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binbow

Modders
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  1. Like
    binbow got a reaction from andrey zyb in TDU2 & TDU1 wont save!   
    In that case, I will check the following things.
    - Is the "Read only" setting in the "Eden Games" folder in the document folder off?
    - Is there enough space on the HDD?
  2. Like
    binbow reacted to SilverBENZ in TDU2VPE Release   
    First, this is a software to modify the db_data.cpr file, you have it in unpacked game only, no matter online or offline. In this file you can add a speed and check any car to be offroad and then to save it again in this file. No matter your savegame, it saves the changes here in this file and if you want to have the speed in another pc you must copy and paste this db_data.cpr on another pc, again in the unpacked game of course 😉
  3. Like
    binbow got a reaction from chammy in TDU2VPE Release   
    TDU2 VehiclePropertyEditor: Ver3.5.1.8 released.
     
    I reverted public version to ver 3.5.1.8.
    Ver3.5.1.9 released yesterday canceled because it turned out that I made a bug in "export all items to CSV" function.
     
    Changes - ver3.5.1.8
    Fixed: An error that "db_data.dec file is missing" occured.
    FIxed: Brand name change function was not working properly.
     
    Changes histry
     
     
    Download link: TDU2VPE_ver3.5.1.8.zip
     
    Requirement:
    - TDUdec.exe; This tool change the db_data.cpr. So, this tool calls TDUDEC.EXE inside the program. Therefore, you must have tdudec.exe. You can download tdudec.exe from here: Luigi Auriemma
    - V34 build 16 or later based unpacked game files.
     
    Screen shot:
     
     
    Installation:
    Place TDU2VPE.EXE a suitable folder after extract the zip.
    Important; It is desirable to copy all files to the newly created folder outside of "Program Files" or "Program Files (x86)".
    Older version user, it is necessary to overwrite the TDU2VPE.exe.
     
    Before Use:
    Please specify the location of TestDrive2.EXE and TDUdec.exe at the "Setup" tab page before use.
    After you have finished filling the respective folder name, please press the "Done,Save" button. The program will restart with the new configuration.
     
    Usage:
    - Read Vehicle data:
    In the section of "Target vehicle", select the Vehicle, to read the data by pressing the "Load" button.
    The current value is displayed in the column "Setting".
     
    - Edit a data:
    Enter a new value to "Modify to" column.
     
    - Apply new value to db_data.cpr:
    Press the "Apply" button.
     
    - Export/Inport:
    By pressing the "Export" button, you will be able to Export the data of the vehicle that is currently loaded.
    The Export data can be read at any time by pressing the Import button. This feature may used to make a backup for the specific vehicle data.
     
    - Copy/Paste:
    By pressing the Copy button, you will be able to temporarily store the value of the page you are currently viewing.
    By pressing a button Paste, the value is copied to the edit field if Saved value of the page.
    Copy and Paste is performed for each page. And last stored value of each page is saved until the end of the tool.
    If you use this feature, for example, you can work easily, such as to change the physical size of the vehicle to the same value as the other vehicle.
     
    About changing the color:
     
     
     
     
    About changing the tire size;
     
    How to add new Rim set:
     
     
     
    Removing assigned rim set:
     
     
     
    Basis of how to add a vehicle to the new slot:
     
    About brand name change:
     
     
    How to set a sticker file name:
     
     
    About using the "Unreleased vehicle":
     
     
     
     
    Note:
    - To restore the db_data.cpr, open "Other command" in "Setting" page, there is a button to restore the DB.
    Then restore all the settings back to the initial
  4. Like
    binbow reacted to balente in TDU2VPE Release   
    Just wanted to make a post to say thank you for making this program, it single-handedly refreshed one of my favourite games.

