Turn 10 has decided it's a good idea to punish those who took advantage of the money glitch that was operatible at the game's release. In their latest blog, they explain that banning my be a bit harsh but must be done. They have a list of the gamertags of all of those who took part in the glitching. To keep from getting banned, you can buy a Ford Focus RS from the Auction House that Turn10 is putting up. They cost 10 million each. The reason for this? High credit counts drive the prices of most cars, particularly unicorn cars, up on the Auction House, making it near impossible for regular players to attain them.
Here's my problem:
They already fixed the glitch, why wait 2 weeks to punish those who took part?
Next, look at their reasoning! What is the difference between doing this, and doing the same oval race 1000 times a day or hiring a driver to do races for you repeatedly? This glitch was just a faster way of getting the same result.
This is a post that RCFourFive made on Forza Central that really sums it up perfectly:
If they didnt make the races such low payout and make upgrades unrealisticly expensive then people would not be so incented to look for credit glithes.
It's that simple.
The game's arrogant "persona" matches that of its creators - they think they have "the greatest sim engine since the beginning of time" when all they really have is a pretty cool game that has a livery editor and an easy way for players to trade objects.
The arrogance of wanting ban users for exploiting a blatant programming flaw is outrageous.
Think about it, Turn 10 failed to find the MONEY GLITCH during beta testing - are they that stupid and inept?
My 9 year old daughter found their "glitch" the first day Turn 10 gifted us a car - the message popped up and we read it, and then immidiatly backed out to the front menu and went to the XBox Dashboard to download the theme.
Upon restarting the game you find the mods you just sold to raise CR5,000 are still on the car, but you got the money - now whose fault is it really that Turn 10 mase such a rooky programming mistake as to NOT write the upgrade change to the game save at the time they write the CREDIT increase??
This really wasnt so much a "glitch" as an embarrasing rookie programming mistake NOT caught by their beta testers.
THEY KNEW from FM1 and FM2 people would looking for these kinds of errors - yet they STILL went gold with their game with bugs galore.
Banning users is the way Dan Groenewald sleeps well at night. What a pathetic way to deal with his own inept programmers by punishing the people who PAY his FREAKING SALARY.
Perhaps FM3 players who are banned for this should turn around and file a class action lawsuit against Turn 10 for yet again selling bug ridden software and coverng their own backsides by turning on the very people who BUY their products.
What's next?
They going to ban players who decide to grind the same oval track 1000 times and make money? Or the players that run 6 Lemans Races per night with hired drivers while they wathc television?
For goodness sakes man, the GAME is supposed to be a fantasy relief from real-life where yo ugetto play with cars.... whats their obsession with trying to turn this into a WOW MMORPG?