Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Search the Community

Showing results for tags 'fallout 4'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • Driving & Racing Games
    • Gaming Discussion
    • Screens, Videos & Streams
  • Mod Shop
    • TDU - Mod Shop
    • TDU2 - Mod Shop
    • Other Game
  • Enough About Games
    • General Discussion
    • Anime Discussion
    • Automotive Discussion
  • TurboDuck
    • News & Support
    • Ask a Question
    • Introduce Yourself!
  • TDU Platinum's Topics
  • Civilization Series's Topics
  • Let's Play...'s Other Games
  • Let's Play...'s Let's Cruise
  • TDU World's News
  • TDU World's Requests
  • TDU World's Topics
  • TDU World's Support
  • TDU Platinum/World Community Challenge Club's Topics

Blogs

  • Eudemonia
  • reserved
  • 熊の国
  • SOS団
  • lastimage's Blog
  • RailGun's Blog
  • kmynekoii的博客
  • vendetta's Blog
  • 波神_奏's Blog
  • 上将潘兴
  • Fate's Blog
  • leocatphx
  • asinglan的博客
  • Shigeru's Blog
  • Invisible Chord
  • madao knigt's Blog
  • 獅子座の影子's Blog
  • xuqiang's Blog
  • 只有无口知道的世界
  • 地上最强死宅
  • 林順潮眼科中心
  • How To Care Your Car Wraps?
  • BENEFIT FROM VEHICLE WRAPPING
  • 24 hour Towing Service In Houston
  • How can I play TDU2 online
  • Reserved's Blog
  • VRS IMPERIUM©'s Realesed
  • VRS IMPERIUM©'s Blog
  • The TDUniverse Club's Blog

Categories

  • Offical Downloads
  • TDU
    • Vehicle
    • Car customization
    • Environment
    • Tools / Others
  • TDU2
    • Vehicle
    • Car customization
    • Environment
    • Tools / Others
    • Launcher
  • Other Games
  • Save Data
  • Civilization Series's Files

Categories

  • Driving Games
  • Consoles & Hardware
  • Other Stuff
  • General Games

Calendars

  • Community Calendar
  • Anime
  • アニメ
  • turboduck - Events and New Game Releases
  • Civilization Series's Events
  • Let's Play...'s Let's Play - Calendar & RSVP
  • TDU Platinum/World Community Challenge Club's Challenge Event Dates

