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Djey

V.I.P!
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  1. Like
    Djey got a reaction from Automotive Gaming in Djey : TDU Modding Tools [1.16.3]   
    Thing is there is an absolute limit of 64 brand logos in TDU :)
     
    So every logo can't be available even though the brand may exist. I think about a generic logo for all these brands then.
     
    As we have to make a choice, let's stick to most famous ones first.
  2. Like
    Djey got a reaction from Tob-Racer in Djey : TDU Modding Tools [1.16.3]   
    Thing is there is an absolute limit of 64 brand logos in TDU :)
     
    So every logo can't be available even though the brand may exist. I think about a generic logo for all these brands then.
     
    As we have to make a choice, let's stick to most famous ones first.
  3. Like
    Djey got a reaction from Dux in Djey : TDU Modding Tools [1.16.3]   
    Thing is there is an absolute limit of 64 brand logos in TDU :)
     
    So every logo can't be available even though the brand may exist. I think about a generic logo for all these brands then.
     
    As we have to make a choice, let's stick to most famous ones first.
  4. Like
    Djey got a reaction from COMB@T_$HOTGUN in Djey : TDU Modding Tools [1.16.3]   
    Thing is there is an absolute limit of 64 brand logos in TDU :)
     
    So every logo can't be available even though the brand may exist. I think about a generic logo for all these brands then.
     
    As we have to make a choice, let's stick to most famous ones first.
  5. Like
    Djey got a reaction from andrey zyb in Djey: TDU Community PATCH 2.00A   
    Thanks, sure I will need help on almost everything ... that's probably one of my most important projects down here :)
     
    Now TDUF-0.5 is out, I'll start on this.
  6. Like
    Djey got a reaction from COMB@T_$HOTGUN in Djey: TDU Community PATCH 2.00A   
    Thanks, sure I will need help on almost everything ... that's probably one of my most important projects down here :)
     
    Now TDUF-0.5 is out, I'll start on this.
  7. Like
    Djey got a reaction from Tob-Racer in Djey: TDU Community PATCH 2.00A   
    Thanks, sure I will need help on almost everything ... that's probably one of my most important projects down here :)
     
    Now TDUF-0.5 is out, I'll start on this.
  8. Like
    Djey got a reaction from mcv100 in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.5.0 now available !
     
    So, what's new ?
     
    * General (all): contains all bugfixes from 0.4.1 hotfix
    * General (cli): new CameraTool command available in CLI
    * General (cli): all operations are now able to return result as JSON (new -n switch)
     
    * CameraTool (copy-set): new operation to copy camera set to a new one (see 'Using Command Line Tools' below)
    * CameraTool (copy-all-sets): new operation to duplicate all genuine camera sets to new ones
     
    * DatabaseTool (apply-patch): new operation to execute a mini-patch file to update contents and resources in TDU database (tutorial available @TDUCK soon)
     
    * FileTool (bankInfo): new operation to display BNK file contents
    * FileTool (unpack): new operation to extract BNK file contents into a directory
    * FileTool (repack): new operation to integrate files into a BNK back
     
    * Research: updates cameras.bin structure with automatic size of 'zero zone'
     
    * Library: misc improvements and bug fixes
    * Library: for now, includes tdumt-cli, a quick and dirty .net CLI app to use good old TDUMT features :)
  9. Like
    Djey got a reaction from JPTH in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.5.0 now available !
     
    So, what's new ?
     
    * General (all): contains all bugfixes from 0.4.1 hotfix
    * General (cli): new CameraTool command available in CLI
    * General (cli): all operations are now able to return result as JSON (new -n switch)
     
    * CameraTool (copy-set): new operation to copy camera set to a new one (see 'Using Command Line Tools' below)
    * CameraTool (copy-all-sets): new operation to duplicate all genuine camera sets to new ones
     
    * DatabaseTool (apply-patch): new operation to execute a mini-patch file to update contents and resources in TDU database (tutorial available @TDUCK soon)
     
    * FileTool (bankInfo): new operation to display BNK file contents
    * FileTool (unpack): new operation to extract BNK file contents into a directory
    * FileTool (repack): new operation to integrate files into a BNK back
     
    * Research: updates cameras.bin structure with automatic size of 'zero zone'
     
    * Library: misc improvements and bug fixes
    * Library: for now, includes tdumt-cli, a quick and dirty .net CLI app to use good old TDUMT features :)
  10. Like
    Djey got a reaction from Neddo in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.5.0 now available !
     
