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Speeder

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  1. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Well since I don't have much time to work on the Advanced Options at the moment, it might be time to give a little preview to the community... enjoy! :D
    http://backwardgaming.wordpress.com/2013/05/01/project1/
  2. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    If only devs were listening to the community, it would be this 1.1%. But no, seem they are all selfish and don't want to help their fans...
  3. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Sorry for the lack of update these last weeks, I was very busy in real life (and other stuff :D). Anyway I'll continue to do the TDU:AO, but I can't guarantee the online mode will ever be done, as this is too much work for me with not enough time. :|
  4. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    https://www.youtube.com/watch?v=j-QVTRDYL1Q
     
    I have seriously no idea how it could glitch like that, but hey, it seems that a garage expansion mod is possible, that's great. :D
  5. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    imgur: the simple image sharer
    (can't hotlink becasue imgur only gives you direct link to your image...)
     
    TDU Advanced Options should be ready soon. :D (pic showing the light factor tweak that can be done :p)
     
    Also I'm currently working on editing ambiance in game, since I can almost edit the .xmb as I wish. (I said "almost" cause I'm still learning from that format to import and export the WAV contained inside but it seems to work atm :) ).
     
    No news for the server atm unfortunately. :(
  6. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    We had to of course (don't forget lean who works hard especially on the server code :cheeky:).
  7. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    We're not dead guys, currently playi... working on TDU server. :D
  8. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I got some sweet goodies in my PM box when I came back home yesterday: 80 Mo of pure packet dump sent by lean!! :D So as soon as we can get in touch, the serious business will start. (pic unrelated, just me messing around with the gamespy peerchat :p)
  9. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Some update (after such a long time it might seems weird :D):
    Work in progress. That's all I can say. And also for the wait a modded exe to bypass the login sequence (and basically play with your online profile offline).
     
    https://backwardgaming.wordpress.com/2014/08/05/project-1-2/
     
    I already started the most interesting part (yup the freeride :) ) but I still need those dumps from lean (turboduck member) to get it serious.
    For now, have fun! :cheeky:
  10. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    What's that "auto respawn thingy"? :D
     
    -----------------
     
    I know this isn't the custom server code that everyone expects, but I thought a new version of Test Drive unlimited Advanced Tools, with more options and stuff could be nice to fill the wait. :p
     
    The 1.1 version is only available in command line style (as I already said creating a decent gui is quite long and I didn't have enough time to work on a good hotkeys mechanic) and offers even more options (camera hack for freeride, designer mode for the race editor, custom resolution for windowed mode...). I'm working as hard as I can on the multiplayer part, so don't loose hope, it will come one day. :cheeky:
     
    Also it is still a little bit buggy, but I'll fix that when I'll have time. :)
     
    Full article: http://backwardgaming.wordpress.com/2014/01/19/project-1-1/
    Direct Download: http://www.mediafire.com/download/z3r1mnmds2x3zrz/TestDrive-Advanced.exe
  11. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Eh that was a quite interesting video, thanks! :D
     
    There should be a new version of the tools quite soon, still without the online features unfortunately (but I'm working on it no worries :p) but it will include new commands and stuff.
     
    (and it will be a commandline tool now, as I am too lazy to design a new ui :twisted: )
  12. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Yep the wait must be quite painful for anyone who still believe in TDU1. But it's still alive. :p
  13. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Hi again there! :D
    I have some good news, and some bad news.
     
    The bad one: my Visual Studio Installation went nuts and screw up my TDU AO project (hopefully I still have my work somewhere else) so I'll have to rewrite the whole thing.
     
    The good one?

    I still need to dig deeper as it doesn't work online, but still, the lobby is now working.
     
    Also I've found some weird stuff I can't explain... Airplane anyone? :p


     
    (well I'm pretty sure the first one is a cubemap but why would they've code some mode to display that in fullscreen... no idea seriously)
  14. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Some teasing... (and Work in Progress, don't have a lot of time to work on these at the moment :| ).

     
    And this time, the Network tab has more than one option... :D
  15. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I only use tweaks with vanilla TDU instead of adding new stuff (since it would be another long work like the server).
     
