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kristiannn

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  1. Thanks
    kristiannn got a reaction from Antonio Proiectio in Hawaiian Bliss v4.0 (Textures + Weather Day & Night Mod)   
    Hawaiian Bliss v4.0
     
    This mod contains my old weather mod, Hawaii Beauty Enhancer, revamped and improved. If you liked my old mod, you'll absolutely love this one! 🙂
     
    The mod contains:
    ~100 new textures imported and edited from TDU 2 & Hawaii Beauty Enhancement - these include road, rocks, trees, grass, bushes and many more! 5 separate in game days (and nights). Nights have a moon (texture from TDU 2) Vastly improved reflections! Greatly improved water  
    V4.0 Pictures:
    Link to album of pictures (v4.0)
    Pink Sunset:



     
    Day 1 Sunset:


     
    Purple Sunset:



     
    Bright Sunset:

     
    Day 1 & 2 (compared) :



     
    Morning:


     
    Night time :


     
    Cloudy Morning:

     
    Cloudy Day:

     
    Cloudy Sunset:


     
     
    All pictures were done with HD300 draw distance mod. Anisotropic Filtering x16 was forced through Nvidia Panel. In-game settings were HDR: ON, Texture Quality: High, Resolution: 1920 x 1080, Anti-Aliasing: x4. 
     
     
     
     
    Hawaiian Bliss v1.0 (OLD):
    Link to album of pictures (v1.0)
     
    The pictures were made using HDR Mode, standard/stock TDU textures and were not edited. Anisotropic x16 was forced through Nvidia Panel.
    Download link for the v1.0 version mod.
    The mod is made for and on HDR, but I've included a non-HDR version as well. It does work, but results may differ slightly from the HDR version. Especially during night time.
    The mod is also made for and on standard/stock TDU textures, using a texture pack may give you significantly different results.
    To get the same amount of clarity/detail in the game, you MUST force Anisotropic Filtering to x16 in your Nvidia Control Panel! Same goes for AMD alternative!
     
     
    Hawaiian Bliss v2.0 (OLD):
    Link to album of pictures. (v2.0)
    Changes to V2.0:
    Fixed bug with clouds not appearing on the Sky. Reworked HDR mode, no more constant change of brightness while using HDR! Completely reworked night mode for easier cruising and racing. Made changes to reflections, no more "glowing" cars on sunny days.  Every weather has been fine-tuned for better cruising experience. Visibility increased.  DOWNLOAD LINK V2.0 (OLD!)
    Hawaiian Bliss v3.0 (OLD):
    Link to album of pictures. (v3.0)
    Changes to V3.0:
    ~100 new textures imported and edited from TDU 2 & Hawaii Beauty Enhancement - these include road, rocks, trees, grass, bushes and many more! Fine-tuned darker weathers for better visibility Nights have a moon (TDU 2 texture) This mod includes HD100 patch DOWNLOAD LINK V3.0 (OLD!)
     
    Hawaiian Bliss v4.0:
    Tweaks to most weathers - vastly improved visibility Better fit with the new textures from v3.0 Small fixes on saturation in some weathers A bit lighter effects, more emphasis on subtlety DOWNLOAD LINK V4.0
     
    How to Install:
    Download the mod (v4.0) Choose draw distance settings Extract it into your main TDU folder Enjoy! 🙂  
    If you don't like the Textures OR Weather mod, you can download the original/stock TDU ones with the links below:
    Stock TDU Textures   |   Stock TDU Weather
     
    FAQ
    Q: Will I be able to play online with this mod?
    A: Yes. The mod does work online, however since online time scale is static, in game days will pass very slowly.
     
    Q: How long does it take to get through a whole day playing online?
    A: A whole day (sunrise to next day's sunrise) should take about 4.5 hours according to my calculations.
     
    Q: Can we make the days shorter?
    A: Offline, yes. An offline day should take about 30 minutes. Online time, however, is static for everybody. We can only make the days longer, unfortunately..
     
    Q: But, kristiannn, I see you've added two sunrises, three mid days and two sunsets each day, what if we delete them?
    A: I've made it that way, so the proportions between morning, day, sunset and night are normal. Also, if we remove any weather sets and do not add more days into the rotation, this will only result in days being longer, not shorter.
     
    Q: Will my game run slower with the new v3.0 textures? 
    A: Yes, there is an FPS drop between v2.0 and v3.0. If you are experiencing it, I would suggest using the stock TDU textures.
     
    Q: Which version to choose? (OFF/HD100/HD300/HDU)
    A: Pick the highest draw distance that can give you playable FPS. If game starts to lag, decrease the draw distance. 
     