    So, what's new ?
     
    * General (all): contains all bugfixes from 0.4.1 hotfix
    * General (cli): new CameraTool command available in CLI
    * General (cli): all operations are now able to return result as JSON (new -n switch)
     
    * CameraTool (copy-set): new operation to copy camera set to a new one (see 'Using Command Line Tools' below)
    * CameraTool (copy-all-sets): new operation to duplicate all genuine camera sets to new ones
     
    * DatabaseTool (apply-patch): new operation to execute a mini-patch file to update contents and resources in TDU database (tutorial available @TDUCK soon)
     
    * FileTool (bankInfo): new operation to display BNK file contents
    * FileTool (unpack): new operation to extract BNK file contents into a directory
    * FileTool (repack): new operation to integrate files into a BNK back
     
    * Research: updates cameras.bin structure with automatic size of 'zero zone'
     
    * Library: misc improvements and bug fixes
    * Library: for now, includes tdumt-cli, a quick and dirty .net CLI app to use good old TDUMT features :)
  11. Like
    Djey got a reaction from Dux in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.5.0 now available !
     
    So, what's new ?
     
    * General (all): contains all bugfixes from 0.4.1 hotfix
    * General (cli): new CameraTool command available in CLI
    * General (cli): all operations are now able to return result as JSON (new -n switch)
     
    * CameraTool (copy-set): new operation to copy camera set to a new one (see 'Using Command Line Tools' below)
    * CameraTool (copy-all-sets): new operation to duplicate all genuine camera sets to new ones
     
    * DatabaseTool (apply-patch): new operation to execute a mini-patch file to update contents and resources in TDU database (tutorial available @TDUCK soon)
     
    * FileTool (bankInfo): new operation to display BNK file contents
    * FileTool (unpack): new operation to extract BNK file contents into a directory
    * FileTool (repack): new operation to integrate files into a BNK back
     
    * Research: updates cameras.bin structure with automatic size of 'zero zone'
     
    * Library: misc improvements and bug fixes
    * Library: for now, includes tdumt-cli, a quick and dirty .net CLI app to use good old TDUMT features :)
  12. Like
    Djey got a reaction from VanquishHH in TDUF - Most advanced modding tools for TDU so far!   
    Announcement : TDUF toolset 0.5.0 now available !
     
    So, what's new ?
     
    * General (all): contains all bugfixes from 0.4.1 hotfix
    * General (cli): new CameraTool command available in CLI
    * General (cli): all operations are now able to return result as JSON (new -n switch)
     
    * CameraTool (copy-set): new operation to copy camera set to a new one (see 'Using Command Line Tools' below)
    * CameraTool (copy-all-sets): new operation to duplicate all genuine camera sets to new ones
     
    * DatabaseTool (apply-patch): new operation to execute a mini-patch file to update contents and resources in TDU database (tutorial available @TDUCK soon)
     
    * FileTool (bankInfo): new operation to display BNK file contents
    * FileTool (unpack): new operation to extract BNK file contents into a directory
    * FileTool (repack): new operation to integrate files into a BNK back
     
    * Research: updates cameras.bin structure with automatic size of 'zero zone'
     
    * Library: misc improvements and bug fixes
    * Library: for now, includes tdumt-cli, a quick and dirty .net CLI app to use good old TDUMT features :)
  13. Like
    Djey got a reaction from Neddo in Djey : TDU Modding Tools [1.16.3]   
    Hi,
     
    I should have a look at logos map, but I think there's no more room for additional logos :(
    Unless I am able to remove some unused ones.
     
    Adding new brands is possible though, I can provide a mini-patch to add them to an existing database.
    (mini-patch-ing is a new feature from tduf, available soon).
     
    There would be present in next community patch (2.0A) of course.
  14. Like
    Djey got a reaction from COMB@T_$HOTGUN in Djey : TDU Modding Tools [1.16.3]   
    Hi,
     
    I should have a look at logos map, but I think there's no more room for additional logos :(
    Unless I am able to remove some unused ones.
     
    Adding new brands is possible though, I can provide a mini-patch to add them to an existing database.
    (mini-patch-ing is a new feature from tduf, available soon).
     