    You're the real MVP.
  5. Like
    binbow reacted to SilverBENZ in TDU2VPE Release   
    Yeah, this program does the job with the car mods, thanks @binbow 😉
  6. Like
    binbow got a reaction from andrey zyb in Minime891: Volkswagen Beetle   
    :happyspin::sohappy::yay::drool2:
  7. Thanks
    binbow got a reaction from SilverBENZ in Any way to disable AI Racers in TDU2?   
    You can adjust the number of other vehicles by modifying "GamePC.cpr".
    -------------------------------------------------------------------------------------
    [AI]
    // VehicleMaxCount is the hard limit of simultaneous AI vehicles
    // But you can set TrafficMaxCount+ParkedMaxCount > VehicleMaxCount
    // Example: vehicle=16 traffic=16 parked=8
    //  -> you can spawn up to 16 traffic if no parked vehicles on the area,
    //     but only spawn up to 8 traffic if 8 parked are here
    //     and 0 parked cars if 16 traffic cars are already spawned
    //
    //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    VehicleMaxCount                    =    0 // Number of max traffic car (default=16)
    //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    TrafficMaxCount                    =    8
    ParkedMaxCount                    =    4
    // Maximum count of Traffic AI that will be physics enabled at the same time
    PhysicsMaxCount                    =    4
    //Bots
    //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    EnableBots                        =    0   // AI Racer on/off (default=1)
    //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    EnableJail                        =    1
    -------------------------------------------------------------------------------------
    Note that  "gamepc.cpr" is encrypted, so don't forget to unencrypt / re-encrypt it before and after editing. 
    .... But, when the traffic car was completely gone, I was pretty lonely running. 😑
     
  8. Like
    binbow got a reaction from Vicky in TDU2VPE Release   
    The uplauncher checks the files and restores them to their original state if they have been modified.
    You need to use a special launcher like Knyazev : TDU2 Universal Launcher [v3.6].
    Can you check the size of the file "db_data.cpr". Is the file size 1192KB?
    I can't think of anything else right now. I'll post again if I come up with something.
  9. Like
    binbow reacted to BoomBap in Sound Modding Question   
    Ok so I finally joined the TurboDuck Discord to get more info and it seems that it is not possible to decrypt the CarVSTConfig.xmb file.
    That said, I'm getting some decent results even without accessing it, most likely I'll be releasing a sound pack mod in the near future.
    I have quite a list of cars in mind to dedicate a sound mod to, and I've already started and completed almost 4 sounds!
    Ferrari 458 Italy
    Ferrari 430 Scuderia
    Nissan GTR
    Lancia Delta Integrale Evo 2
    I won't deny that I'm doing it objectively for me more than anything else, as I hate the synthetic and soulless car sounds of the old racing games.
    Which then, for heaven's sake, maybe at the time they could have been there, and also considering the large fleet of TDU2 cars, the devs certainly couldn't work miracles, indeed they even did it on some cars, objectively speaking.
    In conclusion, I don't know if people are really interested in this aspect etc, but basically once I've made them for myself I'll be happy to share them, hoping someone appreciates them!
    Ok stay tuned!

    Small Preview
     
    *This is initial version old video!
  10. Like
    binbow got a reaction from andrey zyb in StarGT : 2009 Honda S2000 ClubRacer   
    Oooohh!! So cool I love this.;)
  11. Like
    binbow got a reaction from andrey zyb in tduchicken: 2015 Audi R8 LMX   
    Cool :nods:
  12. Like
    binbow reacted to Ramon1991cobra in Fix for grass scale issue   
    View File Fix for grass scale issue
     
    Fix for grass scale issue in the vanilla game.
    Copy paste in game main folder, replace Quality_Settings.cpr 
    In game change the Environment Quality (in video options) for make it work.
     
    Submitter Ramon1991cobra Submitted 02/11/2023 Category Tools / Others  
  13. Like
    binbow got a reaction from 4banger95 in TDU2VPE Release   
    My thought, games on TDU World can not be changed by tdu2vpe.
  14. Like
    binbow reacted to BrianCustoms in Andraste Modding Framework Development Build   
    Your security software is being way too dramatic.


  15. Like
    binbow reacted to MeFisto94 in Andraste Modding Framework Development Build   
    View File Andraste Modding Framework Development Build
    Andraste Modding Framework
    Andraste, at it’s core, is a generic modding framework, aiming to bring a modern toolset into old (DX 9) and modern games alike. It does so by injecting a .NET FX Runtime into native applications, allowing us to code the framework in a safe language (C#), which even opens up the possibility to write code modifications in .NET languages, that interface seamlessly with the native code of the game.
    Note: This current release requires you to be tech-savy and is primarly aimed at mod developers and to find problems with the base-framework. It won't provide major features, yet, so don't sweat it, if you can't get it to run.
    Note: While this is in the TDU2 category, Andraste can also be used for TDU1 and potentially a lot of other games (unless they are 64 bits or have some protective anti cheat system)
     
