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Found 6 results

  1. View File Test Drive Unlimited PS2 UI Sounds Replaces Test Drive Unlimited's UI sounds with the sounds from the PS2 port when applicable. For those who want a different soundscape, or want more of the PS2 menu experience. -NOTE- If you use another countdown replacer mod and wish to keep it, you will have to add them to this file with TDUMT. If you don't know how, there's instructions in the Readme. This file contains a version with my Gran Turismo countdown replacer in it. Preview (From a work in progress version. Contains most of the prominent sounds. will make a proper one soon) Sounds replaced: General UI navigation (Item selecion, confirm, decline etc.) General map navigation (Point select, filter tab, waypoint etc.) In-game sounds (GPS popup, countdown, checkpoint) In-game menu sounds Known issues/inconsistencies Some PS2 sounds don't have an equivalent in the 360/PC version, and vice versa. (For example the difficulty/reward popup in the PS2 pre-race menu) Audio sliders use the in-game menu navigation sounds even though they have a separate entry in sounds.ini, so I opted to use the in-game menu SFX over it. If you spot any missing/out of place sounds, feel free to report it. I'm unsure if I'll be able to get some online-exclusive SFX though, if there are any. Recommended mods: Redwave's PS2 menu music. Because TDU PS2 has an awesome soundtrack, and this mod goes hand-in-hand with it. Submitter fhqwhgads Submitted 08/15/2019 Category Others / UI  
  2. Version 1.0.0

    8 downloads

    Replaces Test Drive Unlimited's UI sounds with the sounds from the PS2 port when applicable. For those who want a different soundscape, or want more of the PS2 menu experience. -NOTE- If you use another countdown replacer mod and wish to keep it, you will have to add them to this file with TDUMT. If you don't know how, there's instructions in the Readme. This file contains a version with my Gran Turismo countdown replacer in it. Preview (From a work in progress version. Contains most of the prominent sounds. will make a proper one soon) Sounds replaced: General UI navigation (Item selecion, confirm, decline etc.) General map navigation (Point select, filter tab, waypoint etc.) In-game sounds (GPS popup, countdown, checkpoint) In-game menu sounds Known issues/inconsistencies Some PS2 sounds don't have an equivalent in the 360/PC version, and vice versa. (For example the difficulty/reward popup in the PS2 pre-race menu) Audio sliders use the in-game menu navigation sounds even though they have a separate entry in sounds.ini, so I opted to use the in-game menu SFX over it. If you spot any missing/out of place sounds, feel free to report it. I'm unsure if I'll be able to get some online-exclusive SFX though, if there are any. Recommended mods: Redwave's PS2 menu music. Because TDU PS2 has an awesome soundtrack, and this mod goes hand-in-hand with it.
  3. Version 1.1.0

    135 downloads

    Small mod that replaces the "3, 2, 1, Go!" with Gran Turismo's iconic countdown noise. Optionally replaces the "Start your engines" dialog with some Gran Turismo race start jingles. Although it was made for Platinum, it should work with Vanilla as well. Update Preview: Original & GT2 Only Preview: Credits: Polyphony Digital - Countdown noise and start jingle (Gran Turismo, Gran Turismo 2, Gran Turismo 3, Gran Turismo 4)
  4. View File TDU Gran Turismo Countdown Replacer Small mod that replaces the "3, 2, 1, Go!" with Gran Turismo's iconic countdown noise. Optionally replaces the "Start your engines" dialog with some Gran Turismo race start jingles. Although it was made for Platinum, it should work with Vanilla as well. Update Preview: Original & GT2 Only Preview: Credits: Polyphony Digital - Countdown noise and start jingle (Gran Turismo, Gran Turismo 2, Gran Turismo 3, Gran Turismo 4) Submitter fhqwhgads Submitted 05/31/2019 Category Others / UI
  5. i get audio at the beginning of the game when the videos play, but after that i dont get any audio. i went into the options and didnt see anywhere to choose between outputs, only volume sliders. anybody know why the game gives audio at the start and then quits? every single audio application works with virtual audio cable as the default device (havent tried any other games) except test drive unlimited. at first i thought maybe it had something to do with internet explorer being open, and maybe the game wouldnt run the audio because internet explorer had it.. well i closed internet explorer and restarted the game but didnt get any audio again.
  6. Im trying to convert some sounds from a MP3 into a WAV format that TDU will use/recognize. Ive used audacity but ive not had any luck. All i get is pop's or silence when i go to test the sounds in game. Any help would be appreciated. Ive used modtools.
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