    But from what I've tried, I managed to get a good result from my version of Test Drive, tweaking the clipping of the bushes and the assets, enabling the HDR without getting the blurry render TDU had, some tweak of the reflections and car body.
     
    I'll post some comparaisons screens tomorrow if I've time.
  16. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    I've deeply studied the case of the lobby reversing: I thought it would be possible to use the protocol of the Xbox version, but it seems I can't do that (tried a ton of bypass and tricks, nothing worked). So I'm affraid it will need a real custom code to simulate that lobby... I'm mailing people about that to help me on that part, since I don't have enough time to do it all by myself (and also because this is quite insane to do that alone :D).
     
    At the same time, I may update the Advanced Tools to add some Graphic related options (such as custom LOD, lightning, Zplane...).
    Pretty sorry for the speed of the project btw! :p
  17. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Some update for TDU1 players (if you are still alive :D):
     
    I didn't work on the project since my last post (see the post above me). But I have free time these days to work a little bit on that project... so let's go! :cheeese:
     
    To be honest, the online races are really close to be functional (because of a video someone sent me in PM; minime :cheeky:; and the researches I've done). Freeride is different, completely different...
  18. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Well if you could find the source code of TDU1 or reversing it, maybe you could help me. :D (I lol if anyone can do that)
  19. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Would be a nice scenario, but I doubt it could happen with Atari (licence cost and all the stuff). If only they could support modding one day, maybe we could go forward together and build a new TDU? :D
  20. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Haha forgot to fill up the description I wanted to put in my first post. :p
    As Diablo said, yup this option will allow you to go online without using the gamespy check (90 seconds at the start), which is called Gamespy Servermaster I think (I'm a newbe with Gamespy Mechs so don't flame me :D). But freeride and races still need to be reversed.
     
    As I said earlier, I worked on the Ace Fix. (well it's not supposed to pop-up when you've traveled 2815 miles, It was only a test to show the real fix I'll make).
    [ATTACH]18585[/ATTACH]
     

    I'm not sure, but I think the police system is client sided, which means it can't be enabled in multiplayer. I'll have a try however, nothing to lose heh? :p
  21. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    What do you mean by the mail system ingame? The news thing that tells you "A new club member has arrived..." etc?
     

    Of course you can post it here (if this is possible to do). :D
     
    Also, I updated first post and media post. And as I said, I worked a bit on the database to fix the Ace Level (you don't need to win these intraclub races anymore :p).
  22. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Well, first of all it would be really stupid from myself to post fake stuff and then tell everyone 'lolno sry was fake :D'. But I don't want to create any doubt, so here is a fast screenshot I've just done (double screen ftw :D).

     

    I didn't think about that but it must be possible as it is for TDU2. TDU1 has so much options so I'm pretty sure this can be done. :) (I accept any request of options for the TDU Advanced Options btw; if this can be done :p ).
     
    @Dux: I still don't know how the server soft will be done at the moment.
  23. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Hmm how do we say that? Ah yes: s00n! :D
    (early WIP :p)
  24. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Didn't thought about that, it's a great idea you have here! :)
    I spent hours to find interested programmers that could help to reverse the game, well it's really hard to find some. :( (it's understandable due to the difficulty and the fact we have a life too :p)
     
    EDIT: ah also I'm planning to remake the whole solo thing, since you'll need to recreate a profile to play online (if we can reverse the server :p)
    So it means a new starting choice! :D (not definitive of course, I was messing around to find out how to edit the clothes of each character, and well it seems you can even put NPC clothes on it which is quite interesting, don't you think? :) )

     
    And btw, I'll release an open beta for TDU AO soon, I still need to fix some issues and get all the options I can.
  25. Like
    Speeder got a reaction from andrey zyb in Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]   
    Show/Hide Map geometry; useless but funny. :D
     

    Residing UI. Very useful since you can even change the gps and gauge position thanks to that. :cheeky:
     
    I'm really amazed about the capacities of TDU's debug options. I have almost 80 options of debug, tweak and useful stuff in my list for TDU AO.
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