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MajsterUopata

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  1. Like
    MajsterUopata got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    2GB seeded already and im not done yet! Thanks for your great job, Milli! ❤️
  2. Like
    MajsterUopata got a reaction from andrey zyb in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    That project sounds great, I will surely install TDU when it will be relased. I hope that there will be more "casual" cars, but anyways it will be a revolution!
  3. Like
    MajsterUopata reacted to Djey in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Hopefully this patch will help with maintaining game stability. 1gb RAM limit is a serious bottleneck with all mods installed (even without considering fairly optimized cars).
    I remember not using HDU patch in the past because of crashes - might be linked to this issue ?!
    Thanks to @Mondodimotori for the time spent on investigation and solution 🤗
    And of course thanks @Milli for bringing new fellows down here !!
  4. Thanks
    MajsterUopata reacted to Mondodimotori in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Well, I don't want to make big proclaims, but there is a very good possibility that I solved the issue.
     
    Today, after work, I did some more test. A 25 minutes run with the GT86, a car that never presented any problem before. And, after 25 minutes of gameplay, the RAM usage of the game was around 400 mb. No problems whatsoever.
    Then I did a second test. I rebooted the game, and switched to the Skyline R32. The first 10 minutes of gameplay went on smooth, with the RAM usage around 300-400 mb. But then, suddenly, the game started eating RAM. 100 mb every 2 minutes, till it reached around 1 GB  of total usage at the 25 minutes mark. And then the FPS tanked. Just like yesterday. The GPu went to 99% of total usage to 20%.
    Then my brain started to working. What if the executable can't use more than 1 GB of RAM? That would explain the drop, since the lock on RAM usage would bottleneck the GPU, getting it to perform only 20% of its power.
    So I used the legendary (in the rFactor community, at leat) "4 GB Patch". A patch that modify any executable to work without RAM restrictions. 
     
    And it worked.
    The patch did not comprimised the executable, and I was able to play for an hour straight with my R32, even surpassing that 1 GB mark, and then switching to the AE86 Trueno. No problems, no FPS drops, no nothing. And the game even start being less "hungry" for RAM when it surpass the 1 GB mark, assesting itself around 1.2/1.4 GB of total RAM usage.
     
    Someone should give me a little medal for all this testing...
    About the "4 GB Patch", you should be able to find it youself on the net. If not, I ask permission to an administrator to post it in this thread, since it could be usefull to more people, and would increment the amount of testing on it, to see if it actually work flawlessly, or my 1 hr run without problems was just dumb luck.
  5. Like
    MajsterUopata reacted to Rassva in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    I'm helping!

  6. Like
    MajsterUopata reacted to Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Small update patch is released. 
     
  7. Like
    MajsterUopata reacted to AlexJ96 in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Alright... where to start? Let's start by saying "wow": WoOoW! This is insane! You've really outdone yourself this time, Milli. Thanks A LOT, TDU Platinum is the remake this game needed, to put it simple. Great work. Thanks again. 
          Now, let's start some detailed talk. I've been playing Platinum for a day now and it's been amazing. I downloaded it at 7 AM and gave it a try. By the time I was done, I noticed it was 11 AM already. This is how good that test drive of Platinum was. Somethings that I was really impressed by:
    1. The fucking number of cars in there. Damn... just damn.
    2. The cockpit view camera. The fact that you actually sat down and did every camera for every car. Damn... again. This was actually one of the reason why I didn't really enjoy or even try all the cars in Ultra Community pack.
    3. The way SUVs drive. Okay, not their driving physics, but the way they maneuver when braking and steering. It's actually better than TDU2, and that game had SUV built-in; SUV had their own physics their. They felt like some track-focused... or should I say, "glued"? Those things probably had more downforce than an F1 car.
    4. I tried some of the cars, and the ones that really had me go, "Wow... this is actually amazing," were the Ferrari 458 and 488 ones. Who made those models? They're insane. And the sound... Dear god, that sound. Fuck... too many cars and too little time. 
          Before I finish, a little glitch I noticed with one of the Rookie level races. It's the Classic race just below The Enzo Ferrari transport mission. When you're done, the game just stays at the first finish screen. Next won't do anything, the camera won't switch to your character standing next to your car. I did find a walk around, just change to a different profile and then back. The game will have it saved, and you'll noticed you've actually won the race. 
          Alright, this is it for now. I know, I'm not that much of a talker, really lol, but I wanted to say thanks, this is really amazing. You and all the modders deserve a medal or something.
     
  8. Like
    MajsterUopata got a reaction from Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    2GB seeded already and im not done yet! Thanks for your great job, Milli! ❤️
  9. Like
    MajsterUopata reacted to Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    BOOM!
     
    Check OP for download links.
     
     
  10. Like
    MajsterUopata reacted to Milli in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    It is a lot of work. Mind you, i started this 2 years ago. And thanks, but i've made my own weather too, which will be in Platinum. 
  11. Like
    MajsterUopata reacted to kristiannn in [RELEASED] Test Drive Unlimited Platinum - v1.21   
    Well, from the 411 cars listed in the first post, S ends on 378. That would mean it's about 92% done if the unlisted cars have the same letter ratio as the listed ones. 😂 
    Now, if Milli keeps the same pace, there have been 412 days since she's done the first post on 26th of December 2017. If we're 92% done, that would mean that there are about 36 days left until she's done with the cars. A bit over a month then. 😀
    Thing is, there are probably other things she'll have to do after finishing with the cars as well, and we don't know what are the unlisted cars as well. So, many variables either way. 
    And yes, I'm quite a nerd. 😂
  12. Haha
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