    Q: Does this mod work with TDU Platinum / UCP / any car pack? 
    A: Yes! Install TDU Platinum (or any other car pack) and apply this mod after that. 
     
    Known Bugs as of v3.0:
    - NONE
     
     
    I think that's all, if you have ANY suggestions, I'd gladly consider them.
    And please, leave a comment with feedback, I'm really curious to see if you like it as much as I do! 🙂
  2. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Jesus. I really don't know what else to suggest. 
    Maybe try the game on a friend's PC and go from there. If it works on their PC - see if it's their PC that's the difference or their internet. You could bring your PC to your friend's house (where TDU works) and see if it still works. You could at least narrow it down to your PC if it doesn't. But I'm really out of ideas, sorry. 😣 Hopefully someone more knowledgeable may help you. 
     
    EDIT: Yeah, it makes sense to be the local Ip address which you need. I would still make sure you're opening the port for the correct IP address though. Also, don't count on that website to tell you if TDU is going to work, it says it's closed for me but I've never had issues connecting. 
  3. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I guess it would be worth a shot to try adding lines with your external IP address as well. 
    Also are you 100% sure that your computer is 192.168.2.4? Because most people have DHCP enabled, which just gives each new connected device the first available IP address. This would mean that if today you connect your 2 phones and tablet and then you turn on your PC - your PC would get the 4th IP address, however if tomorrow you have nothing connected and you boot your PC - you'd get the first IP address. 
    You can check your local IP address by entering "ipconfig" in CMD. I don't know what the Linux alternative for that would be, you could google it though. 
    If your computer has a different IP address currently, try opening the port for that IP address first. If it doesn't work, try external IP address as well. 
  4. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Well, from my experience, there are about 100 players online at peak times, seems to be a stable number as well. Can get down to 30s at off peak times. Servers work a lot better than the original ones, you get connected to players a lot faster and the connection doesn't drop, again, at least for me. Online races don't work, but you can still cruise around the island with friends.
     
    You can use custom mods, like Milli's ultra community pack (or the upcoming tdu platinum) and you won't get banned or anything.
     
    I haven't seen the server down, although I'm not the most active player.
     
    Hope this helps! :tup:
  5. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Oh, yea. I found them! :D I was looking for them around the like/reply buttons and I clicked reply and hoped it'd quote. :D
     
    I have another question - is there a way I can convert an offline profile to online? I tried making an online profile with the same name and then just swapping to my old savegame data, but it turned offline as well. If not, I guess I'll have to complete the game again which isn't a problem anyway, but for mod testing having a complete profile would be easier ^^
  6. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Wow, that was quick. :D
     
    Thanks!
     
    EDIT: That was @BeSweeet, I can't seem to find a way to quote him.
  7. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Yes, it's actually the first question in the FAQ I've written for the mod 🙂
  8. Thanks
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    You can use Cheat Engine, it's very easy. You can do it in several ways. I haven't used that in the longest time, so it may not be 100% accurate, however you'll be able to catch the logic.
    Open the game and click "continue game", open cheat engine and look for the game in the app selection bar (I guess there is going to be one). I don't know if there will be a load function, if there is - click it. When the game's data is loaded, look for a "find" function. If it asks you the type of information you'd be searching select integer/int or numbers or however it may be listed, you will be looking for numbers. Then type in your money value, many results should show up. Now unminimize the game and do a short race, just so you win some money or spend some money on a car, your money just HAS to change. When you've won the race and received your reward, go back to cheat engine and and look for "find next" function. Type in your new money value there and results should drop down to 1 or 2. Now just edit the value (or two) which are left to your desired money amount (don't overdo it, 100 million is more than enough, game may have a limit which most likely is 2 bilion 147 million, but I don't know for sure). If there is an option to "freeze value" - you can click that too. Now go back in game, your money should have changed. If it has, go back to your house, so the game can save and turn off the game, turn off cheat engine and boot up the game again, you should have your cheated money there. 
    I don't have to say this, but MAKE A BACKUP OF YOUR SAVES BEFORE ATTEMPTING ANYTHING!!!!!!! 
    Also, what I have said may not be 100% correct or the same, since I haven't done anything with cheat engine for way over 5 years. You should be able to do it with this amount of info though. 
     
    EDIT: There seem to be tons of videos about this. This guy does it by changing the reward amount for races, not the amount of money you have, which works the same way, so it wouldn't matter how exactly you do it. You can follow this video: 
     
     
  9. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Not the tuning section, edit the car that you're tuning. The base car. The base car shares values with the "tuning car" and the tuning just modifies a couple of the values. So in this case, it would be the BMW M3 E46, which when you edit, you'll see the effects on the MW edition. 
     
