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Mondodimotori

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Everything posted by Mondodimotori

  1. Sorry if I reappear this late. Nice to see that also someone else experimented with the values. I wanted to change it because I am used to do so in sim racing, and if I wanted to give it a go in using the wheel again in TDU, I wanted to set the correct FOV based on my monitor setup.
  2. Seems like a problem with the mod files. Start again with a clean TDU install and, after, a clean install of the mod, caring of following all the instruction perfectly.
  3. This is really nice but... Why do I remember different themes for menus? There where difference between PAL and NTSC releases?
  4. Being a dx9 game, it should be possible with 3rd party software, but don't expect head traking in game... Try lookin' for VR softwares for game without native support on google. I used TriDef 3d for some experiments' but my hardware wasn't up to the task. This guy get it working with head tracking. But the video is not in english, even I cannot understand what he's saying.
  5. Met Douglas in the "Ring of Speed" race. While I was able to keep all the others A class car behind in corners, he was a no go. Every time I see him on the star line of that race, I quit and restart it. With a B class in unbeatable.
  6. Good to know, since I have this problem in a hitchhiker mission. It stays on 90, but it lose some 0.something that doesn't give me the perfection. I'll try that, even if on hitchhiker missions, with time limit, it will be harder.
  7. So, I tryed using TDUF to change the FOV in TDU. This is an abit that I developed in the sim racing community, trying to use a realistic FOV for better immersion and driving. Starting from this guide (https://github.com/djey47/tdu-cp/wiki/TDUF-Database-Editor-Cameras), I was able to determine that "binoculars" is the actual value that controls the FOV. Using just small changes to te last two digits, I was able to alter the ingame FOV. Here are some results obtained with the "Ferrari LaFerrari" from TDU Platinum MOD. @Djey also added some interesting details in another thread: So, if anyone is interested in changing the FOV for TDU, I could use some help in actually relating those values to the actual FOV degrees values.
  8. Good, In the next hours I will open a new thread about cameras. But, to correct you, all numbers are relevant. I obtained good results (similar to 16675) using 10000. It means that every numbers or so, the FOV cicles.
  9. The questioon rised when, driving the Lotus Exige S, I noticed that the FOV of that car was much narrower than any other car I driven before. So I will try to play a bit with the settings of TDUF. Maybe I will be able to find the exact setting and, even, make a comparison between the effect it has to the actual FOV values. EDIT/UPDATE Looks like @Djey was right. Binoculars is, indeed, the value that controls the FOV of the game. I've tried messing with the visual of "Ferrari LaFerrari", and got curious results. You need just small variation to the value to obtain relevant results, and going more that 100 units at a time breaks the FOV or simply starts all over again (obtained similar results with 16650 and 10000, for example). Now I need to now how to relate the "binoculars" value to actual FOV degrees units. If someone has an idea, pleas share. Maybe I will create a dedicated post in the mod section, since this matter was never talkend in the forum about TDU, but just TDU 2 (that has a little mods that does the job) Here's the results I got messing with it:
  10. I've got a question. I've been thinking about this for a few weeks now, and the search function of the forum wasn't helpfull, so I'm asking here: Is it possible to change the FOV (field of view) for the game? I've seen a camera hack for TDU2, but nothing about the first game. Did anyone ever tried to do it?
  11. You can't alt-tab the game when using full screen. You need to play it in windowed mode, and use Borderless Gaming to put it back to fullscreen.
  12. A well, rip... The fact is that I never play more than 1 hr or 1 and a half, so I hardly see the second day
  13. Well, since I'm playing offline, I just hope every game will start with a different day... And I kinda liked the orange sunrise...
  14. So I will have to wait even longer for a change in weather? Or the game will start every time with a different weather?
  15. Wait a second... When I start the game, I always start with the sunrise in a nice day. And the progression is always the same. I encounter foggy weather only when I play for more than 3 hours.
  16. Wait. Do they? I always had to map my original XBOX 360 controller when playing TDU. I don't think TDU recognize the 360 controller out of the box, is still a 2007 game...
  17. The race is SPEED03.IGE. I opened the file with an hex editor, and the name match. Unfortunately... ... I wasn't able, even with the name of the race and the code, to find it in the savefiles. The only things left to do is to redo all the stuff again, trying not to use a no traffick cheat, that is the only one that seems to work.
  18. I already knew it, but tried anyway. It doesn't work. Simply because, IMHO, the problem is whithin my save file, and not the game files. That's why I will directly ask. There is anyone that knows how to edit a savefile? I think that if I'm able to reset that "record" to the race, then it will not crash. The fact is that in the past 2 weeks I grind all the tedious challenges first. And I don't want to do them all over again... I don't want to resort to cheats to recover all the lost progress. Even if I'm able to find a working cheats. EDIT: What's the code for this race in the IGE folder? Maybe if I decode that file, I could be able to track it in my savefile.
  19. PROBLEM, and this time I'm all out of ideas. I completed this speed challenge (160 mph with intense traffic, I hope the english title is the same) and all the other speed challenges. Got my reward car. and headed to complete all the other challenges. But, I find myself with the race resetted. Not a problem, I say to my self. But the game crash when I try to enter it, both from the map and from the map and the free roam. I went to check the clear list. THe achievement for speed is cleared, but the total count of races miss this one. Meaning that I will not be able to obtain the achievemt for all golds. I went checking the record list, and this is what it shows me. Seems like the savegame got corrupted for this race in particular, and now it can't load it since the record is completely off the scale. Any chance to reset the record for this race? Or I have to resort to my last savegame backup from 2 weeks ago? Please tell me there is an easy solution, even with an HEX editor for my save files.
  20. Seen some discussion abouts mods and ethic. I want to share my experience in the modding community of another game, rFactor. I'm a 3D artist, and was inspired on this path by the modding community of rFactor, that has strict rules: You can only upload mods that are completely made by you. Stolen 3D models are not accepted on official community, but can only be found on third party small websites. You cannot take a model from Forza and put it on Racedepartment or Driving Italia, for example. And this is true for any sim game. rFactor, rFactor 2, Assetto Corsa and all the others. Same thing about using other modders work. You cannot edit or use the work of another modder without his/hers approval. That's the ethic I've been used to. But then, there is also the matter that putting real cars in a sim racing game without the license of the manufacturer is also not totally ethical and legal... Technically, all of Formula 1 mods for rFactor should't exist, but they do and nobody cares about licenses. Luckily.
  21. This is, probably, an extremely stupid question, but... I don't need to install all the patches, right? Are they cumulative? 'Cause I've started using the mod when 1.03 patch was already out, and been installing them only since then.
  22. Well, maybe you are more skilled than me and the others who have problems. Or maybe you are driving a much faster car. I was using an R32 with level 2 tuning, and using no driving assit with a controller. Techically, I always was fast enough to beat the challenge, or I was just a few seconds away from it. But the penaly really made it harder on me, so that I won by far on a very luck run, where I encountered traffic only on straights and a couple of large corners.
  23. Err... yes it is. Traffic spawns randomly during the course. If you get a run where it always spawn in blind fast corners, forcing you to slow down, or in proximity of intersections, with the AI car turing without the blink, then you are screwed. But if it spawns only on straights, where you can easily avoid it, then you are in for a stellar time.
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