Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

DonnieBrasco

Members
  • Posts

    529
  • Joined

  • Last visited

  • Days Won

    6

Reputation Activity

  1. Like
    DonnieBrasco reacted to tduchicken in Tduchicken's Vehicle Mod Requests   
    Yea, sure!
     
    I'll do the Lancia! But do you want it in these exact specs?
     
    Greets
  2. Like
    DonnieBrasco reacted to Eudemon in TDU2 Show-Off-Your-Mods thread   
    Excellent, so you're going to release your Aventador Roadster and this wrap for the community? That's the only reason you must be posting it in here after being warned and told exactly what this thread is for.
     
    So when can we expect the release?
  3. Like
    DonnieBrasco reacted to mitkop81 in Question to modders - Ferrari FXX specs fix?   
    Okay I'll try to explain how I have changed the names of the cars. First, as I mentioned in an previous post, you need db_data.cpr file that is encrypted. you must tdudec to decode. by typing in google "tdudec" site will come with download links and videos how to do encryption and decryption of the file.After decode db_data.cpr, you can modify it with HEX Workshop. Open db_data whose extension is CPR_DEC with this program. You will see a huge table of letters and numbers.This was the first step.
    Now the second: some cars are already established names, but since cars are not ready for one reason or another are not in the game. Such is the case with Ferrari f50, McLaren F1, Koeniggseg Aggera ....After many days spent in reading the codes of the game I found these cars in the game and they took separate files, which then took the codes of the names of the models and added them to the place of models repplaced my cars. Such is the case with Ferrari f 50, which actually Pagani Zonda roadster F. For any of repplaced cars've written their models in place of the models that are no longer used in the game, because these cars I've changed. for example as Maserati i wrote from C8 Competizione - Granturismo MC. Maserati it has pledged to date just got his number and put it in place of the Alfa, I did not write separately.,model only need to write it.
    Proceed the same way with other cars, find an existing name in the game that you no longer use and change it with the new.
    Video I can't do because i dont speak english (use google translator) I have no camera, but the program that make videos of the game does not want to photograph what I do out of the game ... and this video will be probably at least an hour long, because it is not easy to hit the right entry codes in db_data.Everything I've done principle of trial and error, and after each change record i encoded db_data again, put her in the game and go to see as it happened.
    Third: TDU2 Listed/Unlisted/Traffic Car Integer Numbers - here is a list of codes for most cars in the game, but these are the numbers that are in cars in the game. to see what number corresponds to the date you need this binary converter Binary, Ternary, Octal, Duodecimal, Hexadecimal Systems, Base Conversion. Right there in the "Decimal" enter the number of the car you want to learn Hexadecimal code.In the Hexadecimal code will come up that you need but is reversed, ie 436 car (Ferrari FXX) released code 1b4, which is not true. True code B4010000. You just have to look good and to assess how to turn the code to get the correct code...
     
