test Drive Unlimited Platinum + Update 05 Oldtimers (+8 cars)
    Test Drive Unlimited Platinum + Update 06 System Repair
    Test Drive Unlimited Platinum + Update 07 Traffic Repair
    Test Drive Unlimited Platinum + Update 08 All Fix
    Test Drive Unlimited Platinum + Update 09 F10 Engine Color Fix
    Test Drive Unlimited Platinum + Update 10 Oldtimers Camera IK Fix
    Test Drive Unlimited Platinum + Update 11 Oldtimers II (+6 cars)
    Test Drive Unlimited Platinum + Update 12 Infiniti G35 (+7 cars)
    Test Drive Unlimited Platinum + Update 13 SLS Series (+3 cars)
    Test Drive Unlimited Platinum + Update 14 M-Tech Fix
    Test Drive Unlimited Platinum + Update 15 F10 Logos Fix
    Test Drive Unlimited Platinum + Update 16 DarkAvengerGirl Platinum Fix
    Test Drive Unlimited Platinum + Update 17 Skyline 350 GT (+6 cars)
    Test Drive Unlimited Platinum + Update 18 Custom Dealer 1 Import
    Test Drive Unlimited Platinum + Update 19 GTR Black Edition Fix
    Test Drive Unlimited Platinum + Update 20 GT86 (+12 cars)
    Test Drive Unlimited Platinum + Update 21 FR-S (+2 cars)
    Test Drive Unlimited Platinum + Update 22 SLS V-Rent
    Test Drive Unlimited Platinum + Update 560 SEL Cameras.bin
    Test Drive Unlimited Platinum + Update BRZ
    Test Drive Unlimited Platinum + Update BRZ Special Edition
    read files added to all patches
    ________________________________________________________________________________________________________________________________________
    Link to download - https://vk.com/tdu_platinum_plus (closed group)
    Official group, Russian-English speaking community and technical support - https://vk.com/tdu_sapphire

    Always will be updated and no mods will be released
    All mods are tied to new textures from Common_car (orange bug on the mod when you try to add it in other tdu assembly
    Common_car and TDU Platinum mods are edited (will not work in other tdu assembly)
  18. Thanks
    MagicV8 reacted to StarGT in StarGT: 1963 Shelby Cooper Monaco King Cobra [CM/3/63]   
    1963 Shelby Cooper Monaco King Cobra [CM/3/63]  for Test Drive Unlimited 2
    Replace Spyker C8
    Converted by StarGT
    Base 3D model from Forza Horizon 4
    Donated by Pavlo Moroz
    Camera view from Ginetta G40
    Download http://gestyy.com/w5vKNV







    Download http://gestyy.com/w5vKNV
     
  19. Like
    MagicV8 reacted to Wildcat in Casino Map in Hawaii and Ibiza Freedrive (WIP)   
    the casino map available in freedrive from hawaii and ibiza.
    hawaii video:
    ibiza video:
     
    the textures on the hawaii map need to be fixed, but work fine on ibiza. once this is fixed then i may release.
  20. Like
    MagicV8 reacted to Ramon1991cobra in TDU2 Show-Off-Your-Mods thread   
    yes, later, when I do a few more
  21. Like
  22. Like
    MagicV8 got a reaction from StarGT in TDU2 Show-Off-Your-Mods thread   
    Great looking mod @StarGT
    What is the brand? Lola?
  23. Thanks
  24. Like
    MagicV8 reacted to StarGT in TDU2 Show-Off-Your-Mods thread   
  25. Like
    MagicV8 got a reaction from binbow in Audi Q7 V12 sound mod   
    I uploaded the mod for you
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