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tomsolo

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  1. Like
    tomsolo got a reaction from BAk99 in WIN A COPY OF The Crew!! - Thanks to Ivory Tower & Ubisoft [WINNERS CHOSEN]   
    Sad winner - written by tomsolo. (All rights reserved, including filming rights.)
     
    A beautiful summer race day and a terribly angry team boss. Thus began.
     
    - I do not care how you do it, but we must win! Do you understand? Do not stand in for me as bunch of losers! So let's do it the roll call!
     
    - Vince?
    - Meeeh!
    - Squirrel Mafia?
    - ...
    - Squirrel!!!!
    - Aye aye, sir. Sorry sir.
    - Clancy ? Where is the Clancy? Where?
    - He's in the hospital, sir. Sick.
    - What a sick?!
    - Three pedals, one foot. It was the Clancy's problem.
    - Yuck! Next, Frank?
    - I'm here, boss.
    - Penelope?
    - Yeeees?
    - Nevermind. Cammy?
    - Quack-quack!
    - Ernie?
    - I'm not here, sir.
    - Idiot. Daizy?
    - Meeeeeeeeeoooooohahahaha. Sir.
    - Very funny. Ramonde? Now someone tell me where is Ramone?
    - Up here, sir.
    - Graham? Graham? WTF, who are these girls?
    - Sorry, sir. They are my... cousins... of cousins... of cousins... of...
    - Enough, Paul?
    - Zzzzz!
    - Well done, now listen to me!
     
    - Shame. It's a shame. Look at yourselves: like the animals! And you, you want to win any race?
     
    Thus began, as we said, but unfortunately came a huge strorm and the race was canceled so the animals lived happily until he died.
     
    The next day.
     
    All.
     
    (Rest in PC).
  2. Like
    tomsolo reacted to StarGT in TDU2 Show-Off-Your-Mods thread   
    Saleen S7 Twin Turbo Competition



  3. Like
    tomsolo reacted to StarGT in TDU2 Show-Off-Your-Mods thread   
  4. Like
    tomsolo got a reaction from cremelo in TDU2 Show-Off-Your-Mods thread   
    Funny message in the localization:
     
    "You really are a LAMBORGHINI lover! You already have %NB_REQ% of them!"
     
    :D
  5. Like
    tomsolo got a reaction from StarGT in TDU2 Show-Off-Your-Mods thread   
    Funny message in the localization:
     
    "You really are a LAMBORGHINI lover! You already have %NB_REQ% of them!"
     
    :D
  6. Like
    tomsolo got a reaction from Xarlith in TDU2 Unpacker GUI   
    I try rerun with blocked antivirus and sandbox settings pls patience...
     
    #Edit: was success! 142 files are left in the Unknown bin folder. :)
  7. Like
    tomsolo got a reaction from Rassva in TDU2 Show-Off-Your-Mods thread   
    By the way: I lost my filelist from previous extracting but i found the old 1 years old extracted folder it's work, but totaly modded :D
     
    Here some interesting screenshots what I made:
     
    - modified materials by hex editor
    - chrome rims
    - improved lighting dashboards
    - modified interrior colors
    - improved windshield - remove dirt and changed opacitiy
    - modded grass sizes and hd colors
    - chrome bodies
     
    Cinque


     
    Tricolore


     
    Grand Sport

     
    And the Superbike 848 EVO from the DLC2 beta participant (it's was easily access on the net, salut french friends !:P ):
     

  8. Like
    tomsolo got a reaction from -=[(ELVIS)]=- in TDU2 Show-Off-Your-Mods thread   
    By the way: I lost my filelist from previous extracting but i found the old 1 years old extracted folder it's work, but totaly modded :D
     
    Here some interesting screenshots what I made:
     
    - modified materials by hex editor
    - chrome rims
    - improved lighting dashboards
    - modified interrior colors
    - improved windshield - remove dirt and changed opacitiy
    - modded grass sizes and hd colors
    - chrome bodies
     
    Cinque


     
    Tricolore


     
    Grand Sport

     
    And the Superbike 848 EVO from the DLC2 beta participant (it's was easily access on the net, salut french friends !:P ):
     

  9. Like
    tomsolo got a reaction from cremelo in TDU2 Show-Off-Your-Mods thread   
    By the way: I lost my filelist from previous extracting but i found the old 1 years old extracted folder it's work, but totaly modded :D
     
    Here some interesting screenshots what I made:
     
    - modified materials by hex editor
    - chrome rims
    - improved lighting dashboards
    - modified interrior colors
    - improved windshield - remove dirt and changed opacitiy
    - modded grass sizes and hd colors
    - chrome bodies
     