    There would be present in next community patch (2.0A) of course.
  15. Like
    Djey reacted to blackhawk123 in MEGA Tutorial: add new cars (Slots) in TDU   
    thanks for all your effort to make tdu better and better togetter with the rest of this awesome communnity!
    in my oppinion its time to give you a modderbadge!
    and i think im not the only one who thinks that!!
    You deserve it!
  16. Like
    Djey got a reaction from MagicV8 in MEGA Tutorial: add new cars (Slots) in TDU   
    Hopefully some devs will be using your tutos and core tools to automatize everything and make this a breeze.
     
    That's a new considerable gift to community, thanks Tob :clap:
  17. Like
    Djey got a reaction from Tob-Racer in MEGA Tutorial: add new cars (Slots) in TDU   
    Hopefully some devs will be using your tutos and core tools to automatize everything and make this a breeze.
     
    That's a new considerable gift to community, thanks Tob :clap:
  18. Like
    Djey got a reaction from COMB@T_$HOTGUN in MEGA Tutorial: add new cars (Slots) in TDU   
    Hopefully some devs will be using your tutos and core tools to automatize everything and make this a breeze.
     
    That's a new considerable gift to community, thanks Tob :clap:
  19. Like
    Djey got a reaction from Dux in COMB@T_$HOTGUN: 2011 Audi RS5 Pack   
    Good news, an autoinstaller should even work btw: - one's need to change vehicle reference to an available slot ref in install.pch
    - totally new file names can be provided instead of existing ones, with database updates (carphysics: new resources to file names and updated line to target correct resources, the same for Rims, CarColors and Interior to target correct slot).
  20. Like
    Djey got a reaction from Tob-Racer in COMB@T_$HOTGUN: 2011 Audi RS5 Pack   
    Good news, an autoinstaller should even work btw: - one's need to change vehicle reference to an available slot ref in install.pch
    - totally new file names can be provided instead of existing ones, with database updates (carphysics: new resources to file names and updated line to target correct resources, the same for Rims, CarColors and Interior to target correct slot).
  21. Like
    Djey reacted to Tob-Racer in COMB@T_$HOTGUN: 2011 Audi RS5 Pack   
    Excellent car indeed :nods: Love the quality and these rear headlights :eek: I didn't replaced the GranSport but I created a slot specially for this car with 3 sets of different rims :D It's brilliant and the rims looks so good ! Thank you very much :)
     

     

  22. Like
    Djey got a reaction from Automotive Gaming in WIP/BETA Car slots Add-On V1.00 TDU   
    Yeah I know :) Here are DLC6's vehicles:
    Audi A4 DTM (?)
    Dino 246 GTS (cut a 246 GT)
    Cadillac Sixteen (?)
    Pontiac Solstice (mod a Saturn Sky or put Opel GT instead?)
    Diablo GT (model exists somewhere for sure)
    Nissan 350Z Roadster (cut a 350Z coupe or put 370Z instead)
    Triumph Daytona 995i (?)

     
    Maybe remaining modders can help ? :D
  23. Like
    Djey got a reaction from Automotive Gaming in WIP/BETA Car slots Add-On V1.00 TDU   
    Cant agree more. Such a 2.00 patch should not add new slots, only enable existing ones and of course give justice to pc players concerning dlc'6!
  24. Like
    Djey reacted to Neddo in WIP/BETA Car slots Add-On V1.00 TDU   
    To me you should restore missing DLC 6 cars and some other ones found in files. Or should that be kept for CP v2.0?
  25. Like
    Djey reacted to Tob-Racer in WIP/BETA Car slots Add-On V1.00 TDU   
    Thanks for being honest. I understand the installation steps are quiet complicated. But I haven't really got the choice because the community asked for a community megapack to be compatible with that Car slots add-on. And that's the only way possible to install my mods after all the Patchs/Megapacks requirements unless I understand how to make an installer.
     
    Yea TDU is on a new level since you've launched TDUF and the latest mods made with your brilliant little tool are a bit complicated to install and I admit requires annoying things (not TDUF, the latest mods). If you could make all that easier that would be awesome I would be grateful ! :) I don't mind if my mod become useless as long as we all can have more slots by any different way ! At least, I've contribute a bit to the community and I'm happy about it. :D Well thank you for your work and I can't wait for your future patches. Good luck !
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