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Tadpole

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  1. Like
    Tadpole got a reaction from faustylan in Vintage Platinum - A sub-mod for TDU Platinum   
    View File Vintage Platinum - A sub-mod for TDU Platinum
    This is a personal project I've been working on throughout this year, and although it's not complete yet, it's in a good enough shape that I feel safe enough to share this with other people. Consider this mod to be an open beta - provide feedback if you run into bugs or balance issues, and make backups!
    Vintage Platinum is a submod for the 1.21 version of TDU Platinum that rebalances the game to be set around 1986-1987, featuring only classic cars from the era - normally only available in Class G in regular Platinum (as well as a few non-G cars that were in production by '86), now redistributed to various other classes so as to make racing progression feasible in regular gameplay. I created this because I'm personally a big fan of older cars and, after playing games like Driver: Parallel Lines and Motor City Online, had developed an interest on the concept of a racing game set squarely around the 1970s-1980s, centered exclusively around the sports and performance cars of the late 20th century prior to the 1990s. Obviously, creating a racing game from the ground-up is an unrealistic task for a sole person to manage, so I decided to make a submod for Platinum that does it, as it already has a rich enough selection of era-appropriate classic cars to choose from:
    Class A Alfa Romeo Tipo 33 Stradale (Bonus Car) Ferrari 250 GTO Ferrari 288 GTO Ferrari 365 GTB/4 Daytona Ferrari Testarossa Lamborghini Countach LP5000 S Quattrovalvole Lamborghini Miura P400SV Porsche 911 Turbo Porsche 959 (Bonus Car) Shelby Cobra 427 S/C Shelby Cobra Daytona Coupe #CSX2299 Class B Audi Quattro Sport AC 289 BMW M1 BMW M5 E28 BMW M635csi Chevrolet Corvette C2 Stingray 427 Dodge Challenger R/T 426 Hemi Dodge Charger R/T 426 Hemi Ferrari 250 Testa Rossa (Bonus Car) Ferrari Dino 246 GT Ford RS200 Evolution Porsche 911 Carrera 2.7 RS Porsche 944 Turbo Class C Aston Martin DB4 GT Zagato Aston Martin DB5 Vantage BMW 2002 Turbo Chevrolet Chevelle SS-396 Sport Coupe Chevrolet Corvette C3 Stingray 350 Chevrolet Corvette C3 Stingray 350 LT-1 Chevrolet Impala Sport Coupe 409 Turbo-Fire SS Chevrolet Nova SS 396 Dodge Charger R/T 426 Hemi TorqueFlite Dodge Charger Super Bee 426 Hemi Dodge Coronet Super Bee 426 Hemi Ferrari 250 GT California Scagletti (SWB) Ferrari 308 GTS Quattrovalvole Ford Sierra RS 500 Cosworth Lancia Rally 037 Stradale Lancia Stratos HF Stradale Mazda RX-7 (FC3S) GT-X Savanna Oldsmobile Hurst/Olds 4-4-2 Holiday Coupe Plymouth GTX Hemi Plymouth Hemi 'Cuda 426 Plymouth Superbird Hemi (Bonus Car) Pontiac Firebird Trans Am Pontiac GTO The Judge Pontiac GTO Tri-Power Porsche 550 A Spyder (Bonus Car) Shelby GT500 Toyota Supra Turbo (A70) Class D Alfa Romeo Giulia TZ2 Zagato (Bonus Car) Alfa Romeo Montreal Alpine A110 Chevrolet Corvette C1 283 V8 RamJet Chevrolet Corvette C1 283 V8 RamJet 315hp Ferrari 250 Berlinetta Lusso Ford Mustang GT Hardtop 289 Ford Mustang GT Fastback 2+2 390 Jaguar E-Type 4.2 Coupe Mercedes-Benz 300 SEL 6.3 Mitsubishi Starion ESI-R Plymouth Barracuda Six-Pack AAR Porsche 911 E Volvo 242 Turbo Evolution Class E Alfa Romeo Giulia Sprint GTA Chevrolet Camaro Z-28 Ford Escort RS1600 Ford Thunderbird 312 Super V8 Ford-o-matic Lamborghini LM002 Maserati 3500 GT Touring Mercedes-Benz 190 E 2.6 (W201) Mercedes-Benz 300 SL Gullwing Nissan Fairlady Z 432 (S30) Nissan Skyline Hard Top 2000GT-R (KPGC10) Toyota 2000GT Toyota Sprinter Trueno GT-Apex Class F BMW 507 (Bonus Car) Bugatti Type 57 Surbaissé Compresseur Atlantic (Bonus Car) Cadillac Eldorado Biarritz Chevrolet Corvette C1 235 Blue-Flame Powerglide Fiat 595 Abarth Esse-Esse Nissan Datsun 1600 (510) Volkswagen 1200 Käfer (Typ 1) Volkswagen Samba Bus Typ 2 (T1) Unlike in the vanilla game, the player starts out with Class E cars rather than Class F, with the latter class being repurposed for the particularly super-weak vehicles with speeds too low to be competitive; Class G was phased out of the game altogether.
    This mod comes with Patch 1975 bundled as a download, so you are able to replace the 1990s-2000s traffic with something more period-appropriate. Patch 1975 was NOT made by me - it is an old mod made by the OAHUCARS team that got nearly lost when their website went down, and all credit goes to them!
     