    Cinque


     
    Tricolore


     
    Grand Sport

     
    And the Superbike 848 EVO from the DLC2 beta participant (it's was easily access on the net, salut french friends !:P ):
     

  10. Like
    tomsolo got a reaction from RomanT164russs in TDU2 Show-Off-Your-Mods thread   
    By the way: I lost my filelist from previous extracting but i found the old 1 years old extracted folder it's work, but totaly modded :D
     
    Here some interesting screenshots what I made:
     
    - modified materials by hex editor
    - chrome rims
    - improved lighting dashboards
    - modified interrior colors
    - improved windshield - remove dirt and changed opacitiy
    - modded grass sizes and hd colors
    - chrome bodies
     
    Cinque


     
    Tricolore


     
    Grand Sport

     
    And the Superbike 848 EVO from the DLC2 beta participant (it's was easily access on the net, salut french friends !:P ):
     

  11. Like
    tomsolo got a reaction from Vitaliy997 in TDU2 Show-Off-Your-Mods thread   
    By the way: I lost my filelist from previous extracting but i found the old 1 years old extracted folder it's work, but totaly modded :D
     
    Here some interesting screenshots what I made:
     
    - modified materials by hex editor
    - chrome rims
    - improved lighting dashboards
    - modified interrior colors
    - improved windshield - remove dirt and changed opacitiy
    - modded grass sizes and hd colors
    - chrome bodies
     
    Cinque


     
    Tricolore


     
    Grand Sport

     
    And the Superbike 848 EVO from the DLC2 beta participant (it's was easily access on the net, salut french friends !:P ):
     

  12. Like
    tomsolo got a reaction from StarGT in [WIP] Hake Club   
    If anyone give a try for this, I made some sample files to understanding:
     
    I search a circle like road are and place some cps - counterclockwise. (Hint: if need clockwise just clik on the icon to left the UNDO/REDO bar).
     

     
    When I finished, I save to file this track.(IGE_sample.ig2)
    (Hint: I recommend use 010 Editor for process memory too - just select all module. The actual IGE adress is easily find Search IGE2 string.).
     
    After in 010 editor I wrote 2 simple binary template*** for the two types of checkpoints (on road or not - CHK7C / CHK68):
    ***Very very simple :P
     

     
    and
     

     
    Then I try making a track on driving school track area. I enter the testdrive.
     

     
    As seen the first checkpoint's direction is wrong, then I select the whole first CP block (all CP block start CHK2 name and end 4x FFFFFFFF) to a new hex file and run CHK68.bt binary template.
     
    Then I find third checkpoint block in the IGE_sample.ig2 file , copy the whole block to a new hex file. I run CHK7C.bt binary template, and copy the green marked params values to first checkpoint.
     
     
    After

     
     
    That's all.




     
    Continued the IGE investigation, I collect some useful(old) info if anyone would like to deal with IGE modding:
     
    - use GME editor - need enable in GamePC.cpr this will be replace the normal challenge editor
    - in GME editor you get extrazoom if mouse wheel moving to zoomout until you zoom in
    - you can modify many values until you make testdrive - just create a track, enter test drive, modify values back to editor
    - the created IGE file with editor in memory easily save to file just copy the whole data only need modify the last checkpoints latest float to 7
    - you easily load any race file into memory just create a similar race (filesize >= as the loaded race file, put simply: the same checkpoint )
     
    - bots can't drive bikes
    - bots can't drive on wilderness areas
    - bots movements will not be synchronized - if try to make a multiplayer+bots race
    - if a bot hitting the Driving Gauge - you win, even if you caused the accident
  13. Like
    tomsolo got a reaction from SZABl in [WIP] Hake Club   
    Updated ClothePack

    Here is:

     
     
    Miniguide
     
    1. Enter the closet room in Molecula Shack.
    Change Scene Props value in Room Camera Fix (headers show children if you press space) with hotkey: HOME + PGUP
    Activate Clothes Pig in a Poke mode (scripts activate if you press space after select).
     

     
    2. Now load the predefinied Camera's values with hotkey: HOME+END. After select the Sunglasses.
     

     
    3. Okay now we try to change Andrew's Necklace to a cool Police Gun
     

     
    Switch the CE and if everything works fine you see similar result
     

     
    Under Clothes IDs in the Clothes Room header you find these classes and see the loaded Clothe IDs on the character. (I think this is an array index values not the real ID but maybe I'm wrong).
     
    Just change the current value to 256. After back in to TDU2 and press pager right.
     
    4. Here is the result
     

     
    If you finish press OK and if you leave the room don't forget switch of the Camera Fix with hotkey: HOME+INS!
     