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Skype


Steam


PlayStation Network


Xbox LIVE


Facebook


Twitter


Website URL


Games I'm Playing


Location


Interests

Found 8 results

  1. You're Going To Die Today Todd Howard (AKA Game Developer God) discussed the upcoming Survival Mode that is debuting in Fallout 4 in April. The mode is currently in Beta on Steam for those of you PC players out there who wish to give it a go, for those of us on console we are to expect it in April. When? We have no idea, Todd Howard doesn't like release dates. What can you expect in this new mode? Todd laid it out for us: Saving With Sleep - The only way to save the game is to find a bed and sleep for at least an hour. No Fast Travel - You know that settlement across the Commonwealth that's being attacked? You have to walk there, the entire way there. Hardcore Damage - You deal out more damage, but you also take a lot more, stay safe kids. Threats On Compass - They're being removed, so you can literally walk right into a pack of bandits, or that Deathclaw you've been avoiding. Adrenaline - This is a new perk that provides a bonus to damage output by killing things, lots of things. Although sleeping will remove the effect so keep that in mind. Needs - No it's not The Sims, but you will need to eat, sleep and drink to ensure that you stay in fighting shape! Fatigue - Walking is hard, this affects your Action Points - the more fatigued you are, the less you can sprint or use VATS to get those easy kills. Wellness - Crippled limbs are no longer healed by Stimpacks, nor are effects removed by using them. Carry Weight - All ammunition will now weigh you down depending on size of calibre, as well as your legs will give out if you carry too much. Companions - No longer get back up if downed by combat - they run back to a settlement to heal up, wastelanding is hard work. Will you be taking on Survival Mode when it gets released some ambiguous time in April? Let us know below or on the forums! Thanks to Youtube channel Open World Games for the title picture!
  2. Automatron, Automatron! Coming Next Week Let's get this out of the way first. Automatron, Automatron, Automatron, Autom-atron. Automatron! Right now that's been dealt with, I'm here to bring the new news that the first DLC for Fallout 4 will be landing next week on Tuesday, March the 22nd for all platforms. That means it's almost time to hunt down evil hordes of robots to build an even evilier [this really should be a word] robot companion by customising it from hundreds of parts. Check out the Automatron trailer below. It's very official and it's definitely the Automatron DLC. How cool are those Automatron robot ears near the end? I want a pair!
  3. Fallout 4 DLC Announced & Season Pass Update Bethesda have finally dropped the news that we were all waiting for: the first 3 DLC and they're coming out in the next 3 months! You have until the end of February to get the Fallout 4 season price at the low price of £24.99/$29.99 before the price increases to £39.99/$49.95. All of the DLC mentioned in this article comes included with the season pass along with what will hopefully be much more over the course of the year. Automatron Automatron. Automatron. Automatron. Such an odd, yet amusing word. Anyway, if you liked Mr Handy as a companion then you're going to love Automatron. But if you hated being hunted down by robots then you may want to give Automatron a miss as rest assured, there will be even more robots to chase you down. Automatron will let you build and customise your own robotic companion that will blow Mr Handy out of the water. You can even paint your Automatron too but there has been no word on stickers yet. Automatron will be available some point next month for £7.99/$9.99. Wasteland Workshop Have you ever wondered which would win, an Alpha Deathclaw or 100 Molerats? Well, with any luck you'll be able to find out come April when we get access to the Wasteland Workshop add-on which adds new features for your settlement building needs. Along with this comes the ability to capture wild "animals" if you can call a giant irradiated Cockroach an animal. You can then tame them to fight alongside you, or for you more twisted people out there, don't be shy, we know that's most of you. You can set them against your own settlers and watch them flee! or, get eaten. The Wasteland Workshop will be available at some point in April this year for the price of £3.99/$4.99 or free if you have the season pass. Far Harbour So far, not much has been said about Far Harbour apart from it's a Harbour and it's apparently quite Far. We do know that it includes a new area to explore full of new quests, buildings/dungeons, creatures, new armour, weapons and some lovely wastelanders that will try and shoot you in the back with the first opportunity that they get. SOoo to be fair, quite a bit has actually been said about Far Harbour so far... Far Harbour (The Harbour that's apparently quite Far remember) can be yours for the low low modest price of only £19.99/$24.99 in May. Stay tuned for more updates once the DLC release dates get closer. In the mean time, stay safe out there Dwellers. [gallery link=file" ids="4199,4201,4200" orderby="rand]