    How to run Andraste
    Currently, Andraste only comes with a console launcher, so to launch it, you need to execute the Launcher.exe and pass the path to your game.
    This can be done by dragging the game onto the Launcher.exe or better: creating a shortcut to do that.
    If Andraste is running, it should write logging output into the console window of the launcher.
    At this point, you can start creating mods that will then be loaded into your game.
    In order for mods to be loaded into your game, place them into the mods folder next to the Launcher.exe
    Currently, since the Launcher has no proper GUI, all mods are always loaded, you can't toggle them, but you can move them out of the mods folder.
    If you still have problems launching Andraste, see our Docs on using the Launcher and "installing" mods.
     
    Converting an Mod into the Andraste Format
    First, make sure that you have the permission of the original author to convert/upload the andraste version of the mod.
    Then, follow our Getting Started Guide
     
    What can I use it for, at the moment?
    If you managed to convert a mod, you can now use (and remove!) these game mods, without changing your unpacked(!) base game (the game needs to be unpacked, because the VFS feature only replaces existing files, it doesn't create packed files yet).

    While this feature may not be impressive yet (besides removing mods without having to have a backup of your game folder somewhere), there is much more possible with that technique, but that takes manpower and time.
    Internally, we're currently using the scripting functionality to find out more about the game and progress on different fronts such as multiplayer or asset manager, so definitely stay tuned for further progress, at some point, we will release the TDU2 Modding Framework, that is an additional layer on top of Andraste, providing TDU2 specific features (patching files inside BNKs, running on a packed game, hot reloading, ...)
    If you need further assistance, don't hesitate to read our documentation, post in the relevant forum thread, here on turboduck, or in #tdu-modding on https://discord.tduniverse.org
    Andraste is a TDUniverse Umbrella Project by MeFisto94 and redd
    Submitter MeFisto94 Submitted 06/04/2022 Category Tools / Others  
  16. Like
    binbow reacted to DeadDriver999 in TDU2VPE Release   
    Thank you very much for the advice. I'll try it and maybe it will solve the problem.👌 Binbow I wish you all the best and prosper, thanks bro.
    It works, buddy. It is necessary to set and tune the values the wheelbase and the overhang 👍

  17. Thanks
    binbow got a reaction from LIV890D in TDU2VPE Release   
    Can you tell me what kind of mod you want to download, such as giving a specific mod name? I will do my best.
  18. Like
    binbow got a reaction from Dvaedfug in MINI COOPER S - Sound mod ver0.1   
    This MOD made to enjoy for myself. Please use if you also liked.
    Download link : http://www.mediafire.com/download/ri2lpp1uscpiew7/MIni_Cooper-S_sound_ver01.zip
    In addition, bundled file "MiniCooper.bin" is the data file to import using the VPE. The value of each item has been adjusted for the MINI Cooper S.
     

    I think such streets look really good for MINI COOPER.;)
    This is one of my favorite car. Thanks to the author of this MOD.
  19. Like
    binbow reacted to Animeboy98 in How to enable tuning the club car   
    Will HxD work
  20. Like
    binbow got a reaction from BEight in TDU2VPE Release   
    TDU2 VehiclePropertyEditor: Ver3.5.1.8 released.
     
    I reverted public version to ver 3.5.1.8.
    Ver3.5.1.9 released yesterday canceled because it turned out that I made a bug in "export all items to CSV" function.
     
    Changes - ver3.5.1.8
    Fixed: An error that "db_data.dec file is missing" occured.
    FIxed: Brand name change function was not working properly.
     
    Changes histry
     
     
    Download link: TDU2VPE_ver3.5.1.8.zip
     
    Requirement:
    - TDUdec.exe; This tool change the db_data.cpr. So, this tool calls TDUDEC.EXE inside the program. Therefore, you must have tdudec.exe. You can download tdudec.exe from here: Luigi Auriemma
    - V34 build 16 or later based unpacked game files.
     
    Screen shot:
     
     
    Installation:
    Place TDU2VPE.EXE a suitable folder after extract the zip.
    Important; It is desirable to copy all files to the newly created folder outside of "Program Files" or "Program Files (x86)".
    Older version user, it is necessary to overwrite the TDU2VPE.exe.
     
