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CastleDandelion

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Posts posted by CastleDandelion

  1. 9 hours ago, ZororiSucks said:

    Oh ok I got the original back, so thanks. As for the handling I do use a keyboard and I think I used whatever the assisted drive mode that helps prevent you from sliding the car so easily. I just thought it felt weird compared to before. Also I am assuming all the cars that start in the game are there, but just moved to other dealers. 

    The new handling is optimized for hardcore mode so some cars my feel very darty and twitchy in normal mode because of the increased grip and responsiveness.

  2. About This File

    A collection of sounds made from sound samples from NFSMW to enhance your TDU Platinum experience. I chose to do cars with less sound mods available first.

    Includes:

    Lotus Type 918 for Esprit V8 or Elise GT1

    TVR Speed 6 for Sagaris and Tuscan

    VR6 for TT, Golf R32, A3, and Bora

    13B Renesis for RX8

    13B Turbo for the RX7s

    1UR for LFA (to fix the notorious LFA sound)

    Credits:

    Sound Samples: EA Black Box

    ABK Decoder: id_daemon

    You may modify and reupload these files as long as you provide the appropriate credits.

     

  3. 9 hours ago, Milli said:

    Bots in TDU work in a misterious way, i don't know exactly why they seem to crash, but yeah, change a few classes seem to break it. 

    I see. That's why I was asking how did you edit the event properties of the races in the game, maybe I can change the AI car spawns for each race since I switched up many car classes around. What tool did you use? TDUF doesn't seem to have an IGE editor or anything like that.

  4. Hello Milli wonderful work you've done with this modpack. You've made this game a brand new experience not just once with the UCP but outdid yourself with this mod, I'm very glad about its release.

    I was wondering though, how did you edit the events in the game? I've changed a few car classes around and it looks like they're heavily interfering with bot spawning and caused the game to crash when loading races. TDUF doesn't have an IGE editor that I know of so I'm very curious how you did it.

    Thank you in advance.

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