     
    so as I said before in the comments is very complicated, and very labor intensive, these discoveries I've spare ​​more than a month and a half, and want watching a lot of thinking and natural experiments...
  4. Like
    DonnieBrasco reacted to Eudemon in TDU2 Show-Off-Your-Mods thread   
    The like button goes for a drink during quick replies (no page reloads) and requires a refresh to get it back from the kitchen.
  5. Like
    DonnieBrasco reacted to TheSeeker1982 in Complete TDU Tutorials   
    Guide about ~everything in TDU (e.g. true vehicle-Performance, vehicle-manageability, vehicle-behavior (tending to oversteer or understeer), how+what is unlockable, Race/Event-Overview, HowTo run TDU1  in Win10 x64 etc.)
    Some may have seen may name, since I was in the Top-Section of the leaderboards (non-cheated) from ~End of 2007 until ~10-2009 as The_Seeker82 (my old primary online-account in TDU1). Starting in 3-2008 I created over ~1 year the so called Performance Guide for TDU1. But it never became truely complete. After a huge break in doing anything TDU-related I fixed this during in the last 2-3 months of 2014. Its now hugely expanded, updated, and should include just about everything worth mentioning.
    Since I included quite a bit of not performance-related stuff I also changed the title twice - version 7.0 was called Uber-Guide for TDU1, version 7.1 and 7.2 are called Super-Guide for TDU1 <version number>. by F. Uhlig English / Deutsch
    For example I included a new guide how to properly use the Logitech G27 incl. the pedals in Windows 8.x x64 (which both are unsupported in TDU1), or how to fix the Online-Lobby-Bug.
    In 2019 I mostly worked on the convergence of the up-to-date english version with the up-to-date german version of the guide, but i also made some other improvements
    Brief overview of my Guide-Content: true Vehicle-Performance, attributes (self evaluated + some based on official ones), vehicle-behavior + traits and hints and guides for better racing + Race-Event-Overview incl. personal best + unlockables + tuning-bugs and multiplayer-bugs + HowTo play TDU1 in Windows 10 x64
    I will write the changelog from the previous version 6.0b (released back in 12-2008!) to the new 7.x as soon as I have completed the english translation, which will probably take at least another 4 weeks. (edit: or more like 4 years 😉 ; I finished for a release on 1st December 2019)
    I also have my Guide in a Public Dropbox.com Folder which everyone can access even without an own dropbox-account: Dropbox.com - Games - TDU1 (JavaScript for dropbox.com has to be enabled to see content of folders, folder will always be the most recent version) Besides the guide itself it also includes Screenshots of my PB-times for every track and my previous version of the Super-Guide until the English translation of 7.0 is done.
    Table of Contents of Super-Guide for TDU1 v7.2 English + German version:
    §1 Caption/Explanations to Overview Vehicles and their comments (e.g. Handling-Scheme etc.)
    §2 Overview Vehicles (nominal data + comments + general data)   
     §2.1 Cars
     §2.2 Motorbikes
    §3 Configuration and Conditions/Circumstances on which times and vehicle-behavior were determined
    §4 Vehicles for which Stage 3 isn't the fastest on test-track OR where tuning-stages are fundamentally bugged
     §4.1Vehicles which aren't their fastest at Stage 3 and reasons why (if possible to determine)
     §4.2 Data for stage 3 for vehicles where stage 3 isn't the fastest stage on test-track, but tuning stages aren't bugged
    §5 Various hints and explanations
     §5.1 reached time on test track vs. the real fastest vehicle
     §5.2 real acceleration vs. TDU-value
     §5.3 effect of driving-aids + steering wheel with pedals vs gamepad + general Troubleshooting-Hints
    (e.g. playing TDU under Win10 x64)
     §5.4 Behavior of AI-Traffic
     §5.5 Bonus-vehicles, Shops and Races etc. which can only be unlocked by fulfillment of certain conditions
     §5.6 Points for game-progress – what earns how many points
     §5.7 Power to weight ratio according to TDU1
     §5.8 transmission-protocolls UDP vs. TCP (Differences important to know for e.g. Multiplayerbugs or suspicion of cheating)
     §5.9 Bugs regarding to looks of vehicle and driver
    §6 Guides
      §6.1 Optimal start if car has mechanical/standard-gearbox and manual clutch activated
      §6.2 Optimal start if car has paddle-gearbox OR std-gearbox with activated automatic clutch
      §6.3 Optimal usage of road/track + slipstream/draft („smooth“ driving)
      §6.4 Motorbikes in general
      §6.5 Optimal cornering with motorbikes
      §6.6 shake off police resp. spare fine – Strategies for lowering the persecution-level etc.
    §7 Track-Guides – Overview over all Tracks/Events according to class, game-progress-status (Amateur-Champion) and similar
     §7.1 Singleplayer-Tracks (time+race+speed); order within class by reward for gold
      §7.1.1 Tracks which are only limited by general vehicle-class (neither limited by vehicle, manufacturer nor vehicle-type)
      §7.1.2 Tracks which are completely unlimited (neither limited by vehicle NOR class) 
      §7.1.3 Tracks on which ONLY Cars can drive (class+manufacturer unlimited)
      §7.1.4 Tracks on which ONLY Motorbikes can drive (manufacturer unlimited)
      §7.1.5  Tracks on which ONLY manufacturer-specific Cars can drive (class unlimited)
      §7.1.6 Tracks on which ONLY manufacturer-specific Motorbikes can drive (class unlimited)
     §7.2 Multiplayer-Tracks (no gold, no Police; vehicle-restriction+damage+penalty+ranked according to Host-Setting and successful UDP-NetworkTransmission)
      §7.2.1 Race-type MP-Tracks (class/vehicle according to Host, per default all)
      §7.2.2 Speed-type MP-Tracks (class/vehicle according to Host, per default all)
     §7.2.3 Race-type Club-Tracks (class/vehicle according to Host, per default all)
     §7.2.4 Speed-type Club-Tracks (class/vehicle according to Host, per default all)
    §8 Multiplayerbugs based on connection-quality (latency, nominal data-rate, speed of router/server) and general MP-Bugs
     §8.1 Condition/Circumstances under which bugs based on connection-quality were determined
     §8.2 Bugs which occur within a race (sorted by strenght = stage) and how often
     §8.3 Bugs which occour in game/race-lobby or in the moment a race startes
     §8.4 „Lobby-Bug“ (with solution)
     §8.5 Club vs. Club-races and player-rank „Ace“ (with solution)
    §9 Connection-optimisation (port-forwarding → ports for router) + connection to modem/router + ports for local firewall
    §10 Version-History/Changes of Super-Guide for TDU1
    §11 Disclaimer / Copyright
    Changelog version 6.0b to 7.0 final - short version:
    -new TestTrack-times for ~12cars
    -changed written comments regarding sensitivity to bumps, grip to topspeed-ratio to numeric values
    -new scale division for values A + b + c (vehicle-mangementability + vehicle behavior (understeer to oversteer) + grip to topspeed-ratio)
    -for every class wrote <vehicle> best ratio of performance, handling and grip
    -actualised links where Super-Guide is being published (this forum, public dropbox-folder, and in the future also DLH.net)
    -added effect of driving-aids-settings and Steering wheel incl. pedals vs. Gamepad
    -added unlockable cars, houses, etc. and how to unlock these
    -added track-overview for every SP and MP-track according to player-level (amateur to champion), allowed vehicles, incl. goal for gold, personal best incl. vehicle
    -various small improvements in numberous sections (better written, changed headings, changed position of sections, spelling-errors corrected...)
    -added direct links to sections in table of contents and updated the table of contents
    Changelog version 7.0 to 7.1 (German only):
     -Version-History adjusted
    -Disclaimer/Copyright minimally changed
    -§7.2 (Online-Events heavily reworked
    -§5.3 (Troubleshooting-Hints) reworked and expanded (esp. installing and playing of TDU1 under recent Windows 10 x64 as well as Onlinemode after shut down of official TDU1-Server)
    -renamed Uber-Guide in Super-Guide for TDU1
    -in §7.1 (Singleplayer-Races where only manufacturer-specific cars are allowed) completed vehicle-names
    -created §6.6 (Guide for shaking off police resp. spare fines - Strategies for lowering the persecution level etc.)
    -completely updated the table of contents
    Changelog version 7.1 to 7.2 (English+German version status as of 20.11.2019; mostly convergence of up-to-date english guide-version to up-to-date german guide-version)
    -improved spelling&grammar, also substituted car with vehicle in numberous places
    -changed group-color assignment for all vehicles to fit name in up-to-date version of OpenOffice with actual color)
    -cleaned up release history (remains from development-phase of Version 7.0)
    -in§4.1 (Vehicles which on Stage 3 are not its fastest and reasons why) unmerged cells in order to get columns for vehicle-name and vehicle-class
    -in vehicle-overview crosschecked in comments included values with self-determined numeric values (esp. for manageability)
    -in §7.1 (Singleplayer-Tracks) changed/optimized columns for/to event-Level and Event-ID incl. Event-Type + Reward & Reference for Gold
    -§5.3 (Effects of driving-aids + steering-wheel vs Gamepad + using Logitech G27 in TDU1 without unofficial patch etc.) slightly improved
    -§5.7 (power to weight ratio) + §5.8 (UDP vs TCP) + 5.9 (bugs regarding looks) + §6.1 & §6.2 (optimal starts) + §9 (Optimisation of Network Connection etc) wording&translation slightly improved
    -§8 (Conncection bugs and general MP-bugs etc.) strongly improved wording&translation of Intro and §8.1
    -§6 (Guides) improved wording&translation
    -updated Release of Super-Guide for TDU1 due to lack of response of DLH-Team
    -Links to Turboduck.net and Youtube.com actualised due to Website-changes (everythere but in release-history) + formatting in guide-heading slightly changed
     
