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theoriginalbabu

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  1. dan, that method doesn't work with logitech wheel users as the wheel fix hooks in using dinput8 i have a suspicion that you might be able to install reshade and inject project paradise as a proxy (similar to enb) in the latest version of reshade only. my bad, i see the asi thingyy now
  2. rename d3d9.dll from reshade to dxgi.dll that way it doesnt conflict with project paradise d3d9.dll
  3. I've found out why the game goes black on alt tab, Vsync. Play with it off or use an alternative, I use Fast Sync forced from nVidia Inspector. BTW there "is another way to get TDU running without the disc". TBH I just wish we just entered the serial code and it never asked for disc...
  4. They are to come! I recently reinstalled TDU, as I formatted my hard drive. Although I can say there was very little artifacted "things", this is probably because of the enb preset being designed for TDU2's revision of the Havok engine, but it shouldn't be too hard to fix. Also, sadly I can say that TDU1 has sh*t optimization, as this is bringing a high-ish end graphics card and quite good processor down to their imaginary knees, TDU2 would look and perform better had I done this mod for it, but that game has its own issues. Anyways, you can get the screens' yourself if you want, its up and ready, but I promise I will get them soon... probably with an ENBSeries preset update.
  5. I have found a way to inject Reshade 3.0, ENBSeries, and Project Paradise into TDU, will update once again, this time with ENB support.
  6. Update 1 - tweaked lighting to match original game post processing more, added "clarity" shader to further sharpen, set Reshade into "Performance Mode" to increase fps.
  7. guys plz dont use use my upcoming version 2 instead So, I've decided to create an Reshade/ENB compatible with Project Paradise's multiplayer. This is the result. Screenshots are to come. Moderate FPS drop; around 35 lost, but I'm assuming people don't still run TDU on potato's anymore. This Reshade is used in conjunction with Wiedididog's RevolutionFX, for TDU"2" (it looks just fine on original) I get around 57-120 fps with my GTX 970, If someone gets better settings than I do, feel free to share. Designed for use without in-game HDR and MSAA set to 2x/4x Changelog: Links: Just drop the files into your TDU folder, but it will not work properly unless it is in the "proper" "C:/Program Files (86)/Atari/" default location in the installer. See "Alternate Installation" for instructions for non-standard locations. Alternate Installation: (F.Y.I. I did a stupid trick to allow this to happen, took a DirectX9 Reshade file and renamed it to "dxgi.dll" from "d3d9.dll" so it doesn't interfere with PP's "d3d9.dll", I also added an proxy to ENBseries, so ENBseries injects PP's d3d9 with a proxy)
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