    EDIT: What I've written is apparently wrong! Milli corrects me in the post below, read that. 🙂
  10. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Cap the FPS to 60 and traffic will be back to normal. You can do this with either RivaTuner or if you have a 60 Hz monitor, you can enable V-Sync from Project Paradise launcher. 
  11. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Weird. I had to go through a lot of troubles to get it to work. Now I keep an archived copy and don't reinstall the game ever. 😁 Otherwise it may break. 
    There are threads about this on TurboDuck: Click
    Even outside of TurboDuck there are guides on how to run it: Click
  12. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I'm currently working on a new version, I may just add that one. Since I saw something Milli did that I was thinking of trying out and opened up a couple of opportunities, plus I'm working on some visibility improvements, so I can upload that when it's done.
  13. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    There you go - Hawaiian Bliss v3.0 HDU
     
    Expect a big performance hit. I dropped 10 FPS further from HD300. 😁
  14. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hawaiian Bliss does include HD300. I could make you a version with HDU, however the game may become too heavy. I'm on a laptop with a 960m and HD300 is the maximum it can handle before dropping below 60 FPS. Either way, if you want to try HDU - tell me and I'll rar you a copy. 
  15. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Do you have MSI Afterburner running? Any overlay display may create issues with d3d9 injections. Try closing them. 
    If it works without MSI Afterburner running, go to "Riva Tuner" (it's in your bar next to the clock while MSI Afterburner is running). There's an option in there called "Custom Direct3D Support", see if it works after enabling it.  
  16. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Limit your FPS to 60. You can do that by enabling V-Sync in the Project Paradise launcher. 
    Traffic goes crazy in this game if FPS is above 60. It seems like they made calculations rely on frames, not time. Therefore, game runs differently on different systems. Try the 60 FPS limit, it fixed it for me. 
  17. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Nah, not your project. I just have issues because the domes are usually specific colors which are very hard to manipulate. For instance, if you want a purple sky with some orange at the bottom, you can't do that. That's because to make a purple sky, you remove a lot of green and red. And when you remove the red color, the orange part disappears. I thought of doing it like you did, but never got around to it. I'll try to see if I can make some better looking combinations this way, tbh it should open up a lot of opportunities. 😄 
    And yeah, so far I love how the cars handle. Great job! 😊😊
  18. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Oh boy! I can't wait to try it out tonight! 😁
    I'm curious if we'll see new highs of online players these days because of this! 
  19. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    😂😂 we've all been there. 
  20. Like
    kristiannn got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Well, from the 411 cars listed in the first post, S ends on 378. That would mean it's about 92% done if the unlisted cars have the same letter ratio as the listed ones. 😂 
    Now, if Milli keeps the same pace, there have been 412 days since she's done the first post on 26th of December 2017. If we're 92% done, that would mean that there are about 36 days left until she's done with the cars. A bit over a month then. 😀
    Thing is, there are probably other things she'll have to do after finishing with the cars as well, and we don't know what are the unlisted cars as well. So, many variables either way. 
    And yes, I'm quite a nerd. 😂
  21. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    The online thing looks really interesting. Also the AI cars capacity. Really looking forward to this. Hope it's not dead.
  22. Like
    kristiannn got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    That's really nice, Speeder!
     
    Could you explain it as well? I mean, what's different between races and free ride. How will we connect? Like SA MP or LAN or something?
     
     
    And awesome progress you've made! You are to be crowned as the savior of TDU! :D
  23. Thanks
    kristiannn got a reaction from faustylan in Hawaiian Bliss v4.0 (Textures + Weather Day & Night Mod)   
    Hawaiian Bliss v4.0
     
    This mod contains my old weather mod, Hawaii Beauty Enhancer, revamped and improved. If you liked my old mod, you'll absolutely love this one! 🙂
     
    The mod contains:
    ~100 new textures imported and edited from TDU 2 & Hawaii Beauty Enhancement - these include road, rocks, trees, grass, bushes and many more! 5 separate in game days (and nights). Nights have a moon (texture from TDU 2) Vastly improved reflections! Greatly improved water  
    V4.0 Pictures:
    Link to album of pictures (v4.0)
    Pink Sunset:



     
    Day 1 Sunset:


     
    Purple Sunset:



     
    Bright Sunset:

     
    Day 1 & 2 (compared) :



     
    Morning:


     
    Night time :


     
    Cloudy Morning:

     
    Cloudy Day:

     
    Cloudy Sunset:


     
     
    All pictures were done with HD300 draw distance mod. Anisotropic Filtering x16 was forced through Nvidia Panel. In-game settings were HDR: ON, Texture Quality: High, Resolution: 1920 x 1080, Anti-Aliasing: x4. 
     
