Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Sullym8

Members
  • Content Count

    2
  • Joined

  • Last visited

About Sullym8

  • Rank
    New Duckling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yea, I have the most experience with Zmodeler 2 as well. (The geomtery.bin exporter for BP and MW hasn't been updated for Z3d v3 iirc). Also, regarding the tutorials, I would love to use them as a basis for learning modding in this game. But, I guess it would be better if you had Minime's permission before uploading it anywhere. I hope he's ok with that... Meanwhile, is there any other way I could get started? Thanks for responding so quickly btw. EDIT: Also, if you have discord, maybe we can continue this discussion there. My discord username is @sullym8#1962
  2. Hi there! I really got into TDU2 this summer and was wondering if any guides for modding the game exist? I am mainly looking into modding my own cars into the game. While most of the cars I would ever want have already been ported over, I wanted to learn about the process so that I could try it on my own. I tried to do some of my own research on modding the game but there doesn't seem to be much information regarding the same. I am not that new to game modding and I have created quite a few mods for Burnout Paradise (BP) and Need for Speed MW as well. As far as I know, TDU2 requires ZModeler in the modding process as well just like BP and MW. Still, I feel that TDU2 modding might be completely different, so I'm willing to start from scratch again!. I hope some of you experienced modders can guide me in the right direction, and I look forward to creating mods for this community! ~Sullym8
×
×
  • Create New...