    Here is a mini table some interesting values:

    All Discovered Men Accessories (sorry girls :P)
     

    File name ID for paging Pager ID ----------------------------------------------------- M_PN_A_Adam (Headband) = 17 | <- (16) M_NO_ACCESSORIES = 98 | -> (99) M_PN_A_HP_SoundOperator_01 = 105 | -> (106) M_PN_A_HP_Cameraman_01 = 115 | <- (114) M_PN_A_Belt_Cop_02 = 194 | -> (195) M_PN_A_BandWatch_Chris_Tyler = 228 | -> (229) M_PN_A_Belt_Cop_01 = 256 | -> (257) M_PN_A_Logo_CasinoBarman = 277 | <- (276) M_PN_A_Wounds_Ryan_Tyler = 298 | -> (299) M_PN_A_Jewels_ANDREW = 309 | <- (308)
     
     
    This work any elements what you change with pagers. Clothes, Hairtypes, Beardtypes etc...
    Oh I almost forgot: the color variations don't change the ID...

     
    Note: if pointers at Clothes IDs in the Clothes Room don't work check out what addresses access at 00A7EFEC (see Advanced Option) until use the pager.
     
    Download here
  14. Like
    tomsolo got a reaction from MagicV8 in [WIP] Hake Club   
    Updated ClothePack

    Here is:

     
     
    Miniguide
     
    1. Enter the closet room in Molecula Shack.
    Change Scene Props value in Room Camera Fix (headers show children if you press space) with hotkey: HOME + PGUP
    Activate Clothes Pig in a Poke mode (scripts activate if you press space after select).
     

     
    2. Now load the predefinied Camera's values with hotkey: HOME+END. After select the Sunglasses.
     

     
    3. Okay now we try to change Andrew's Necklace to a cool Police Gun
     

     
    Switch the CE and if everything works fine you see similar result
     

     
    Under Clothes IDs in the Clothes Room header you find these classes and see the loaded Clothe IDs on the character. (I think this is an array index values not the real ID but maybe I'm wrong).
     
    Just change the current value to 256. After back in to TDU2 and press pager right.
     
    4. Here is the result
     

     
    If you finish press OK and if you leave the room don't forget switch of the Camera Fix with hotkey: HOME+INS!
     
    Here is a mini table some interesting values:

    All Discovered Men Accessories (sorry girls :P)
     

    File name ID for paging Pager ID ----------------------------------------------------- M_PN_A_Adam (Headband) = 17 | <- (16) M_NO_ACCESSORIES = 98 | -> (99) M_PN_A_HP_SoundOperator_01 = 105 | -> (106) M_PN_A_HP_Cameraman_01 = 115 | <- (114) M_PN_A_Belt_Cop_02 = 194 | -> (195) M_PN_A_BandWatch_Chris_Tyler = 228 | -> (229) M_PN_A_Belt_Cop_01 = 256 | -> (257) M_PN_A_Logo_CasinoBarman = 277 | <- (276) M_PN_A_Wounds_Ryan_Tyler = 298 | -> (299) M_PN_A_Jewels_ANDREW = 309 | <- (308)
     
     
    This work any elements what you change with pagers. Clothes, Hairtypes, Beardtypes etc...
    Oh I almost forgot: the color variations don't change the ID...

     
    Note: if pointers at Clothes IDs in the Clothes Room don't work check out what addresses access at 00A7EFEC (see Advanced Option) until use the pager.
     
    Download here
  15. Like
    tomsolo got a reaction from a242j in [WIP] Hake Club   
    Updated ClothePack

    Here is:

     
     
    Miniguide
     
    1. Enter the closet room in Molecula Shack.
    Change Scene Props value in Room Camera Fix (headers show children if you press space) with hotkey: HOME + PGUP
    Activate Clothes Pig in a Poke mode (scripts activate if you press space after select).
     

     
    2. Now load the predefinied Camera's values with hotkey: HOME+END. After select the Sunglasses.
     

     
    3. Okay now we try to change Andrew's Necklace to a cool Police Gun
     

     
    Switch the CE and if everything works fine you see similar result
     

     
    Under Clothes IDs in the Clothes Room header you find these classes and see the loaded Clothe IDs on the character. (I think this is an array index values not the real ID but maybe I'm wrong).
     
    Just change the current value to 256. After back in to TDU2 and press pager right.
     
    4. Here is the result
     

     
    If you finish press OK and if you leave the room don't forget switch of the Camera Fix with hotkey: HOME+INS!
     