     
     
     
    Hawaiian Bliss v1.0 (OLD):
    Link to album of pictures (v1.0)
     
    The pictures were made using HDR Mode, standard/stock TDU textures and were not edited. Anisotropic x16 was forced through Nvidia Panel.
    Download link for the v1.0 version mod.
    The mod is made for and on HDR, but I've included a non-HDR version as well. It does work, but results may differ slightly from the HDR version. Especially during night time.
    The mod is also made for and on standard/stock TDU textures, using a texture pack may give you significantly different results.
    To get the same amount of clarity/detail in the game, you MUST force Anisotropic Filtering to x16 in your Nvidia Control Panel! Same goes for AMD alternative!
     
     
    Hawaiian Bliss v2.0 (OLD):
    Link to album of pictures. (v2.0)
    Changes to V2.0:
    Fixed bug with clouds not appearing on the Sky. Reworked HDR mode, no more constant change of brightness while using HDR! Completely reworked night mode for easier cruising and racing. Made changes to reflections, no more "glowing" cars on sunny days.  Every weather has been fine-tuned for better cruising experience. Visibility increased.  DOWNLOAD LINK V2.0 (OLD!)
    Hawaiian Bliss v3.0 (OLD):
    Link to album of pictures. (v3.0)
    Changes to V3.0:
    ~100 new textures imported and edited from TDU 2 & Hawaii Beauty Enhancement - these include road, rocks, trees, grass, bushes and many more! Fine-tuned darker weathers for better visibility Nights have a moon (TDU 2 texture) This mod includes HD100 patch DOWNLOAD LINK V3.0 (OLD!)
     
    Hawaiian Bliss v4.0:
    Tweaks to most weathers - vastly improved visibility Better fit with the new textures from v3.0 Small fixes on saturation in some weathers A bit lighter effects, more emphasis on subtlety DOWNLOAD LINK V4.0
     
    How to Install:
    Download the mod (v4.0) Choose draw distance settings Extract it into your main TDU folder Enjoy! 🙂  
    If you don't like the Textures OR Weather mod, you can download the original/stock TDU ones with the links below:
    Stock TDU Textures   |   Stock TDU Weather
     
    FAQ
    Q: Will I be able to play online with this mod?
    A: Yes. The mod does work online, however since online time scale is static, in game days will pass very slowly.
     
    Q: How long does it take to get through a whole day playing online?
    A: A whole day (sunrise to next day's sunrise) should take about 4.5 hours according to my calculations.
     
    Q: Can we make the days shorter?
    A: Offline, yes. An offline day should take about 30 minutes. Online time, however, is static for everybody. We can only make the days longer, unfortunately..
     
    Q: But, kristiannn, I see you've added two sunrises, three mid days and two sunsets each day, what if we delete them?
    A: I've made it that way, so the proportions between morning, day, sunset and night are normal. Also, if we remove any weather sets and do not add more days into the rotation, this will only result in days being longer, not shorter.
     
    Q: Will my game run slower with the new v3.0 textures? 
    A: Yes, there is an FPS drop between v2.0 and v3.0. If you are experiencing it, I would suggest using the stock TDU textures.
     
    Q: Which version to choose? (OFF/HD100/HD300/HDU)
    A: Pick the highest draw distance that can give you playable FPS. If game starts to lag, decrease the draw distance. 
     
    Q: Does this mod work with TDU Platinum / UCP / any car pack? 
    A: Yes! Install TDU Platinum (or any other car pack) and apply this mod after that. 
     
