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Found 6 results

  1. Do you know any unpack for dlc2 v034?
  2. Hey guys. Yesterday I tried to unpack the game via extractor tool.I've run .bat then it did the operation after 30 mins without any problems but after I run the game from Knyazev's launcher, I realized DLC2 vehicles wasn't there & the I found out the game was the Russian version by looking .big files. So, clearly my question is if it's possible to unpack "Russian" version of TDU2? Thanx
  3. I really want to mod some car's in game but i heard i can't mod without unpack my files so i did it just like it said, copy files to my TDU2 folder run unpack_full etc. but still there aren't coming any folders in my BnK only a single is there called "Video" guys anyone can support me on this i been strugling with this long enough now, or PM me if you want to. Btw i got TDU2 Build v0083 Build 4.
  4. i have done every thing right i am sure i can play online with mod cars i only have 1 mod car the Mercedes 500 SL i cant understand why is crashing is it the car or a file in side the folders after unpack any help would be kind thanks
  5. So, I went on and followed the link to the TDU2 wiki site, grabbed both the unpack script and the Universal Launcher.. I followed the instructions, extracting to main TDU2 folder etc.. Ran the unpack script, it started up fine, I let it finish (took around 10 min).. Then under BNK folder, I still only have "Video" folder, not all the other folders that I need :/ Also I have noticed my Free space amount on my hdd hasn't changed, it is still the same after the "unpacking" :( Please, somebody, anybody help me! :( It would be much appreciated :)
  6. For all newcomers that are unable to find answers via searching, please ask your questions regarding the acquisition and installation of TDU2 PC mods in this thread after reading through this thread to make sure your query hasn't already been answered. Link to Unpacker GUI: Xarlith : TDU2 Unpacker GUI [v1.1] - Japan Language Support | turboduck forum Now how to insert a mod: After unpacking the game correctly you will find some more subfolders in the "Euro"-folder (e. g. avatar, database, frontend...and so on...). In these folders you will find files that in most cases can be modded. The most important folder "vehicules". Here you find all ingame-cars. C:\...\tdu2\Euro\bnk\vehicules\ here are 4 folders that are important - high (carbody) - interiors ("inside-life" of the cars) - med (make you see the same car (as yours modded one) on other player/s when drives it in game) - rims (selfexplaining, rims sorted by brands) additionally in some cases: C:\...\TDU2\Euro\Bnk\sound\vehicles\gtr_high.bnk (carsound, but not every package has a separate mod for the carsound) Example on a certain car (e. g. Nissan GT-R) Files of the car: - gtr.bnk (in the high-folder) - gtr_i.bnk (in the interior-folder) - gtr_med.bnk (in the med-folder) - gtr_low.bnk (in the med-folder) - gtr_f_01 (frontrims in the rim/nissan-folder) - gtr_r_01 (rearrims in the rim/nissan-folder) The files in the modpackage have the same names, cause it's needed for working. Only the content of the bnk-files is different (in other words modded). And the modded files have to be copied into the needed folders, that means they replace the originial files. Little advice from my side: make a savecopy of the hole "Euro"-folder, so if something gets messed up meanwhile modding, you still have all original files. Important is, that only the car can be replaced, which files are in the modding-package. It is possible to switch (e. g.) a nissan gt-r with a bugatti. But the car looks like crap afterwards. That's all folks ;) All previous threads asking about this have been merged and are below... please read through it - someone may have already asked your question.
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