    - INSTALLATION -
    You need to also download the Music mod.
    Drop the "Bnk" and "Radio" folders in your TDU installation folder. As stated before, make backups, or you will have to reinstall Platinum again when you want to go back to the present day.
    Do not put the Documentation folder in your game directory, it only contains details about the inner workings of this mod and the ramblings of a madwoman with a special interest in classic cars.
    Patch 1975 has its own instructions. You may need Microsoft .NET Framework 2.0 for the installer to work. Linux users don't worry, it worked for me - just install "dotnet20" through Winetricks on Wine or Dependencies on Bottles. Again, make backups!
     
    - KNOWN ISSUES -
    The mod is not feature-complete yet, and there are multiple drawbacks with this mod - you cannot achieve 100% progression because several Courier, Hitchhiker and Top Model missions still require you to use modern cars and haven't been rebalanced to accomodate for the slower cars, and there is currently no way to edit them. Additionally, not all Vehicle Transport missions were changed to use the older cars yet, and various vehicle dealerships still show modern cars parked in front of them (it's possible to fix both of these, but they're very time-consuming and I haven't had the time or energy to finish the mod). Please keep those factors in mind when playing with this mod.
    Submitter Tadpole Submitted 11/20/2023 Category Tools / Others  
  2. Like
    Tadpole got a reaction from andrey zyb in Vintage Platinum - A sub-mod for TDU Platinum   
    That's weird, I took it directly from vanilla Platinum's OST 😕
  3. Like
    Tadpole got a reaction from andrey zyb in Vintage Platinum - A sub-mod for TDU Platinum   
    View File Vintage Platinum - A sub-mod for TDU Platinum
    This is a personal project I've been working on throughout this year, and although it's not complete yet, it's in a good enough shape that I feel safe enough to share this with other people. Consider this mod to be an open beta - provide feedback if you run into bugs or balance issues, and make backups!
    Vintage Platinum is a submod for the 1.21 version of TDU Platinum that rebalances the game to be set around 1986-1987, featuring only classic cars from the era - normally only available in Class G in regular Platinum (as well as a few non-G cars that were in production by '86), now redistributed to various other classes so as to make racing progression feasible in regular gameplay. I created this because I'm personally a big fan of older cars and, after playing games like Driver: Parallel Lines and Motor City Online, had developed an interest on the concept of a racing game set squarely around the 1970s-1980s, centered exclusively around the sports and performance cars of the late 20th century prior to the 1990s. Obviously, creating a racing game from the ground-up is an unrealistic task for a sole person to manage, so I decided to make a submod for Platinum that does it, as it already has a rich enough selection of era-appropriate classic cars to choose from:
    Class A Alfa Romeo Tipo 33 Stradale (Bonus Car) Ferrari 250 GTO Ferrari 288 GTO Ferrari 365 GTB/4 Daytona Ferrari Testarossa Lamborghini Countach LP5000 S Quattrovalvole Lamborghini Miura P400SV Porsche 911 Turbo Porsche 959 (Bonus Car) Shelby Cobra 427 S/C Shelby Cobra Daytona Coupe #CSX2299 Class B Audi Quattro Sport AC 289 BMW M1 BMW M5 E28 BMW M635csi Chevrolet Corvette C2 Stingray 427 Dodge Challenger R/T 426 Hemi Dodge Charger R/T 426 Hemi Ferrari 250 Testa Rossa (Bonus Car) Ferrari Dino 246 GT Ford RS200 Evolution Porsche 911 Carrera 2.7 RS Porsche 944 Turbo Class C Aston Martin DB4 GT Zagato Aston Martin DB5 Vantage BMW 2002 Turbo Chevrolet Chevelle SS-396 Sport Coupe Chevrolet Corvette C3 Stingray 350 Chevrolet Corvette C3 Stingray 350 LT-1 Chevrolet Impala Sport Coupe 409 Turbo-Fire SS Chevrolet Nova SS 396 Dodge Charger R/T 426 Hemi TorqueFlite Dodge Charger Super Bee 426 Hemi Dodge Coronet Super Bee 426 Hemi Ferrari 250 GT California Scagletti (SWB) Ferrari 308 GTS Quattrovalvole Ford Sierra RS 500 Cosworth Lancia Rally 037 Stradale Lancia Stratos HF Stradale Mazda RX-7 (FC3S) GT-X Savanna Oldsmobile Hurst/Olds 4-4-2 Holiday Coupe Plymouth GTX Hemi Plymouth Hemi 'Cuda 426 Plymouth Superbird Hemi (Bonus Car) Pontiac Firebird Trans Am Pontiac GTO The Judge Pontiac GTO Tri-Power Porsche 550 A Spyder (Bonus Car) Shelby GT500 Toyota Supra Turbo (A70) Class D Alfa Romeo Giulia TZ2 Zagato (Bonus Car) Alfa Romeo Montreal Alpine A110 Chevrolet Corvette C1 283 V8 RamJet Chevrolet Corvette C1 283 V8 RamJet 315hp Ferrari 250 Berlinetta Lusso Ford Mustang GT Hardtop 289 Ford Mustang GT Fastback 2+2 390 Jaguar E-Type 4.2 Coupe Mercedes-Benz 300 SEL 6.3 Mitsubishi Starion ESI-R Plymouth Barracuda Six-Pack AAR Porsche 911 E Volvo 242 Turbo Evolution Class E Alfa Romeo Giulia Sprint GTA Chevrolet Camaro Z-28 Ford Escort RS1600 Ford Thunderbird 312 Super V8 Ford-o-matic Lamborghini LM002 Maserati 3500 GT Touring Mercedes-Benz 190 E 2.6 (W201) Mercedes-Benz 300 SL Gullwing Nissan Fairlady Z 432 (S30) Nissan Skyline Hard Top 2000GT-R (KPGC10) Toyota 2000GT Toyota Sprinter Trueno GT-Apex Class F BMW 507 (Bonus Car) Bugatti Type 57 Surbaissé Compresseur Atlantic (Bonus Car) Cadillac Eldorado Biarritz Chevrolet Corvette C1 235 Blue-Flame Powerglide Fiat 595 Abarth Esse-Esse Nissan Datsun 1600 (510) Volkswagen 1200 Käfer (Typ 1) Volkswagen Samba Bus Typ 2 (T1) Unlike in the vanilla game, the player starts out with Class E cars rather than Class F, with the latter class being repurposed for the particularly super-weak vehicles with speeds too low to be competitive; Class G was phased out of the game altogether.
    This mod comes with Patch 1975 bundled as a download, so you are able to replace the 1990s-2000s traffic with something more period-appropriate. Patch 1975 was NOT made by me - it is an old mod made by the OAHUCARS team that got nearly lost when their website went down, and all credit goes to them!
     
