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Showing results for tags 'gfx'.
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Version 1
1,833 downloads
This is a simple Reshade preset with non-RTX & non-DX12 RT ray tracing effect* that I tried to make it work with TDU2. Press shift + F12 to open the panel and adjust the graphics settings in-game. Setup Just move the files to where the actual game executable file is. If you can't play TDU2 because you have an nVidia RTX graphics card then do the steps below!** Delete D3D9.DLL, if it is in the TDU2 directory Get DirectX9 https://www.microsoft.com/en-us/download/confirmation.aspx?id=8109 Run directx_Jun2010_redist.exe. Extract the files wherever on your PC Out of the extracted files, find and run the DXSETUP.exe and finish installing the DX9. Install this ReShade mod and enjoy! Recommended to check the ReShade git for latest updates and guides ______________________________ * ReShade is a freeware for modifying shaders more about this tool is available here ** This guide is taken from "Mulano_iZz_LuEp" from here THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.Free- 3 reviews
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- reshade
- graphic mod
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(and 9 more)
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Version 1.0.0
583 downloads
A set of five nVidia Profile Inspector profiles for use with Test Drive Unlimited 2 to improve the visuals of the game. Profiles are provided in five different flavours according to performance impact, so experiment with each of them and find the best trade-off between image quality and performance. Requirements: A Windows PC with an nVidia graphics card (GPU) nVidia Profile Inspector installed in a folder of your choice. (Click the link for the download page). How to Use: Download and extract the zip to a folder on your computer. Start the game and turn Anti-Aliasing Off in Video Options as shown in the Settings pic. You may set the other video quality options to your preference. Quit the game and launch nVidia Profile Inspector. Select Test Drive Unlimited 2 from the Profiles drop-down. Click the Import user defined profiles button on the toolbar. Browse to and select the desired .nip file from the folder where you saved them earlier. Wait a few seconds for nVidia Profile Inspector to load the profile. Click the Apply changes button. Launch the game and inspect the results. Technologies implemented: Multisampling Anti-Aliasing (MSAA) - smoothes jagged edges of 3D objects. Sparse Grid Transparency SuperSampling Anti-Aliasing (SGSSAA) - smoothes jagged edges of 3D objects. Anisotropic Filtering (AF) - improves textures that are viewed from acute angles. Very low performance cost. Horizon Based Ambient Occlusion (HBAO) - more realistic shadows where 3D objects join. Scalable Link Interface (SLI) - support for multiple linked graphics cards in the same PC. Profile contents: Potato: 4x MSAA, 2x SGSSAA, 16x AF, HBAO Off Light: 4x MSAA, 2x SGSSAA, 16x AF, Performance HBAO Medium: 4x MSAA, 2x SGSSAA, 16x AF, Quality HBAO Heavy: 8x MSAA, 4x SGSSAA, 16x AF, Quality HBAO Extreme: 8x MSAA, 8x SGSSAA, 16x AF, High Quality HBAO Customisation: Feel free to tweak your profile if you wish! I recommend sticking to the following settings, since most of the the other altered settings throughout the profile are required for compatibility with TDU2. Antialiasing - Setting Antialiasing - Transparency SuperSampling Anisotropic Filtering Setting Ambient Occlusion setting Other settings that may be useful in your system: Frame Rate Limiter V3 - limits in-game FPS to a maximum value you specify. Very high frame rates can produce glitches in TDU2. Triple Buffering - can improve FPS (over double-buffering + Vsync) while reducing screen tearing. Do not use with Vsync. Vertical Sync - limits FPS to match the refresh rate of your monitor. Enabling this can eliminate screen tearing. When you are done tweaking, use the Export user defined profiles button to save your own custom .nip file for TDU2! Credits: Profiles based on Test_Drive_Unlimited_2_SGSSAA_HBAO_SLI_Profile.nip, originally developed by GuruKnight and others on Guru3D forums. Performance-based profile customisation, testing and packaging by GeeTee (Discord: @GeeTee#0394)Free -
View File TDU2 nVidia Inspector Profiles by GeeTee A set of five nVidia Profile Inspector profiles for use with Test Drive Unlimited 2 to improve the visuals of the game. Profiles are provided in five different flavours according to performance impact, so experiment with each of them and find the best trade-off between image quality and performance. Requirements: A Windows PC with an nVidia graphics card (GPU) nVidia Profile Inspector installed in a folder of your choice. (Click the link for the download page). How to Use: Download and extract the zip to a folder on your computer. Start the game and turn Anti-Aliasing Off in Video Options as shown in the Settings pic. You may set the other video quality options to your preference. Quit the game and launch nVidia Profile Inspector. Select Test Drive Unlimited 2 from the Profiles drop-down. Click the Import user defined profiles button on the toolbar. Browse to and select the desired .nip file from the folder where you saved them earlier. Wait a few seconds for nVidia Profile Inspector to load the profile. Click the Apply changes button. Launch the game and inspect the results. Technologies implemented: Multisampling Anti-Aliasing (MSAA) - smoothes jagged edges of 3D objects. Sparse Grid Transparency SuperSampling Anti-Aliasing (SGSSAA) - smoothes jagged edges of 3D objects. Anisotropic Filtering (AF) - improves textures that are viewed from acute angles. Very low performance cost. Horizon Based Ambient Occlusion (HBAO) - more realistic shadows where 3D objects join. Scalable Link Interface (SLI) - support for multiple linked graphics cards in the same PC. Profile contents: Potato: 4x MSAA, 2x SGSSAA, 16x AF, HBAO Off Light: 4x MSAA, 2x SGSSAA, 16x AF, Performance HBAO Medium: 4x MSAA, 2x SGSSAA, 16x AF, Quality HBAO Heavy: 8x MSAA, 4x SGSSAA, 16x AF, Quality HBAO Extreme: 8x MSAA, 8x SGSSAA, 16x AF, High Quality HBAO Customisation: Feel free to tweak your profile if you wish! I recommend sticking to the following settings, since most of the the other altered settings throughout the profile are required for compatibility with TDU2. Antialiasing - Setting Antialiasing - Transparency SuperSampling Anisotropic Filtering Setting Ambient Occlusion setting Other settings that may be useful in your system: Frame Rate Limiter V3 - limits in-game FPS to a maximum value you specify. Very high frame rates can produce glitches in TDU2. Triple Buffering - can improve FPS (over double-buffering + Vsync) while reducing screen tearing. Do not use with Vsync. Vertical Sync - limits FPS to match the refresh rate of your monitor. Enabling this can eliminate screen tearing. When you are done tweaking, use the Export user defined profiles button to save your own custom .nip file for TDU2! Credits: Profiles based on Test_Drive_Unlimited_2_SGSSAA_HBAO_SLI_Profile.nip, originally developed by GuruKnight and others on Guru3D forums. Performance-based profile customisation, testing and packaging by GeeTee (Discord: @GeeTee#0394) Submitter GeeTee Submitted 07/03/2021 Category Tools / Others
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DΛN submitted a file in Tools View File
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- visuals
- enhancement
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(and 9 more)
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