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Aenigma

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Everything posted by Aenigma

  1. My game is in German, not in Russian xD The reason is that I bought the game ten years ago in an Austrian store (cause I am from Austria). I tried a lot of tricks to switch the game to English but to no avail. Personally, I doubt that I'll find a cheap English copy on eBay or something and I sure as hell am not gonna illegally download a game I legally own. Hope you liked the episode still :-p
  2. Hey guys, I decided to grow a pair and start a let's play series for TDU, based on this mod collection. Here's the link to the first episode, let me know what you think of it :) best regards! Money To Blow And Races To Win - Test Drive Unlimited LP #1 - YouTube
  3. Miha2795: 2013 Lamborghini Veneno - Lamborghini - Test Drive Unlimited - ??????? ?????? - HF Garage - ?????????? ??????? ??????????? Here ya go.
  4. May I offer some more cars to add to the game? *Ferrari 250 TestaRossa *DeTomaso Pantera *Maserati Birdcage *Ferrari 488 Coupé and Spider *LaFerrari Aperta *Jaguar F Type (Type R or SVR) / Project 7 *Lotus Evora
  5. Since we're on the topic of adding cars, could you maybe include the F12 TDF, 812 SuperFast and 2017 Ford GT?
  6. I have a question. I resetted my game, reinstalled it etc. Now I installed the ten custom cars and after installing the physics or building them on my own, a Porsche I installed is lacking wheels and makes a constant revving noise in the car dealership. Any idea how to fix this? I checked everything and the stats etc all seem to be just dandy. Help?
  7. Since I'm an annoying little bugger, I wanted to ask if it's possible to sort of rewire the car classes a bit. As posted before, I'm fiddling with the price and rarity, but some class assignments are not logical in my opinion. What I mean is that it's been bugging me (both about the vanilla and community pack) that there are some cars that are clearly in the wrong class. For example, the 959 is a legendary classic, but with 3.7 seconds to hundred and 199 mph top speed it ought to be in class B, not G (reverse logic: if the 959 is in G, why is the F40 in B?). The same goes for all those AMG-Mercs that hit hundred in 4.2 or less, run well past 300 kmh and are in class D and not C like the 65 AMG. Now, I know that I can change all of this in TDUPE, but many races will crash as the bots in those races can't use their assigned cars because they're now in a different class - and that's the problem, is there a workaround? All the best and keep cruising.[COLOR="Silver"] --- Post Updated --- @thechickeneater [/COLOR]Don't forget the M3 E92 into the M3 GTS, the C63 AMG (I think) into the Brabus/Wald version or the NSX Type S into the NSX-R GT, among others
  8. Yes I know, for once I haven't tinkered with the DB-files, I only used TDU PE. As for the classic car status, I know, I have noticed. Is there a way to randomise the configurations? One of the few things I dislike about TDU is not being able to change the rims and interior.
  9. Hey guys, I'm working on something. Milli, I hope I have permission to alter your car pack because that's precisely what I've done. As I am a perfectionist, I want my TDU to be as realistic as possible. I not only am altering all the car prices to be as realistic as possible (based on new car prices for still-in-production cars and auctions for hyper-cars and classics) but I also am working on the rarity. It always annoyed me a bit that once I saved up 650k (3.3 million now)$ for an Enzo, I could just waltz into the next Ferrari dealership and buy one. Welp, not anymore. An Enzo is a car that's limited to 400 cars, which means, that it now has a rarity of 0.04 - or 4%. I base this on the concept of "10k cars = 100% rarity, 100 cars or less of one model = 1% rarity". I know, that makes the game a lot harder and more of a game based on patience, but let's be honest, TDU is very easy except for a few events. Anyhow, in case you guys are interested, I will share this project. The problem is, I only have not yet figured out HOW. Do I simply need to compress the database-folder and paste it here or do I need to do something more than that to have the price-change and rarity-change have an effect on your game? Does someone know? All the best and keep cruising!
  10. @Milli It works now, thanks sis! Three more questions before I finally stop being a nuisance: A) can I replace every car in your pack the same way as with the custom cars? For example, can I simply copy and override the Alfa Romeo 155 Q4 files with those of an Alfa Romeo 4C and just change the name and physics in TDUPE? B) How exactly does one create tuning kits? Making space for the cars in their tuned state is logical, but then? I'm asking because, for example, I want my M3 E92 to have the option at the tuner's to become the M3 GTS. I have too install the M3 GTS files, and then...? C) does the tutorial for adding even more slots to the game still work with your pack or is the hard-cap of possible cars reached? Thanks for your answers!
  11. I resetted the changes though. Right now game is de facto your DB/carpack + the models with some physics but no names of the cars I want to install, that's all.