  4. The Wasteland Has Been Updated! More Shrubs Than Ever Today saw the release of the Fallout 4 Update 1.3 on the PlayStation 4 with the Xbox One and PC versions being updated over the past week. And with the update comes a plethora of new features and fixes. But sadly, still no sign of the impending and much anticipated DLC. The most noticeable part of the update is the massively improved draw distance on both the Xbox One and PlayStation 4. PC guys, don't complain as you can already change your draw distance settings! Check it out in this short clip. Because the Duck is having a bit of a tantrum, have a link to the tweet/video! Ducks these days, aye? New Features New ambient occlusion setting, HBAO+ New weapon debris effects (NVIDIA cards only) Added status menu for settlers in your settlements Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis Improved “ESDF” keys remapping support while in Workshop mode Gameplay Fixes General memory and stability improvements Improved performance when looking through a scope Fixed issue where player could warp to a different location when aiming Companions can no longer get stuck with radiation poisoning Fixed an issue where Vault 81 residents would not dismember correctly Big Leagues perk now displays calculated damage correctly Fixed issue with third person camera not displaying properly after exiting certain crafting stations Fixed an issue where subtitles would occasionally not update properly Effects will properly be removed on companions when items are unequipped MacReady’s Killshot perk now calculates headshot percentages properly Fixed an issue with NPCs getting stuck in Power Armor Fixed a rare issue with companions getting stuck in down state Second rank of Aquaboy now calculates properly Fixed an issue with resistance not always lowering the damage correctly when added by mods Enabled number of characters available when renaming an item (XB1) Fixed issue with player becoming dismembered while still alive Robotics expert is now usable in combat Stimpaks can now be used on Curie after the transformation Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked Quest Fixes Fixed an issue with “Taking Independence” where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle Fixed an issue where invulnerable characters would get stuck in combat Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest Fixed an issue where Synths could attack the Castle while the player was friends with the Institute Fixed an issue where killing a caravan would leave a quest open Fixed an issue where Dogmeat would stay at Fort Hagen after “Reunions” was completed Fixed an issue where the player couldn’t talk to Desdemona to complete “Underground Undercover” Fixed an issue where the player could get stuck exiting the cryopod Fixed an issue where the player could no longer get Preston as a companion In “The End of the Line,” fixed an issue that would prevent the player from killing the leaders of the Railroad Fixed an issue with Minutemen quests repeating improperly Fixed an issue where the player couldn’t get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel After finishing “The Big Dig,” fixed an issue where Hancock would no longer offer to be a companion or help with the “Silver Shroud” quest Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze During “Unlikely Valentine,” fixed an issue where the player could be blocked from entering Vault 114 In “Confidence Man,” Bull and Gouger can now be killed During “Taking Independence,” fixed an issue that would prevent the radio transmitter from powering up In “Human Error,” fixed an issue where killing Dan would cause the quest to not complete properly Fixed an issue with “Tactical Thinking” where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly Workshop Fixes Fixed a bug that would cause settler counts to appear incorrectly Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population Improvements to snapping pieces together while in Workshop mode Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed Player can now build workbenches in their Diamond City house Building wires no longer uses up copper Fixed issue with certain settlement attacks not generating properly Fixed an issue with settlement happiness calculations Settlers assigned to weapons stand will now stand next to it Diamond City house now shows provided power Repairing items will now correctly consume resources Fixed an issue where companion would ignore commands at workshop locations Fixed an issue with crops appearing destroyed after saving and reloading
  5. The Vault 111 Renovation Is Under-way! A relatively small patch has just been released for Fallout 4 across all three platforms that boosts performances and contains a few bug fixes. New Features Number pad keys can now be used for remapping (PC) Remapping Activate now works on Quick Container (PC) Fixes General memory and stability improvements Performance improvements inside the Corvega Assembly Plant Optimizations to skinned decal rendering Fixed issue with player becoming stuck in terminals Fixed issue where equipped weapons become locked after completing Reunions Fixed issue with "When Freedom Calls" where the quest would not complete During "Confidence Man" fixed issue where player's health would continuously regenerate Fixed crash related to jumping into water and reloading saved games Fixed issue where Launcher would not save God Rays Quality setting properly (PC)
