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iFabz

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    Posts posted by iFabz

    1. 10 hours ago, Im_IsaacTRBO said:

      Hello milli today i wanted to share something, when i installed the mod, some parts of the map doesnt load and my car straight up falls and it stuck saying loading

      When you facing this problem again. You should be notice there'll no road or road got cutten that makes you fall into a endless loading screen. When you see that road, you should go to the Map Menu immediately.

    2. On 12/30/2022 at 3:07 PM, Neilan said:

      Hi everyone!

      Thank you very much modders for your job. It`s amaizing!

      I have an issue: when playing my carrier I`m using only 1 car (it`s Audi TT 3.2). At the tournament "Bulvar Halavai" when I`m finishing at 1st position  menu of tournament shows up but the button "Next" is frozen. The game is still live (you can move camera, you can see how traffic is moving etc.). Do enyone have a solve for that?

      P.S. Hope in the next updates modders will add BMW M5 F90

      Thanks

      @Neilan. It because i found by fx.ini  in my case. Right the PhysicsMaxCount . The value still 35. So you can delete it or give slash like this : //PhysicsMaxCount = 35

       

      *edit : the fx.ini file you can found it at folder named FX

    3. 5 hours ago, NB79 said:

      for me is awful not having top speed info or worse useless incorrect ones, what could happen if top speed is edited to the correct values? wrong acceleration rate? i tried with tduf putting the corvette with 320 km and didn't notice anything wrong. Its too much for me editing 400 cars or and researching top speeds however.

      Yeah, i feel the same. In TDUF...i'm also make fun with the transmission section, right in the Gearbox Inertia. I noticed it can also adjusting the 0-60 acceleration by lowering the value, it can be faster or increasing the value, it can be slower.

       

      And...also the Gravity_Center_Lenght in tuning section in TDUF it can be adjusting how heavy accelerating and cornering if i put a value like 57 or 60

      Yes, right in the Overhangs. When i adjusting the value. It noticed when i'm cornering. Lower value, my car feels like lightweight or slippery. Higher value, my car feels heavy and slower.

       

    4. 3 hours ago, caucea007 said:

      Don't know if it's a issue or not, looks like Hennessey cars are missing from the game even though it's present in the db.bnk file. I've looked through the databases of previous versions of tdu platinum and found out that the newly added SSC ultimate aero is placed at where the Venom GT was and now the Venom is missing from the game. Hope the author will fix it.

      Not in the shop eh ? Now check out the Lotus Elise's Tuning Kit.

    5. 48 minutes ago, Lyka4 said:

      "Make sure you have d3d9.dll in the game folder.  Also, run the game via Project Paradise launcher."
      The game does not want to work with "d3d9.dll". It tries to start, blinks the screen(in fullscreen mode) several times and crashes. In windowed mode, the game tries to start, but crashes on a black screen.
      In *.dmp file of crash: "0xC0000005".

      Are you ever touch the database file ?

      I'll bet maybe your visual runtime ? Anti virus perhaps ?

    6. 14 hours ago, Lyka4 said:

      Hi guys, i have a problem.
      I think enb in platinum edition crashing my game (possible reason: two graphics cards).
          Notebook: Dell g7 7588   (8gb Ram    +    Intel i7 8750h (2.4 Ghz no turbo)    +    GTX1060 6gb Max-q edition)
      Because game launch only with deleted d3d9.dll, but most of cars is invisible (cann't load).
      In *.dmp file of crash: "0xC0000005"

      In the past, i launch platinum mod 1.06 on another laptop and having fun.
      Now i cann't launch this DAMN good modification for game of my childhood.

      You should read again what Milli's latest said above about d3d9.dll in the game's folder.

      9 hours ago, LuMiraWolfAngel said:

      hi, how do you get the right rims on the ford gtx1?

      It already served at Platinum 12.1, isn't it ? Or you had different i bet ?

      Alright, then. Should i make intensive tutorial how to use TDUF with specific video one by one ? (again? if there already have in tutorial forum or something)

       

       

      Greeting

    7. 9 hours ago, SuperWatered76 said:

      Yeah I have TDUF open right now but it looks like spaghetti to me, I'm not really sure how to use it since I'm not very savvy at modding, which is really why I'm asking in the first place.

      hmmm....i understand what your complaining.

      sorry late reply. I'll give you link to understanding how to add, copy and delete slot of car.

      here's the link TDUF

      or i'll show you a video according your case want to remove the car, download the video above

    8. 1 hour ago, SuperWatered76 said:

      Hey guy, first of all I want to say this is an exquisite mod technically, a true marvel and how you were all able to fit so much content into a game that doesn't have the same modding community as something like a Nintendo game.

      But my main concern is: Is there a way to remove specific cars from it? I tried looking up into the modding tools application that came packed in but it only lets me edit values and information, it doesn't actually let me remove a car, is there another tool in the pack that is able to do that? Or do I just have to prune the specific folders from the game files themselves? Thanks and have a great day/evening.

      did you have TDUF tools than TDUMT ?

    9. Hey tasos,

      i got a problem, yes i've using your faster bot hex codelines. And also used OpponentDifficulty = 1.90 for FX.ini file

      the problem with the AI is... when the 3rd to 7th stay little far behind (but 3rd place barely cathc up). But the 8th place like stay far behind like a 1 mile behind or keep himself slowing (feels like 8th place doesn't want to race....)

       

      can you figure it out this time ?

       

      thanks

    10. On 8/23/2022 at 9:31 PM, caucea007 said:

      nope. as soon as I start the race no matter where  I go, this happens

      Maybe that Race including the AI are group between Group C until A perhaps ?

      ie. In One Race named "Seaside Slalom", they include group of AI it's group D & Group C. (check the database with TDUF. If Group D more than Group C in bot database lost. It could be crash, that's what i know because i've test it.)

      Or perhaps, .IGE files you should backing up. Because it's Race/Challenge file for the game.

       

      *edit : you should try this for editing FX.ini right in "FX" file direction from the game. Here's the link https://gist.github.com/Darkvapour/8977b08aeb6a115487c4bc8ed2842cb1

       

      If you want to edit the race (by checkpoints, cash reward, group for AI, group requirement, etc) you just put GMEDESIGNER = TRUE.

       

      Greeting

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