     
    Super-Guide for TDU1 v7,2 English + German by F Uhlig.zip
  6. Like
    DonnieBrasco reacted to Ferrari F50 in Back fire sound !   
    In this game you can't mod guns, you can be banned for that :furious:
     
    Just kidding :D
     
    If possible that is a great idea ;)
  7. Like
    DonnieBrasco reacted to binbow in Nissan SKYLINE GT-R (KPGC10) sound mod   
    Nissan SKYLINE 2000 GT-R (KPGC10; Hakosuka) sound mod, ver0.2 release.
     
    Download link: http://www.mediafire.com/download/9mdvb02ikso28d5/KPGC10_sound_ver02.zip
     
    [preview]

  8. Like
    DonnieBrasco reacted to COMB@T_$HOTGUN in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Im @ the racetrack if someone wanna meet up

  9. Like
    DonnieBrasco reacted to Dux in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    So Speeder, not enough interes ?
    Wouldnt say so . . .
    And like Minime said other day, when Crew comes out many players will look for TDU because they cant play crew for some reason.
  10. Like
    DonnieBrasco reacted to tduchicken in TDU2 Show-Off-Your-Mods thread   
    Next up there's the Huracan:
     
    [ATTACH]21534[/ATTACH]
    [ATTACH]21535[/ATTACH]
    [ATTACH]21536[/ATTACH]
     
    With working:
     
    -Doors
    -Windows
    -Gauges
    -Interior
    -Lights
    _and many many more!!!
     