    Known Bugs as of v3.0:
    - NONE
     
     
    I think that's all, if you have ANY suggestions, I'd gladly consider them.
    And please, leave a comment with feedback, I'm really curious to see if you like it as much as I do! 🙂
  24. Thanks
    kristiannn got a reaction from Condominhas in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    You can use Cheat Engine, it's very easy. You can do it in several ways. I haven't used that in the longest time, so it may not be 100% accurate, however you'll be able to catch the logic.
    Open the game and click "continue game", open cheat engine and look for the game in the app selection bar (I guess there is going to be one). I don't know if there will be a load function, if there is - click it. When the game's data is loaded, look for a "find" function. If it asks you the type of information you'd be searching select integer/int or numbers or however it may be listed, you will be looking for numbers. Then type in your money value, many results should show up. Now unminimize the game and do a short race, just so you win some money or spend some money on a car, your money just HAS to change. When you've won the race and received your reward, go back to cheat engine and and look for "find next" function. Type in your new money value there and results should drop down to 1 or 2. Now just edit the value (or two) which are left to your desired money amount (don't overdo it, 100 million is more than enough, game may have a limit which most likely is 2 bilion 147 million, but I don't know for sure). If there is an option to "freeze value" - you can click that too. Now go back in game, your money should have changed. If it has, go back to your house, so the game can save and turn off the game, turn off cheat engine and boot up the game again, you should have your cheated money there. 
    I don't have to say this, but MAKE A BACKUP OF YOUR SAVES BEFORE ATTEMPTING ANYTHING!!!!!!! 
    Also, what I have said may not be 100% correct or the same, since I haven't done anything with cheat engine for way over 5 years. You should be able to do it with this amount of info though. 
     
    EDIT: There seem to be tons of videos about this. This guy does it by changing the reward amount for races, not the amount of money you have, which works the same way, so it wouldn't matter how exactly you do it. You can follow this video: 
     
     
  25. Thanks
    kristiannn got a reaction from stoplookingmypic in Hawaiian Bliss v4.0 (Textures + Weather Day & Night Mod)   
    Yes, of course. 🙂
     
    I'm not sure how much you know about these stuff, so I'll explain in detail.
     
    What TDU uses is ADS lighting, which stands for Ambient, Diffuse and Specular.
     

     
    As you can see on the image above, these are the three separate components and the fourth image is the result of combining them. What you see on the road, that shininess comes from the Specular light. The line that controls that therefore is this one " SUNSPECULARCOLOR = 1.498 1.134 0.567 1.00000 " (numbers are from SUNRISE weather). As you can see, there are 4 values. These 4 values represent RGBA (Red, Green, Blue, Alpha). You don't care about the Alpha value, so just leave that at 1. Now, you can make every single color you want, by using these three particular colors - red, green and blue. You can play around with the sliders on this website to see for yourself. The values in the website are from 255 to 0, however as you can see the values in TDU are 0.5, 0.7, 1.2, etc. The values that are in TDU are simply multipliers of that number. So 1.0 would be 255. It's important to note that the higher the value, the brighter that color is. Anyway, you can easily calculate the colors by dividing the number in the website to 255. So, for instance the color you choose is 255, 200, 215, that color in game would be 1.0, 0.7843, 0.843. These numbers are made up by dividing 255/255, 200/255, 215/255. Now, the color will appear the same as it does in the website, but the brightness will be even lower than the one on the values I've put in. In order to increase the brightness, you need to multiply these exact values. So for instance, you want to increase the brightness by 50%. You do that by multiplying all these values, so 1.0 * 1.5 would be 1.5, 0.7843 * 1.5 would be 1.176, 0.843 * 1.5 would be 1.2645. So the color that has 50% more brightness will be 1.5 1.176 1.2645. Funnily, however, you run into another issue here. The more you increase the brightness, the less contrast that color is going to have. Therefore, the color will appear a bit lighter in shade than its unmodified counterpart. This is why you may have to play a lot with these values until you find the color that you're looking for. That website is very useful for that since you can see how the final color changes by changing the values. For instance, for the color I've given as an example (255,200,205), if when you increase the brightness, the color gets too close to white, you can notice that just by decreasing the "green" value, you get a darker shade of pink. So, you may try decreasing the modified values from 1.5 1.176 1.2645 to maybe 1.5 1.05 1.2645 and see if that helps. It's mostly trial and error until you find what you're looking for with these.
     
     
    TLDR: What you may try to do is just multiply the first 3 values of SUNSPECULARCOLOR by a value. For example, if you want to try increasing it by 20%, you multiply them by 1.2. If, however, you don't like the new color, you'll have to mess with all 3 colors a bit and it gets trickier and you'll have to read carefully everything above.
     
    Mind that I typed this in pretty quickly, so I'm sorry if it's not written well. If you don't understand something, just ask and I'll try to clear it out. 🙂
     
     
    EDIT: Oh, I forgot. Keep in mind that most weather parts have 2 different parts. There's SUNRISE, but there's also SUNRISE2. And if you change the specular value of SUNRISE, you need to change it for SUNRISE2 as well. Also, MOONLIT has MOONLIT2 as well. All sunsets have a "2" version as well. That's all done for the sun position, so if you change a specular value, reflection value or anything else except the sun position, you have to change it for the "2" version of that same weather part as well. This does not apply for DRYDAY and DRYDAY2, though. These are 2 completely different weather sets.
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