  12. Well, tried it on the 911 Turbo S 991 that I want to install, but that doesn't work either. [ATTACH]28391[/ATTACH][ATTACH]28392[/ATTACH]
  13. @Docent, I THINK your problem might be that you changed the category of some cars that could appear in those races. I think. @Milli, I have another request aside from the one in yesterday's PM - I need help with renaming the Custom cars. I downloaded the 911 R over at hf-garage and wanted to replace custom car 7 with it. Overrode the files, set up the physics according to data I found on the internet, all of that. Then I located the "Custom" and "Car 7" ID in the Database. When I change the "model" in TDUPE to "911" I have absolutely no problem and it gets displayed as it should. However, when I change the value for "Car 7" in the Database to "R (991)" and the general name of the car to "911 R (991)", and then save and start the game, I get a crash. if I, to make sure I get the right option, copy the number for "Car 7" (which should be "R (991)"), it jumps back to "Car 7" in TDUPE even if I changed the value in the Database and the game launches. I hope I could make the problem clear? It's weird cause when I installed the LaFerrari Aperta, all of the name changes worked without problems. Could you maybe look into it or give me a detailed guide on how to rename things without cucking up the database? If not that's fine too, I simply hate seeing "Porsche 911 Car 7" ingame. Thanks in advance! Here's screenshots to demonstrate what I mean [ATTACH]28380[/ATTACH][ATTACH]28381[/ATTACH][ATTACH]28382[/ATTACH]
  14. For some weird reason, TDUF doesn't show me anything when I load up the gui. It pops the frame, I select the database and then I hit load. After a while, the Database is loaded but there are no fields on display to alter stuff like, for example, rim dimensions (even when I select rims) or the top-speed when I'm in the physics editor.
  15. By useless I meant that when you safe up for the best car in the class, there's no Challenge left. And the performance-gap in group G is the worst of them all
  16. Yeah, I know; Is there a way to change a car's class automatically when they become too powerful when tuned? --- Post Updated --- Ooookay, I was just doing A Rugged Route and the game crashed shortly before I reached the finishing line... The hell? CPU and RAM were fine, as was my VRAM and my temperatures...
  17. Yeah, I'm using 1.04. I know about that, and I see the reasoning behind it, but I think that cars that can still perform well today could/should be used against (almost) equally good cars instead of utterly stomping one class and making it pointless, y'see?
  18. Guys, my game crashes when I attempt to do A Little Challenge on my new game. I've not fiddled about with anything, I only changed the classes of some cars according to my own scheme (I devised a scheme cause honestly, I find it to be implausible that the Daytona Coupe is in Class G when it could wipe the floor with many C-class cars etc.). Can you help?
  19. Hey, I'm not sure if it's the right forum, if not I'm sorry. I'm curious about your favorite/least favorite race/mission in TDU and why. Personally, I really like the island tour, the big challenge and beat the clock. All of these races are long, sort of challenging and let you see a lot of the island - also, all of them can be done in class B cars which I actually prefer because they are (sometimes) just as fast as the A class and easier to control - Jaguar XJ220 for example. The races I really dislike are the car deliveries with the Trans AM and the Cobra's concept, cause they takes FOREVER and you don't end up with an even number (I got slight OCD). Also, I really hate the branchu loop as well as fatal at-track-tion because of its extremely narrow timeframe and difficult turns. My nemesis in TDU is the pass of good hope though, as it's lalalalalalalala hard - tight corners without much vision after the apex, narrow timeframe and, worst of all, lots of traffic. Enough of my rant and praise, what about you?
  20. I just tried conceptcarz and yes, it's pretty much what I was looking for. thank you!
  21. Hey guys :) I want to ask you if you know of any trustworthy websites that deal with prices for cars that are out of production. I have that weird obsession to make my TDU as realistic as possible, but I struggle with finding some prices, ideally the highest ever recorded prices at auctions for that car. Finding retail prices for cars of the early 2000's up to now is no problem thanks to the internet, and there's some cars where you just know what they sold for at an auction like the Ferrari 250 GTO that sold for 52 Million bucks, but I struggle to find prices for cars like the Maserati MC12. Where I'd usually use hagerty at Condition 1 as reference, it doesn't cover cars like the MC12. Its retail price was around 800k, but what's the highest price ever for an MC12? And honestly, for some reason I doubt that http://www.topcarrating.com/ is particularly trustworthy. Maybe one of you knows an or multiple alternatives? I'd be ever in your favor and of course I'll upload the database (based on Milli's Ultrapack version 1.04) once it's finished, if so desired. Peace:)
  22. Just wondering as I only now have the time to download the update, is the "DLC Pack" the 1.04 update or do I have to download all two-point-something GB again? EDIT: NVm, just found it out. One more question - the tutorial with the self-made additional car slots is applicable to the Community Ultrapack 1.04?
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