    - INSTALLATION -
    You need to also download the Music mod.
    Drop the "Bnk" and "Radio" folders in your TDU installation folder. As stated before, make backups, or you will have to reinstall Platinum again when you want to go back to the present day.
    Do not put the Documentation folder in your game directory, it only contains details about the inner workings of this mod and the ramblings of a madwoman with a special interest in classic cars.
    Patch 1975 has its own instructions. You may need Microsoft .NET Framework 2.0 for the installer to work. Linux users don't worry, it worked for me - just install "dotnet20" through Winetricks on Wine or Dependencies on Bottles. Again, make backups!
     
    - KNOWN ISSUES -
    The mod is not feature-complete yet, and there are multiple drawbacks with this mod - you cannot achieve 100% progression because several Courier, Hitchhiker and Top Model missions still require you to use modern cars and haven't been rebalanced to accomodate for the slower cars, and there is currently no way to edit them. Additionally, not all Vehicle Transport missions were changed to use the older cars yet, and various vehicle dealerships still show modern cars parked in front of them (it's possible to fix both of these, but they're very time-consuming and I haven't had the time or energy to finish the mod). Please keep those factors in mind when playing with this mod.
    Submitter Tadpole Submitted 11/20/2023 Category Tools / Others  
  4. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    For what it's worth, I've made a list back in 2018 of the cars I had played with through UCP, listing which ones had lag (including their severity), and which didn't. We should all combinate to make a list of which cars are known to be laggy, so people can avoid them. 😛
  5. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Neat! Great to hear it's an actual solution instead of just pure luck. 😛
    That file is only supposed to work for the cars you get as a reward for achievements, I think. Like the Volkswagen W12. It's not for all cars, or that would be pretty broken. 😛
  6. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    So, far, I've managed to avoid the bug by pressing P, then Esc, to pause the game twice before alt-tabbing. So far. Maybe I just got tremendously lucky.
  7. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Congrats on your achievement, Milli. 😛
    I'm really admiring everything you did for the mod. I was expecting it to be just a car pack, but you added so much more stuff. I wasn't expecting something up to this caliber, so suffice to say you made me a very impressed girl. 🙂
    Now the only thing that still disappoints me is the limited wardrobe choice for characters, especially female ones, lol. I always like imagining my characters a certain way (example: the girl pictured in my avatar), but can never make a character in TDU that looks exactly how I envision her. Is it even possible to add custom outfits to the game? I know that UCP and Platinum adds "swimsuits", yet those look completely invisible for me.
  8. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I loved the NFS: PU songs as well. I'm loving the mod so far. You did a great job with it!
  9. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Ooooh, that makes sense. I already have all that installed, so I was afraid I'd have to modify all that again, haha
  10. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Ahhh, that is handy to know. Thank you for clarifying. 🙂
  11. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Awesome! I'm a bit busy right now, but I'm eager to experiment this sometime soon.
  12. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I mean, even if she didn't provide a seperate download, I think you could just fish the weather files out of the mod and manually install them yourself. 😛
    Though I agree a seperate download for the weather files would be more convenient. Either way, we'd still have to wait for the full release first.
  13. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I'm glad to hear the project is finally nearing completion. Great work thus far, I'm impressed by your perseverance.
  14. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Don't worry, I'd just use it for cruising around. 😛
  15. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Oh, I didn't know the Karmann Ghia was in UCP. That's great, I love that car. 'Tis a shame about the removal of the Corvair, though.
    I find it funny how the UCP had so many cars, there are lots I had no idea were in the mod at all, as I never ran into them in the game.
  16. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Yeah, I remember trying out the BMW M1 in UCP, and I saw the test drive lady was sitting on the manual shifter, with half of her body clipping through the car's floor. It was a really awkward experience, not gonna lie.
    Sorry in advance if this question has already been answered, but will Platinum "fix" quirks like those?
  17. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Wonderful! I also like the pseudo-fog effect on the first image.
     
    I'm still waiting for the GSX pic tho
  18. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hey, unless I'm mistaken, I noticed you skipped Mitsubishi in your updates. Why is that? (I'm really curious to see how the Eclipse GSX's looking like.)
  19. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Alright, that's understabdable.
  20. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Okay, thank you for clarifying.
  21. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    So, I have two questions. First, do you plan on adding replacements for traffic cars, or at least a custom add-on that replaces traffic vehicles? I ask this because I've seen some pictures of TDU in the past that had clearly modded traffic in the background (I remember two of them being an AMC Pacer and a Volkswagen Beetle), and since then, I've wished to have something like that in my game... particularly because I love the idea of rolling around with a cool sports car, or a high-end luxurious car, next to casual city cars, or even old beaters. However, I haven't found any mods like that, unfortunately, and most traffic mods are long since unavailable.
     
    One such picture can be seen here, salvaged from a site that no longer seems to host it. It also has a texture mod I like, but I can't find it anywhere.
     

     
    Next, how many events will take advantage of the new car brands and types? I imagine that a more diverse branch of car classes and restrictions can make the game be more unique, since each different car you buy would lead you to a different tree of events. However, I imagine it would be hard to implement, as there wouldn't be enough events to have enough for all different car brands from each stage of progression, unless it's possible for races to have more than one car restriction. And even if they could, this would actually make the earlygame harder, as it would severely limit the amount of events one could try as they wouldn't easily have the money necessary to buy more cars. That is, unless they constantly grind the events to re-obtain the pittance of money from early-game races... or if the rewards for the races are increased to compensate.
  22. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I'm late, but I'm super happy to hear that you managed to make the missions utilize the modded cars. I've been thinking some time ago about how playing with the custom cars actually puts the player at a disadvantage, since the vehicle restrictions only take the vanilla vehicles into account. Hopefully, your discovery should make it possible to rectify that mistake.
  23. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    How big is this mod in terms of file size, already?
  24. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Fantastic job so far. I'm loving the new taillight textures on the XJ220. Keep it up.
  25. Like
    Tadpole got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Regarding vehicles changing: Ah, I see. So basically kind of what happened when I installed the UCP and tried using my pre-UCP save file, haha. Will it also undo tuning upgrades?
     
    Also, VanillaPanda, good luck crusing the island with that Citroen, it'll be tedious but super silly, especially if it's a sleeper that can keep up with powerful cars :lol:
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