  6. An Adventure Through The Commonwealth I am 50 hours into Fallout 4, I have beaten the main storyline not once, but twice and one would think that after such a period that I've finally found enough of my time to come write this review. This is absolutely not the case, I wish nothing more than to be playing Fallout 4 rather than sat here writing these words. Despite closing off the main story line (which is much longer than I had expected) twice, I still find myself wanting to go back and explore every inch of the world that Bethesda has hand-crafted. Let's delve into what it's like during the first 50 hours and for those of you who haven't played - this is an entirely spoiler free/honest review of my experience with Bethesda's new offering. Let me begin by saying that Metacritic is not an informed place to make a decision on purchasing a video game. I say this due to the abhorrent reviews that Fallout 4 has received since it's launch with many players choosing to give Fallout a 0/10 which has completely bombed the overall score; no game deserves a 0/10 - no matter how completely disgusting it may be. Therefore take the following images with a grain of salt - the professional reviews have a much higher score than the user reviews, as you can see with your special, special eyes. At the beginning of Fallout 4, you glimpse into the world of 2077, the year the bombs dropped and The Great War began - for reasons I'll leave out (spoilers!) you wake up 200 years later after exiting Vault 111. The first thing you notice about Fallout 4 is that, unlike predecessors, this game is vibrant and full of colour. The vibrance does not stop at the colour scheme, immediately upon being thrust into this new wasteland you notice all of the nuances that make it a Fallout game. The songs on the radio, the characters you meet, the places you visit all feel familiar but they don't feel re-used which is a trap Bethesda games usually fall victim to. Speaking of traps that Bethesda games fall victim to, gun physics in previous iterations have been clunky. This time around Todd Howard looked to other games for inspiration: "In a new story by Game Informer, “The Making of Fallout 4,” director Todd Howard admitted that Destiny was a perfect template because it shares some crucial technical similarities to Fallout 4. Specifically, how Destiny presents action at 30fps, the exact framerate that Fallout 4 will run. Bethesda also hired former Bungie developer Josh Hamrick to concentrate “intently on tuning firearms." Source Bethesda's new acquisition proved to be a success as each gun in Fallout 4 has its own weight and feel to it as you shoot; this, along with all of the modifications you can make to the guns included in the game, will have you testing what works best for you long into the span of the game. Leaving out the Main Storyline, the side quests for the games 4 factions along with the all new Settlement Builder feature (think The Sims: Wasteland / Junk Scavenger 2015) will keep you busy until the DLC comes out starting in early 2016 and Mod support coming to Xbox One/PS4 in 2016 as well: “Just like Skyrim, there are mods that can break your game pretty wildly, and so we have some safety things on the console for that, but at the same time, we are going to let people break their game,” game director Todd Howard explained to IGN. Source The Settlement Building is the dark horse in Fallout 4, initially it didn't appeal to me all that much - however once I began to build, the rest of the game became extremely unimportant to me. Needless to say I spent four hours building a castle and then realized I ran out of components to build with. Finally, all of the discarded coffee cups and wrenches you run into have use as you can scrap them down into materials to build a settlement for the settlers of The Commonwealth. Allow me to finish with this: Fallout 4 is not Fallout 3. It is not New Vegas. And yet, it feels like an extension of those games - it takes the good parts of previous iterations and improves upon MOST (famous Bethesda bugs not withstanding) of the issues that plagued the series in the past. If you are a fan of Fallout, you may not like this game, simply for the fact that it is indeed, different. If you have never played Fallout in your life I encourage you to give it a chance - in fact even if you have played Fallout I encourage you to give this game the time to grow on you before you give it a 0/10 rating. With that said and done Fallout 4 gets a 9/10 - do you agree? Oh yeahs! New gun physics bring new life to fights Features like Settlements add new gameplay elements Mods coming to console Oh bollocks! The normal glitchy Bethesda offering Companions have little back-story What do you like/dislike about the game? Let us know below or on the forums! [gallery columns=5" link="file" ids="3627,3628,3629,3633,3634] All images obtained from Fallout 4 Wiki
  7. UPDATE: June 14th, 2015. The Bethesda E3 conference is over and boy, was that a good serving of all things Fallout. Check it out below at 1:05:15. The countdown has ended and the trailer has been revealed. See it in all its glory below as the site is getting slaughtered due to the amount of visitors trying to use it. [subhead]Fallout 4 Official Trailer & Screenshots[/subhead] Bethesda releases high-res screenshots from the Fallout 4 trailer - PC Gamer Is Fallout 4 finally going to be announced? It looks likely seeing as the tweet below was just posted on the official Bethesda Game Studios account and the link leads to a website with a countdown in the imitable style of the series. So #PleaseStandBy as requested and let's see what happens when the counter reaches 00:00:00. :cool: [media=twitter]605744940006670337[/media] screencap of tweet:
  8. UPDATE: It's not FallOut 4. :hmmm: This vine video showed up as of 2 hours ago via the @Bethblog twitter account. Is it hinting towards FallOut 4 and it's announcement? We hope so! :D [media=twitter]324176110571098113[/media]
×
×
  • Create New...