    Here is a mini table some interesting values:

    All Discovered Men Accessories (sorry girls :P)
     

    File name ID for paging Pager ID ----------------------------------------------------- M_PN_A_Adam (Headband) = 17 | <- (16) M_NO_ACCESSORIES = 98 | -> (99) M_PN_A_HP_SoundOperator_01 = 105 | -> (106) M_PN_A_HP_Cameraman_01 = 115 | <- (114) M_PN_A_Belt_Cop_02 = 194 | -> (195) M_PN_A_BandWatch_Chris_Tyler = 228 | -> (229) M_PN_A_Belt_Cop_01 = 256 | -> (257) M_PN_A_Logo_CasinoBarman = 277 | <- (276) M_PN_A_Wounds_Ryan_Tyler = 298 | -> (299) M_PN_A_Jewels_ANDREW = 309 | <- (308)
     
     
    This work any elements what you change with pagers. Clothes, Hairtypes, Beardtypes etc...
    Oh I almost forgot: the color variations don't change the ID...

     
    Note: if pointers at Clothes IDs in the Clothes Room don't work check out what addresses access at 00A7EFEC (see Advanced Option) until use the pager.
     
    Download here
  16. Like
    tomsolo got a reaction from SZABl in [WIP] Hake Club   
    I know this :) ... otherwise is possible disabling Bike Falling totally with CE (and switching on/off) , but due forum rules I can't release this. My solution here is: you can falling but you can sit back on the bike.
     
    --- Post Updated ---
     
    Clothe Pack
     
    Here is a funniest pack, pls read all information.
     

     
    1. Hide HUD elements
    I included from latest feature pack CE table - if don't need just delete, but useful if you want a take a screenshot - with fraps.
    Default hotkey is: CTRL +TAB
     
    2. Room Camera Fix
    Only need if you want use Clothes Pig in a Poke mode, or just want to fix room camera (because you don't like zooming camera when you select a class of clothes) until wearing you character.

    SceneProps (fix camera)
    The default value is: 7. If you press hotkey HOME+PGUP this change value to: 9 this fix the most camera parameters.
    You can only use if you are entered in the closet room!
    ! If you want to leave room press hotkey HOME + INS this change value to default: 7
     
    Values
    If SceneProps = 9, you can change this values - manual - or if you are in the Molecula Shack's closet room, press hotkey HOME+END, and load predefinied values.

     
    3. Clothe Things

    Clothes Restriction Disable
    Activate script in CE and you can select bike and normal clothes too.
     
    Clothes Pig in a Poke mode
    Activate script in CE and you can select ALL item. (This hack is similar as have the bug in the Casino Shop.)
    Warning! If you use this mode, conceivably is totaly change your character's wearing, you like it or not.
    I recommend create a backup your save files.
    If enabled all ~2800 item is available - except the tied women/man type items and some prohibited element (these items not visible but you can select).
    Why Pig in a Poke mode? Because the paged items allways activated the current item on you character. :)
    In most cases, you can go after to Hairdresser, or Cosmetic clininc :D
    Another thing, that some item only visible if you leave room - like npc/pnj stuffs - and haven't names.
    If you live with this side effects, is a realy funny thing. (imho) and the finded accesories (headphone, neklaces, police batton and gun etc...) work online!

    Note: if you deactivated, you can select the restricted item, well ...don't need allways enabling this. I recommend use camera fix if you are in the Pig in a Poke mode.
     
    Current Flags
    The TDU2 engine use different schemas where is your character and what type of actual vehicle.
     
    Example: if you are in a car helmets/hats not visible on you character in but visible if your in the house, if you drive a bike helmets/hats visible on bike but not visible in the house. B R I L L I A N T. :rolleyes:
     
    I find some flags - of course there are many more just try find how many address used at 00CAFEA3 - so here is a little solution.
    If you wear in house a helmet or hat just select Hair and Helmet address in CE press space (freeze) and back to road. Thats all.

     
    Mini guide
     
    1. Enter closet room in Molecula Shack.
    Press HOME + PGUP to fix room camera. (Optional)
    Activate Clothes Restrictions Disable or Clothes Pig in a Poke mode.
     

     
    2. Press HOME+END to load predefinied camera values. (Optional.)
     

     
    3. Use pager and see result.
     

     
    4. Press HOME + INS to change default room camera. (Is requirement if you used camera fix!)
    And press Back in TDU2.
     
    Now you can leave room securely.
     

     
     
     
    Download here
  17. Like
    tomsolo got a reaction from a242j in [WIP] Hake Club   
    I know this :) ... otherwise is possible disabling Bike Falling totally with CE (and switching on/off) , but due forum rules I can't release this. My solution here is: you can falling but you can sit back on the bike.
     