    Before Use:
    Please specify the location of TestDrive2.EXE and TDUdec.exe at the "Setup" tab page before use.
    After you have finished filling the respective folder name, please press the "Done,Save" button. The program will restart with the new configuration.
     
    Usage:
    - Read Vehicle data:
    In the section of "Target vehicle", select the Vehicle, to read the data by pressing the "Load" button.
    The current value is displayed in the column "Setting".
     
    - Edit a data:
    Enter a new value to "Modify to" column.
     
    - Apply new value to db_data.cpr:
    Press the "Apply" button.
     
    - Export/Inport:
    By pressing the "Export" button, you will be able to Export the data of the vehicle that is currently loaded.
    The Export data can be read at any time by pressing the Import button. This feature may used to make a backup for the specific vehicle data.
     
    - Copy/Paste:
    By pressing the Copy button, you will be able to temporarily store the value of the page you are currently viewing.
    By pressing a button Paste, the value is copied to the edit field if Saved value of the page.
    Copy and Paste is performed for each page. And last stored value of each page is saved until the end of the tool.
    If you use this feature, for example, you can work easily, such as to change the physical size of the vehicle to the same value as the other vehicle.
     
    About changing the color:
     
     
     
     
    About changing the tire size;
     
    How to add new Rim set:
     
     
     
    Removing assigned rim set:
     
     
     
    Basis of how to add a vehicle to the new slot:
     
    About brand name change:
     
     
    How to set a sticker file name:
     
     
    About using the "Unreleased vehicle":
     
     
     
     
    Note:
    - To restore the db_data.cpr, open "Other command" in "Setting" page, there is a button to restore the DB.
    Then restore all the settings back to the initial
  21. Like
    binbow reacted to Ramon1991cobra in TDU2 Hawaii Winter Mod   
    View File TDU2 Hawaii Winter Mod
    - Optional textures and sounds.
    - Willow tree texture made by Adm-RAL.
    - ''Aloha'' Gas Station Textures made by Magic V8.
    - Winter physics Mod from the old Wnter Mod added.
    - Optional mod so there is no vegetation (as in the old winter mod).

    Changes will be made when changing island (Airport) or restarting the game.

    IMPORTANT - Be sure to make a backup copy of the original game files.
    Submitter Ramon1991cobra Submitted 07/08/2021 Category Environment  
  22. Like
    binbow reacted to Ramon1991cobra in TDU2 Ibiza Winter Mod   
    View File TDU2 Ibiza Winter Mod
    - ''Branded Gas Station Mod'' by XanderNL and "AGIP" gas station mod by MagicV8
    - Optional variations of vegetation.
    - Winter physics Mod from the old Wnter Mod added.
    - Optional mod so there is no vegetation (as in the old winter mod).

    Changes will be made when changing island (Airport) or restarting the game

    IMPORTANT - Be sure to make a backup copy of the original game files
    Submitter Ramon1991cobra Submitted 07/08/2021 Category Environment  
  23. Like
    binbow reacted to Ramon1991cobra in TDU2 Hawaii Autumn Mod Stage 2   
    View File TDU2 Hawaii Autumn Mod Stage 2
    - Optional textures and sounds.
    - Willow tree texture made by Adm-RAL.
    - ''Aloha'' Gas Station Textures made by Magic V8.

    Changes will be made when changing island (Airport) or restarting the game.

    IMPORTANT - Be sure to make a backup copy of the original game files.
    Submitter Ramon1991cobra Submitted 07/07/2021 Category Environment  
  24. Like
    binbow reacted to Ramon1991cobra in TDU2 Hawaii Autumn Mod Stage 1   
    View File TDU2 Hawaii Autumn Mod Stage 1
    - Optional textures and sounds.
    - Willow tree texture made by Adm-RAL.
    - ''Aloha'' Gas Station Textures made by Magic V8.

    Changes will be made when changing island (Airport) or restarting the game.

    IMPORTANT - Be sure to make a backup copy of the original game files.
    Submitter Ramon1991cobra Submitted 07/06/2021 Category Environment  
  25. Like
    binbow reacted to Ramon1991cobra in TDU2 Ibiza Summer Mod   
    In the new version there is no tat grass texture. Or you can change it (in the optional textures folder).

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