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civicmanvtec

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  1. Thanks
    civicmanvtec got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  2. Like
    civicmanvtec got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Excellent work... we've come so far since the baby steps of the Community Megapack and UCP.  👍
  3. Like
    civicmanvtec got a reaction from FAHIMDCB in Tutorial: How add new car on TDU   
    My method is different a bit different from JPTH, while he uses the TDU Patch Installer I go by a more manual method and don't use it at all, here it is:
     
     
     
     
    and the rims, its mostly the same but has some few extra steps in the end
     
     
     
     
    I did this write-up while I was doing it myself, if anything seems unclear I'll try to elaborate more on it.
  4. Thanks
    civicmanvtec got a reaction from DΛN in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I've been enjoying this mod so far, but one thing that bothered me slightly was the sounds of some cars, some re-used original Atari sounds and/or had inaccurate sounds. Since I had various sound mods released over the past 10 years in my HDD which are now long lost on the Internet, I took initiative upon myself to add unique sounds for most cars in the pack.
    What I did:

    -Added new sounds for multiple cars (Including ones unlockable by tuning shop)
    -Sounds for most cars are unique to themselves or ones with similar engine. (Example: VR6 engine cars)
    -Matched sounds for cars that use the same engine (Example: E46 M3 and Wiesmann Roadster)
    I hope it gets included in the next update, I'll upload the file for anyone who would like the file here
  5. Thanks
    civicmanvtec got a reaction from Djey in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  6. Thanks
    civicmanvtec got a reaction from Tob-Racer in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  7. Like
    civicmanvtec got a reaction from Leonctrindade in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I've been enjoying this mod so far, but one thing that bothered me slightly was the sounds of some cars, some re-used original Atari sounds and/or had inaccurate sounds. Since I had various sound mods released over the past 10 years in my HDD which are now long lost on the Internet, I took initiative upon myself to add unique sounds for most cars in the pack.
    What I did:

    -Added new sounds for multiple cars (Including ones unlockable by tuning shop)
    -Sounds for most cars are unique to themselves or ones with similar engine. (Example: VR6 engine cars)
    -Matched sounds for cars that use the same engine (Example: E46 M3 and Wiesmann Roadster)
    I hope it gets included in the next update, I'll upload the file for anyone who would like the file here
  8. Thanks
    civicmanvtec got a reaction from MagicV8 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  9. Like
    civicmanvtec got a reaction from Mikrus. in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I've been enjoying this mod so far, but one thing that bothered me slightly was the sounds of some cars, some re-used original Atari sounds and/or had inaccurate sounds. Since I had various sound mods released over the past 10 years in my HDD which are now long lost on the Internet, I took initiative upon myself to add unique sounds for most cars in the pack.
    What I did:

    -Added new sounds for multiple cars (Including ones unlockable by tuning shop)
    -Sounds for most cars are unique to themselves or ones with similar engine. (Example: VR6 engine cars)
    -Matched sounds for cars that use the same engine (Example: E46 M3 and Wiesmann Roadster)
    I hope it gets included in the next update, I'll upload the file for anyone who would like the file here
  10. Like
    civicmanvtec got a reaction from Mikrus. in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  11. Like
    civicmanvtec got a reaction from Ztryka531 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Its a huge list which is why I uploaded all the folder, but I will try to remember, this includes most vehicle variants like bodykits unless otherwise specified:
    There are couple of sounds that were in platinum that I've switched around, for example the 430 Scuderia sound is now on the normal F430 while the Scuderia got a newer, more aggressive sound.
     
    cheers
  12. Like
    civicmanvtec got a reaction from Tob-Racer in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I've been enjoying this mod so far, but one thing that bothered me slightly was the sounds of some cars, some re-used original Atari sounds and/or had inaccurate sounds. Since I had various sound mods released over the past 10 years in my HDD which are now long lost on the Internet, I took initiative upon myself to add unique sounds for most cars in the pack.
    What I did:

    -Added new sounds for multiple cars (Including ones unlockable by tuning shop)
    -Sounds for most cars are unique to themselves or ones with similar engine. (Example: VR6 engine cars)
    -Matched sounds for cars that use the same engine (Example: E46 M3 and Wiesmann Roadster)
    I hope it gets included in the next update, I'll upload the file for anyone who would like the file here
  13. Thanks
    civicmanvtec got a reaction from Djey in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Excellent work... we've come so far since the baby steps of the Community Megapack and UCP.  👍
  14. Like
    civicmanvtec got a reaction from Tob-Racer in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Excellent work... we've come so far since the baby steps of the Community Megapack and UCP.  👍
  15. Like
    civicmanvtec got a reaction from Tob-Racer in WIP/BETA Car slots Add-On V1.00 TDU   
    I've looked into adding more cars, the main problem you'll run into is the lack of camera slots. I know I've stated this before but when adding 35-40 new cars in the unofficial megapack I ran into minor issues. When you're adding 45-90(if duplicates will be a thing) it can be very problematic.
     
    The Ford GT40 for example was one of the cars I wanted to add, but because it doesn't have a feasible camera set I replaced it with another car with a more conventional set up.
  16. Like
    civicmanvtec got a reaction from Dudu69 in Zoqqer's mod factory ( ͡° ͜ʖ ͡°)   
    Finally a 991 mod, there's a definite lack of good 911s in TDU. :)
  17. Like
    civicmanvtec got a reaction from iLLGT3 in Zoqqer's mod factory ( ͡° ͜ʖ ͡°)   
    Finally a 991 mod, there's a definite lack of good 911s in TDU. :)
  18. Like
    civicmanvtec got a reaction from Milli in Tutorial: How add new car on TDU   
    Its a tool Dredgy made I think and was released with TDUPE.
     
    Dragging the files onto the executable file will turn it into a Notepad compatible format.
  19. Like
    civicmanvtec got a reaction from Tob-Racer in Tutorial: How add new car on TDU   
    Its a tool Dredgy made I think and was released with TDUPE.
     
    Dragging the files onto the executable file will turn it into a Notepad compatible format.
  20. Like
    civicmanvtec got a reaction from MagicV8 in Tutorial: How add new car on TDU   
    Its a tool Dredgy made I think and was released with TDUPE.
     
    Dragging the files onto the executable file will turn it into a Notepad compatible format.
  21. Like
    civicmanvtec got a reaction from Pator5 in Tutorial: How add new car on TDU   
    Its a tool Dredgy made I think and was released with TDUPE.
     
    Dragging the files onto the executable file will turn it into a Notepad compatible format.
  22. Like
    civicmanvtec got a reaction from JPTH in Tutorial: How add new car on TDU   
    My method is different a bit different from JPTH, while he uses the TDU Patch Installer I go by a more manual method and don't use it at all, here it is:
     
     
     
     
    and the rims, its mostly the same but has some few extra steps in the end
     
     
     
     
    I did this write-up while I was doing it myself, if anything seems unclear I'll try to elaborate more on it.
  23. Like
    civicmanvtec got a reaction from alonso10_1 in Tutorial: How add new car on TDU   
    My method is different a bit different from JPTH, while he uses the TDU Patch Installer I go by a more manual method and don't use it at all, here it is:
     
     
     
     
    and the rims, its mostly the same but has some few extra steps in the end
     
     
     
     
    I did this write-up while I was doing it myself, if anything seems unclear I'll try to elaborate more on it.
  24. Like
    civicmanvtec got a reaction from Penguinachos in Tutorial: How add new car on TDU   
    My method is different a bit different from JPTH, while he uses the TDU Patch Installer I go by a more manual method and don't use it at all, here it is:
     
     
     
     
    and the rims, its mostly the same but has some few extra steps in the end
     
     
     
     
    I did this write-up while I was doing it myself, if anything seems unclear I'll try to elaborate more on it.
  25. Like
    civicmanvtec got a reaction from Tob-Racer in Tutorial: How add new car on TDU   
    My method is different a bit different from JPTH, while he uses the TDU Patch Installer I go by a more manual method and don't use it at all, here it is:
     
     
     
     
    and the rims, its mostly the same but has some few extra steps in the end
     
     
     
     
    I did this write-up while I was doing it myself, if anything seems unclear I'll try to elaborate more on it.
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