    --- Post Updated ---
     
    Clothe Pack
     
    Here is a funniest pack, pls read all information.
     

     
    1. Hide HUD elements
    I included from latest feature pack CE table - if don't need just delete, but useful if you want a take a screenshot - with fraps.
    Default hotkey is: CTRL +TAB
     
    2. Room Camera Fix
    Only need if you want use Clothes Pig in a Poke mode, or just want to fix room camera (because you don't like zooming camera when you select a class of clothes) until wearing you character.

    SceneProps (fix camera)
    The default value is: 7. If you press hotkey HOME+PGUP this change value to: 9 this fix the most camera parameters.
    You can only use if you are entered in the closet room!
    ! If you want to leave room press hotkey HOME + INS this change value to default: 7
     
    Values
    If SceneProps = 9, you can change this values - manual - or if you are in the Molecula Shack's closet room, press hotkey HOME+END, and load predefinied values.

     
    3. Clothe Things

    Clothes Restriction Disable
    Activate script in CE and you can select bike and normal clothes too.
     
    Clothes Pig in a Poke mode
    Activate script in CE and you can select ALL item. (This hack is similar as have the bug in the Casino Shop.)
    Warning! If you use this mode, conceivably is totaly change your character's wearing, you like it or not.
    I recommend create a backup your save files.
    If enabled all ~2800 item is available - except the tied women/man type items and some prohibited element (these items not visible but you can select).
    Why Pig in a Poke mode? Because the paged items allways activated the current item on you character. :)
    In most cases, you can go after to Hairdresser, or Cosmetic clininc :D
    Another thing, that some item only visible if you leave room - like npc/pnj stuffs - and haven't names.
    If you live with this side effects, is a realy funny thing. (imho) and the finded accesories (headphone, neklaces, police batton and gun etc...) work online!

    Note: if you deactivated, you can select the restricted item, well ...don't need allways enabling this. I recommend use camera fix if you are in the Pig in a Poke mode.
     
    Current Flags
    The TDU2 engine use different schemas where is your character and what type of actual vehicle.
     
    Example: if you are in a car helmets/hats not visible on you character in but visible if your in the house, if you drive a bike helmets/hats visible on bike but not visible in the house. B R I L L I A N T. :rolleyes:
     
    I find some flags - of course there are many more just try find how many address used at 00CAFEA3 - so here is a little solution.
    If you wear in house a helmet or hat just select Hair and Helmet address in CE press space (freeze) and back to road. Thats all.

     
    Mini guide
     
    1. Enter closet room in Molecula Shack.
    Press HOME + PGUP to fix room camera. (Optional)
    Activate Clothes Restrictions Disable or Clothes Pig in a Poke mode.
     

     
    2. Press HOME+END to load predefinied camera values. (Optional.)
     

     
    3. Use pager and see result.
     

     
    4. Press HOME + INS to change default room camera. (Is requirement if you used camera fix!)
    And press Back in TDU2.
     
    Now you can leave room securely.
     

     
     
     
    Download here
  18. Like
    tomsolo got a reaction from Kub3kPL in TDU2 Show-Off-Your-Mods thread   
    Mea - sick - culpa.. :)
     

     
    Otherwise, the hidden *** accesories is very funny and release is coming! :P
     
    *** work online too!
  19. Like
    tomsolo got a reaction from StarGT in TDU2 Show-Off-Your-Mods thread   
    Mea - sick - culpa.. :)
     

     
    Otherwise, the hidden *** accesories is very funny and release is coming! :P
     
    *** work online too!
  20. Like
    tomsolo got a reaction from a242j in TDU2 Show-Off-Your-Mods thread   
    Gimme mo money, bcauze I have a big tun! :D
     

  21. Like
    tomsolo got a reaction from StarGT in TDU2 Show-Off-Your-Mods thread   
    Gimme mo money, bcauze I have a big tun! :D
     

  22. Like
    tomsolo got a reaction from Incognito in TDU2 Show-Off-Your-Mods thread   
    Gimme mo money, bcauze I have a big tun! :D
     

  23. Like
    tomsolo got a reaction from Kub3kPL in TDU2 Show-Off-Your-Mods thread   
    Gimme mo money, bcauze I have a big tun! :D
     

  24. Like
    tomsolo got a reaction from Fussel in TDU2 Show-Off-Your-Mods thread   
    Gimme mo money, bcauze I have a big tun! :D
     

  25. Like
    tomsolo got a reaction from Fussel in TDU2 Show-Off-Your-Mods thread   
    Headphone is realy cool, but how do I take off? :P
     

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