    Greets
  11. Like
    DonnieBrasco got a reaction from Carlstone13 in TDU2: Unofficial Patch   
    Try this one. My girlfriend made a fix for the cerbera-sound. When i remember right only the startingsound was way to loud.
     
    Cerbera_high
  12. Like
    DonnieBrasco got a reaction from mmjsalsero in TDU2: Unofficial Patch   
    Try this one. My girlfriend made a fix for the cerbera-sound. When i remember right only the startingsound was way to loud.
     
    Cerbera_high
  13. Like
    DonnieBrasco reacted to tduchicken in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    @ Donnie: I'm working on the fix ;)
  14. Like
    DonnieBrasco got a reaction from Carlstone13 in TDU2: Unofficial Patch   
    [TUBE]watch?v=cPjpis1Wrog[/TUBE]
     
    (I think that isn't a stock RS6, but it shows the power of this pampers-bombers ;) )
  15. Like
    DonnieBrasco got a reaction from B_Raun01 in TDU2: Unofficial Patch   
    [TUBE]watch?v=cPjpis1Wrog[/TUBE]
     
    (I think that isn't a stock RS6, but it shows the power of this pampers-bombers ;) )
  16. Like
    DonnieBrasco got a reaction from tduchicken in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    You might have overlooked:
     

     
    tduchicken just forgot to change the thread-title ;) So i think that is the version that is uploaded on StarGT's page.
  17. Like
    DonnieBrasco reacted to TDUZoqqer in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    Now in english please.
  18. Like
    DonnieBrasco reacted to Minime891 in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    @Huggy94 there is cars in the game with holes in that was reported to be fixed in the unofficial patch. Do you see us saying that was nit-picking, no we said we would fix it because who the hell would want holes in a car? I feel like you are just trying to bring up some thing to argue with so cut it out.
     
    And yes you supposedly did some mods so do tell tduchicken how to fix the hand positions. And let me tell you that is some thing if you have done a couple of mods with it working you just don't forget. O wait is it because you never did any mods and Qilin just gave you the okay with the mods you uploaded. You having a modders badge is a absolute insult to the modders who have worked to earn theirs.
     
    EDIT: Uploading two videos that will help but will post tomorrow as my upload speed sucks. ;)
  19. Like
    DonnieBrasco reacted to Jorgemodek in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    I just found out so strange the fact you are considered a modder yet you cant provide any kind of feedback related with modding to chicken and prefer to critisize minime comments wich are redirected to another person thats not you while minime is in fact sharing his knowledge with another modder...wich is a great atittude and not easy to accomplish as sorting how to fix bugs takes a lot of time but sharing those infos takes them seconds.
     
    And also if others feel modding as a job its their problem... if you find right or not its your problem and let me tell you no one cares.
     
    We have the right to enjoy our free time the way we want right ? ofc we have and you know it
     
    So instead of being so picky with those perfectionist people why dont you tell at least chicken how he can make the wheel hands postion fixed ... i mean you did some mods asweel right and they did look great in fact
     
    EDIT:
     
    Ofc i cant forgot to say great job on this one Chicken !
    You seriously are getting better and better and thats the prize you get with pratice and the right ammount of feedback
     
    Cheers :)
  20. Like
    DonnieBrasco reacted to TDUZoqqer in 2013 Lamborghini Gallardo Lp 560-4 Spyder V 1.0   
    Seriously guys, discuss it in a PM, because this topic is getting ridiculous, even for me
     
    And Huggy, I don't see any point to flame this up, as not even Chicken got a problem with it. So seriously, stop it
  21. Like
    DonnieBrasco reacted to tduchicken in TDU2 Show-Off-Your-Mods thread   
    Final Preview:
     
    [ATTACH]21428[/ATTACH]
    [ATTACH]21429[/ATTACH]
    [ATTACH]21431[/ATTACH]
    [ATTACH]21430[/ATTACH]
    [ATTACH]21432[/ATTACH]
     
    Greets ;)
  22. Like
    DonnieBrasco reacted to mmjsalsero in tduchicken: 2014 Ferrari LaFerrari V1.0   
    this problem is for no original .exe
  23. Like
    DonnieBrasco got a reaction from Luna3009 in TDU2: Unofficial Patch   
    I hope Minime releases his improved Gallardo. :)
  24. Like
    DonnieBrasco got a reaction from Ferrari F50 in TDU2: Unofficial Patch   
    I hope Minime releases his improved Gallardo. :)
  25. Like
    DonnieBrasco got a reaction from acikas in TDU2: Unofficial Patch   
    I hope Minime releases his improved Gallardo. :)
×
×
  • Create New...